Whackamatt (Allies +11) vs. souL (Axis)


  • No, thank you.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 destroyers moved from 110 Sea Zone to 91 Sea Zone
                2 destroyers moved from 94 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from Persia to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Formosa

    Non Combat Move - British
                1 infantry moved from 79 Sea Zone to West India
                5 infantry moved from Burma to India

    Place Units - British
                3 infantry placed in Egypt
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                6 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 6 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Kazakhstan to Shensi
                      Italians take Shensi from Chinese
                1 bomber moved from Southern Italy to 110 Sea Zone
                3 fighters moved from Southern Italy to 110 Sea Zone


  • scramble?

  • 20 18 17 15

    No thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Kazakhstan to Shensi
                      Italians take Shensi from Chinese
                1 bomber moved from Southern Italy to 110 Sea Zone
                3 fighters moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Shensi : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag
        Normandy Bordeaux : 3 fighters
        Western Germany : 1 bomber
        Romania : 2 mech_infantrys
        Northern Italy : 1 armour, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Caucasus : 1 flag, 1 artillery and 2 infantry
        Bulgaria : 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 5 / 0
        Japanese : 30 / 29
        Americans : 59 / 87
        Chinese : 12 / 19
        British : 34 / 44
        UK_Pacific : 22 / 22
        Italians : 14 / 15
        ANZAC : 14 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Kazakhstan to Szechwan
                      Germans take Sikang from Chinese
                      Germans take Szechwan from Chinese
                9 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                4 bombers moved from Southern Italy to 91 Sea Zone
                3 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Nenetsia to Urals


  • Looking for scramble orders in sz 91?

  • 20 18 17 15

    scramble three fighters, please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 1 artillery and 3 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Kazakhstan to Szechwan
                      Germans take Sikang from Chinese
                      Germans take Szechwan from Chinese
                9 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                4 bombers moved from Southern Italy to 91 Sea Zone
                3 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Nenetsia to Urals

    Combat - Germans
                British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 3 destroyers, 2 fighters and 1 submarine
                    French defend with 1 fighter; British defend with 5 destroyers and 2 fighters
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 bombers, 3 destroyers and 2 fighters in 91 Sea Zone, round 2 :  3/9 hits
                        British roll dice for 5 destroyers and 3 fighters in 91 Sea Zone, round 2 :  2/8 hits
                        1 destroyer owned by the Germans, 3 destroyers owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 4 bombers, 2 destroyers and 2 fighters in 91 Sea Zone, round 3 :  6/8 hits
                        British roll dice for 2 destroyers and 3 fighters in 91 Sea Zone, round 3 :  3/5 hits
                        1 bomber owned by the Germans, 2 fighters owned by the British, 1 fighter owned by the French, 2 destroyers owned by the Germans and 2 destroyers owned by the British lost in 91 Sea Zone
                    Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 bomber, 3 destroyers and 1 submarine
                    Casualties for French: 1 fighter
                    Casualties for British: 5 destroyers and 2 fighters
                Battle in Northwest Persia
                    Germans attack with 12 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry; British defend with 2 armour and 3 infantry; Russians defend with 1 armour
                        Germans roll dice for 12 armour, 1 artillery, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 :  6/17 hits
                        Russians roll dice for 3 armour and 4 infantry in Northwest Persia, round 2 :  4/7 hits
                        3 infantry owned by the British, 1 infantry owned by the French, 1 armour owned by the Russians, 1 armour owned by the British, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                        Germans roll dice for 12 armour and 1 artillery in Northwest Persia, round 3 :  5/13 hits
                        Russians roll dice for 1 armour in Northwest Persia, round 3 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 12 armour remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for Russians: 1 armour
                    Casualties for British: 2 armour and 3 infantry

    Non Combat Move - Germans
                3 aaGuns and 1 infantry moved from Rostov to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Archangel to Urals
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                3 bombers moved from 91 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                3 infantry placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Rostov
                1 armour and 2 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Russia
                1 bomber and 1 fighter placed in Western Germany
                2 destroyers and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Territory Summary for Germans :

    Szechwan : 1 flag, 1 armour
        Sikang : 1 flag
        Kazakhstan : 1 armour and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Nenetsia : 1 flag
        Urals : 2 armour and 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 3 aaGuns, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 carrier and 2 fighters
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 12 armour
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 5 / 0
        Japanese : 30 / 29
        Americans : 59 / 87
        Chinese : 10 / 19
        British : 34 / 44
        UK_Pacific : 22 / 22
        Italians : 14 / 15
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Chahar to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Tsinghai to Kweichow
                1 armour moved from Anhwe to Shantung
                1 fighter moved from Japan to Shantung

