14L G40 MrRoboto (Axis) vs Balladeer (Allies+10)

  • '18 '16 '15

    China and UK were asleep :-)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                3 fighters moved from Scotland to 125 Sea Zone
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from Eastern Persia to Burma
                1 mech_infantry moved from Algeria to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 3 fighters; Russians loiter and taunt with
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                3 fighters moved from 125 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar
                1 armour, 1 bomber and 2 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from Burma to West India
                1 tactical_bomber moved from Burma to West India
                1 fighter moved from Burma to India
                3 infantry moved from Scotland to United Kingdom

    Place Units - British
                2 infantry placed in Quebec
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British

    Combat - Italians

    Non Combat Move - Italians
                1 bomber moved from Syria to Southern Italy
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                1 carrier and 1 submarine placed in 95 Sea Zone
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                3 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Belarus
                12 armour, 2 artilleries, 1 bomber, 4 infantry and 20 mech_infantrys moved from Eastern Poland to Belarus
                3 bombers moved from Germany to Belarus
                4 mech_infantrys moved from Poland to Belarus
                3 armour, 2 infantry and 8 mech_infantrys moved from Baltic States to Belarus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 15 armour, 2 artilleries, 7 bombers, 3 fighters, 6 infantry, 32 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 6 armour, 6 artilleries, 40 infantry and 2 mech_infantrys
                    Germans win, taking Belarus from Russians with 15 armour, 7 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry and 31 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 6 armour, 6 artilleries, 40 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Western Germany
                5 mech_infantrys moved from Western Germany to Poland
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                2 fighters and 4 tactical_bombers moved from Belarus to Eastern Poland
                6 bombers moved from Belarus to Germany
                1 artillery moved from Persia to Northwest Persia

    Place Units - Germans
                2 bombers and 5 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Germany
                Germans undo move 3.
                1 mech_infantry placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Novosibirsk to Kansu
                1 tactical_bomber moved from Volgograd to Kansu
                1 infantry moved from Bryansk to Ukraine
                3 fighters moved from Smolensk to Ukraine
                18 infantry moved from Central Mongolia to Ulaanbaatar

    Combat - Russians
                Battle in Ulaanbaatar
                    Russians attack with 18 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Ulaanbaatar from Japanese with 17 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Kansu
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win, taking Kansu from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Kansu to Novosibirsk
                2 aaGuns moved from Samara to Russia
                7 infantry moved from Smolensk to Russia
                2 infantry moved from Volgograd to Tambov
                3 infantry moved from Caucasus to Volgograd
                3 fighters moved from Ukraine to Russia
                1 infantry moved from Kazakhstan to Volgograd

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

  • '18 '16 '15

    Boy, did I misjudge that fight in Russia…

    Seems that’s the end of my first allied attempt on global 1940 (seems I’ll lose now). I’ll play a little more to see how you finish it though, and maybe I’ll come up with some brilliant rolls ;-)

  • '19 '18

    Yeah, better use the Battle calculator next time :-)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                7 fighters and 5 tactical_bombers moved from 37 Sea Zone to India
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from French Indo China to India
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 artillery and 2 infantry moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in India
                    Japanese attack with 2 artilleries, 9 fighters, 4 infantry and 7 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 fighter, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 8 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for British: 2 aaGuns, 4 artilleries, 1 fighter and 5 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Jehol to Manchuria
                3 armour moved from Manchuria to Buyant-Uhaa
                1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Jehol to Buyant-Uhaa
                8 fighters and 7 tactical_bombers moved from India to Burma
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Sakha to Amur
                1 artillery moved from French Indo China to Yunnan

    Place Units - Japanese
                1 harbour placed in Hainan
                3 armour placed in Manchuria
                1 infantry and 2 mech_infantrys placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '18 '16 '15

    Yea, I usually do, but I looked at the amount of infantry and thought oh, those will hold, so many! But so wrong :-)

  • '19 '18

    :-) And now India has finally fallen as well, after the Indian troops made a stunning effort in Burma earlier.

  • '18 '16 '15

    That’s not good! Got any advice for a next game that I might play as allies? (Other than using the battle calculator, which I ussually do, but forgot in Russia)?

  • '18 '16 '15

    Assumed no scramble / kamikaze in SZ 6, can reroll if you want.

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to Nigeria

    Combat - Americans
                Battle in Korea
                Battle in Southern France
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                    Japanese win, taking Korea from Japanese, taking Southern France from Germans with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                4 artilleries, 1 carrier, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Tunisia to Libya

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 destroyer and 3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
                Americans collect 62 PUs (2 lost to blockades); end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 artilleries and 14 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 14 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 fighter and 3 mech_infantrys moved from Belgian Congo to Kenya
                1 fighter moved from Union of South Africa to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 2 fighters and 3 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from Kenya to Belgian Congo
                1 carrier and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
                3 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to Southern France
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 bomber moved from Tunisia to Gibraltar
                1 armour and 2 infantry moved from Tunisia to Libya

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific

  • '19 '18

    @Balladeer:

    That’s not good! Got any advice for a next game that I might play as allies? (Other than using the battle calculator, which I ussually do, but forgot in Russia)?

    If Japan really wants to get India, it’s impossible to deny it. It can happen even faster (and imagine if I had rolled averagely in Burma 2 rounds ago).

    In my opinion, USA needs to invest heavily in the Pacific early on (first 3-4 rounds, I usually build Pacific only) to overcome Japan.

  • '19 '18

    btw it is not allowed to leave a unit behind on a transport, if you’re doing an amphibious assault. I will edit that (in Korea)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 artillery and 4 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    1 artillery owned by the Italians retreated to Egypt
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Iraq to Northwest Persia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                3 infantry placed in Egypt
                3 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs

  • '18 '16 '15

    Oh, that is in the Triple A problems file indeed, hard to remember them all!

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