dice…
G40 David (Axis) vs JuanSpain (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
3 fighters moved from Novgorod to Finland
2 bombers moved from Ukraine to Archangel
5 artilleries and 30 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 7 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters moved from Finland to Novgorod
2 bombers moved from Archangel to Novgorod
2 aaGuns moved from Rostov to Caucasus
2 aaGuns, 5 artilleries and 26 infantry moved from Rostov to Volgograd
10 mech_infantrys moved from Ukraine to Volgograd
10 mech_infantrys moved from Romania to Baltic States
1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
2 tactical_bombers moved from Tambov to Volgograd
1 artillery moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in France
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 fighter, 2 infantry and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,5,5,3,2,6,4,5
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from ItaliansCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
3 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
6 artilleries moved from Bryansk to Rostov
62 infantry moved from Bryansk to RostovPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from ItaliansCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
3 armour moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
6 artilleries moved from Bryansk to Rostov
62 infantry moved from Bryansk to RostovPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns and 10 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns and 10 infantry
EDIT: Removing units owned by Russians from Rostov: 2 aaGuns, 3 armour, 6 artilleries, 62 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns, 3 armour, 6 artilleries, 62 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
1 bomber moved from Hunan to French Indo China
3 tactical_bombers moved from Hunan to French Indo China
1 mech_infantry moved from Hunan to Shan State
1 bomber moved from Hunan to Shan State
3 tactical_bombers moved from Hunan to Shan State
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in French Indo China
Japanese attack with 1 bomber, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber and 3 tactical_bombers moved from French Indo China to Yunnan
3 armour and 5 mech_infantrys moved from Hunan to Yunnan
1 bomber and 3 tactical_bombers moved from Shan State to Yunnan
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from 3 Sea Zone to 8 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in Japan
Japanese undo move 3.
2 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,4,2,6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,6,6,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,3,5,5,4,6,6,1
Japanese collect 29 PUs (17 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 3 fighters, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 35 Sea Zone to Shantung
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 artilleries moved from Soviet Far East to Siberia
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
2 infantry moved from Norway to 112 Sea Zone
2 mech_infantrys moved from Norway to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western GermanyCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Shantung
Americans attack with 2 fighters
Japanese defend with 1 factory_minor and 2 infantry
Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with no units remaining. Battle score for attacker is -14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in Western Germany
Americans attack with 1 armour, 4 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Italians defend with 1 artillery and 7 infantry
Americans win, taking Western Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 7 infantry
Casualties for Americans: 4 artilleries, 5 infantry and 2 mech_infantrysNon Combat Move - Americans
3 fighters moved from Western Germany to Norway
2 fighters moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
3 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
1 battleship, 4 carriers, 3 cruisers, 8 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
6 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea ZonePlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Norway
4 transports placed in 101 Sea Zone
4 artilleries, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 fighter moved from 112 Sea Zone to FinlandCombat - British
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 2 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Finland
British attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 infantryNon Combat Move - British
1 fighter moved from Finland to Norway
2 fighters moved from Russia to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 armour moved from West India to India
1 infantry moved from India to Burma
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Persia to Iraq
4 mech_infantrys moved from Tobruk to EgyptPlace Units - British
3 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
2 armour moved from Albania to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 2 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,4,6,1,1,4
Italians collect 4 PUs (9 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
2 fighters moved from 6 Sea Zone to KiangsuCombat - ANZAC
Battle in Shantung
Battle in Kiangsu
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
ANZAC win, taking Shantung from Japanese, taking Kiangsu from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 fighter and 1 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - ANZAC
1 fighter moved from Kiangsu to 6 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Northwest Persia to IraqPlace Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 112 Sea Zone to 125 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 22 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from France to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 3 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Vologda
1 fighter moved from Novgorod to Belarus
2 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Volgograd to Samara
10 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 bombers moved from Novgorod to 125 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Vologda
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 submarine
French defend with 1 destroyer
Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Rostov
Germans attack with 10 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 5 artilleries and 29 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 artillery and 4 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Samara to Kazakhstan
1 fighter moved from Belarus to Novgorod
2 fighters moved from Vologda to Novgorod
1 tactical_bomber moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
2 bombers moved from 125 Sea Zone to Germany
2 aaGuns, 4 artilleries and 8 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
8 mech_infantrys moved from Volgograd to TambovPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in Novgorod
Germans undo move 2.
3 infantry placed in France
9 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,2,5,2,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Smolensk
4 artilleries moved from Russia to Smolensk
2 fighters moved from Russia to Belarus
2 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
3 armour, 6 artilleries and 73 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Western UkrainePlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 infantry moved from Anhwe to Shantung
2 infantry moved from Kiangsi to Kiangsu
1 bomber moved from Yunnan to Shantung
1 bomber moved from Yunnan to Kiangsu
2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Yunnan to Burma
3 tactical_bombers moved from Yunnan to Burma
3 tactical_bombers moved from Yunnan to ShensiCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports; Americans defend with 5 submarines
5 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Shensi
Japanese attack with 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Shantung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kiangsu
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 armour
Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armourNon Combat Move - Japanese
4 mech_infantrys moved from Yunnan to Kwangtung
3 armour moved from Yunnan to Szechwan
1 destroyer moved from 8 Sea Zone to 1 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from Shantung to Kwangtung
1 bomber moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Siam to French Indo China
1 fighter moved from 19 Sea Zone to Japan
3 tactical_bombers moved from Shensi to Szechwan
3 tactical_bombers moved from Burma to KwangtungPlace Units - Japanese
3 infantry placed in Japan
3 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,3,5,2,4,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,2,1,5,5,4,2,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,1,5,5,1,5,5,2,3,5,3,1,5,5,2,2,2,6,5,1,3,2,1,6,6,2,1
Japanese collect 27 PUs (23 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 5 fighters, 3 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
6 fighters moved from Norway to 115 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 7 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
3 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 6 Sea Zone to Shantung
3 fighters moved from 6 Sea Zone to Kiangsu
2 artilleries moved from Siberia to Amur
Russians take Amur from Japanese
2 infantry moved from Siberia to AmurCombat - Americans
Battle in Holland Belgium
Battle in Shantung
Americans attack with 3 fighters
Japanese defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Americans attack with 3 fighters
Japanese defend with 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Americans attack with 6 fighters
Germans defend with 2 transports
Americans win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - Americans
6 fighters moved from 115 Sea Zone to Norway
3 carriers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Shantung to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
4 artilleries, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 artilleries moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in Norway
5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,4,3,4,6,1,3,2,2,5,4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Americans collect 54 PUs (14 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
8 armour moved from India to Burma
8 mech_infantrys moved from India to BurmaCombat - British
Battle in Burma
British attack with 8 armour and 8 mech_infantrys
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
3 infantry moved from Persia to Iraq
7 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Norway to Normandy Bordeaux
2 infantry moved from Norway to Finland
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
1 infantry placed in Persia
3 armour placed in Iraq
3 armour placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3
British collect 34 PUs (1 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 11 infantry moved from Albania to Yugoslavia
2 armour and 4 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,6,1,3,4,5,2,6
Italians collect 3 PUs (10 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to ManchuriaCombat - ANZAC
Battle in Manchuria
Battle in ShantungNon Combat Move - ANZAC
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs





