15L souL (X) v. Balladeer (L +17)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 infantry moved from Buryatia to Amur
                3 infantry moved from Buryatia to Sakha
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery, 1 fighter and 2 infantry moved from Bryansk to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Belarus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Sakha
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Kansu to Russia
                6 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Rostov
                4 aaGuns, 7 artilleries, 33 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Timguska to Urals
                2 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Amur to Yenisey
                1 armour and 1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                1 armour placed in Volgograd
                1 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Chahar to Hopei
                2 infantry moved from Manchuria to Amur
                1 tactical_bomber moved from Manchuria to Amur
                1 fighter moved from 6 Sea Zone to Amur
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 36 Sea Zone to Sumatra
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Formosa to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 :  1/3 hits
                        ANZAC roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                1 artillery and 1 infantry moved from Kiangsu to Shantung
                2 fighters and 2 tactical_bombers moved from Kiangsi to Shantung
                1 bomber moved from Kiangsi to Japan
                1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
                1 fighter and 1 tactical_bomber moved from Hopei to Shantung
                4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Sumatra to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 battleships and 1 carrier moved from 36 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Manchuria
                1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 4 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Hopei : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 infantry
        Siberia : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 infantry and 1 mech_infantry
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 2 destroyers
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 30 / 34
        Japanese : 47 / 52
        Americans : 50 / 70
        Chinese : 10 / 17
        British : 31 / 33
        UK_Pacific : 16 / 20
        Italians : 10 / 11
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Queensland to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 2 destroyers
                    Americans win, taking 37 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Norway

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 bomber moved from 37 Sea Zone to Yunnan
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,2,3,3,6
                Americans collect 50 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kwangsi to Kiangsi
                4 artilleries and 7 infantry moved from Hunan to Anhwe
                1 fighter moved from Hunan to Hopei
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 4 artilleries and 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kwangtung to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - British

    Non Combat Move - British
                1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to Gibraltar
                1 aaGun and 4 infantry moved from Hunan to Anhwe
                2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to India
                2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Hunan to Anhwe
                4 mech_infantrys moved from Yunnan to Anhwe
                3 mech_infantrys moved from India to Yunnan
                1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Anhwe
                1 fighter moved from Yunnan to India
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                2 transports placed in 98 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 2 fighters


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Poland to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Eastern Poland
                2 infantry moved from Yugoslavia to Romania
                3 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery and 1 infantry
        Romania : 2 infantry
        Northern Italy : 1 factory_major
        Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
        Eastern Poland : 1 flag, 1 bomber
        Western Ukraine : 1 flag, 4 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 3 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 28 / 34
        Japanese : 40 / 52
        Americans : 53 / 72
        Chinese : 17 / 20
        British : 31 / 32
        UK_Pacific : 16 / 21
        Italians : 12 / 14
        ANZAC : 10 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 fighter moved from Queensland to Dutch New Guinea
                1 infantry moved from Yunnan to Burma

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bessarabia to Ukraine
                6 armour moved from Eastern Poland to Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Baltic States to Belarus
                3 armour and 3 mech_infantrys moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                2 bombers moved from Eastern Poland to Russia
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone


  • intercept over russia?

  • 18 16 15

    Nope


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bessarabia to Ukraine
                6 armour moved from Eastern Poland to Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Baltic States to Belarus
                3 armour and 3 mech_infantrys moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                2 bombers moved from Eastern Poland to Russia
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/5 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,6,6,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Urals
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Urals, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Ukraine
                    Germans attack with 6 armour and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 6 armour and 2 infantry in Ukraine, round 2 :  3/8 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                7 infantry moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland
                4 mech_infantrys moved from Archangel to Urals
                9 artilleries and 28 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                1 bomber moved from 112 Sea Zone to Western Germany
                4 bombers moved from Russia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
                1 fighter moved from Eastern Poland to Western Germany

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys placed in Germany
                1 infantry placed in France
                Germans undo move 2.
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                Germans undo move 2.
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Poland : 1 artillery and 5 infantry
        Germany : 2 armour, 1 artillery, 1 factory_major, 11 infantry and 4 mech_infantrys
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 3 armour and 7 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 3 aaGuns, 1 armour, 4 bombers and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 6 armour, 1 factory_minor and 2 infantry
        Western Ukraine : 1 armour, 9 artilleries, 28 infantry and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        125 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 8 infantry

