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15L Whackamatt (Axis) vs. Balladeer (Allies +14)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Sweden to Finland
                      Germans take Finland from Russians
                2 fighters and 2 infantry moved from Sweden to Norway
                1 fighter moved from Sweden to Western Germany
                1 armour moved from France to Western Germany
                4 infantry moved from Germany to Western Germany
                6 infantry moved from Germany to Poland
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Slovakia Hungary
                2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Romania to Bessarabia
                6 armour and 3 mech_infantrys moved from Romania to Greece

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 6 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Poland from Russians with 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 fighter; Russians defend with 1 mech_infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 fighter
                    Casualties for Russians: 1 mech_infantry
                Battle in Slovakia Hungary
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Germany
                    Germans attack with 1 armour, 1 fighter and 4 infantry
                    British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British win with 1 armour remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 armour, 1 fighter and 4 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Norway to Germany

    Place Units - Germans
                3 infantry placed in Sweden
                1 bomber and 9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 37 PUs (1 lost to blockades); end with 39 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 4 artilleries and 1 mech_infantry moved from Karelia to Finland
                3 mech_infantrys moved from Novgorod to Finland
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Finland
                    Russians attack with 1 armour, 4 artilleries and 4 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 1 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 9 artilleries, 14 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                4 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Russia to Bryansk
                2 aaGuns moved from Samara to Russia
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 artillery moved from Iraq to Turkey
                1 infantry moved from Syria to Turkey
                1 mech_infantry moved from Caucasus to Turkey
                1 armour and 2 mech_infantrys moved from Volgograd to Turkey
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Olgiy to Dzavhan
                      Russians take Dzavhan from Mongolians
                1 infantry moved from Olgiy to Tsagaan Olom
                      Russians take Tsagaan Olom from Mongolians
                1 mech_infantry moved from Olgiy to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Bessarabia to Turkey
                1 fighter moved from Bessarabia to Ukraine

    Place Units - Russians
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 destroyers, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 bombers, 5 fighters and 5 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 7 tactical_bombers
                    Americans defend with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 4 transports
                    Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 1 battleship remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 7 tactical_bombers
                    Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 4 transports

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 fighters placed in Japan
                3 infantry placed in French Indo China
                1 airfield placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
                Japanese collect 49 PUs (1 lost to blockades); end with 53 PUs total

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Manchuria
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Queensland to 6 Sea Zone

  • 18 16 15

    Scramble Sz 6?

  • 20 18 17 15

    Yes please!  Going down swining!  :-o

  • 18 16 15

    Allright, and OOL? Or want to play it out on the forum here?

    Matters for the subs vs the BC whether you want the SB hits on the fighters or destroyers…

  • 20 18 17 15

    Rather than write out a logic tree, go ahead and roll up the sub hits then post the file so i can see and decide.  Thanks!

  • 18 16 15

    Allright, I won’t edit the file because of the hassle, but I’ll write it ou. Battle between:
    USA
    6 subs
    1 SB

    Japan
    3 destroyer
    1 dmg battleship
    3 fighters

    Rolling attackers (goes all at once because of destroyers, right?)
    6 subs (hit at 2):
    DiceRolling 6d6:
    (1, 1, 1, 2, 2, 6)

    1 SB (hit at 4)
    :dice 1d6

  • 18 16 15

    And the SB didnt shoot:
    DiceRolling 1d6:
    (4)

  • 18 16 15

    Given the crazy amount of hits, the sub hits have to go to the ship (5 hits on 4 ships), so 1 hit on a fighter, left over:
    USA
    6 subs
    1 SB

    Japan
    2 fighters

    Return fire:
    destroyers (3 x 2) ; fighters + BS (4 x 4)
    DiceRolling 3 4:
    (2, 2, 2, 2)

  • 18 16 15

    Well, that’s 4 hits for the fighters / BS, now the 3 destroyers:

    DiceRolling 3:
    (2, 3, 6)

  • 18 16 15

    That’s 5 hits, so left over:
    USA
    1 subs
    1 SB

    Japan
    2 fighters

    And the USA decide to retreat.

  • 18 16 15

    I can’t remove the units in the game file, so I’ll let it roll and then edit this result in.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Korea to Manchuria
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Queensland to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 5 submarines
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship and 3 destroyers
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
                EDIT: Adding units owned by Japanese to Japan: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 bomber
                EDIT: Adding units owned by Americans to Korea: 1 bomber
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Japanese defend with 2 transports
                Battle in Manchuria
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Americans winJapanese win with 2 transports remaining, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Normandy Bordeaux
                Battle in Denmark

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                4 fighters moved from Western United States to Hawaiian Islands
                2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to Quebec
                2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 factory_minor placed in Korea
                2 bombers placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from Egypt to Romania
                1 fighter and 3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 armour moved from Western Germany to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 armour moved from Greater Southern Germany to Western Germany
                1 bomber moved from United Kingdom to Sweden

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 2 artilleries and 1 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Burma
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Strategic bombing raid in Romania
                    Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Romania causes 6 damage total.
                Strategic bombing raid in Sweden
                    Bombing raid in Sweden rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Sweden causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Sweden to Western Germany
                1 bomber moved from Romania to Turkey
                3 fighters moved from Holland Belgium to Western Germany
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from Egypt to Turkey
                3 mech_infantrys moved from Egypt to Syria
                1 infantry moved from Trans-Jordan to Syria
                2 mech_infantrys moved from Alexandria to Egypt
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 fighter moved from Burma to India
                7 infantry moved from Eastern Persia to West India
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 infantry moved from French Central Africa to French Equatorial Africa

    Place Units - British
                3 infantry placed in Western Germany
                1 artillery, 2 fighters and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 53 PUs; end with 53 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 artilleries

  • 20 18 17 15

    :-D
    When I said roll it up, I meant IN THE GAME FILE.  You can save and post with the dice rolled in triple A during combat. It’s generally easier that way.

    Either way, I am going to concede.  Well played.  I shall post.

  • 18 16 15

    @Whackamatt:

    :-D
    When I said roll it up, I meant IN THE GAME FILE.  You can save and post with the dice rolled in triple A during combat. It’s generally easier that way.

    Either way, I am going to concede.  Well played.  I shall post.

    Lol, didn’w know that, that would’ve definitly been easier, but oh well… Thanks for the game!

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