Use second save, forgot to move sub in 126
G40 14 League MrCunego (Allies+10) vs JuanSpain (Axis) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Shensi to Kweichow
1 fighter moved from Caucasus to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Shensi to Szechwan
6 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Caucasus to Tsinghai
3 armour and 4 mech_infantrys moved from Caucasus to Iraq
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Belarus to Bryansk
7 infantry moved from Russia to Bryansk
2 infantry moved from Vologda to Urals
3 mech_infantrys moved from Russia to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 46 Sea Zone
2 artilleries moved from 46 Sea Zone to New Guinea
2 battleships moved from 42 Sea Zone to 46 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to New Guinea
2 tactical_bombers moved from 42 Sea Zone to New Guinea
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from India to Persia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
2 bombers moved from Burma to Kweichow
1 bomber moved from India to KweichowCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in New Guinea
Japanese attack with 2 artilleries, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 fighter
Japanese win, taking 20 Sea Zone from Americans, taking New Guinea from ANZAC with 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Kweichow
Japanese attack with 3 bombers and 1 mech_infantry
Russians defend with 2 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Persia to India
3 artilleries moved from India to West India
3 infantry moved from India to West India
3 bombers moved from Kweichow to India
1 infantry moved from Kwangsi to Hunan
3 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from New Guinea to 46 Sea Zone
4 fighters moved from New Guinea to 46 Sea Zone
5 fighters moved from 55 Sea Zone to 46 Sea Zone
5 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
8 carriers, 2 cruisers and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
2 carriers moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from Malaya to 46 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 infantry moved from Sakha to Siberia
2 fighters moved from Japan to PhilippinesPlace Units - Japanese
2 carriers placed in 20 Sea Zone
1 fighter placed in 20 Sea Zone
1 infantry and 2 mech_infantrys placed in India
3 artilleries placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters and 3 infantry; Remaining resources: 4 PUs;Combat Move - Americans
9 submarines moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking Norway from Germans, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry -
Hi
Need OOL outside Gibralta. And also if you want to submerge your submarines. -
Hi
Need OOL outside Gibralta. And also if you want to submerge your submarines.Subs fight. Max defense except destroyer lives until you have no subs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters and 3 infantry; Remaining resources: 4 PUs;Combat Move - Americans
9 submarines moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Norway from Germans, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 4 fighters and 9 submarines
Germans defend with 2 carriers, 1 destroyer, 2 fighters, 6 submarines, 2 tactical_bombers and 1 transport
Germans roll dice for 6 submarines in 92 Sea Zone, round 2 : 1/6 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 8 submarines in 92 Sea Zone, round 2 : 2/8 hits
Units damaged: 2 carriers owned by the Germans
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 92 Sea Zone, round 2 : 1/7 hits
1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 92 Sea Zone
Germans roll dice for 6 submarines in 92 Sea Zone, round 3 : 1/6 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 6 submarines in 92 Sea Zone, round 3 : 1/6 hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 92 Sea Zone, round 3 : 3/6 hits
3 submarines owned by the Americans, 1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the Germans lost in 92 Sea Zone
Germans roll dice for 5 submarines in 92 Sea Zone, round 4 : 1/5 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 4 : 1/4 hits
Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 4 : 2/4 hits
2 submarines owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
5 submarines owned by the Germans Submerged
Americans roll dice for 4 fighters in 92 Sea Zone, round 5 : 2/4 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 5 : 1/3 hits
1 fighter owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 92 Sea Zone
Americans roll dice for 3 fighters in 92 Sea Zone, round 6 : 0/3 hits
Germans roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 3 fighters in 92 Sea Zone, round 7 : 0/3 hits
Germans roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 7 : 1/1 hits
1 fighter owned by the Americans lost in 92 Sea Zone
Americans roll dice for 2 fighters in 92 Sea Zone, round 8 : 2/2 hits
Germans roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 8 : 1/1 hits
1 fighter owned by the Americans, 1 transport owned by the Germans and 1 fighter owned by the Germans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Casualties for Americans: 3 fighters and 9 submarinesNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 1 mech_infantry moved from Southeast Mexico to Central United States
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 104 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 submarine and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 mech_infantry and 1 tactical_bomber moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 52 Sea Zone
5 submarines moved from 26 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 71 Sea Zone to 58 Sea ZonePlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
3 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to KweichowPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 26 PUs;
British buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
1 bomber moved from Egypt to Eastern Persia
1 mech_infantry moved from Iraq to Syria
1 tactical_bomber moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in Eastern Persia
British attack with 1 bomber and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Morocco
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Syria
British attack with 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Syria
retreated to Syria
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Syria to Egypt
1 bomber moved from Eastern Persia to Persia
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 fighter moved from Union of South Africa to 58 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,4,3,2
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 airfield and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
5 fighters moved from Southern Italy to 112 Sea Zone
4 fighters moved from 112 Sea Zone to Norway
1 artillery moved from Syria to Trans-Jordan
1 tactical_bomber moved from Tobruk to Trans-Jordan
3 fighters moved from Tobruk to Trans-Jordan
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Trans-Jordan
Italians attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Norway
Italians attack with 4 fighters
Americans defend with 2 artilleries and 2 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 2 fighters
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
2 fighters moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
3 fighters moved from Trans-Jordan to Syria
1 tactical_bomber moved from Trans-Jordan to Syria
2 fighters moved from Tobruk to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun moved from Greece to 99 Sea Zone
1 aaGun moved from 99 Sea Zone to Syria
1 destroyer moved from 98 Sea Zone to 99 Sea ZonePlace Units - Italians
1 airfield placed in Syria
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
Bump
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Bump 2
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Bump 3 and last, was looking bad gor you anyway.
Good game!!
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Hi J. Spain
Sorry my looong abscent. Work and Family just got the best of me since september. Hope you’re having a great 2015 season so farBest regards MrCunego





