@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Whackamatt (Axis) vs rubioton (Allies +17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery and 1 bomber; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 1 carrier, 1 destroyer and 1 fighter
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 carrier, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 104 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 104 Sea Zone
1 transport owned by the Germans lost in 104 Sea Zone
British win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to United Kingdom
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 artillery and 1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
British collect 29 PUs (2 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 1 infantry
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 2 infantry
Tobruk : 1 flag
Mozambique : 1 flag
104 Sea Zone : 1 carrier and 1 destroyer
Saudi Arabia : 1 flag
Angola : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 2 cruisers and 4 transportsProduction/PUs Summary :
Germans : 47 / 70
Russians : 41 / 48
Japanese : 65 / 77
Americans : 58 / 83
Chinese : 3 / 4
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 20 / 31
ANZAC : 10 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 2 times
Average roll : 3,087
Median : 3,000
Variance : 2,045
Standard Deviation : 1,430
Total rolls : 23Null / Other
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2,167
Median : 2,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6Germans Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3British Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3,222
Median : 3,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 5 infantry moved from Spain to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 battleship moved from 98 Sea Zone to 72 Sea Zone
1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Syria to EgyptCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 battleship and 1 transport
British defend with 1 transport
Italians win, taking 72 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 5 infantry
British defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
retreated to Gibraltar
British win with 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -11
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 5 infantry
Casualties for Americans: 3 infantry
Battle in French MadagascarNon Combat Move - Italians
1 bomber moved from Gibraltar to Spain
3 infantry moved from Southern France to SpainPlace Units - Italians
3 armour placed in Southern France
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 infantry moved from Iraq to Persia
Germans take Persia from British
1 infantry moved from Iraq to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
2 infantry moved from Turkey to 100 Sea Zone
2 infantry moved from Romania to 100 Sea Zone
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
4 infantry moved from 100 Sea Zone to Ukraine
1 fighter moved from Greece to Rostov
1 tactical_bomber moved from 100 Sea Zone to Bessarabia
1 fighter moved from Greece to Bessarabia
1 tactical_bomber moved from Greece to Ukraine
1 armour moved from Portugal to Gibraltar
1 armour, 3 infantry and 1 mech_infantry moved from Spain to Gibraltar
1 tactical_bomber moved from France to Gibraltar
1 artillery and 2 infantry moved from Germany to Poland
1 submarine moved from 119 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Rostov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Gibraltar
Germans attack with 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry; Americans defend with 1 artillery and 2 mech_infantrys
Germans win, taking Gibraltar from British with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 mech_infantrys
Battle in Bessarabia
Germans attack with 1 fighter, 8 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 5 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 5 infantry
Casualties for Russians: 2 artilleries and 5 infantry
Battle in Ukraine
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 mech_infantrys
Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Romania
1 artillery and 11 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 tactical_bomber moved from Ukraine to Romania
1 fighter moved from Rostov to Romania
1 carrier moved from 98 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Romania to 100 Sea Zone
2 aaGuns moved from Slovakia Hungary to Romania
3 infantry moved from Normandy Bordeaux to Spain
1 tactical_bomber moved from Gibraltar to SpainPlace Units - Germans
3 infantry placed in Germany
10 armour placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from 100 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Romania: 1 tactical_bomber
EDIT: Removing units owned by Germans from Romania: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 harbour and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
2 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 mech_infantrys moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
4 infantry and 1 mech_infantry moved from Afghanistan to West India
1 bomber moved from Novgorod to SwedenCombat - Russians
Russians creates battle in territory 125 Sea Zone
Strategic bombing raid in Sweden
AA fire in Sweden : 0/1 hits
Bombing raid in Sweden rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Sweden causes 6 damage total.
