TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Forgot to non combat my DD from NSW to Philippines
I meant Queensland to the Philippines. I always get those two territories names mixed up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Malta to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 fighter moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 9 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
2 bombers moved from Southern Italy to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 9 infantry moved from Finland to Karelia
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery, 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber
Russians defend with 4 artilleries and 8 infantry
Germans win, taking Karelia from Russians with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 5 infantry
Casualties for Russians: 4 artilleries and 8 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
2 bombers moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Southern Italy to Finland
1 aaGun, 4 artilleries and 12 infantry moved from Poland to Baltic States
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 aaGuns, 7 artilleries and 14 infantry moved from Romania to Bessarabia
9 armour and 4 mech_infantrys moved from Bulgaria to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery and 4 infantry moved from Greece to Bulgaria
Place Units - Germans
1 armour and 3 mech_infantrys placed in Germany
1 armour and 6 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 39 PUs (5 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Edit to noncom the German sub to SZ125.
Those subs like to hide don’t they. Them and those silly Russian AAA guns in Siberia, hehe
I’m at work right now but will continue this evening. Please stay tuned :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 bomber moved from Russia to Karelia
2 fighters moved from Novgorod to Karelia
3 mech_infantrys moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
retreated to Karelia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Iraq
Russians attack with 1 armour and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Volgograd to Rostov
3 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 aaGuns and 10 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Karelia to Bryansk
1 bomber moved from Karelia to Bryansk
1 fighter moved from Karelia to Bryansk
1 fighter moved from Karelia to Bryansk
2 infantry moved from Russia to Bryansk
3 infantry moved from Rostov to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
12 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
“Never fight a land war in Iraq….” ;)
Geesh. :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 artillery and 2 infantry moved from Chahar to Central Mongolia
1 artillery and 2 infantry moved from Kweichow to Shensi
2 bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Central Mongolia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Central Mongolia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 artillery and 3 infantry moved from Kweichow to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
4 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total
Apparently tanks are just overrated…. :lol:
I know a 99% battle, lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 5 submarines; Remaining resources: 7 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour moved from Central United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers moved from 102 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 102 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 3 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 1 armour, 3 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
3 fighters moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 3 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
7 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - British
Battle in Iraq
British attack with 4 fighters and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 3 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from India to West India
3 infantry moved from India to West India
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 armour and 1 artillery placed in Egypt
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern France to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 7 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 armour and 1 mech_infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Northern Territory to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Finland to 114 Sea Zone
1 artillery and 1 infantry moved from Baltic States to Belarus
2 bombers moved from Finland to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Romania
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
1 artillery and 1 infantry moved from Karelia to Novgorod
2 aaGuns, 9 armour, 7 artilleries, 14 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
1 armour and 6 mech_infantrys moved from Romania to Ukraine
1 artillery and 4 infantry moved from Bulgaria to Romania
1 artillery and 5 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Finland to Karelia
1 armour and 3 mech_infantrys moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
Place Units - Germans
3 infantry placed in Western Germany
2 mech_infantrys placed in Germany
7 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs