G14L playoff variance vs Soul (allies+15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Kansu : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 36 / 41
        Japanese : 56 / 58
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 30 / 36
        UK_Pacific : 6 / 11
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - British
                1 fighter moved from India to 41 Sea Zone
                3 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                2 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Cyprus to Alexandria

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 bomber and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber and 3 infantry in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    3 infantry owned by the British retreated to Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry
                Battle in Alexandria
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 bomber moved from Iraq to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour and 1 infantry moved from 109 Sea Zone to Scotland
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                3 infantry placed in Union of South Africa
                1 destroyer and 1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 2 to 8
                EDIT: Adding units owned by British to India: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British :

    India : 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield, 1 armour and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        109 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 2 transports
        81 Sea Zone : 1 cruiser and 1 destroyer
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 36 / 41
        Japanese : 56 / 58
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 30 / 35
        UK_Pacific : 6 / 8
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
                1 armour moved from Romania to Belarus
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 44 Sea Zone
                2 fighters moved from Java to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to India
                2 fighters moved from New South Wales to Queensland
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 artillery and 2 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 2 destroyers
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 41
        Japanese : 56 / 58
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 29 / 35
        UK_Pacific : 6 / 8
        Italians : 17 / 22
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Morocco
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 3 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 41
        Japanese : 56 / 58
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 29 / 35
        UK_Pacific : 6 / 8
        Italians : 17 / 22
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Poland to Novgorod
                2 bombers moved from Western Germany to Novgorod
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
                3 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 3 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win, taking Nenetsia from Russians with 1 battleship, 1 cruiser and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 tactical_bombers moved from 114 Sea Zone to Western Germany
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                3 aaGuns, 10 armour, 13 artilleries and 25 infantry moved from Eastern Poland to Belarus
                7 armour and 3 mech_infantrys moved from Romania to Belarus
                7 mech_infantrys moved from Poland to Belarus
                2 bombers moved from Novgorod to Belarus

    Place Units - Germans
                2 infantry placed in France
                3 infantry placed in Western Germany
                10 mech_infantrys placed in Romania

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • the ftr in ukr went to iraq.

    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • round 2
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • inf hit in round 3.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Archangel to Nenetsia
                1 artillery and 2 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 infantry
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Iraq, round 4 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Nenetsia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Nenetsia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Nenetsia
                        Russians roll dice for 1 artillery in Nenetsia, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Nenetsia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Novgorod, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns and 7 infantry moved from Archangel to Vologda
                2 aaGuns, 3 armour, 3 artilleries, 23 infantry and 9 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Volgograd to Russia
                1 armour and 2 mech_infantrys moved from Caucasus to Samara
                2 aaGuns moved from Amur to Korea
                1 infantry moved from Timguska to Kansu
                5 infantry moved from Timguska to Novosibirsk
                4 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,4,2,3,6,5,4,6,6,6,2,6,3,6,6,3
                Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 8 infantry
        Kansu : 1 infantry
        Timguska : 4 infantry
        Scotland : 1 fighter and 1 tactical_bomber
        Bryansk : 1 infantry
        Nenetsia : 1 artillery
        Russia : 2 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 40 infantry and 11 mech_infantrys
        Ukraine : 1 factory_minor
        Novosibirsk : 5 infantry
        Vologda : 2 aaGuns and 7 infantry
        Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 fighter
        Samara : 1 armour and 2 mech_infantrys
        Iraq : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 36 / 36
        Japanese : 53 / 58
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 29 / 35
        UK_Pacific : 6 / 8
        Italians : 17 / 22
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    I accidentally clicked thru to USA turn.

    BTW you don’t have to edit UK pacific’s placement/collect income. If you click ‘done’ after UK Europe there is a separate UK Pacific turn just for its placement and collect phases.


  • Not sure when I will have internet.

  • '17 '16 '15 '14 '12

    aww that sucks.  No rush.


  • @variance:

    aww that sucks.  No rush.

    I’ll be back on tonight.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - Americans
                Battle in Malaya
                Battle in Sumatra
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Sumatra
                        Americans roll dice for 1 armour in Sumatra, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    Americans win, taking Malaya from Japanese, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers, 4 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers, 4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                2 bombers moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Malaya : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 bombers, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 armour
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        26 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        54 Sea Zone : 1 cruiser and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Morocco : 1 artillery and 1 infantry
        French Equatorial Africa : 1 infantry
        French Central Africa : 1 infantry
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 36 / 36
        Japanese : 49 / 56
        Americans : 56 / 76
        Chinese : 2 / 5
        British : 29 / 35
        UK_Pacific : 8 / 8
        Italians : 17 / 22
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 2 infantry
        Kansu : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 36 / 36
        Japanese : 47 / 56
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 29 / 35
        UK_Pacific : 8 / 8
        Italians : 17 / 22
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 mech_infantrys moved from Belgian Congo to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                2 fighters and 1 tactical_bomber moved from Egypt to Kenya
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 bomber moved from Egypt to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from India to Burma

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kenya
                    British attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 :  3/7 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 infantry moved from Persia to Eastern Persia
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kenya to Egypt
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 125 Sea Zone to Scotland
                1 armour and 1 infantry moved from Scotland to United Kingdom

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 3 infantry
                EDIT: Removing units owned by British from Union of South Africa: 3 infantry
                EDIT: Removing units owned by British from 71 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 cruisers and 1 destroyer placed in 110 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield and 1 fighter
        Kenya : 1 infantry and 2 mech_infantrys
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag, 3 infantry
        81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Persia : 1 flag
        110 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 36 / 36
        Japanese : 46 / 56
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 36 / 41
        UK_Pacific : 9 / 2
        Italians : 15 / 22
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Place Units - UK_Pacific
                10 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 11 PUs total
                Some Units in India change ownership: 10 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 8 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Malaya : 1 harbour

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 36 / 36
        Japanese : 46 / 56
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 36 / 41
        UK_Pacific : 9 / 11
        Italians : 15 / 22
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 armour and 1 mech_infantry moved from Belarus to Nenetsia
                      Italians take Archangel from Russians
                1 armour moved from Belarus to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from Algeria to Tunisia
                2 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Nenetsia
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                    Italians win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                    1 infantry owned by the Italians retreated to France
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns and 2 infantry moved from South Australia to Queensland
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Java to Queensland
                2 fighters moved from India to Java

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        South Australia : 1 artillery and 1 infantry
        Java : 1 flag, 2 fighters and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser and 2 destroyers
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 35 / 36
        Japanese : 46 / 56
        Americans : 56 / 76
        Chinese : 4 / 6
        British : 34 / 41
        UK_Pacific : 9 / 11
        Italians : 19 / 24
        ANZAC : 14 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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