Whackamatt (Allies +11) vs. souL (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Alexandria: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 92 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Northern Italy to 110 Sea Zone
                1 armour and 2 infantry moved from Albania to Yugoslavia
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Syria
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Syria, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 4 :  0/2 hits
                        French roll dice for 1 infantry in Syria, round 4 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 5 :  2/2 hits
                        French roll dice for 1 infantry in Syria, round 5 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Trans-Jordan from British, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 cruiser
                        Italians roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 cruiser in 110 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 110 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  2/2 hits
                        2 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the Italians retreated to Northern Italy
                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 :  1/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Neutral_Allies defend with 3 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 :  2/4 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 :  3/3 hits
                        2 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour in Yugoslavia, round 3 :  0/1 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Yugoslavia, round 4 :  0/1 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Yugoslavia
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 bomber and 2 fighters moved from 110 Sea Zone to Holland Belgium

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 12 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Syria : 1 flag, 1 armour and 1 infantry
        Holland Belgium : 1 bomber and 2 fighters
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 4 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 35 / 38
        Japanese : 29 / 43
        Americans : 52 / 52
        Chinese : 11 / 16
        British : 29 / 32
        UK_Pacific : 17 / 22
        Italians : 12 / 12
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    retreated to Normandy Bordeaux
                    Germans win with 2 mech_infantrys remaining. Battle score for attacker is -7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Turn Complete - French


  • I need to roll a combat in sz 113 in forum.  I forgot to bring tac and I’m not re-doing.  they come from belgium.

    aDiceRolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (2, 1)
    dDiceRolls: 1@3; Total Hits: 11@3: (1)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from French
                5 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                2 bombers moved from Holland Belgium to Greece
                2 artilleries and 6 infantry moved from Romania to Eastern Poland
                4 armour moved from France to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                3 artilleries and 14 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour moved from Slovakia Hungary to Baltic States
                2 tactical_bombers moved from Western Germany to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 transport moved from 112 Sea Zone to 126 Sea Zone
                2 infantry moved from Norway to 126 Sea Zone
                2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Battle in Nenetsia
                Battle in 113 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 113 Sea Zone
                    Russians win, taking Nenetsia from Russians with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
                    EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
                    EDIT: Turning off Edit Mode
                Battle in 125 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  3/4 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 2 artilleries, 7 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 7 infantry and 2 tactical_bombers in Eastern Poland, round 2 :  3/11 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Germans attack with 2 bombers, 1 fighter and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 3 :  3/8 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in Yugoslavia
                    Germans attack with 4 armour and 1 infantry
                    Neutral_Allies defend with 1 infantry
                        Germans roll dice for 4 armour and 1 infantry in Yugoslavia, round 2 :  2/5 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 4 armour remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Greece to Western Germany
                2 bombers moved from Greece to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                3 aaGuns moved from Poland to Baltic States
                2 tactical_bombers moved from Eastern Poland to Germany

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 mech_infantrys and 2 tactical_bombers
        Germany : 6 armour, 1 factory_major, 4 mech_infantrys and 2 tactical_bombers
        Holland Belgium : 2 aaGuns and 1 mech_infantry
        Northern Italy : 2 bombers
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 3 aaGuns, 3 armour, 3 artilleries and 14 infantry
        Nenetsia : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 2 artilleries and 7 infantry
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        106 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag, 3 infantry
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 4 armour
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 32 / 38
        Japanese : 29 / 43
        Americans : 52 / 52
        Chinese : 11 / 16
        British : 29 / 32
        UK_Pacific : 17 / 22
        Italians : 12 / 12
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 fighter moved from Yenisey to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Olgiy to Kansu
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                8 infantry moved from Ukraine to Bryansk
                1 artillery and 14 infantry moved from Novgorod to Archangel
                2 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Bryansk to Russia
                5 infantry moved from Belarus to Bryansk
                2 infantry moved from Volgograd to Samara
                2 infantry moved from Kazakhstan to Novosibirsk

