0% for April

Whackamatt (Axis) vs. Entek (Allies +12) L40

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 44 Sea Zone to 56 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        56 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 30 / 32
        Japanese : 34 / 47
        Americans : 52 / 77
        Chinese : 9 / 15
        British : 33 / 40
        UK_Pacific : 26 / 31
        Italians : 13 / 13
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 3 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 30 / 32
        Japanese : 34 / 47
        Americans : 52 / 77
        Chinese : 9 / 15
        British : 33 / 40
        UK_Pacific : 26 / 31
        Italians : 13 / 13
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour, 5 artilleries and 10 infantry moved from Bessarabia to Ukraine
                3 armour moved from Romania to Ukraine
                6 artilleries and 5 infantry moved from Poland to Baltic States
                5 infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Eastern Poland to Belarus
                6 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Baltic States
                1 artillery moved from Germany to Poland
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 artilleries and 9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 cruiser, 3 destroyers and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Normandy Bordeaux to 109 Sea Zone

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    scramble 109?

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    No scramble.  I have to say I knew that was coming and really debated whether to block the sea forces with a DD, but figured all that would do is spread out the death

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    It’s real difficult for the UK to build a navy so close to Germany and their airforce.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour, 5 artilleries and 10 infantry moved from Bessarabia to Ukraine
                3 armour moved from Romania to Ukraine
                6 artilleries and 5 infantry moved from Poland to Baltic States
                5 infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Eastern Poland to Belarus
                6 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Baltic States
                1 artillery moved from Germany to Poland
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 artilleries and 9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 cruiser, 3 destroyers and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Normandy Bordeaux to 109 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 2 destroyers and 3 transports
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 submarine
                    Casualties for British: 2 destroyers and 3 transports
                Battle in Baltic States
                    Germans attack with 6 artilleries, 5 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 6 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 12 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
                    Russians defend with 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 12 infantry and 3 mech_infantrys
                    Germans win, taking Ukraine from Russians with 11 armour remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
                    Casualties for Russians: 4 armour, 2 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Germany to Poland
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                2 aaGuns moved from Western Germany to 112 Sea Zone
                2 aaGuns moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 bomber moved from 109 Sea Zone to Western Germany

    Place Units - Germans
                2 destroyers placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 armour placed in Romania
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 52 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber moved from Novgorod to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 2 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        Russians roll dice for 2 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber in Belarus, round 2 :  7/27 hits
                        Germans roll dice for 4 infantry in Belarus, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                2 aaGuns moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Rostov
                2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Russia
                3 infantry moved from Olgiy to Yenisey
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Yenisey : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 2 artilleries and 21 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 24 / 24
        Japanese : 34 / 47
        Americans : 52 / 77
        Chinese : 9 / 15
        British : 33 / 40
        UK_Pacific : 26 / 31
        Italians : 13 / 13
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Marshall Islands to 26 Sea Zone
                2 destroyers moved from 25 Sea Zone to 26 Sea Zone
                2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from Caroline Islands to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries and 3 infantry moved from Kiangsi to 20 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
                4 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                2 fighters moved from Kiangsi to Kwangtung
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Suiyuyan to Kansu
                1 fighter moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                2 battleships and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from Japan to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone

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    Do you scramble in 26?

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    Yes, scramble all the fighters. OOL. Tip CV, Tip BB, Sub, kill the CV, Kill the cruisers, kill the Tach, kill the BB, then the fighters

