Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
15L G40 MrRoboto (Allies+18) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries and 2 carriers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
3 infantry moved from Kiangsi to Kwangtung
1 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter moved from Kiangsu to Kwangtung
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to Shan State
3 fighters moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan StateCombat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 6 fighters and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 1 artillery and 3 fighters
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Shan State to 37 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
4 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 19 Sea Zone
2 tactical_bombers moved from Kwangtung to 19 Sea Zone
3 fighters moved from Yunnan to Hunan
3 tactical_bombers moved from Yunnan to Hunan
1 bomber moved from 44 Sea Zone to Hainan
1 bomber moved from 42 Sea Zone to Hainan
1 transport moved from 5 Sea Zone to 19 Sea ZonePlace Units - Japanese
2 carriers placed in 19 Sea Zone
1 artillery placed in Japan
1 artillery placed in ManchuriaTurn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Iraq
1 bomber moved from Malta to IraqCombat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from United Kingdom to French West Africa
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
2 aaGuns, 3 artilleries and 5 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6,6,6
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,2,5,5,3,1,6,3,1,6,5
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
1 cruiser moved from 93 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 cruiser, 2 destroyers and 2 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in GibraltarNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Bulgaria to Romania
2 artilleries moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
2 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern France to Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 fighter moved from Scotland to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
9 infantry moved from Finland to Karelia
12 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries moved from Poland to Baltic States
2 armour moved from Germany to Baltic States
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 fighter moved from Western Germany to Karelia
1 tactical_bomber moved from Western Germany to Karelia
1 fighter moved from Western Germany to Karelia
2 artilleries moved from Southern France to 93 Sea Zone
2 artilleries and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
2 bombers moved from Southern Italy to 80 Sea ZoneCombat - Germans
Battle in Syria
Battle in Cyprus
Battle in 80 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser, 1 destroyer and 1 transport
Germans win, taking Syria from French, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Karelia
Germans attack with 2 fighters, 9 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 7 infantry
Germans win, taking Karelia from Russians with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 7 infantryNon Combat Move - Germans
1 tactical_bomber moved from Karelia to Finland
2 fighters moved from Karelia to Finland
2 infantry moved from Norway to Finland
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 125 Sea Zone
1 artillery moved from 125 Sea Zone to Norway
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 cruiser moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to Slovakia Hungary
10 artilleries moved from Germany to Poland
2 aaGuns moved from Western Germany to Germany
4 artilleries moved from Western Germany to Germany
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Alexandria
1 bomber moved from 80 Sea Zone to British Somaliland
1 fighter moved from Alexandria to British Somaliland
3 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Bulgaria
1 infantry moved from Normandy Bordeaux to France
4 armour moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 infantry and 9 mech_infantrys placed in Germany
1 airfield placed in GreeceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from British Somaliland: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians winGermans win with 1 cruiser, 1 submarine and 1 transport remaining, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns and 9 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
5 infantry moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Yunnan to Burma
3 tactical_bombers moved from Hunan to Burma
3 fighters moved from Hunan to Burma
3 fighters moved from 37 Sea Zone to Burma
3 tactical_bombers moved from 37 Sea Zone to Burma
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 armour moved from 38 Sea Zone to Burma
1 battleship moved from 35 Sea Zone to 38 Sea Zone
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 bombers moved from Hainan to Burma
1 tactical_bomber moved from 19 Sea Zone to Hopei
1 fighter moved from 19 Sea Zone to Hopei
2 infantry moved from Anhwe to Hopei
1 artillery moved from Chahar to Hopei
1 fighter moved from 19 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers
British defend with 2 aaGuns, 3 artilleries and 5 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 bomber and 2 infantry
Casualties for British: 2 aaGuns, 3 artilleries and 5 infantryNon Combat Move - Japanese
3 carriers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Burma to Yunnan
6 fighters moved from Burma to Yunnan
6 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 mech_infantry moved from Jehol to Hunan
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 2 carriers, 1 infantry, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Jehol
1 infantry moved from Sakha to SiberiaPlace Units - Japanese
2 carriers placed in 19 Sea Zone
1 infantry placed in Manchuria
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
Ok Burma was a failure. I will take the LL reroll.
