G14L playoff variance vs Soul (allies+15)
-
inf hit in round 3.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Archangel to Nenetsia
1 artillery and 2 infantry moved from Archangel to NovgorodCombat - Russians
Battle in Iraq
Russians attack with 2 infantry
Neutral_Axis defend with 1 infantry
Russians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Iraq, round 4 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Nenetsia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Nenetsia
Russians roll dice for 1 artillery in Nenetsia, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 7 infantry moved from Archangel to Vologda
2 aaGuns, 3 armour, 3 artilleries, 23 infantry and 9 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Volgograd to Russia
1 armour and 2 mech_infantrys moved from Caucasus to Samara
2 aaGuns moved from Amur to Korea
1 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Novosibirsk
4 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,4,2,3,6,5,4,6,6,6,2,6,3,6,6,3
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 8 infantry
Kansu : 1 infantry
Timguska : 4 infantry
Scotland : 1 fighter and 1 tactical_bomber
Bryansk : 1 infantry
Nenetsia : 1 artillery
Russia : 2 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 40 infantry and 11 mech_infantrys
Ukraine : 1 factory_minor
Novosibirsk : 5 infantry
Vologda : 2 aaGuns and 7 infantry
Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 fighter
Samara : 1 armour and 2 mech_infantrys
Iraq : 1 flag, 2 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 59
Russians : 36 / 36
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 35
UK_Pacific : 6 / 8
Italians : 17 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I accidentally clicked thru to USA turn.
BTW you don’t have to edit UK pacific’s placement/collect income. If you click ‘done’ after UK Europe there is a separate UK Pacific turn just for its placement and collect phases.
-
Not sure when I will have internet.
-
aww that sucks. No rush.
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Politics - Americans
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Malaya
Battle in Sumatra
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 armour in Sumatra, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Malaya from Japanese, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 bombers, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/8 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers, 4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
2 bombers moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central AfricaPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Malaya : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 bombers, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 armour
41 Sea Zone : 1 transport
37 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
54 Sea Zone : 1 cruiser and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Morocco : 1 artillery and 1 infantry
French Equatorial Africa : 1 infantry
French Central Africa : 1 infantry
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 47 / 59
Russians : 36 / 36
Japanese : 49 / 56
Americans : 56 / 76
Chinese : 2 / 5
British : 29 / 35
UK_Pacific : 8 / 8
Italians : 17 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 47 / 59
Russians : 36 / 36
Japanese : 47 / 56
Americans : 56 / 76
Chinese : 4 / 6
British : 29 / 35
UK_Pacific : 8 / 8
Italians : 17 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Belgian Congo to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
2 fighters and 1 tactical_bomber moved from Egypt to Kenya
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from Egypt to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from India to BurmaCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 : 3/7 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Eastern Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from Kenya to Egypt
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
1 armour and 1 infantry moved from Scotland to United KingdomPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 3 infantry
EDIT: Removing units owned by British from Union of South Africa: 3 infantry
EDIT: Removing units owned by British from 71 Sea Zone: 2 transports
EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 cruisers and 1 destroyer placed in 110 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 1 fighter
Kenya : 1 infantry and 2 mech_infantrys
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag, 3 infantry
81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Persia : 1 flag
110 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 42 / 59
Russians : 36 / 36
Japanese : 46 / 56
Americans : 56 / 76
Chinese : 4 / 6
British : 36 / 41
UK_Pacific : 9 / 2
Italians : 15 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Place Units - UK_Pacific
10 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 10 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 8 infantry
EDIT: Turning off Edit ModeTerritory Summary for UK_Pacific :
India : 1 factory_major
Malaya : 1 harbourProduction/PUs Summary :
Germans : 42 / 59
Russians : 36 / 36
Japanese : 46 / 56
Americans : 56 / 76
Chinese : 4 / 6
British : 36 / 41
UK_Pacific : 9 / 11
Italians : 15 / 22
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Belarus to Nenetsia
Italians take Archangel from Russians
1 armour moved from Belarus to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
2 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Nenetsia
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 infantry
British defend with 1 infantry
1 infantry owned by the Italians retreated to France
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from Java to Queensland
2 fighters moved from India to JavaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 2 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 2 destroyers
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 42 / 59
Russians : 35 / 36
Japanese : 46 / 56
Americans : 56 / 76
Chinese : 4 / 6
British : 34 / 41
UK_Pacific : 9 / 11
Italians : 19 / 24
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
French combat move, dd 81 -> 96
first hit wins
aRolls: 10@2; Total Hits: 310@2: (3, 4, 1, 5, 4, 3, 4, 4, 2, 1)
dRolls: 10@2; Total Hits: 210@2: (4, 3, 2, 3, 6, 5, 3, 2, 4, 6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 3 infantryProduction/PUs Summary :
Germans : 42 / 59
Russians : 35 / 36
Japanese : 46 / 56
Americans : 56 / 76
Chinese : 4 / 6
British : 34 / 41
UK_Pacific : 9 / 11
Italians : 19 / 24
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Oops I messed up attacking Bryansk. will roll it here before the marti dice and use this.
