@regularkid please use the most recent post. (I edited some troops in mainland china as noncombat).
G40 League Captain Kong (Allies+9) vs JuanSpain (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
3 armour moved from Persia to Iraq
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 armour and 1 infantry moved from India to BurmaCombat - British
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 armour moved from Iraq to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
3 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Iraq
2 armour placed in Persia
British undo move 3.
2 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,1,2,2,2,5,4
British collect 28 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in 62 Sea Zone change ownership: 1 battleship -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
3 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
4 fighters moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 29 Sea Zone
1 infantry moved from Iraq to Trans-JordanPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,5,2,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 armour moved from Novgorod to Vologda
1 infantry moved from Finland to Norway
1 bomber moved from Eastern Poland to Norway
1 tactical_bomber moved from Southern Italy to Norway
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Vologda
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Norway
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 artillery
Germans win, taking Norway from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Germans
1 bomber moved from Norway to Western Germany
6 aaGuns, 3 armour, 21 artilleries and 26 infantry moved from Eastern Poland to Baltic States
7 artilleries moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
8 artilleries moved from Germany to Poland
3 infantry moved from Germany to Poland
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
17 infantry moved from Manchuria to Jehol
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Urals
1 tactical_bomber moved from Russia to Urals
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
4 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 armour moved from Smolensk to Urals
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Urals
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Urals from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Jehol
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Novgorod to Smolensk
2 aaGuns, 1 armour, 39 infantry and 1 mech_infantry moved from Belarus to Smolensk
3 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Urals to Russia
10 infantry moved from Russia to Smolensk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Korea to Manchuria
2 aaGuns moved from Manchuria to JeholPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,3,5,3,2,5,2,6,1,6,3,5,2,2,4,6,5
Russians collect 35 PUs (3 lost to blockades); end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
2 infantry moved from French Indo China to Shan State
2 bombers moved from Anhwe to Shan State
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
1 fighter moved from Anhwe to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 battleship
British win with 1 battleship remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in KoreaNon Combat Move - Japanese
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
2 cruisers moved from 54 Sea Zone to 34 Sea Zone
4 carriers moved from 54 Sea Zone to 34 Sea Zone
1 carrier moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hunan
2 fighters moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
3 mech_infantrys moved from Kwangtung to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Anhwe to Shantung
2 bombers moved from Shan State to HunanPlace Units - Japanese
3 artilleries placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
2 fighters placed in Japan
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 factory_minor, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 125 Sea Zone to 123 Sea Zone
1 fighter moved from Iceland to 91 Sea Zone
3 bombers moved from United Kingdom to Gibraltar
1 battleship, 1 cruiser, 3 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United StatesCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 3 bombers, 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 3 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 16 Sea Zone to Hawaiian Islands
3 bombers moved from Gibraltar to French West AfricaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 factory_minor placed in Brazil
1 tactical_bomber placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
18 infantry moved from Shensi to Szechwan
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Szechwan
Chinese attack with 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
2 armour moved from Union of South Africa to Tanganyika Territory
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 infantry and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Burma
1 infantry moved from 39 Sea Zone to India
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Iraq
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,1,6,4,6,2
British collect 28 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
3 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Northern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
3 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to BessarabiaPlace Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry, 1 submarine and 1 transport moved from 29 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 5 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 fighter moved from Egypt to French West Africa
1 bomber moved from Western Germany to French West Africa
4 infantry moved from Baltic States to Novgorod
4 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
3 armour moved from Baltic States to NovgorodCombat - Germans
Battle in French West Africa
Germans attack with 1 bomber and 1 fighter
Americans defend with 3 bombers
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombers
Battle in Novgorod
Germans attack with 3 armour, 5 artilleries and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 fighter moved from French West Africa to French Central Africa
1 bomber moved from French West Africa to French Central Africa
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from France to Southern France
3 infantry moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
8 infantry moved from Germany to Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery placed in Southern France
1 artillery placed in Germany
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 49 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 5 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 fighter moved from Egypt to French West Africa
1 bomber moved from Western Germany to French West Africa
4 infantry moved from Baltic States to Novgorod
4 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
3 armour moved from Baltic States to NovgorodCombat - Germans
Battle in French West Africa
Germans attack with 1 bomber and 1 fighter
Americans defend with 3 bombers
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombers
Battle in Novgorod
Germans attack with 3 armour, 5 artilleries and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Novgorod from Russians with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 fighter moved from French West Africa to French Central Africa
1 bomber moved from French West Africa to French Central Africa
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from France to Southern France
3 infantry moved from Poland to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
8 infantry moved from Germany to Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 infantry moved from Western Germany to France
6 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery placed in Southern France
1 artillery placed in Germany
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 49 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode -
Assumed no scramble, happy to use forum dice if you wish that scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from JapaneseCombat - Russians
Non Combat Move - Russians
3 infantry moved from Rostov to Ukraine
3 infantry moved from Archangel to Smolensk
5 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Urals to Russia
1 infantry moved from Urals to Vologda
3 infantry moved from Jehol to ManchuriaPlace Units - Russians
10 infantry placed in Russia
1 armour and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
3 tactical_bombers moved from 6 Sea Zone to Manchuria
3 fighters moved from 6 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 bomber moved from Hunan to 39 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Hunan to Kweichow
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Hunan to Shan StateCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
2 battleships moved from 35 Sea Zone to 6 Sea Zone
7 fighters moved from Manchuria to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
4 carriers moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 cruisers moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
2 armour moved from Kwangtung to French Indo China
1 bomber moved from Shan State to Hunan
1 bomber moved from 39 Sea Zone to SumatraPlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
3 infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Western United States to United Kingdom
3 bombers moved from Hawaiian Islands to Eastern United States
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
18 infantry moved from Szechwan to Yunnan
2 infantry moved from Jehol to Shantung
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Shantung
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in Yunnan
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs