Scramble Normandy and 114. Not 113.
Soulblighter (Axis) vs. Whackamatt (Allies +15) TECH TOKENS 14L
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 2 aaGuns, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
Rocket attack in Germany does 1 damage to factory_major owned by Germans
Rockets in Archangel roll: 5
Rocket attack in Ukraine does 4 damage to factory_minor owned by Germans
Rockets in Volgograd roll: 4
Rocket attack in Western Germany does 5 damage to factory_major owned by Germans
Rockets in Novgorod roll: 5
Rocket attack in Ukraine does 2 damage to factory_minor owned by Germans
Rockets in Russia roll: 6
2 infantry moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Samara to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Novosibirsk to Suiyuyan
Chinese take Kansu from Japanese
Chinese take Suiyuyan from Japanese
2 mech_infantrys moved from Novosibirsk to Volgograd
1 armour moved from Belarus to Poland
Russians take Baltic States from Italians
Russians take Poland from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Eastern Poland
3 infantry moved from Karelia to Novgorod
1 artillery moved from Archangel to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Volgograd
6 infantry moved from Tambov to Volgograd
1 aaGun and 2 infantry moved from Bryansk to Tambov
1 aaGun and 2 infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Smolensk to Russia
10 infantry moved from Russia to Samara
3 infantry moved from Amur to KoreaPlace Units - Russians
2 aaGuns and 1 fighter placed in Volgograd
10 infantry placed in Russia
1 artillery and 2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Russians collect 4 PUs from War Bonds; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 32 PUs; 1 techTokens;
Japanese buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 6 PUs; 1 techTokens;Combat Move - Japanese
4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 32 PUs; 1 techTokens;
Japanese buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 6 PUs; 1 techTokens;Combat Move - Japanese
4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 1/7 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 aaGun moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
2 bombers moved from Kwangsi to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 19 Sea Zone
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4
Japanese collect 35 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 6 artilleries, 2 bombers, 1 factory_minor and 10 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 3 artilleries and 6 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Amur : 1 flag, 1 infantry
36 Sea Zone : 1 flag
19 Sea Zone : 4 carriers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 57
Russians : 42 / 61
Japanese : 35 / 41
Americans : 60 / 78
Chinese : 5 / 4
British : 25 / 26
UK_Pacific : 15 / 17
Italians : 21 / 38
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5,000
Median : 5,000
Variance : 2,444
Standard Deviation : 1,563
Total rolls : 10Null / Other
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4,857
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 7Americans Combat
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover War BondsActivate Technology - Americans
Americans activating War BondsPurchase Units - Americans
Americans buy 1 airfield, 1 armour, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 bomber moved from Korea to Yunnan
1 artillery, 2 bombers, 2 fighters and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 bomber moved from Norway to France
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer, 2 fighters and 1 tactical_bomber
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Yunnan
Americans attack with 1 artillery, 3 bombers, 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 3 artilleries and 6 infantry
retreated to Yunnan
Japanese win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -31
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 2 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yunnan: 2 bombers
EDIT: Adding units owned by Americans to Yunnan: 2 fighters
EDIT: Turning off Edit Mode
2 fighters moved from Yunnan to Volgograd
1 fighter and 1 tactical_bomber moved from Gibraltar to Norway
1 bomber moved from France to Norway
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Western United States to Korea
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 carrier and 3 destroyers moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield and 3 fighters placed in French Indo China
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Americans collect 1 PU from War Bonds; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British
British spend 5 on tech rollsPurchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs; 3 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Yunnan
1 infantry moved from Szechwan to Yunnan
10 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 8 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Egypt
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
4 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 transport moved from 56 Sea Zone to 41 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 armour and 11 infantry
Japanese defend with 3 artilleries and 4 infantry
British win, taking Yunnan from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for British: 6 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Belgian Congo
EDIT: 1 fighter moved from United Kingdom to ScotlandPlace Units - British
4 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns and 6 infantry
EDIT: Adding units owned by British to Burma: 2 aaGuns and 6 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 0/1 hitsPurchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 30 PUs; 1 techTokens;
Italians buy 10 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Iraq to Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 armour, 2 artilleries and 2 infantry moved from Caucasus to Rostov
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to Western Germany
4 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 bomber and 2 fighters moved from Southern Italy to Western Germany