Battle in West India
Russians attack with 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 4 infantry and 1 mech_infantry in West India, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in West India, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in West India
Russians win, taking West India from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
2 aaGuns, 1 armour, 6 artilleries, 13 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Sweden to Novgorod
1 aaGun and 11 infantry moved from Amur to ManchuriaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Finland: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
1 harbour placed in Korea
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 47 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun, 1 harbour and 6 infantry
Manchuria : 1 aaGun and 12 infantry
West India : 1 flag, 3 infantry and 1 mech_infantry
Slovakia Hungary : 1 flag, 1 artillery
Rostov : 1 mech_infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 mech_infantrys
Western Ukraine : 2 aaGuns, 1 armour, 6 artilleries, 13 infantry and 1 mech_infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Caucasus : 1 mech_infantry
125 Sea Zone : 1 submarine
Afghanistan : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 armour, 2 artilleries, 6 infantry and 7 mech_infantrysProduction/PUs Summary :
Germans : 48 / 76
Russians : 46 / 53
Japanese : 63 / 77
Americans : 58 / 83
Chinese : 3 / 4
British : 27 / 31
UK_Pacific : 0 / 0
Italians : 21 / 31
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 3,676
Median : 4,000
Variance : 1,030
Standard Deviation : 1,015
Total rolls : 34Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,625
Median : 3,500
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3,708
Median : 4,000
Variance : 0,870
Standard Deviation : 0,933
Total rolls : 24 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 1 airfield, 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 33 Sea Zone
1 bomber moved from French Indo China to Java
1 armour, 3 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
2 fighters and 1 tactical_bomber moved from French Indo China to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to West India
2 battleships and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 1 airfield, 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries, 4 infantry and 5 transports moved from 42 Sea Zone to 56 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
2 artilleries and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 fighters and 3 tactical_bombers moved from Yunnan to West India
1 bomber moved from French Indo China to Java -
do you scramble in 54? Use the second file; I had forgotten to move a destroyer into the battle.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_major; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 1 airfield, 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries, 4 infantry and 5 transports moved from 42 Sea Zone to 56 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
2 artilleries and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 fighters and 3 tactical_bombers moved from Yunnan to West India
1 bomber moved from French Indo China to JavaCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
Americans defend with 2 destroyers
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 destroyers
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in West India
Japanese attack with 3 fighters and 3 tactical_bombers
Russians defend with 3 infantry and 1 mech_infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Western AustraliaNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 carriers moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 39 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 56 Sea Zone
2 fighters and 3 tactical_bombers moved from West India to India
1 bomber moved from 33 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 56 Sea Zone
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 aaGun and 6 infantry moved from Jehol to AnhwePlace Units - Japanese
1 airfield placed in Java
3 infantry placed in French Indo China
3 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,4,4,5,3,3,5,3,6,1,6,1,5,1,5,3,3,3,3
Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Korea to 19 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
4 artilleries moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Philippines
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 4 artilleries and 6 infantry
Germans defend with 2 armour, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 4 artilleries and 6 infantry in Gibraltar, round 2 : 5/10 hits
Germans roll dice for 2 armour and 1 mech_infantry in Gibraltar, round 2 : 0/3 hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 1 mech_infantryNon Combat Move - Americans
3 infantry moved from Brazil to Venezuela
1 mech_infantry moved from Argentina to Venezuela
4 infantry moved from Argentina to Brazil
2 infantry moved from Chile to Peru
1 mech_infantry moved from Chile to Brazil
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Korea
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 factory_minor and 1 harbour placed in Alaska
1 destroyer and 3 transports placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 bomber
Philippines : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Alaska : 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer and 3 transports
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 4 artilleries and 6 infantry
United Kingdom : 1 bomber
Chile : 1 flag
89 Sea Zone : 3 transports
Argentina : 1 flag