    Combat - Russians
                Battle in Amur
                    Russians attack with 1 fighter and 3 infantry
                    Japanese defend with 2 artilleries and 1 mech_infantry
                    1 infantry owned by the Russians retreated to Ulaanbaatar
                    Japanese win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Amur to Ulaanbaatar
                1 armour moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 aaGuns moved from Belarus to Bryansk
                2 aaGuns moved from Bryansk to Russia

    Place Units - Russians
                2 armour, 2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 mech_infantry moved from Amur to Ulaanbaatar
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Jehol to Hunan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 fighters and 3 tactical_bombers moved from Jehol to Ulaanbaatar
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 4 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters and 2 tactical_bombers moved from Jehol to Kwangsi
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese

    Combat - Japanese
                Battle in Kwangtung
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking Kwangtung from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Ulaanbaatar
                    Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Ulaanbaatar, round 2 :  4/8 hits
                        Russians roll dice for 1 fighter and 1 infantry in Ulaanbaatar, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 fighter and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to 20 Sea Zone
                2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter moved from Korea to Kiangsi
                1 fighter moved from Jehol to Kiangsi
                3 fighters and 3 tactical_bombers moved from Ulaanbaatar to Korea
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 aaGun moved from Jehol to Anhwe
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Iwo Jima to 17 Sea Zone

    Place Units - Japanese
                1 bomber, 1 fighter and 2 infantry placed in Japan
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 43 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Korea : 3 fighters and 3 tactical_bombers
        Kiangsu : 1 flag, 1 aaGun and 1 infantry
        Kiangsi : 1 flag, 3 fighters, 2 infantry and 1 tactical_bomber
        Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 1 artillery
        Shan State : 1 flag, 1 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 harbour and 4 infantry
        Sakha : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 submarine
        36 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
        20 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 infantry and 1 transport
        6 Sea Zone : 1 submarine and 1 transport
        Ulaanbaatar : 1 flag, 1 artillery and 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 29 / 32
        Japanese : 41 / 53
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 29 / 32
        UK_Pacific : 13 / 22
        Italians : 12 / 12
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
                1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 bomber moved from Central United States to Wake Island
                1 fighter moved from Philippines to 31 Sea Zone
                1 fighter moved from 31 Sea Zone to Wake Island
                1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 28 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 armour, 1 bomber and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                3 infantry moved from Yunnan to Hunan
                5 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kansu
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield and 1 factory_minor; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 armour and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 98 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Siam
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                4 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    British win, taking 93 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for British: 1 cruiser and 1 fighter
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 2 infantry
                    Italians win with 2 infantry remaining. Battle score for attacker is -11
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 infantry moved from Yunnan to French Indo China
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from Siam to Burma
                1 fighter moved from Shan State to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 aaGun and 1 infantry moved from Burma to 38 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch

    Place Units - British
                1 airfield and 1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6,3,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                British collect 26 PUs (5 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 aaGun, 1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                UK_Pacific collect 16 PUs (2 lost to blockades); end with 18 PUs total
                Some Units in India change ownership: 1 aaGun, 1 armour and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Syria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        Italians roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Egypt, round 2 :  2/9 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Egypt, round 2 :  3/8 hits
                        2 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 :  0/6 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Egypt, round 3 :  4/6 hits
                        1 artillery owned by the Italians, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                    2 armour owned by the Italians retreated to Alexandria
                    British win with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -17
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 artillery, 5 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Romania
                1 bomber and 2 fighters moved from Holland Belgium to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 3 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 3 aaGuns, 1 bomber, 2 fighters and 3 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 3 aaGuns, 1 bomber and 2 fighters
                EDIT: Turning off Edit Mode
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag, 2 armour, 1 artillery and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Syria : 1 flag
        Romania : 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Iraq : 1 flag, 4 infantry
        Yugoslavia : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 29 / 32
        Japanese : 37 / 53
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 31
        UK_Pacific : 18 / 18
        Italians : 15 / 17
        ANZAC : 14 / 27
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Java
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 tactical_bomber placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 artilleries and 13 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Nenetsia to Urals
                2 artilleries and 6 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans

    Non Combat Move - Germans
                3 armour and 2 mech_infantrys moved from Germany to Baltic States
                3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                4 armour moved from Yugoslavia to Eastern Poland
                2 bombers moved from Northern Italy to Western Germany
                3 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Southern France to Yugoslavia
                2 aaGuns moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Holland Belgium to Germany
                1 fighter moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Germany to Eastern Poland
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 125 Sea Zone to 119 Sea Zone
                1 tactical_bomber moved from Germany to Eastern Poland

    Place Units - Germans
                9 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,4,3,2,6
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 tactical_bombers
        Poland : 4 mech_infantrys
        Germany : 1 factory_major and 10 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 3 aaGuns, 6 armour and 2 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag, 2 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 7 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag, 2 artilleries and 6 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 16 infantry
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        125 Sea Zone : 1 flag
        108 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 3 infantry
        109 Sea Zone : 1 flag, 2 submarines
        Greece : 1 flag
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 55 / 62
        Russians : 23 / 32
        Japanese : 37 / 53
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 31
        UK_Pacific : 18 / 18
        Italians : 14 / 17
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Yunnan to Siam
                      Russians take Siam from Japanese
                2 infantry moved from Vologda to Urals
                2 armour moved from Russia to Urals
                2 infantry moved from Samara to Russia
                1 infantry moved from Olgiy to Kansu
                2 infantry moved from Novosibirsk to Kansu
                1 armour moved from Yunnan to Shan State
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 infantry moved from Archangel to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Urals
                    Russians attack with 2 armour and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Urals from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Iraq
                    Russians attack with 2 armour and 1 mech_infantry
                    Italians defend with 4 infantry
                    Russians win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - Russians
                1 artillery and 13 infantry moved from Archangel to Vologda
                2 aaGuns, 1 artillery and 15 infantry moved from Bryansk to Tambov
                2 aaGuns, 3 artilleries and 7 infantry moved from Russia to Vologda

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
                Russians collect 27 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Sakha to Yakut S.S.R.
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                3 fighters and 1 tactical_bomber moved from Kiangsi to Kweichow
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 artillery moved from Ulaanbaatar to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 aaGun and 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 aaGun owned by the British lost in Sumatra
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 5 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Borneo
                Battle in Celebes
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 battleship in Kwangsi, round 2 :  1/1 hits
                        Japanese roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Kwangsi, round 2 :  1/9 hits
                        Chinese roll dice for 5 infantry in Kwangsi, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Kwangsi, round 3 :  5/8 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kweichow, round 3 :  2/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu
                1 aaGun moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Suiyuyan to Hopei
                3 fighters and 3 tactical_bombers moved from Korea to Kwangtung
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
                1 fighter moved from Malaya to 36 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour, 1 infantry and 1 tactical_bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 bomber
                EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Kiangsu : 1 flag, 2 aaGuns, 3 fighters, 1 infantry and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 tactical_bombers
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour and 1 artillery
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer and 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
        20 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        19 Sea Zone : 1 transport
        Central Mongolia : 1 flag, 1 mech_infantry
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag, 1 artillery
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 26 / 37
        Japanese : 53 / 63
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 30 / 31
        UK_Pacific : 7 / 18
        Italians : 12 / 17
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 31 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Wake Island to 25 Sea Zone
                3 fighters moved from Wake Island to Midway
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 bomber moved from Central United States to Eastern United States

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 2 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Egypt
                2 fighters moved from 93 Sea Zone to Egypt
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
                2 infantry moved from Shan State to Malaya
                1 fighter moved from Burma to Malaya
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Malaya
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                2 aaGuns and 4 infantry moved from Burma to Yunnan
                1 aaGun, 1 armour and 3 infantry moved from India to Burma
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from Malaya to Yunnan

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                1 fighter and 1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,3,1,4,5
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,3,6
                British collect 23 PUs (9 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                2 armour and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 armour and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Western Ukraine
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 artillery placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 armour, 1 artillery and 1 infantry
        Kenya : 1 flag
        Syria : 1 flag
        Romania : 1 artillery and 2 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Western Ukraine : 1 mech_infantry

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 26 / 37
        Japanese : 46 / 63
        Americans : 52 / 81
        Chinese : 11 / 16
        British : 32 / 23
        UK_Pacific : 10 / 10
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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