Soulblighter (Axis) VS Balladeer (Allies +12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun, 1 artillery and 3 infantry moved from Southern France to France
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                2 infantry placed in Southern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 18 16 15

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 1 artillery and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                3 artilleries and 3 infantry moved from Ceylon to 39 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 armour moved from West India to Persia
                      Germans take Eastern Persia from Russians
                      Germans take Persia from Russians
                4 artilleries and 7 infantry moved from West India to Eastern Persia
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                8 armour moved from Bessarabia to Ukraine
                16 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Tobruk to Libya
                      Italians take Libya from Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 1 artillery and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                3 artilleries and 3 infantry moved from Ceylon to 39 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 42 Sea Zone
                3 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 armour moved from West India to Persia
                      Germans take Eastern Persia from Russians
                      Germans take Persia from Russians
                4 artilleries and 7 infantry moved from West India to Eastern Persia
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                8 armour moved from Bessarabia to Ukraine
                16 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Tobruk to Libya
                      Italians take Libya from Americans

    Combat - Germans
                Battle in Java
                Battle in 55 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Germans win, taking Java from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Ukraine
                    Germans attack with 8 armour and 16 infantry
                    Russians defend with 1 factory_minor and 1 infantry; Americans defend with 1 bomber
                    Germans win, taking Ukraine from Russians with 8 armour and 15 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                1 aaGun moved from Bessarabia to Ukraine
                9 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Bulgaria to Romania
                1 artillery and 2 infantry moved from Novgorod to Belarus
                9 infantry moved from Norway to Finland
                5 artilleries and 15 infantry moved from Normandy Bordeaux to France
                1 fighter and 2 tactical_bombers moved from Egypt to Western Germany
                1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Union of South Africa to Rhodesia
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries and 12 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Holland Belgium to Western Germany
                10 infantry moved from Western Germany to Germany
                1 artillery moved from French Central Africa to French Equatorial Africa

    Place Units - Germans
                10 armour placed in Germany
                3 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 74 PUs; end with 76 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs

  • 18 16 15

    1 artillery moved from Vologda to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Russians attack with 5 armour, 3 fighters, 17 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                    Russians win, taking Persia from Germans with 5 armour, 3 fighters, 17 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                10 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                3 fighters and 2 tactical_bombers moved from Persia to Volgograd
                1 infantry moved from Volgograd to Rostov
                1 aaGun and 1 infantry moved from Tambov to Russia
                1 armour moved from Volgograd to Russia
                1 artillery moved from Volgograd to Tambov
                1 aaGun moved from Burma to India
                5 artilleries and 8 infantry moved from Russia to Vologda

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 8 carriers, 1 cruiser, 21 destroyers, 10 fighters, 23 submarines and 6 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to 16 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 4 infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians


  • Hoe wil je dit doen? Op forum. Per ronde.

  • 18 16 15

    Ik neem aan dat SZ 16 de US / ANZAC vloot locatie is? Laten we dat inderdaad maar op het forum doen, als jij de eerste ronde Japanners rolt geef ik de losses wel aan.


  • TEST:

    DiceRolls: 1@1 2@2 3@3; Total Hits: 11@1: (4)2@2: (3, 4)3@3: (5, 6, 2)


  • Japanese unit breakdown:
    8 carriers (0)
    23 submarines (2)
    21 destroyers (2)
    1 cruiser (3)
    11 fighters (3)
    2 bombers (4)
    1 battleship (4)
    7 tactical_bombers (4)

    Allied fleet unit breakdown:
    37 submarines (1)
    16 destroyers (2)
    7 carriers (2)
    2 cruisers (3)
    2 tactical bombers (3)
    12 fighters (4)


  • Japanese round 1:
    23 submarines, 21 destroyers:
    DiceRolls: 44@2; Total Hits: 844@2: (6, 1, 5, 3, 5, 6, 4, 2, 1, 6, 6, 4, 1, 6, 3, 4, 3, 5, 4, 4, 6, 6, 3, 5, 6, 3, 3, 4, 6, 2, 6, 5, 3, 4, 2, 2, 4, 5, 4, 4, 5, 4, 2, 5)

    1 cruiser, 11 fighters:
    DiceRolls: 12@2; Total Hits: 212@2: (3, 4, 2, 6, 3, 5, 4, 3, 5, 6, 1, 4)

    2 bombers, 1 battleship, 7 tactical bombers:
    DiceRolls: 10@4; Total Hits: 810@4: (3, 4, 2, 3, 5, 1, 2, 2, 5, 4)

  • 18 16 15

    De fighters hitten natuurlijk op 3, dus het zijn in totaal:
    2en: 8 hits
    3en: 5 hits (staat 2 + 3 3en)
    4en: 8 hits
    Totaal: 21 hits (je had recht op 27, dus das pech!)

