TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
6 armour moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Archangel to Urals
Germans take Nenetsia from Russians
2 bombers moved from Eastern Poland to Russia
3 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to 112 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
intercept over russia?
Nope
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
6 armour moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Archangel to Urals
Germans take Nenetsia from Russians
2 bombers moved from Eastern Poland to Russia
3 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to 112 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/5 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,6,6,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Urals
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 6 armour and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 armour and 2 infantry in Ukraine, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
7 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
4 mech_infantrys moved from Archangel to Urals
9 artilleries and 28 infantry moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 bomber moved from 112 Sea Zone to Western Germany
4 bombers moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Eastern Poland to Western Germany
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys placed in Germany
1 infantry placed in France
Germans undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Poland : 1 artillery and 5 infantry
Germany : 2 armour, 1 artillery, 1 factory_major, 11 infantry and 4 mech_infantrys
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 3 armour and 7 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 3 aaGuns, 1 armour, 4 bombers and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 6 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 armour, 9 artilleries, 28 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
125 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 8 infantry
Production/PUs Summary :
Germans : 52 / 57
Russians : 24 / 34
Japanese : 40 / 52
Americans : 53 / 72
Chinese : 17 / 20
British : 31 / 32
UK_Pacific : 16 / 21
Italians : 12 / 14
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 19 PUs;
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
4 aaGuns, 10 artilleries, 48 infantry and 1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Samara to Vologda
1 infantry moved from Novosibirsk to Timguska
1 fighter moved from Yenisey to Russia
3 infantry moved from Samara to Russia
1 armour moved from Volgograd to Bryansk
2 infantry moved from Sakha to Buryatia
1 armour moved from Egypt to Ethiopia
Place Units - Russians
5 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 tactical_bomber moved from Manchuria to Siberia
1 fighter moved from Japan to Siberia
1 tactical_bomber moved from Shantung to Kiangsu
2 fighters moved from Japan to Siberia
1 fighter moved from Shantung to Kiangsu
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships and 1 carrier
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
ANZAC winJapanese win, taking 41 Sea Zone from Neutral with 2 battleships and 1 carrier remaining with 2 destroyers and 1 transport remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Siberia
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/6 hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 2 battleships and 1 carrier
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships and 1 carrier
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to 36 Sea Zone
1 fighter moved from Kiangsu to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Chahar to Manchuria
2 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from Siberia to Manchuria
Place Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 1 artillery and 1 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 5 fighters, 8 infantry and 3 tactical_bombers
Hainan : 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry and 1 mech_infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 submarine
39 Sea Zone : 1 submarine
20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 51 / 57
Russians : 24 / 33
Japanese : 49 / 46
Americans : 53 / 72
Chinese : 12 / 20
British : 31 / 32
UK_Pacific : 13 / 21
Italians : 12 / 14
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
3 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Southern France from Germans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Yunnan to Russia
Place Units - Americans
1 artillery, 1 fighter and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,2,6,2,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Yunnan to Kiangsi
2 artilleries and 2 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Hunan
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,4,3,3
Chinese collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Anhwe to Kwangtung
1 mech_infantry moved from Yunnan to Kwangsi
1 fighter moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter moved from Anhwe to Kwangtung
Combat - British
Battle in Kwangtung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 fighter moved from India to Suiyuyan
1 mech_infantry moved from Yunnan to Shensi
3 mech_infantrys moved from Anhwe to Suiyuyan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Yunnan to Szechwan
4 fighters moved from Egypt to Southern France
1 fighter moved from Gibraltar to Southern France
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
7 mech_infantrys moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
3 infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Egypt to Alexandria
Place Units - British
3 fighters placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,4,3,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,3,1,2
UK_Pacific collect 8 PUs (8 lost to blockades); end with 8 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 13 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Eastern Poland to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 bomber owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
2 infantry moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Territory Summary for Italians :
Malta : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry
Eastern Poland : 1 flag
Bessarabia : 3 armour, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 4 infantry
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 57
Russians : 24 / 33
Japanese : 39 / 46
Americans : 56 / 73
Chinese : 19 / 24
British : 31 / 33
UK_Pacific : 16 / 13
Italians : 12 / 13
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 35 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from Dutch New Guinea to 20 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 35 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from Dutch New Guinea to 20 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win, taking 41 Sea Zone from Japanese with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Battle in 20 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Japanese win, taking Celebes from Japanese with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -22
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for ANZAC: 4 fighters and 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Formosa
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Burma to India
Place Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 9 artilleries, 28 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
6 armour and 2 infantry moved from Ukraine to Bryansk
1 armour, 4 bombers and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Western Germany to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Finland to Norway
2 fighters moved from Western Germany to Norway
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Norway
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 9 artilleries, 6 bombers, 30 infantry and 6 mech_infantrys
Russians defend with 4 aaGuns, 1 armour, 10 artilleries, 1 fighter, 48 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Bryansk : 2/6 hits
2 bombers owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 9 artilleries, 4 bombers, 30 infantry and 6 mech_infantrys in Bryansk, round 2 : 18/57 hits
Russians roll dice for 4 aaGuns, 1 armour, 10 artilleries, 1 fighter, 48 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 24/62 hits
14 infantry owned by the Russians, 24 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 8 armour, 9 artilleries, 4 bombers, 6 infantry and 6 mech_infantrys in Bryansk, round 3 : 13/33 hits
Russians roll dice for 1 armour, 10 artilleries, 1 fighter, 34 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 16/48 hits
13 infantry owned by the Russians, 6 infantry owned by the Germans, 4 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 5 artilleries and 4 bombers in Bryansk, round 4 : 5/17 hits
Russians roll dice for 1 armour, 10 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 4 : 13/35 hits
5 infantry owned by the Russians, 8 armour owned by the Germans and 5 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 4 bombers in Bryansk, round 5 : 4/4 hits
Russians roll dice for 1 armour, 10 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 5 : 13/30 hits
4 infantry owned by the Russians and 4 bombers owned by the Germans lost in Bryansk
Russians win with 1 armour, 10 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -142
Casualties for Germans: 8 armour, 9 artilleries, 6 bombers, 30 infantry and 6 mech_infantrys
Casualties for Russians: 4 aaGuns and 36 infantry
Non Combat Move - Germans
2 fighters moved from Norway to Western Germany
Place Units - Germans
3 infantry placed in France
3 infantry placed in Normandy Bordeaux
10 infantry placed in Western Germany
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 16 infantry
Poland : 1 artillery and 5 infantry
Germany : 2 armour, 1 artillery, 1 factory_major, 11 infantry and 4 mech_infantrys
Norway : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 3 armour and 7 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 3 aaGuns
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 51 / 61
Russians : 24 / 33
Japanese : 36 / 46
Americans : 53 / 73
Chinese : 19 / 24
British : 31 / 33
UK_Pacific : 16 / 13
Italians : 12 / 13
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
GG. Too much for me!
Rematch?
Yep, looks tough on the axis. Sure rematch, you wanna bid for it again?
Sure, I’ll defer to the winner.
We can also swap sides without bidding, just allies +17 for you, if you want, all good with me :)
inf british guyana, inf new guinea, ftr scotland, 1 ipc russia.