101 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantry and 1 mech_infantry
Venezuela : 1 flag, 3 infantry and 1 mech_infantry
Colombia : 1 flag
Peru : 1 flag, 2 infantry
91 Sea Zone : 1 cruiser and 5 transportsProduction/PUs Summary :
Germans : 48 / 76
Russians : 44 / 53
Japanese : 64 / 68
Americans : 60 / 85
Chinese : 3 / 4
British : 27 / 31
UK_Pacific : 0 / 0
Italians : 21 / 31
ANZAC : 9 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,227
Median : 3,000
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 22Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Germans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,667
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,647
Median : 3,000
Variance : 2,062
Standard Deviation : 1,436
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.Non Combat Move - British
1 bomber moved from Southern France to United Kingdom
1 carrier moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
4 transports moved from 91 Sea Zone to 109 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
British collect 28 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 3 armour and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 aaGun, 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 3 infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 infantry
Mozambique : 1 flag
109 Sea Zone : 1 carrier and 4 transports
Angola : 1 flag
Eastern Persia : 1 flag
91 Sea Zone : 2 cruisers
105 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 76
Russians : 44 / 53
Japanese : 63 / 68
Americans : 60 / 85
Chinese : 4 / 5
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 20 / 31
ANZAC : 9 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,346
Median : 3,000
Variance : 0,720
Standard Deviation : 0,849
Total rolls : 26Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Germans Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,667
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,647
Median : 3,000
Variance : 2,062
Standard Deviation : 1,436
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 25 PUs;
Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
3 armour moved from Southern France to Gibraltar
1 bomber and 3 infantry moved from Spain to Gibraltar
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from French Madagascar to 72 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West IndiaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry; British defend with 3 infantry
British win with 1 infantry remaining. Battle score for attacker is -14
Casualties for French: 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantry
Battle in Gibraltar
Italians attack with 4 armour, 1 bomber and 4 infantry
British defend with 1 harbour; Americans defend with 4 artilleries and 6 infantry
British win with 4 artilleries remaining. Battle score for attacker is -18
Casualties for Italians: 4 armour and 4 infantry
Casualties for Americans: 6 infantry
1 bomber owned by the Italians retreated
Battle in West IndiaNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern ItalyPlace Units - Italians
2 armour and 1 mech_infantry placed in Southern France
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Libya : 1 flag
92 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 48 / 76
Russians : 42 / 53
Japanese : 63 / 68
Americans : 60 / 85
Chinese : 4 / 5
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 22 / 32
ANZAC : 9 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,364
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11Null / Other
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,364
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs;
Germans buy 1 aaGun, 1 fighter and 18 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
3 infantry moved from Bessarabia to Ukraine
3 infantry and 1 tactical_bomber moved from Spain to Gibraltar
1 fighter moved from Romania to Southern Italy
1 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Romania to Caucasus
1 infantry moved from Romania to Bessarabia
9 armour moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Caucasus
1 armour and 1 infantry moved from Romania to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Rostov
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Ukraine
1 fighter moved from Romania to Eastern Poland
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Saudi Arabia to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Anglo Egyptian Sudan
Germans attack with 2 infantry
British defend with 1 infantry
Germans winRussians win with no units remaining, taking Anglo Egyptian Sudan from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 armour and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Gibraltar
Germans attack with 3 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 4 artilleries
retreated to Gibraltar
British win with 3 artilleries remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Slovakia Hungary from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 9 armour and 5 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 9 armour and 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Sweden
1 tactical_bomber moved from Gibraltar to Spain
1 tactical_bomber moved from Spain to France
3 aaGuns moved from Spain to Southern France
1 aaGun and 1 infantry moved from Romania to 100 Sea Zone
1 aaGun and 1 infantry moved from 100 Sea Zone to Ukraine
2 tactical_bombers moved from Caucasus to Greece
1 infantry moved from Persia to Northwest PersiaPlace Units - Germans
1 aaGun, 1 fighter and 1 infantry placed in Sweden
6 infantry placed in Germany
