Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
G40 David (Axis) vs JuanSpain (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Smolensk
4 artilleries moved from Russia to Smolensk
2 fighters moved from Russia to Belarus
2 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 armour, 6 artilleries and 73 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Western UkrainePlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 infantry moved from Anhwe to Shantung
2 infantry moved from Kiangsi to Kiangsu
1 bomber moved from Yunnan to Shantung
1 bomber moved from Yunnan to Kiangsu
2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Yunnan to Burma
3 tactical_bombers moved from Yunnan to Burma
3 tactical_bombers moved from Yunnan to ShensiCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports; Americans defend with 5 submarines
5 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Shensi
Japanese attack with 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Shantung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 armour
Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armourNon Combat Move - Japanese
4 mech_infantrys moved from Yunnan to Kwangtung
3 armour moved from Yunnan to Szechwan
1 destroyer moved from 8 Sea Zone to 1 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from Shantung to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Siam to French Indo China
1 fighter moved from 19 Sea Zone to Japan
3 tactical_bombers moved from Shensi to Szechwan
3 tactical_bombers moved from Burma to KwangtungPlace Units - Japanese
3 infantry placed in Japan
3 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,3,5,2,4,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,2,1,5,5,4,2,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,1,5,5,1,5,5,2,3,5,3,1,5,5,2,2,2,6,5,1,3,2,1,6,6,2,1
Japanese collect 27 PUs (23 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 5 fighters, 3 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
6 fighters moved from Norway to 115 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 7 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
3 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 6 Sea Zone to Shantung
3 fighters moved from 6 Sea Zone to Kiangsu
2 artilleries moved from Siberia to Amur
Russians take Amur from Japanese
2 infantry moved from Siberia to AmurCombat - Americans
Battle in Holland Belgium
Battle in Shantung
Americans attack with 3 fighters
Japanese defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Americans attack with 3 fighters
Japanese defend with 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Americans attack with 6 fighters
Germans defend with 2 transports
Americans win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - Americans
6 fighters moved from 115 Sea Zone to Norway
3 carriers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Shantung to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
4 artilleries, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 artilleries moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in Norway
5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,4,3,4,6,1,3,2,2,5,4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Americans collect 54 PUs (14 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
8 armour moved from India to Burma
8 mech_infantrys moved from India to BurmaCombat - British
Battle in Burma
British attack with 8 armour and 8 mech_infantrys
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
3 infantry moved from Persia to Iraq
7 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Norway to Normandy Bordeaux
2 infantry moved from Norway to Finland
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
1 infantry placed in Persia
3 armour placed in Iraq
3 armour placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3
British collect 34 PUs (1 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 11 infantry moved from Albania to Yugoslavia
2 armour and 4 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,6,1,3,4,5,2,6
Italians collect 3 PUs (10 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to ManchuriaCombat - ANZAC
Battle in Manchuria
Battle in ShantungNon Combat Move - ANZAC
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 cruisers moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from France to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Denmark to Holland Belgium
4 artilleries, 9 infantry and 8 mech_infantrys moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
2 tactical_bombers moved from Caucasus to Russia
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Rostov to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Romania to Bessarabia
2 bombers moved from Germany to BessarabiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 9 infantry and 2 mech_infantrys
British defend with 2 infantry; Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Americans: 1 artillery
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 4 artilleries, 11 infantry, 8 mech_infantrys and 2 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 9 infantry
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 artilleries, 4 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for ANZAC: 2 fighters
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun, 1 armour and 9 infantryNon Combat Move - Germans
3 infantry moved from Denmark to Western Germany
1 fighter, 10 mech_infantrys and 1 tactical_bomber moved from Baltic States to Germany
3 fighters moved from Novgorod to Western Germany
2 bombers moved from Bessarabia to Germany
8 infantry moved from Romania to Yugoslavia
2 aaGuns, 5 artilleries and 30 infantry moved from Northwest Persia to Caucasus
7 infantry moved from Rostov to Ukraine
7 infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Caucasus to Ukraine
2 tactical_bombers moved from Russia to Tambov
1 battleship, 1 cruiser and 1 destroyer moved from 127 Sea Zone to 125 Sea ZonePlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in Western Germany
Germans undo move 1.
2 artilleries and 8 infantry placed in Germany
9 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,5,5,2,6,5,5,3,2
Germans collect 56 PUs (2 lost to blockades); end with 83 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
2 armour moved from Eastern Poland to Slovakia Hungary
6 artilleries and 73 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
4 artilleries moved from Smolensk to BelarusCombat - Russians
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Finland
4 aaGuns moved from Western Ukraine to Eastern PolandTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 17 PUs;Combat Move - Japanese
1 armour moved from Szechwan to Hopei
1 armour moved from Szechwan to Suiyuyan
1 armour moved from Szechwan to Kansu
1 mech_infantry moved from Shensi to Hopei
1 tactical_bomber moved from Szechwan to Hopei
1 tactical_bomber moved from Szechwan to Suiyuyan
1 tactical_bomber moved from Szechwan to Kansu
1 bomber moved from Kwangtung to Hopei
1 bomber moved from Kwangtung to Kansu
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Kansu to Tsinghai
1 bomber and 1 tactical_bomber moved from Hopei to Tsinghai
1 tactical_bomber moved from Suiyuyan to Tsinghai
1 mech_infantry moved from French Indo China to Kwangtung
1 mech_infantry moved from Malaya to YunnanPlace Units - Japanese
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2,6,5,6,6,2,6,3,1,4,4,2,4,1,5,1,5,6,3,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,6,4,1,2,6,3,5,5,3,5,4
Japanese collect 19 PUs (25 lost to blockades); end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
4 infantry moved from Morocco to 91 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
3 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
4 fighters moved from Norway to Western Germany
2 artilleries moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Sakha
Americans take Sakha from Japanese
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
5 fighters moved from 19 Sea Zone to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
4 infantry moved from Morocco to 91 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 artilleries moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
3 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
4 fighters moved from Norway to Western Germany
2 artilleries moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Sakha
Americans take Sakha from Japanese
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
5 fighters moved from 19 Sea Zone to HopeiCombat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in France
Americans attack with 1 infantry
Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
Americans win, taking 37 Sea Zone from Japanese, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Tunisia from Americans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Hopei
Americans attack with 5 fighters
Japanese defend with 1 armour and 1 mech_infantry
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Western Germany
Americans attack with 7 artilleries, 5 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry; Italians defend with 2 armour and 4 infantry
Americans win, taking Western Germany from Germans with 5 artilleries and 5 fighters remaining. Battle score for attacker is 45
Casualties for Germans: 3 artilleries, 3 fighters and 3 infantry
Casualties for Italians: 2 armour and 4 infantry
Casualties for Americans: 2 artilleries, 6 infantry and 1 mech_infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Norway
6 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
4 fighters moved from Hopei to ChaharPlace Units - Americans
1 fighter, 1 infantry and 1 tactical_bomber placed in Norway
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,3,1,4,2,1,2,3,5,4,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,2,3,3
Americans collect 55 PUs (16 lost to blockades); end with 58 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Burma to Siam
UK_Pacific take Shan State from Japanese
UK_Pacific take Siam from Japanese
1 armour moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 battleship moved from 110 Sea Zone to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from Normandy Bordeaux to 125 Sea ZoneCombat - British
Battle in Denmark
British attack with 2 infantry
Germans defend with 1 aaGun
British win, taking Denmark from Germans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 125 Sea Zone
British attack with 1 battleship, 1 cruiser and 3 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
Germans win with 1 battleship remaining. Battle score for attacker is -42
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for British: 1 battleship, 1 cruiser and 3 fightersNon Combat Move - British