I exited the game by accident, so don’t be surprised that you get duplicate emails. I will use the first results.
Now Burma.
attacker: 4 inf, 5 mech. power: 9 = 6+3
Rolls: 1@3; Total Hits: 01@3: (5)defender: 2 inf, 2 art, 1 tank. power: 11 = 6+5
:aaa 1@5
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ups, again defender
Rolls: 1@5; Total Hits: 11@5: (2) -
attacker: power 7
Rolls: 1@1; Total Hits: 01@1: (5)defender: power 9
Rolls: 1@3; Total Hits: 11@3: (2) -
this is starting to look grim =(
attacker: power 5
Rolls: 1@5; Total Hits: 11@5: (5)defender: power 7
Rolls: 1@1; Total Hits: 01@1: (4) -
attacker power 4
Rolls: 1@4; Total Hits: 11@4: (1)defender power 5
Rolls: 1@5; Total Hits: 11@5: (1) -
attacker has 3 mech. power 3
Rolls: 1@3; Total Hits: 11@3: (3)dender has 1 tank. power 3
Rolls: 1@3; Total Hits: 11@3: (2) -
attacker won burma. Units lost:
4 inf, 3 mech. TUV 24
defender lost:
2 inf, 2 art, 1 tank. TUV 20
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from French West Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to Kenya
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Iraq to Syria
1 bomber and 1 fighter moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
4 infantry and 5 mech_infantrys moved from India to BurmaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Syria from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Burma
British attack with 4 infantry and 5 mech_infantrys
Japanese defend with 1 armour, 2 artilleries and 2 infantry
Japanese win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -29
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry and 5 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 armour, 2 artilleries and 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Adding units owned by British to Burma: 2 mech_infantrys
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Adding units owned by British to Kenya: 1 infantry
EDIT: Adding units owned by British to Syria: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Persia to India
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Kenya to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 bomber and 1 fighter moved from Syria to Egypt
1 armour moved from Egypt to IraqPlace Units - British
3 artilleries placed in Egypt
3 infantry placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 aaGuns and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 aaGuns and 1 infantry -
Ok Burma was a failure. I will take the LL reroll.
Ok Sir
I exited the game by accident, so don’t be surprised that you get duplicate emails. I will use the first results.
No problem.
Now Burma.
attacker: 4 inf, 5 mech. power: 9 = 6+3
Rolls: 1@3; Total Hits: 01@3: (5)defender: 2 inf, 2 art, 1 tank. power: 11 = 6+5
:aaa 1@5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Alexandria to 96 Sea Zone
4 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
French defend with 1 destroyer
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
4 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Yugoslavia to Romania
2 fighters moved from 96 Sea Zone to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
3 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 fighter moved from Algeria to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Norway to 125 Sea Zone
1 artillery and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 fighter moved from Finland to Archangel
1 tactical_bomber moved from Finland to Archangel
2 fighters moved from Greece to Belarus
1 fighter moved from Finland to Archangel
1 infantry moved from Baltic States to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans win, taking Archangel from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleriesNon Combat Move - Germans
2 fighters moved from Archangel to Eastern Poland
1 tactical_bomber moved from Archangel to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
2 armour, 3 artilleries and 11 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Belarus
1 aaGun and 10 artilleries moved from Poland to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Eastern Poland
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery moved from 97 Sea Zone to Northern Italy
2 armour moved from Greece to Romania
2 aaGuns, 4 artilleries, 1 infantry and 9 mech_infantrys moved from Germany to Poland
9 mech_infantrys moved from Poland to Eastern Poland
4 armour and 3 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 cruiser moved from 125 Sea Zone to 119 Sea Zone
3 tactical_bombers moved from Alexandria to Romania
1 fighter moved from Alexandria to GreecePlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea ZoneCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
2 aaGuns, 2 armour, 7 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total