attacking 1 inf with 24 inf, 13 art, 10 mech, 15 tanks from Bryansk and West Ukraine
a
Rolls: 21@1, 26@2, 15@3; Total Hits: 1821@1,: (4, 3, 2, 3, 4, 2, 5, 5, 4, 3, 3, 4, 4, 2, 6, 4, 3, 6, 3, 3, 4)26@2,: (1, 6, 3, 2, 6, 3, 3, 5, 1, 1, 2, 4, 2, 5, 2, 4, 3, 6, 1, 6, 3, 5, 3, 4, 4, 1)15@3: (1, 4, 3, 3, 1, 4, 3, 3, 5, 2, 5, 2, 6, 6, 2)
dRolls: 1@2; Total Hits: 11@2: (1)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 armour and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
2 bombers moved from Belarus to Novgorod
10 mech_infantrys moved from Romania to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
4 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Southern Italy to Western Germany
4 tactical_bombers moved from Holland Belgium to Western Germany
1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Western Germany
2 bombers moved from Novgorod to Western Germany
1 infantry moved from Karelia to FinlandPlace Units - Germans
5 armour and 5 mech_infantrys placed in Romania
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Removing units owned by Germans from 97 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to 97 Sea Zone: 2 tactical_bombers
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Adding units owned by Germans to Bryansk: 3 aaGuns, 15 armour, 13 artilleries, 23 infantry and 10 mech_infantrys
EDIT: Removing units owned by Germans from Belarus: 3 aaGuns, 14 armour, 13 artilleries, 23 infantry and 10 mech_infantrys
EDIT: Turning off Edit Mode -
Wait a second. those Red planes can’t bomb West Germany and land anywhere. Changing NCM….
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Italians
3 infantry moved from Vologda to Nenetsia
1 armour moved from Samara to NenetsiaCombat - Russians
Battle in Nenetsia
Russians attack with 1 armour and 3 infantry
Italians defend with 2 armour
Russians roll dice for 1 armour and 3 infantry in Nenetsia, round 2 : 0/4 hits
Italians roll dice for 2 armour in Nenetsia, round 2 : 0/2 hits
Russians roll dice for 1 armour and 3 infantry in Nenetsia, round 3 : 0/4 hits
Italians roll dice for 2 armour in Nenetsia, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Nenetsia
Russians roll dice for 1 armour and 1 infantry in Nenetsia, round 4 : 0/2 hits
Italians roll dice for 2 armour in Nenetsia, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Nenetsia
Russians roll dice for 1 armour in Nenetsia, round 5 : 0/1 hits
Italians roll dice for 2 armour in Nenetsia, round 5 : 2/2 hits
1 armour owned by the Russians lost in Nenetsia
Italians win with 2 armour remaining. Battle score for attacker is -15
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Russians
2 aaGuns and 4 infantry moved from Vologda to Russia
2 mech_infantrys moved from Samara to Russia
5 infantry moved from Novosibirsk to Samara
4 infantry moved from Timguska to Urals
1 fighter moved from Caucasus to Russia
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Volgograd to Samara
2 infantry moved from Iraq to Trans-JordanPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5,2,6,1,1,2,6,3,2,4,1,3,4,1,6
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 8 infantry
Kansu : 1 infantry
Trans-Jordan : 2 infantry
Scotland : 1 fighter and 1 tactical_bomber
Urals : 4 infantry
Archangel : 1 armour
Russia : 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 1 fighter, 54 infantry and 15 mech_infantrys
Volgograd : 1 factory_minor and 2 infantry
Samara : 6 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 58
Russians : 31 / 36
Japanese : 46 / 56
Americans : 56 / 76
Chinese : 4 / 6
British : 31 / 41
UK_Pacific : 9 / 11
Italians : 18 / 24
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 8 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Szechwan to Burma
2 bombers moved from Chahar to Russia
1 mech_infantry moved from Szechwan to Burma
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 artillery moved from French Indo China to Siam
3 artilleries and 2 infantry moved from Shan State to Burma
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese -
intercept SBR on Moscow?