Bid: ftr Malta, sub 98
14L G40 arathorn vs. Wheatbeer Bid and Sides TBD Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Albania to GreeceCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Greece
Italians attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Italians
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Poland
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Java to India
1 cruiser and 1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs totalProduction/PUs Summary :
Germans : 45 / 54
Russians : 30 / 39
Japanese : 38 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Vyborg
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Production/PUs Summary :
Germans : 45 / 54
Russians : 30 / 39
Japanese : 38 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Vyborg
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Vyborg
1 bomber moved from Holland Belgium to Vyborg
1 fighter moved from Western Germany to Vyborg
2 fighters moved from Western Germany to 115 Sea Zone
1 bomber moved from Southern Italy to 115 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Baltic States to Belarus
5 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 armour and 1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
Russians defend with 1 submarine
Germans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
French defend with 1 fighter; Russians defend with 1 aaGun and 1 armour
Germans win, taking Vyborg from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter and 2 infantry
Casualties for French: 1 fighter
Casualties for Russians: 1 aaGun and 1 armour
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 2 destroyers and 2 submarines
British win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 2 submarines
Battle in Belarus
Germans attack with 6 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Vyborg to Finland
2 fighters moved from 115 Sea Zone to Finland
3 tactical_bombers moved from Holland Belgium to Finland
1 bomber moved from 115 Sea Zone to Finland
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Hang on. Small NCM coming up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Vyborg
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Vyborg
1 bomber moved from Holland Belgium to Vyborg
1 fighter moved from Western Germany to Vyborg
2 fighters moved from Western Germany to 115 Sea Zone
1 bomber moved from Southern Italy to 115 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Baltic States to Belarus
5 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 armour and 1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
Russians defend with 1 submarine
Germans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
French defend with 1 fighter; Russians defend with 1 aaGun and 1 armour
Germans win, taking Vyborg from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter and 2 infantry
Casualties for French: 1 fighter
Casualties for Russians: 1 aaGun and 1 armour
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 2 destroyers and 2 submarines
British win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 2 submarines
Battle in Belarus
Germans attack with 6 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Vyborg to Finland
2 fighters moved from 115 Sea Zone to Finland
3 tactical_bombers moved from Holland Belgium to Finland
1 bomber moved from 115 Sea Zone to Finland
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 bomber and 3 tactical_bombers
EDIT: Adding units owned by Germans to Baltic States: 1 bomber and 3 tactical_bombers
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Baltic States: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode -
I miscounted spaces between two things, so I had to change my NCM.
You can redo whatever you’ve planned with russia if what I did changed it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
18 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Buryatia, round 2 : 4/18 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
1 aaGun, 12 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 aaGuns, 1 armour, 1 artillery and 7 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 submarine moved from 124 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 34
Japanese : 37 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I haven’t looked at the adjustments yet … one minute.
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okidok. I don’t think it would change anything :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
18 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Buryatia, round 2 : 4/18 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
1 aaGun, 12 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 aaGuns, 1 armour, 1 artillery and 7 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 submarine moved from 124 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 bomber and 3 tactical_bombers
EDIT: Adding units owned by Germans to Baltic States: 1 bomber and 3 tactical_bombers
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Baltic States: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 34
Japanese : 37 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Works for me (just double check that I copied your edits properly).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Hopei
1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
2 infantry moved from Buyant-Uhaa to Manchuria
6 infantry moved from Buyant-Uhaa to Amur
2 bombers, 4 fighters and 2 tactical_bombers moved from Anhwe to Hopei
1 transport moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 aaGuns moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
1 aaGun moved from Buyant-Uhaa to Amur
2 fighters moved from Jehol to Amur
1 tactical_bomber moved from Jehol to Amur
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Jehol to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Hopei to Kwangsi
2 bombers moved from Hopei to French Indo ChinaPlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 mech_infantrys placed in Manchuria
1 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 46 Sea Zone to 55 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Wake Island to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 34
Japanese : 40 / 40
Americans : 52 / 80
Chinese : 4 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to Hopei
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 8 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 34
Japanese : 37 / 40
Americans : 52 / 80
Chinese : 7 / 8
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to move a UK dd to SZ97 before clicking done on my CM.
Is that an acceptable adjustment since it’s a no-dice combat?
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Of course - no worries :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 fighters; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from India to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Iraq to Persia
4 mech_infantrys moved from Eastern Persia to Kazakhstan
5 fighters moved from Malta to Caucasus
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 46 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 95 Sea Zone to 97 Sea ZonePlace Units - British
3 fighters placed in PersiaTurn Complete - British
British collect 35 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,6,5,6,6,3
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 34
Japanese : 36 / 40
Americans : 52 / 80
Chinese : 8 / 8
British : 35 / 44
UK_Pacific : 21 / 23
Italians : 12 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Of course - no worries :)
Thanks.
These G1 Barbarossas are stressful enough without me making silly mistakes :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Greece to Albania
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 armour moved from Greece to Romania
1 armour and 2 mech_infantrys moved from Northern Italy to RomaniaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Romania
1 fighter moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern PolandPlace Units - Italians
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 13 PUs total