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
4 infantry placed in Egypt
4 infantry placed in IraqTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Cyprus : 1 flag
Algeria : 1 flag
Syria : 1 flag
France : 1 artillery
Tunisia : 1 flag
Western Germany : 1 artillery, 1 bomber and 2 fighters
Northern Italy : 1 factory_major and 4 infantry
Libya : 1 artillery and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Rostov : 1 armour, 2 artilleries and 2 infantry
Caucasus : 1 flag, 1 infantry
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
99 Sea Zone : 1 infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Northwest Persia : 1 flag, 2 artilleries and 1 infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 43 / 57
Russians : 42 / 61
Japanese : 33 / 41
Americans : 60 / 82
Chinese : 7 / 6
British : 26 / 26
UK_Pacific : 15 / 15
Italians : 21 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - ANZAC
ANZAC spend 5 on tech rollsPurchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs; 3 techTokens;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from French Indo China to Korea
1 bomber moved from French Indo China to KwangtungCombat - ANZAC
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 8,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Kwangtung to KoreaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from Finland to RussiaNon Combat Move - French
Turn Complete - French
-
I need to change my buy, made a slight mistake, but already received Advanced Artillery for my dices. So I will have to redo that part as well and probably edit the tech.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1,6,4,1 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery SupportActivate Technology - Germans
Germans activating Improved Artillery SupportPurchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 48 PUs; 0 techTokens;
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 7
EDIT: Changing PUs for Germans from 48 to 44
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 10 infantry moved from Germany to Poland
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
2 bombers, 3 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to UkraineCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 2 : 4/10 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Poland
Germans attack with 3 artilleries and 10 infantry
Russians defend with 1 armour
Germans roll dice for 3 artilleries and 10 infantry in Poland, round 2 : 5/13 hits
Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
AA fire in Bryansk : 1/3 hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Bryansk, round 2 : 5/10 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Rostov
2 aaGuns, 5 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Rostov
3 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Germany to PolandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 93 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 cruiser and 3 transports
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 infantry
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 cruiser and 3 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 3 armour
EDIT: Adding units owned by Germans to Iraq: 3 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Egypt : 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 16 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 9 infantry
Poland : 1 aaGun, 3 artilleries and 10 infantry
Germany : 1 factory_major
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 2 aaGuns, 5 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers
Eastern Poland : 1 flag, 2 artilleries and 7 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 3 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 cruiser and 3 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 59
Russians : 36 / 61
Japanese : 33 / 41
Americans : 60 / 82
Chinese : 7 / 6
British : 26 / 26
UK_Pacific : 15 / 15
Italians : 21 / 37
ANZAC : 13 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,171
Median : 3,000
Variance : 0,925
Standard Deviation : 0,962
Total rolls : 41Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,212
Median : 3,000
Variance : 0,719
Standard Deviation : 0,848
Total rolls : 33Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after successful research.
Russians discover Increased Factory ProductionActivate Technology - Russians
Russians activating Increased Factory ProductionPurchase Units - Russians
Russians buy 1 airfield, 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
Rocket attack in Ukraine does 2 damage to factory_minor owned by Germans
Rockets in Archangel roll: 2
Rocket attack in Ukraine does 4 damage to factory_minor owned by Germans
Rockets in Volgograd roll: 5
Rocket attack in Western Germany does 6 damage to factory_major owned by Germans
Rockets in Novgorod roll: 6
Rocket attack in Ukraine does 4 damage to airfield owned by Germans
Rockets in Russia roll: 4
1 armour moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 armour moved from Tsinghai to Volgograd
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
2 armour moved from Belarus to Bryansk
1 artillery and 11 infantry moved from Russia to Bryansk
2 armour moved from Volgograd to Bryansk
4 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 transport moved from 91 Sea Zone to 86 Sea ZoneCombat - Russians
Battle in Bryansk
Russians attack with 4 armour, 1 artillery, 11 infantry and 7 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 4 armour, 1 artillery, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Volgograd to Tambov
5 infantry moved from Samara to Tambov
5 infantry moved from Samara to Volgograd
2 infantry moved from Volgograd to TambovPlace Units - Russians
1 airfield placed in Norway
2 armour and 2 infantry placed in Volgograd
4 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Russians collect 3 PUs from War Bonds; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Rockets AdvanceActivate Technology - Japanese
Japanese activating Rockets AdvancePurchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 35 PUs; 0 SuicideAttackTokens; 0 techTokens;
Japanese buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 9 PUs; 0 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
Rocket attack in Queensland does 4 damage to harbour owned by ANZAC
Rockets in Caroline Islands roll: 4
Rocket attack in French Indo China does 1 damage to factory_minor owned by Americans
Rockets in Philippines roll: 1
Rocket attack in Midway does 1 damage to airfield owned by Americans
Rockets in Japan roll: 1
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 5 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
2 bombers moved from Manchuria to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery and 5 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
4 carriers, 1 destroyer, 2 fighters and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from 35 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Kwangtung
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,6,6,1,5,5,3,6,6,6,1
Japanese collect 31 PUs (1 lost to blockades); end with 40 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 5 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 6 artilleries, 2 bombers, 1 factory_minor and 10 infantry
Kweichow : 1 flag
Hunan : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Amur : 1 flag
Buryatia : 1 flag, 1 infantry
35 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 4 carriers, 2 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 48 / 59
Russians : 36 / 46
Japanese : 32 / 40
Americans : 60 / 82
Chinese : 9 / 6
British : 26 / 26
UK_Pacific : 15 / 15
Italians : 21 / 37
ANZAC : 13 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 17 times
Average roll : 4,196
Median : 5,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 46Null / Other
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4,462
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 13Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,647
Median : 4,000
Variance : 0,688
Standard Deviation : 0,829
Total rolls : 17ANZAC Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4,462
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 13Chinese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair 0 damage on 1 airfield and 1 factory_minor; Remaining resources: 80 PUs; 0 techTokens;
Americans buy 1 destroyer, 3 fighters, 2 harbours, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 submarine moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Buryatia
2 fighters moved from French Indo China to Volgograd
1 fighter and 1 tactical_bomber moved from Norway to Bryansk
1 bomber moved from Norway to France
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Western United States to Central United States
1 fighter moved from French Indo China to KoreaCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Buryatia
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Buryatia to Korea
1 bomber moved from France to United Kingdom
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
1 harbour placed in Java
1 harbour placed in Sumatra
2 fighters placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Americans collect 3 PUs from War Bonds; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - British
British spend 0 on tech rollsPurchase Units - British
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 1 factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kwangsi
5 infantry moved from Yunnan to Kwangsi
1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from India to Kwangsi
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
4 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangsi
British attack with 1 armour, 1 fighter and 7 infantry
Japanese defend with 1 artillery and 5 infantry
British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for British: 6 infantryNon Combat Move - British
1 fighter moved from Kwangsi to French Indo China
2 infantry moved from Burma to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
4 aaGuns and 4 infantry moved from United Kingdom to 109 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
4 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to NorwayPlace Units - British
4 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hitsPurchase Units - Italians
Italians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from BritishAirborne Attack Move - Italians
2 infantry moved from Iraq to Eastern PersiaCombat - Italians
Non Combat Move - Italians
1 armour, 2 artilleries and 2 infantry moved from Rostov to Ukraine
1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Caucasus to Rostov
1 bomber moved from Western Germany to Ukraine
2 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
2 artilleries and 2 infantry placed in Egypt
1 artillery and 3 infantry placed in Iraq
2 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 15 infantry
Cyprus : 1 flag
Syria : 1 flag
France : 1 artillery and 2 infantry
Tunisia : 1 flag
Western Germany : 1 artillery and 2 infantry
Tobruk : 2 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Rostov : 1 infantry
Ukraine : 1 armour, 2 artilleries, 1 bomber and 2 infantry
Caucasus : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag, 3 infantry
81 Sea Zone : 1 cruiser and 2 transports
Northwest Persia : 1 flag, 2 artilleries and 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 59
Russians : 36 / 46
Japanese : 29 / 40
Americans : 61 / 84
Chinese : 12 / 16
British : 26 / 26
UK_Pacific : 15 / 15
Italians : 20 / 36
ANZAC : 13 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
ANZAC removing all Technology Tokens after successful research.
ANZAC discover AA RadarActivate Technology - ANZAC
ANZAC activating AA RadarPurchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 6 PUs; 0 techTokens;Combat Move - ANZAC
1 bomber moved from Korea to Manchuria
1 destroyer moved from 42 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarine
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 6,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Manchuria to KoreaPlace Units - ANZAC
1 cruiser, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Russia to BryanskNon Combat Move - French
Turn Complete - French
-
Accidentally closed the game. Already did one attack with one of my rockets. on norway for 4 damage on a minor.