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 24 / 34
        Japanese : 40 / 52
        Americans : 53 / 72
        Chinese : 17 / 20
        British : 31 / 32
        UK_Pacific : 16 / 21
        Italians : 12 / 14
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 5 damage on 1 factory_major; Remaining resources: 19 PUs;
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                4 aaGuns, 10 artilleries, 48 infantry and 1 mech_infantry moved from Russia to Bryansk
                3 infantry moved from Samara to Vologda
                1 infantry moved from Novosibirsk to Timguska
                1 fighter moved from Yenisey to Russia
                3 infantry moved from Samara to Russia
                1 armour moved from Volgograd to Bryansk
                2 infantry moved from Sakha to Buryatia
                1 armour moved from Egypt to Ethiopia

    Place Units - Russians
                5 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Jehol to Chahar
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 tactical_bomber moved from Manchuria to Siberia
                1 fighter moved from Japan to Siberia
                1 tactical_bomber moved from Shantung to Kiangsu
                2 fighters moved from Japan to Siberia
                1 fighter moved from Shantung to Kiangsu

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships and 1 carrier
                    ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 3 :  2/2 hits
                        1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                    ANZAC winJapanese win, taking 41 Sea Zone from Neutral with 2 battleships and 1 carrier remaining with 2 destroyers and 1 transport remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Siberia
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Siberia, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 :  4/6 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Kwangsi

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 41 Sea Zone: 2 battleships and 1 carrier
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 battleships and 1 carrier
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kiangsu to 36 Sea Zone
                1 fighter moved from Kiangsu to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Chahar to Manchuria
                2 infantry moved from Korea to Manchuria
                3 fighters and 1 tactical_bomber moved from Siberia to Manchuria

    Place Units - Japanese
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 1 artillery and 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 5 fighters, 8 infantry and 3 tactical_bombers
        Hainan : 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry and 1 mech_infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 24 / 33
        Japanese : 49 / 46
        Americans : 53 / 72
        Chinese : 12 / 20
        British : 31 / 32
        UK_Pacific : 13 / 21
        Italians : 12 / 14
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                3 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win, taking Southern France from Germans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western United States to Gibraltar
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Yunnan to Russia

    Place Units - Americans
                1 artillery, 1 fighter and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,2,6,2,3
                Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 fighter moved from Yunnan to Kiangsi
                2 artilleries and 2 infantry moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Anhwe to Kiangsi

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                1 infantry placed in Hunan
                2 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,4,3,3
                Chinese collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Anhwe to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangsi
                1 fighter moved from Anhwe to Kwangsi
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 fighter moved from Anhwe to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Kwangtung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                1 fighter moved from India to Suiyuyan
                1 mech_infantry moved from Yunnan to Shensi
                3 mech_infantrys moved from Anhwe to Suiyuyan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                1 fighter moved from Yunnan to Szechwan
                4 fighters moved from Egypt to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 armour moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                7 mech_infantrys moved from Egypt to Tobruk
                1 infantry moved from Alexandria to Tobruk
                3 infantry moved from Egypt to Alexandria
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Egypt to Alexandria

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,4,3,5,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,3,1,2
                UK_Pacific collect 8 PUs (8 lost to blockades); end with 8 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 13 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Eastern Poland to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in Rostov
                    Russians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                2 infantry moved from Romania to Bessarabia
                3 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 factory_major and 1 infantry
        Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry
        Eastern Poland : 1 flag
        Bessarabia : 3 armour, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 4 infantry
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 24 / 33
        Japanese : 39 / 46
        Americans : 56 / 73
        Chinese : 19 / 24
        British : 31 / 33
        UK_Pacific : 16 / 13
        Italians : 12 / 13
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                4 fighters moved from Dutch New Guinea to 20 Sea Zone

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                4 fighters moved from Dutch New Guinea to 20 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking 41 Sea Zone from Japanese with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Celebes
                Battle in 20 Sea Zone
                    ANZAC attack with 4 fighters and 1 submarine
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Japanese win, taking Celebes from Japanese with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 carrier and 1 destroyer
                    Casualties for ANZAC: 4 fighters and 1 submarine
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Formosa

    Non Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Burma to India

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

Suggested Topics

  • 7
  • 72
  • 77
  • 68
  • 147
  • 101
  • 238
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

18.0k

Users

40.8k

Topics

1.8m

Posts