@Ghostglider Ok. Finally (3 rounds of nobody hitting!!?), I hit once and killed DD as you desired, but you also hit on the return. So not sure what you want to do 1 v 1.
14L Playoff: Hobo (Allies +15) vrs Zhukov (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 fighter moved from Scotland to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone -
scramble z112?
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scramble 3 fig. German fig as last casualty
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from Scotland to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British attack with 2 destroyers, 2 fighters and 1 transport; French loiter and taunt with ; Americans loiter and taunt with
Germans defend with 1 fighter; Italians defend with 2 fighters
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 2 fighters
Casualties for Italians: 2 fighters
Battle in NorwayNon Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from United Kingdom to 92 Sea Zone
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 aaGuns and 17 infantry moved from India to West India
2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery moved from British Somaliland to Ethiopia
2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
1 mech_infantry placed in Union of South Africa
1 destroyer and 1 submarine placed in 71 Sea Zone
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Belarus to Rostov
1 armour moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Romania
3 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
2 infantry moved from Southern France to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to FrancePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
Hmm gonna change up some ncm, hold up a sec.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Belarus to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
3 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Northern Italy to Romania
4 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
k thats better use the 2nd map posted above.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from Caroline Islands to Korea
1 fighter moved from Caroline Islands to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Morocco to Algeria
1 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Bryansk to Vologda
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
4 armour moved from Ukraine to Volgograd
8 armour and 10 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Southern France to Western Germany
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Alexandria to Ukraine
1 fighter moved from Alexandria to Southern Italy
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
11 artilleries and 29 infantry moved from Bryansk to RostovCombat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 12 armour and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 12 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Novgorod to Nenetsia
3 armour and 2 mech_infantrys moved from Archangel to Nenetsia
1 bomber moved from Vologda to Novgorod
2 bombers moved from Smolensk to Novgorod
1 bomber moved from Tambov to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 mech_infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to KazakhstanCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
2 aaGuns and 10 infantry moved from Novosibirsk to Vologda
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Russia to Samara
2 aaGuns and 70 infantry moved from Russia to Tambov
2 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
5 artilleries moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 39 Sea Zone
4 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 infantry moved from Siberia to Sakha
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 2 infantry moved from Sikang to Shensi
1 artillery and 1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Kweichow to Shensi
2 artilleries and 5 infantry moved from Hopei to Shensi
1 armour moved from Yunnan to Shensi
4 tactical_bombers moved from Kwangsi to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
3 tactical_bombers moved from Philippines to 21 Sea Zone
2 fighters moved from Philippines to 21 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
2 bombers moved from Philippines to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Caroline Islands
Battle in Shensi
Japanese attack with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Caroline Islands from Americans, taking Shensi from Chinese with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 4 artilleries, 10 infantry and 3 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Solomon Islands
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Solomon Islands from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Battle in 21 Sea Zone
Japanese attack with 6 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking Western Australia from ANZAC with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 56 Sea Zone
1 battleship moved from 35 Sea Zone to 49 Sea Zone
3 destroyers moved from 35 Sea Zone to 33 Sea Zone
5 fighters moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 20 Sea Zone to 33 Sea Zone
4 tactical_bombers moved from 21 Sea Zone to Japan
2 fighters moved from Szechwan to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 4 tactical_bombers moved from 20 Sea Zone to Philippines
1 aaGun moved from Sikang to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Java to Shan State
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to India
1 armour and 3 mech_infantrys moved from Yunnan to HunanPlace Units - Japanese
3 fighters, 5 infantry and 2 tactical_bombers placed in Japan
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,6,2,4,3,5,1,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,2,6,4,5,5,3,6,1,4,1,5,4,4,3,3,4,4,6,3,4,5,2,1,5
Japanese collect 49 PUs (18 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
only if I actually hit once in a while :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Suiyuyan to Sakha
2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Sakha
1 mech_infantry moved from Korea to Sakha
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 fighters moved from 4 Sea Zone to Sakha
1 fighter moved from 6 Sea Zone to SakhaCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Sakha
Americans attack with 1 bomber, 5 fighters, 1 mech_infantry and 4 tactical_bombers
Japanese defend with 2 infantry
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 bomber, 5 fighters and 4 tactical_bombers moved from Sakha to Amur
2 artilleries and 2 infantry moved from Korea to Amur
2 mech_infantrys moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 4 Sea Zone to 1 Sea Zone
1 carrier moved from 4 Sea Zone to 9 Sea Zone
1 destroyer moved from 4 Sea Zone to 9 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
3 submarines moved from 19 Sea Zone to 7 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 carrier and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 harbour placed in Midway
2 destroyers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Manchuria
14 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 14 infantry
EDIT: Removing units owned by Chinese from Manchuria: 1 fighter and 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter and 15 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Egypt to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Egypt to AlexandriaCombat - British
Battle in Holland Belgium
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Northwest Persia to Iraq
2 fighters moved from 92 Sea Zone to Egypt
3 aaGuns and 17 infantry moved from West India to Eastern Persia
1 bomber moved from Caucasus to Eastern Persia
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
2 artilleries and 3 infantry placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Egypt to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Egypt to AlexandriaCombat - British
Battle in Holland Belgium
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Northwest Persia to Iraq
2 fighters moved from 92 Sea Zone to Egypt
3 aaGuns and 17 infantry moved from West India to Eastern Persia
1 bomber moved from Caucasus to Eastern Persia
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
2 artilleries and 3 infantry placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Bryansk from Russians to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
1 aaGun and 7 infantry moved from Northern Italy to Western Germany
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Romania to Baltic States
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to LibyaPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total





