15L Soulblighter (axis) vs Balladeer (Allies +16)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 28 Sea Zone
                1 cruiser, 3 destroyers and 2 submarines moved from 62 Sea Zone to 30 Sea Zone

    Place Units - Americans
                2 carriers and 3 destroyers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - British

    Non Combat Move - British
                1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                3 mech_infantrys moved from Iraq to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 artillery moved from Persia to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 aaGun, 4 artilleries and 19 infantry moved from India to Burma
                1 bomber moved from Egypt to India
                3 fighters moved from Algeria to Alexandria

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Greater Southern Germany to Slovakia Hungary
                4 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 armour, 1 artillery and 2 infantry moved from Greece to Bulgaria
                1 bomber and 2 fighters moved from Southern Italy to Slovakia Hungary
                1 artillery and 2 infantry moved from Libya to Tunisia

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 60 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Turn Complete - French


  • Ondertussen genieten de britten van de Duitse braadworsten en het heerlijke Duitse bier. Hitler heeft beloofd een parade te houden in Engeland. De troepen worden binnenkort verwacht.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 15 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to Poland
                4 infantry moved from Yugoslavia to Romania
                1 bomber moved from Western Germany to Poland
                1 bomber moved from Western Germany to Romania
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from Slovakia Hungary to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 113 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Poland
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Romania from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                5 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 bomber moved from Romania to Slovakia Hungary
                1 bomber moved from Poland to Slovakia Hungary
                3 aaGuns and 4 infantry moved from Western Germany to Germany
                1 fighter and 2 tactical_bombers moved from 125 Sea Zone to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
                2 artilleries and 8 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                3 submarines placed in 110 Sea Zone
                10 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                6 infantry moved from Sakha to Amur
                2 infantry moved from Eastern Poland to Poland
                2 artilleries moved from Baltic States to Poland
                2 artilleries moved from Bessarabia to Romania
                2 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun and 3 infantry
                    Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Russians attack with 8 infantry
                    Japanese defend with 1 aaGun and 3 infantry
                    Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun and 3 infantry
                    1 artillery owned by the Russians retreated to Eastern Poland
                    Germans win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 artillery moved from Bessarabia to Eastern Poland
                1 artillery, 3 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                3 artilleries moved from Ukraine to Western Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
                1 artillery moved from Baltic States to Eastern Poland
                3 artilleries moved from Novgorod to Baltic States
                1 infantry moved from Karelia to Finland
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                2 aaGuns and 6 infantry moved from Timguska to Kansu
                1 mech_infantry moved from Kansu to Samara

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 mech_infantry
                EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
                EDIT: Turning off Edit Mode

  • '18 '16 '15

    De Amerikanen zien het met lede ogen aan, maar de Russen verheugen zich ook op Braadwurst, die komen ze halen! :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Manchuria
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from 19 Sea Zone to Manchuria
                1 bomber moved from Japan to Manchuria
                1 bomber moved from Japan to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Tsinghai to Shensi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 1 bomber and 4 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
                1 fighter moved from 35 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter moved from Yunnan to Philippines
                2 aaGuns moved from Korea to Manchuria
                1 bomber moved from Suiyuyan to Shensi
                1 bomber moved from Manchuria to Philippines

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • @Balladeer:

    De Amerikanen zien het met lede ogen aan, maar de Russen verheugen zich ook op Braadwurst, die komen ze halen! :)

    Duitsers hebben anders een goede bezorgdienst :P.

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber, 7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser, 3 destroyers and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 28 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 tactical_bombers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 fighter and 1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Northern Italy
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour, 1 factory_major and 1 mech_infantry
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Alexandria to Tobruk
                6 mech_infantrys moved from Egypt to Tobruk
                4 fighters and 2 tactical_bombers moved from Egypt to Tobruk
                3 fighters moved from Alexandria to Tobruk
                3 fighters moved from Tobruk to Algeria
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 bomber moved from India to Egypt
                3 artilleries and 3 infantry moved from India to Burma

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Slovakia Hungary to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Slovakia Hungary to Poland
                2 mech_infantrys moved from Slovakia Hungary to Poland
                2 mech_infantrys moved from Slovakia Hungary to Poland

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 bomber and 4 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                    Italians win, taking Poland from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Northern Italy
                    Italians attack with 2 fighters and 6 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy
                1 bomber moved from Poland to Slovakia Hungary
                2 armour moved from Bulgaria to Slovakia Hungary
                1 artillery and 2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                2 tactical_bombers placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5
                Italians collect 12 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Java

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Tobruk

    Turn Complete - French


  • Dan nu de vraag. Gaan we naar Washington of gaan we niet naar Washington (Z101).

  • '18 '16 '15

    Tsja, dat is aan jou he, leidt wel tot een boeiend potje denk ik, het ziet er nu wat suf uit ;-)

Suggested Topics

  • 2
  • 19
  • 32
  • 47
  • 35
  • 54
  • 100
  • 304
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.9k

Users

40.7k

Topics

1.8m

Posts