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Marshall Islands to 26 Sea Zone
                2 destroyers moved from 25 Sea Zone to 26 Sea Zone
                2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from Caroline Islands to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries and 3 infantry moved from Kiangsi to 20 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
                4 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                2 fighters moved from Kiangsi to Kwangtung
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Suiyuyan to Kansu
                1 fighter moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                2 battleships and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from Japan to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 31 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 2 bombers, 3 destroyers, 6 fighters and 6 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 72
                    Casualties for Japanese: 3 destroyers, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                Battle in Shensi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters and 4 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Guam
                Battle in Alaska
                Battle in Midway
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield and 1 fighter
                    Japanese win, taking Guam from Americans, taking Alaska from Americans, taking Midway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Philippines
                    Japanese attack with 2 artilleries and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Dzavhan from Russians to Japanese
                EDIT: Turning off Edit Mode
                1 fighter moved from 31 Sea Zone to 25 Sea Zone
                2 carriers moved from 33 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Marshall Islands
                1 fighter moved from 26 Sea Zone to Marshall Islands
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from 26 Sea Zone to Marshall Islands
                2 fighters moved from Kwangtung to Kiangsu
                1 fighter moved from Kwangsi to Kiangsu
                1 aaGun moved from Shantung to Kiangsu
                1 fighter moved from Kansu to Chahar
                1 tactical_bomber moved from Shensi to Chahar
                1 armour moved from Yakut S.S.R. to Dzavhan
                1 armour moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Sakha to Buryatia

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

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    I’m out til Tuesday. Hope you have a great weekend!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 2 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 15 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                2 mech_infantrys moved from Central United States to British Columbia
                1 mech_infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    British Columbia : 3 mech_infantrys
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 3 artilleries, 4 bombers, 1 harbour and 5 infantry
        30 Sea Zone : 1 submarine
        15 Sea Zone : 1 destroyer
        14 Sea Zone : 1 destroyer
        13 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
        2 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 1 fighter and 3 infantry
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 24 / 24
        Japanese : 43 / 43
        Americans : 50 / 66
        Chinese : 7 / 15
        British : 33 / 40
        UK_Pacific : 23 / 31
        Italians : 13 / 13
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Kweichow to Kansu
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Kweichow
                2 infantry moved from Kweichow to Hunan
                1 artillery moved from Kweichow to Hunan

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Kweichow : 1 fighter and 9 infantry
        Hunan : 1 artillery and 2 infantry
        Hopei : 1 infantry
        Anhwe : 6 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 24 / 24
        Japanese : 40 / 43
        Americans : 50 / 66
        Chinese : 10 / 16
        British : 33 / 40
        UK_Pacific : 23 / 31
        Italians : 13 / 13
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    don’t forget the UK!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 airfields and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber moved from Egypt to Tobruk
                1 fighter moved from 98 Sea Zone to Tobruk
                1 armour, 3 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
                1 mech_infantry moved from Siam to Kwangsi

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 3 :  3/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Kwangsi
                    British attack with 1 armour, 3 infantry and 3 mech_infantrys
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Kwangsi, round 2 :  0/7 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        British roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Kwangsi, round 3 :  2/7 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kwangsi
                2 infantry moved from Siam to French Indo China
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber and 1 fighter moved from Tobruk to 98 Sea Zone
                1 bomber moved from 98 Sea Zone to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
                1 armour and 1 mech_infantry moved from India to Shan State
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 39 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 airfield and 1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,6
                British collect 29 PUs (4 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                3 destroyers and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Some Units in 39 Sea Zone change ownership: 3 destroyers and 1 transport

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys
        Siam : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 armour and 1 mech_infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        Kazakhstan : 1 artillery and 1 infantry
        French Indo China : 2 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 3 infantry
        Tobruk : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        96 Sea Zone : 1 transport
        76 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 24 / 24
        Japanese : 39 / 43
        Americans : 50 / 66
        Chinese : 11 / 16
        British : 33 / 34
        UK_Pacific : 23 / 23
        Italians : 13 / 13
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Rostov
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 armour moved from Greece to Romania

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 3 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 56 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 1 carrier, 2 fighters and 1 transport
        62 Sea Zone : 2 destroyers
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 24 / 24
        Japanese : 39 / 43
        Americans : 50 / 66
        Chinese : 11 / 16
        British : 33 / 34
        UK_Pacific : 23 / 23
        Italians : 14 / 14
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 24 / 24
        Japanese : 39 / 43
        Americans : 50 / 66
        Chinese : 11 / 16
        British : 33 / 34
        UK_Pacific : 23 / 23
        Italians : 14 / 14
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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