2 infantry placed in Germany
3 infantry placed in Romania
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3
Germans collect 55 PUs (5 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Russians
2 mech_infantrys moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Caucasus
1 bomber moved from Novgorod to Ukraine
1 infantry moved from Finland to Norway
Russians take Norway from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 armour, 6 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 9 armour, 1 factory_minor and 6 infantry
AA fire in Ukraine : 0/1 hits
Russians roll dice for 1 armour, 6 artilleries, 1 bomber, 11 infantry and 2 mech_infantrys in Ukraine, round 2 : 9/21 hits
Germans roll dice for 1 aaGun, 9 armour and 6 infantry in Ukraine, round 2 : 5/15 hits
5 infantry owned by the Russians, 6 infantry owned by the Germans, 2 armour owned by the Germans and 1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 6 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Ukraine, round 3 : 5/16 hits
Germans roll dice for 7 armour in Ukraine, round 3 : 2/7 hits
2 infantry owned by the Russians and 5 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 6 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys in Ukraine, round 4 : 5/14 hits
Germans roll dice for 2 armour in Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 6 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 53
Casualties for Germans: 1 aaGun, 9 armour and 6 infantry
Casualties for Russians: 8 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
retreated to Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Ukraine to Novgorod
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Rostov to Volgograd
1 fighter moved from Baltic States to Volgograd
1 infantry moved from Korea to Amur
2 infantry moved from Manchuria to Amur
1 aaGun and 10 infantry moved from Manchuria to JeholPlace Units - Russians
1 transport placed in 115 Sea Zone
1 artillery and 1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
6 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Russians collect 40 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun, 1 harbour and 5 infantry
Jehol : 1 aaGun and 10 infantry
Amur : 3 infantry
Norway : 1 flag, 1 infantry
Baltic States : 1 mech_infantry
Rostov : 2 mech_infantrys
Eastern Poland : 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
Ukraine : 1 aaGun, 1 armour, 6 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 aaGun and 1 infantry
Volgograd : 1 armour, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
Afghanistan : 1 flag
115 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Finland : 1 flag, 2 armour, 2 artilleries, 5 infantry and 7 mech_infantrysProduction/PUs Summary :
Germans : 51 / 72
Russians : 40 / 47
Japanese : 63 / 68
Americans : 60 / 85
Chinese : 4 / 5
British : 27 / 29
UK_Pacific : 0 / 0
Italians : 22 / 32
ANZAC : 9 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 33 times
2 was rolled 15 times
3 was rolled 22 times
4 was rolled 24 times
5 was rolled 18 times
6 was rolled 26 times
Average roll : 3,413
Median : 3,000
Variance : 1,460
Standard Deviation : 1,208
Total rolls : 138Null / Other
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,471
Median : 3,500
Variance : 0,303
Standard Deviation : 0,550
Total rolls : 34Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,471
Median : 3,500
Variance : 0,303
Standard Deviation : 0,550
Total rolls : 34Russians Combat
1 was rolled 19 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3,357
Median : 3,000
Variance : 1,507
Standard Deviation : 1,228
Total rolls : 70 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 4 infantry moved from Western Australia to 56 Sea Zone
1 armour moved from Western Australia to New South Wales
Japanese take South Australia from ANZAC
3 artilleries, 4 infantry and 4 transports moved from 56 Sea Zone to 62 Sea Zone
2 battleships moved from 54 Sea Zone to 62 Sea Zone
3 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
4 fighters moved from Japan to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from India to Kazakhstan
2 bombers moved from Java to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 carrier and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for ANZAC: 2 aaGuns, 3 armour, 2 artilleries and 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 cruiser moved from 41 Sea Zone to 45 Sea Zone
1 aaGun and 6 infantry moved from Anhwe to Kiangsu
2 bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 56 Sea Zone to 45 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to Western Australia
2 destroyers and 1 submarine moved from 56 Sea Zone to 45 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
1 armour, 1 bomber and 1 mech_infantry placed in India
2 armour and 1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,6,3,4,2,1,4,2,1,5,5,6,4,5,3,6,3
Japanese collect 55 PUs (12 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
2 artilleries moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
3 infantry moved from Venezuela to 89 Sea Zone
1 mech_infantry moved from Venezuela to 89 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Portugal
1 artillery and 4 infantry moved from 91 Sea Zone to Spain
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Kiangsu
1 bomber moved from Korea to Kiangsu -
Do you want scramble and/or use your kamikaze in Tokio sz 6
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forgot using my sub to attack your transport in Malaya.
And I’m going to change my buy: I will put 3 bombers instead of the carrier and two fighters.
I’ll do it using edit mode.





