@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 wheatbeer (Axis) vs. arathorn (Allies +22)
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The two inf are the two inf that already were in Gib and they’re on the US transport.
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Ah, okay.
Sorry about that … on the map, the land units show up adjacent to the UK transports, so I had no way to know where they are actually supposed to be.
In that case, are the two UK infantry on a single US transport?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Belgian Congo to Rhodesia
2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Belgian Congo to Rhodesia
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun and 2 infantry moved from France to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Egypt
1 armour moved from Belgian Congo to Rhodesia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 29 / 37
Japanese : 52 / 65
Americans : 50 / 70
Chinese : 9 / 15
British : 22 / 23
UK_Pacific : 12 / 10
Italians : 25 / 37
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 51 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
3 infantry moved from Morocco to AlgeriaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
EDIT: Removing units owned by Americans from 51 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeIf I am reading the history right, this cruiser did not move on the US turn (and I don’t mind if you move it now) but SZ33 is not in range of SZ51.
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Sorry - must have counted wrong.
Move it to where it’s closest to carolines -
Sometimes things go too fast when I’m rushing a move between dinner and downton abbey with the wife ;) not always completely present
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Germans buy 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 fighters moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win, taking Scotland from British, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 aaGun, 1 artillery and 1 infantry moved from Norway to Finland
2 aaGuns, 10 armour, 4 artilleries, 17 infantry and 7 mech_infantrys moved from Baltic States to Belarus
4 mech_infantrys moved from Poland to Belarus
1 artillery and 3 infantry moved from Romania to Eastern Poland
3 armour moved from Romania to Belarus
1 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Western Germany to Belarus
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to France
1 infantry moved from Albania to Yugoslavia
2 tactical_bombers moved from Iraq to Southern Italy
3 bombers moved from Belgian Congo to Southern Italy
1 fighter moved from Belgian Congo to Iraq
2 tactical_bombers moved from Belgian Congo to Egypt
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
1 armour moved from Germany to Eastern Poland
2 fighters moved from 125 Sea Zone to Western Germany
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in France
7 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,6,3,6,5
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 51 / 59
Russians : 26 / 37
Japanese : 52 / 65
Americans : 50 / 70
Chinese : 9 / 15
British : 21 / 23
UK_Pacific : 12 / 10
Italians : 24 / 37
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 10 artilleries and 17 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Volgograd to Bryansk
10 infantry moved from Russia to Smolensk
2 aaGuns, 6 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys moved from Archangel to Smolensk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
2 armour moved from Yunnan to Sikang
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to SamaraPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 10 artilleries and 17 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Volgograd to Bryansk
10 infantry moved from Russia to Smolensk
2 aaGuns, 6 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys moved from Archangel to Smolensk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
2 armour moved from Yunnan to Sikang
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to SamaraPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Hopei to Jehol
1 bomber moved from Manchuria to Chahar
5 artilleries and 9 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 bomber moved from Malaya to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians -
one sec
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Hopei to Jehol
1 bomber moved from Manchuria to Chahar
5 artilleries and 9 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 bomber moved from Malaya to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 3 tactical_bombers moved from Malaya to Shan State
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Jehol -
scramble SZ39?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Hopei to Jehol
1 bomber moved from Manchuria to Chahar
5 artilleries and 9 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 bomber moved from Malaya to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 3 tactical_bombers moved from Malaya to Shan State
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to JeholCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 1 bomber and 2 fighters in 39 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 5 artilleries and 9 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 5 artilleries and 9 infantry in Kwangtung, round 2 : 4/14 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 5 artilleries and 8 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Chahar to Japan
2 fighters moved from 42 Sea Zone to Philippines
1 fighter moved from Malaya to Philippines
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 39 Sea Zone to Sumatra
1 bomber moved from 39 Sea Zone to Malaya
1 fighter moved from Shan State to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 tactical_bombers moved from Shan State to Malaya
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
3 artilleries and 7 infantry moved from Amur to Manchuria
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Malaya to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Malaya
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 51 / 59
Russians : 24 / 26
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 9 / 15
British : 21 / 23
UK_Pacific : 8 / 10
Italians : 24 / 37
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Western United States to 104 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Java
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 cruiser
Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from India to Persia
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to India
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Central America to Central United StatesPlace Units - Americans
2 fighters placed in Eastern United States
3 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from New Zealand: 1 infantry
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 armour moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
10 infantry moved from Hunan to Anhwe
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Hunan
3 artilleries moved from Hunan to Anhwe
3 infantry moved from Hunan to Anhwe
2 infantry moved from Hunan to AnhwePlace Units - Chinese
2 artilleries placed in Anhwe
1 artillery and 1 infantry placed in Hunan
Chinese undo move 2.
1 artillery and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
EDIT: Turning off Edit Mode





