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Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
Assumed you would submerge, happy lo launch forum dice if you wish them to fight.
First sub did one hit and second failed in round 1.
Brisk pace, as to be expected
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Italian Somaliland
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Italian Somaliland from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
4 fighters moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
4 aaGuns and 5 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Italian Somaliland to Egypt
Place Units - British
3 submarines placed in 98 Sea Zone
2 artilleries placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,2,4,5,4,1,3,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 bomber moved from Egypt to Italian Somaliland
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Italian Somaliland from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
4 fighters moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
4 aaGuns and 5 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Italian Somaliland to Egypt
Place Units - British
3 submarines placed in 98 Sea Zone
2 artilleries placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,2,4,5,4,1,3,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 6 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
Brisk pace, as to be expected
Jaja, yeah, Roboto and I have completed games in a week sometimes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
1 cruiser moved from 104 Sea Zone to 109 Sea Zone
Combat - Italians
Battle in Scotland
Non Combat Move - Italians
1 armour moved from Tunisia to Morocco
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to Gibraltar
3 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Libya
2 artilleries moved from Tunisia to Libya
4 infantry moved from Western Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
Place Units - Italians
4 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
I will need an intercept decision for 2 German Bombers vs 1 potential interceptor fighter in Moscow. Thx
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 4 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
6 mech_infantrys moved from Bryansk to Samara
3 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Samara
2 bombers moved from Bryansk to Samara
2 fighters moved from Bryansk to Samara
3 bombers, 3 fighters and 3 tactical_bombers moved from Archangel to Samara
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 bombers moved from Western Germany to Russia
2 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Volgograd
Germans attack with 6 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 5 bombers, 5 fighters, 6 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Germans win, taking Samara from Russians with 5 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter and 4 mech_infantrys
Casualties for Russians: 2 aaGuns and 12 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 tactical_bombers moved from Samara to Bryansk
4 fighters moved from Samara to Bryansk
1 aaGun moved from Bryansk to Tambov
5 bombers moved from Samara to Bryansk
2 bombers moved from Russia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
4 artilleries and 1 infantry moved from Belarus to Bryansk
5 bombers moved from Bryansk to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
3 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
Place Units - Germans
3 armour placed in Ukraine
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 59 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 18 PUs;
Russians buy 3 aaGuns and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
3 aaGuns and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to Iwo Jima
1 tactical_bomber moved from Japan to Iwo Jima
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Hopei to Chahar
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from Manchuria to Kweichow
1 tactical_bomber moved from Manchuria to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Japanese
Battle in Iwo Jima
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Chahar to Hopei
1 tactical_bomber moved from Chahar to Hopei
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from Manchuria to Yunnan
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Malaya to Yunnan
3 fighters moved from Manchuria to 37 Sea Zone
4 tactical_bombers moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
5 carriers moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Manchuria
1 infantry placed in Korea
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,5,6,3,4,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,6,5,4,6,5
Japanese collect 31 PUs (15 lost to blockades); end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to Iwo Jima
1 tactical_bomber moved from Japan to Iwo Jima
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Hopei to Chahar
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from Manchuria to Kweichow
1 tactical_bomber moved from Manchuria to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Japanese
Battle in Iwo Jima
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Chahar to Hopei
1 tactical_bomber moved from Chahar to Hopei
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from Manchuria to Yunnan
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Malaya to Yunnan
3 fighters moved from Manchuria to 37 Sea Zone
4 tactical_bombers moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
5 carriers moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Manchuria
1 infantry placed in Korea
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,5,6,3,4,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,6,5,4,6,5
Japanese collect 31 PUs (15 lost to blockades); end with 31 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 mech_infantry
EDIT: Adding units owned by Japanese to Malaya: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to Caucasus
1 fighter moved from Egypt to Caucasus
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
10 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Borneo
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Borneo from Japanese, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour
British win, taking Caucasus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Scotland
British attack with 10 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 infantry; Italians defend with 1 airfield, 1 infantry and 1 mech_infantry
4 infantry owned by the British and 1 mech_infantry owned by the British retreated to United Kingdom
Italians win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for British: 6 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - British
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Caucasus to Northwest Persia
4 artilleries and 9 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
4 aaGuns and 3 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 bomber moved from Egypt to Northwest Persia
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,5,3,5,3,3,3,3,5
British collect 26 PUs (6 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,5,4,1,1,2,6,2,2,4,3,6,4,6,5,3,5,4,3
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 4 infantry
Your mass bomber strategy is really strong. I have yet to found something against it.
Thx, yeah, they serve for various targets at the same time and that makes them powerfull. I think they are cheap, in A&A Classic the cost was 15.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
2 armour moved from Bryansk to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour
British defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - Italians
2 artilleries moved from Libya to Tobruk
3 infantry moved from Libya to Tobruk
1 armour moved from Morocco to Algeria
1 fighter moved from Morocco to Southern Italy
4 armour moved from Northern Italy to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3,1,5
Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 109 Sea Zone: 1 carrier, 1 cruiser and 1 transport
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 carrier, 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
This time 2 German bombers vs 1 possible interceptor again in Moscow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
no intercept