    En dan gaat er dood: 3 ANZ subs en 18 US subs. Resteert:

    Allied fleet unit breakdown:
    16 submarines (1)
    16 destroyers (2)
    7 carriers (2)
    2 cruisers (3)
    2 tactical bombers (3)
    12 fighters (4)

    Dobbel jij verder?


  • Allied fleet round 1:
    37 submarines:
    DiceRolls: 37@1; Total Hits: 637@1: (3, 6, 1, 2, 4, 6, 2, 3, 4, 6, 1, 6, 6, 1, 2, 2, 1, 4, 4, 3, 3, 1, 3, 5, 3, 6, 6, 6, 5, 6, 3, 1, 5, 4, 3, 3, 3)

    16 destroyers, 7 carriers:
    DiceRolls: 23@2; Total Hits: 623@2: (4, 5, 1, 4, 6, 1, 3, 6, 3, 4, 1, 6, 2, 3, 2, 2, 6, 6, 5, 5, 6, 4, 4)

    2 cruisers, 2 tactical bombers:
    DiceRolls: 4@3; Total Hits: 04@3: (5, 6, 4, 4)

    12 fighters:
    DiceRolls: 12@4; Total Hits: 812@4: (3, 1, 6, 6, 4, 5, 1, 1, 5, 1, 4, 4)


  • @Balladeer:

    De fighters hitten natuurlijk op 3, dus het zijn in totaal:
    2en: 8 hits
    3en: 5 hits (staat 2 + 3 3en)
    4en: 8 hits
    Totaal: 21 hits (je had recht op 27, dus das pech!)

    En dan gaat er dood: 3 ANZ subs en 18 US subs. Resteert:

    Allied fleet unit breakdown:
    16 submarines (1)
    16 destroyers (2)
    7 carriers (2)
    2 cruisers (3)
    2 tactical bombers (3)
    12 fighters (4)

    Dobbel jij verder?

    Je hebt gelijk. Meevaller! 20 hits voor de allies. 16 hits naar mijn carriers, 1 hit naar mijn battleship en de resterende 3 hits naar mijn submarines.

    Japanese unit breakdown, round 2:
    20 submarines (2)
    21 destroyers (2)
    1 cruiser (3)
    11 fighters (3)
    2 bombers (4)
    1 battleship (4)
    7 tactical_bombers (4)

    Allied fleet unit breakdown, round 2:
    16 submarines (1)
    16 destroyers (2)
    7 carriers (2)
    2 cruisers (3)
    2 tactical bombers (3)
    12 fighters (4)


  • Japanese round 2:
    20 submarines, 21 destroyers:
    DiceRolls: 41@2; Total Hits: 1541@2: (3, 1, 2, 3, 5, 2, 3, 5, 5, 5, 5, 3, 6, 2, 5, 4, 1, 5, 2, 1, 2, 6, 1, 4, 1, 2, 1, 6, 5, 2, 3, 1, 2, 5, 4, 6, 6, 6, 5, 5, 4)

    1 cruiser, 11 fighters:
    DiceRolls: 12@3; Total Hits: 512@3: (4, 1, 4, 6, 5, 1, 6, 4, 2, 1, 5, 2)

    2 bombers, 1 damaged battleship, 7 tactical bombers:
    DiceRolls: 10@4; Total Hits: 910@4: (1, 3, 2, 3, 3, 2, 1, 4, 5, 2)

  • 18 16 15

    Vraagje: er zijn 2 fighters die al hun movement al hebben gebruikt, moet je dan niet 1 AC bewaren om die fighters op te laten landen (en die 2 hits anders alloceren)?


  • @Balladeer:

    Vraagje: er zijn 2 fighters die al hun movement al hebben gebruikt, moet je dan niet 1 AC bewaren om die fighters op te laten landen (en die 2 hits anders alloceren)?

    Een fighter en een tactical bomber. Goede vraag. Geen idee eigenlijk.

  • 18 16 15

    Ik dacht van wel, moeten we het even in de FAQ plaatsen?


  • @Balladeer:

    Ik dacht van wel, moeten we het even in de FAQ plaatsen?

    Mjah alternatief laten we een carrier heel en rollen we voor 2 submarines. hits van die submarines worden afgetrokken van het totaal.

Suggested Topics

  • 37
  • 42
  • 17
  • 26
  • 110
  • 105
  • 100
  • 4.3k
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

18.0k

Users

40.8k

Topics

1.8m

Posts