15L Soulblighter (axis) vs Balladeer (Allies +16)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Persia to Iraq
                2 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                4 fighters moved from French West Africa to 92 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Alexandria
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking 106 Sea Zone from Germans, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 92 Sea Zone
                    British attack with 4 fighters
                    Italians defend with 1 cruiser and 1 transport
                    British win with 3 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - British
                3 fighters moved from 92 Sea Zone to Algeria
                2 fighters moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Persia to Egypt
                3 aaGuns and 9 infantry moved from Burma to India
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 tactical_bomber moved from Alexandria to Egypt

    Place Units - British
                1 artillery and 9 infantry placed in United Kingdom
                1 artillery placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 artilleries and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 3 infantry moved from Albania to Greece
                1 bomber and 2 fighters moved from Southern Italy to Greece
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Greece to Southern Italy
                2 aaGuns moved from Northern Italy to Greater Southern Germany
                1 armour and 1 mech_infantry moved from Libya to Tunisia
                1 artillery and 2 infantry moved from Tobruk to Libya

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '18 '16 '15

    Tsja, een ronde eerder al die fighters uit Britain laten vertrekken was misschien toch niet zo handig, maar ik ben benieuwd hoe de pot zich nu ontwikkelt :)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 62 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    ANZAC win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 96 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 cruiser moved from 104 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery and 8 infantry moved from Norway to 112 Sea Zone
                5 armour moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                5 armour, 2 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                5 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 cruiser moved from 104 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery and 8 infantry moved from Norway to 112 Sea Zone
                5 armour moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                5 armour, 2 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                5 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 5 armour, 5 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  3/6 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  1/1 hits
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber in United Kingdom, round 2 :  9/23 hits
                        British roll dice for 5 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry in United Kingdom, round 2 :  7/20 hits
                        3 infantry owned by the British, 2 infantry owned by the French, 7 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 3 infantry and 1 tactical_bomber in United Kingdom, round 3 :  8/16 hits
                        British roll dice for 1 artillery, 13 infantry and 1 mech_infantry in United Kingdom, round 3 :  2/15 hits
                        8 infantry owned by the British and 2 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber in United Kingdom, round 4 :  5/14 hits
                        British roll dice for 1 artillery, 5 infantry and 1 mech_infantry in United Kingdom, round 4 :  3/7 hits
                        5 infantry owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in United Kingdom
                        Germans roll dice for 5 armour, 3 artilleries, 2 bombers and 1 tactical_bomber in United Kingdom, round 5 :  4/11 hits
                        British roll dice for 1 artillery and 1 mech_infantry in United Kingdom, round 5 :  1/2 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British and 1 artillery owned by the Germans lost in United Kingdom
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 5 armour, 2 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 carrier moved from 104 Sea Zone to 110 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 104 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                4 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Bulgaria to Romania
                5 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Slovakia Hungary to Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                2 tactical_bombers moved from Southern Italy to Slovakia Hungary
                2 artilleries and 7 infantry moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                5 artilleries and 5 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 83 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs


  • @Balladeer:

    Tsja, een ronde eerder al die fighters uit Britain laten vertrekken was misschien toch niet zo handig, maar ik ben benieuwd hoe de pot zich nu ontwikkelt :)

    Schrok van het hoge aantal AA hits, maar pakte uiteindelijk goed uit.

  • '18 '16 '15

    Mja, die 2e ronde van de Britten had best een stu kbeter gekund, maar ach, krijg je er van als je je verdediging te  vroeg wegvliegt ^^

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Baltic States to Poland
                2 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
                2 aaGuns, 5 artilleries and 2 infantry moved from Baltic States to Eastern Poland
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                5 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Bessarabia to Eastern Poland
                3 artilleries moved from Ukraine to Bessarabia
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                3 mech_infantrys moved from Russia to Western Ukraine
                3 artilleries moved from Novgorod to Baltic States
                1 armour and 1 mech_infantry moved from Tsinghai to Kansu
                6 infantry moved from Timguska to Kansu
                2 aaGuns and 6 infantry moved from Yenisey to Timguska
                6 infantry moved from Buryatia to Sakha

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                5 infantry moved from Suiyuyan to Shensi
                1 armour and 1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                4 artilleries and 7 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from Kiangsi to 20 Sea Zone
                3 artilleries and 6 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Paulau Island to 33 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Manchuria to Amur
                1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shensi
                    Japanese attack with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Suiyuyan to Shensi
                1 aaGun moved from Manchuria to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                2 aaGuns and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                2 fighters moved from Yunnan to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from 33 Sea Zone to Japan
                1 bomber moved from Paulau Island to Japan
                1 fighter moved from Paulau Island to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Japan
                1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Anhwe to Japan
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to Japan
                2 artilleries and 2 infantry moved from Yunnan to Szechwan

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 28 Sea Zone
                1 cruiser, 3 destroyers and 2 submarines moved from 62 Sea Zone to 30 Sea Zone

    Place Units - Americans
                2 carriers and 3 destroyers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - British

    Non Combat Move - British
                1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                3 mech_infantrys moved from Iraq to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 artillery moved from Persia to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 transport moved from 70 Sea Zone to 83 Sea Zone
                1 aaGun, 4 artilleries and 19 infantry moved from India to Burma
                1 bomber moved from Egypt to India
                3 fighters moved from Algeria to Alexandria

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Greater Southern Germany to Slovakia Hungary
                4 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 armour, 1 artillery and 2 infantry moved from Greece to Bulgaria
                1 bomber and 2 fighters moved from Southern Italy to Slovakia Hungary
                1 artillery and 2 infantry moved from Libya to Tunisia

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 60 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Turn Complete - French


  • Ondertussen genieten de britten van de Duitse braadworsten en het heerlijke Duitse bier. Hitler heeft beloofd een parade te houden in Engeland. De troepen worden binnenkort verwacht.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 15 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to Poland
                4 infantry moved from Yugoslavia to Romania
                1 bomber moved from Western Germany to Poland
                1 bomber moved from Western Germany to Romania
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                2 tactical_bombers moved from Slovakia Hungary to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 113 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Poland
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Romania from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                5 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 bomber moved from Romania to Slovakia Hungary
                1 bomber moved from Poland to Slovakia Hungary
                3 aaGuns and 4 infantry moved from Western Germany to Germany
                1 fighter and 2 tactical_bombers moved from 125 Sea Zone to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone
                2 artilleries and 8 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                3 submarines placed in 110 Sea Zone
                10 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                6 infantry moved from Sakha to Amur
                2 infantry moved from Eastern Poland to Poland
                2 artilleries moved from Baltic States to Poland
                2 artilleries moved from Bessarabia to Romania
                2 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun and 3 infantry
                    Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Russians attack with 8 infantry
                    Japanese defend with 1 aaGun and 3 infantry
                    Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun and 3 infantry
                    1 artillery owned by the Russians retreated to Eastern Poland
                    Germans win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 artillery moved from Bessarabia to Eastern Poland
                1 artillery, 3 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                3 artilleries moved from Ukraine to Western Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
                1 artillery moved from Baltic States to Eastern Poland
                3 artilleries moved from Novgorod to Baltic States
                1 infantry moved from Karelia to Finland
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                2 aaGuns and 6 infantry moved from Timguska to Kansu
                1 mech_infantry moved from Kansu to Samara

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 mech_infantry
                EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
                EDIT: Turning off Edit Mode

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