    Combat - Japanese
                Battle in Malaya
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 bombers
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 2 bombers in Kweichow, round 2 :  0/2 hits
                        2 bombers owned by the Americans lost in Kweichow
                    Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Americans: 2 bombers
                Battle in Shantung
                    Japanese attack with 1 armour and 1 fighter
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 fighter in Shantung, round 2 :  2/2 hits
                        Chinese roll dice for 1 artillery in Shantung, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Japanese lost in Shantung
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by British from 20 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter moved from Shantung to Chahar
                2 infantry moved from Kwangsi to Kwangtung
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangtung
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 battleships, 3 carriers and 1 submarine moved from 36 Sea Zone to 38 Sea Zone

    Place Units - Japanese
                1 bomber placed in Japan
                1 armour and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,1,2,3,6,2,6,2,2,2,5,4,2,1,4
                Japanese collect 32 PUs (5 lost to blockades); end with 35 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 8 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Shensi : 1 fighter and 1 tactical_bomber
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag, 1 fighter
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        French Indo China : 1 flag
        41 Sea Zone : 1 destroyer
        37 Sea Zone : 1 cruiser and 1 transport
        38 Sea Zone : 2 battleships, 3 carriers and 1 submarine
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 5 / 0
        Japanese : 37 / 35
        Americans : 59 / 87
        Chinese : 6 / 19
        British : 34 / 44
        UK_Pacific : 19 / 22
        Italians : 14 / 15
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 3 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Manchuria to 19 Sea Zone
                1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 3 fighters, 1 infantry, 1 submarine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                5 submarines moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Battle in French Indo China
                Battle in 37 Sea Zone
                    Americans attack with 3 destroyers, 1 submarine and 1 transport
                    Japanese defend with 1 cruiser and 1 transport
                    Americans win, taking French Indo China from Japanese, taking 37 Sea Zone from Neutral with 2 destroyers and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 cruiser and 1 transport
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Malaya
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    Americans win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 5 submarines
                    Germans defend with 1 carrier and 2 fighters
                    5 submarines owned by the Americans Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                    2 fighters owned by the Germans could not land and were killed

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                3 destroyers and 4 transports placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Eastern United States
                3 armour placed in Korea
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Soviet Far East: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Americans to Shantung: 2 fighters and 2 tactical_bombers
                EDIT: Changing ownership of Yakut S.S.R. from Japanese to Americans
                EDIT: Removing units owned by Americans from Buryatia: 1 infantry
                EDIT: Adding units owned by Americans to Yakut S.S.R.: 1 infantry
                EDIT: Changing ownership of Buyant-Uhaa from Japanese to Americans
                EDIT: Removing units owned by Americans from Amur: 1 artillery
                EDIT: Adding units owned by Americans to Buyant-Uhaa: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
                3 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to West India

    Combat - British
                Battle in Italian Somaliland
                Battle in Yunnan
                    British attack with 1 mech_infantry
                    Japanese defend with 1 infantry
                    Japanese win, taking Italian Somaliland from Italians with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone
                3 infantry placed in Egypt
                2 fighters placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 2 armour and 1 fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Shensi to Hopei
                      Italians take Hopei from Chinese
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Bulgaria to Bessarabia
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                3 fighters moved from Normandy Bordeaux to France

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Shensi : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 bomber
        France : 3 fighters and 2 infantry
        Romania : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Bessarabia : 1 armour
        Ukraine : 2 mech_infantrys
        Caucasus : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 artillery and 2 infantry
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 5 / 0
        Japanese : 30 / 35
        Americans : 62 / 87
        Chinese : 6 / 8
        British : 34 / 39
        UK_Pacific : 22 / 22
        Italians : 15 / 21
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
                2 carriers moved from 42 Sea Zone to 38 Sea Zone
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                3 fighters moved from Java to 38 Sea Zone
                1 destroyer moved from 42 Sea Zone to 38 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to 42 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 cruiser and 2 destroyers
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                Battle in 38 Sea Zone
                    ANZAC attack with 2 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers
                    Japanese defend with 2 battleships, 3 carriers and 1 submarine
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 2 carriers owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    ANZAC win, taking Kwangsi from Japanese with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 battleships, 3 carriers and 1 submarine
                    Casualties for ANZAC: 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers

    Non Combat Move - ANZAC
                1 fighter moved from 38 Sea Zone to India

    Place Units - ANZAC
                1 harbour placed in Java
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 42 Sea Zone to 79 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

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