@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Good Game, no point going on. I am rustier than I thought.
Your second game was much better than the first. So you’re shaking off the rust.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
8 artilleries and 48 infantry moved from Russia to Bryansk
2 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 8 artilleries, 1 fighter, 50 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 armour, 17 artilleries, 1 fighter, 20 infantry, 3 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns and 3 infantry
7 artilleries owned by the Russians retreated to Smolensk
Italians win with 2 armour, 7 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Germans: 2 aaGuns, 10 artilleries, 20 infantry and 3 mech_infantrys
Casualties for Russians: 1 artillery and 50 infantry
Casualties for Italians: 2 aaGuns and 3 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
EDIT: 7 artilleries moved from Smolensk to Russia
1 infantry moved from Vologda to Smolensk
2 infantry moved from Novosibirsk to Samara
2 aaGuns and 11 infantry moved from Vologda to Samara
3 artilleries and 9 infantry moved from Novgorod to Karelia
Place Units - Russians
3 infantry placed in Novgorod
7 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
That could have gone worse for me. Tried the end the game right there. :)
I have to edit my stuff based on what you keep. you could keep infantry italy or mech units instead of your remaining artillery that is why
This board is getting empty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from 20 Sea Zone to 42 Sea Zone
2 fighters moved from Shantung to 36 Sea Zone
1 tactical_bomber moved from Shantung to 36 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 destroyers, 3 infantry, 5 submarines and 2 transports moved from 20 Sea Zone to 41 Sea Zone
3 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
3 fighters moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from 36 Sea Zone to Sumatra
2 carriers moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 28 PUs total
Yeah, you have almost won, I had luck with my dice against your russinas initially, but had too many mistakes on Pacific, I don´t look at maps carefully enough, but I have fun anyway!! :-D
Ah crap I was afraid you might do something like that after I did my usa turn. BOO
My four fighters attacked your 2 carrier 2 fighter 1 tactical
I got 3 hits. Pretty safe to assume you lose carrier and tactical bomber right?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 26 Sea Zone to 64 Sea Zone
4 fighters moved from 21 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 armour and 1 harbour
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 4 fighters
Japanese defend with 2 carriers, 2 fighters and 1 tactical_bomber
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Americans: 4 fighters
Non Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 carrier, 2 fighters and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 3 carriers, 1 cruiser, 4 destroyers and 3 submarines
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 carriers, 1 cruiser, 4 destroyers and 3 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 11 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
1 fighter and 1 infantry moved from Eastern Persia to Persia
1 fighter moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Norway to 112 Sea Zone
2 bombers and 3 fighters moved from Russia to Caucasus
Combat - British
Battle in 112 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Persia
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 2 bombers and 3 fighters
Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
British win with 2 bombers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
British win, taking Iraq from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Alexandria
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
2 fighters moved from Novgorod to Finland
1 fighter moved from Persia to India
2 bombers moved from Caucasus to India
3 fighters moved from Caucasus to Eastern Persia
1 fighter moved from Iraq to Egypt
2 fighters moved from Union of South Africa to Egypt
3 aaGuns and 7 infantry moved from Kwangsi to Yunnan
Place Units - British
3 mech_infantrys placed in Egypt
2 fighters and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 46 PUs total
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
The fighter Japan has in sz 37 can be a tactical if you want.
I did luck out and hit 4/5 dice attacking with USA.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Morocco to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 fighter moved from 91 Sea Zone to Algeria
2 fighters moved from Morocco to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 transports moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Ukraine to Rostov
Place Units - Italians
3 infantry placed in Ukraine
4 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
This game be cray cray
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Morocco to Gibraltar
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 6 bombers and 2 infantry
British defend with 1 harbour; Americans defend with 2 artilleries and 1 infantry
Germans win with 6 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Germans
6 bombers moved from Gibraltar to Southern Italy
2 infantry moved from France to Southern France
2 fighters moved from France to Southern Italy
1 fighter moved from Belarus to Volgograd
6 artilleries moved from Bryansk to Rostov
2 armour moved from Bryansk to Rostov
2 armour moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
2 infantry moved from Kazakhstan to Volgograd
1 aaGun moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Germany to Poland
Place Units - Germans
3 artilleries placed in Volgograd
3 infantry placed in Caucasus
5 artilleries and 5 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Novgorod
2 infantry moved from Karelia to Finland
3 artilleries and 7 infantry moved from Karelia to Novgorod
2 aaGuns and 12 infantry moved from Samara to Tambov
1 infantry moved from Russia to Samara
3 aaGuns, 7 artilleries and 8 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
india max defense
lose aa gun bomber first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 destroyers, 4 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
4 fighters moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 bomber moved from Sumatra to India
1 fighter moved from 37 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 2 bombers, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 21PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys
Non Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
2 fighters moved from Japan to Hainan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,5
Japanese collect 15 PUs (3 lost to blockades); end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
3 submarines moved from 35 Sea Zone to 6 Sea Zone
1 cruiser and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Scramble and kamikaze orders?