11 armour, 2 artilleries, 13 infantry and 12 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from Egypt to Iraq
19 infantry moved from India to Burma
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 21 PUs total
Some Units in India change ownership: 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 11 infantry moved from Yugoslavia to Greater Southern Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to GermanyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3,5,4,6,3,6,5,6,6,2
Italians collect 1 PU (12 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 fighter moved from 112 Sea Zone to 125 Sea Zone
2 cruisers moved from 110 Sea Zone to 125 Sea ZoneCombat - French
Battle in 125 Sea Zone
French attack with 2 cruisers and 1 fighter
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
French win, taking 125 Sea Zone from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship
Casualties for French: 1 cruiserNon Combat Move - French
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 125 Sea Zone to 112 Sea ZoneTurn Complete - French
French collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 10 fighters; Remaining resources: 1 PUs;Combat Move - Germans
9 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
1 infantry moved from Baltic States to Eastern Poland
6 infantry moved from Baltic States to Poland
Germans take Poland from Russians
8 infantry moved from Yugoslavia to Slovakia Hungary
9 infantry moved from Romania to Slovakia Hungary
2 bombers moved from Germany to Slovakia Hungary
5 artilleries and 30 infantry moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Tambov to Northwest Persia
1 infantry moved from Tsinghai to Kansu
Germans take Kansu from Chinese
8 mech_infantrys moved from Russia to Belarus
1 infantry moved from Bryansk to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 infantry and 8 mech_infantrys
Russians defend with 4 artilleries and 2 infantry
Russians win with 2 artilleries remaining. Battle score for attacker is -21
Casualties for Germans: 1 infantry and 8 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Eastern Poland
Germans attack with 1 infantry
Russians defend with 4 aaGuns
Germans win, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 4 aaGuns
Battle in Western Germany
Germans attack with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 5 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 5 artilleries
Battle in Northwest Persia
Germans attack with 5 artilleries, 30 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; British defend with 11 armour, 2 artilleries, 14 infantry and 12 mech_infantrys
British win with 11 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -44
Casualties for ANZAC: 2 infantry
Casualties for Germans: 5 artilleries, 30 infantry and 2 tactical_bombers
Casualties for British: 14 infantry and 10 mech_infantrys
Battle in 125 Sea Zone
Germans attack with 1 submarine
French defend with 1 cruiser
French win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Slovakia Hungary
Germans attack with 2 bombers and 17 infantry
Russians defend with 3 armour, 6 artilleries and 73 infantry
Russians win with 3 armour, 6 artilleries and 69 infantry remaining. Battle score for attacker is -63
Casualties for Germans: 2 bombers and 17 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to Germany
2 mech_infantrys moved from Holland Belgium to Germany
8 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Kazakhstan to Samara
1 infantry moved from Novosibirsk to SamaraPlace Units - Germans
10 fighters placed in Germany
1 artillery placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,1,5,2,4,1,5,5,3,5
Germans collect 46 PUs (2 lost to blockades); end with 47 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
2 artilleries moved from Belarus to Eastern Poland
2 fighters moved from Finland to Germany
3 armour, 6 artilleries and 69 infantry moved from Slovakia Hungary to GermanyCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Germany
Russians attack with 3 armour, 6 artilleries, 2 fighters and 69 infantry
Germans defend with 2 artilleries, 1 factory_major, 12 fighters, 24 infantry, 12 mech_infantrys and 2 tactical_bombers; Italians defend with 1 bomber, 1 fighter and 1 tactical_bomber
15 infantry owned by the Russians, 3 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Slovakia Hungary
Germans win with 2 fighters remaining. Battle score for attacker is 121
Casualties for Germans: 2 artilleries, 10 fighters, 24 infantry, 12 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 54 infantry
Casualties for Italians: 1 bomber, 1 fighter and 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Germany to Slovakia HungaryTurn Complete - Russians





