Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
14L G40 arathorn vs. Wheatbeer Bid and Sides TBD Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 5 infantry moved from Novgorod to Vyborg
2 fighters and 1 tactical_bomber moved from Novgorod to Vyborg
1 armour moved from Archangel to Vyborg
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Western Ukraine to BryanskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/10 hits
Germans roll dice for 7 infantry in Vyborg, round 2 : 3/7 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 3 : 2/7 hits
Germans roll dice for 4 infantry in Vyborg, round 3 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 4 : 2/6 hits
Germans roll dice for 2 infantry in Vyborg, round 4 : 2/2 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 7 infantry
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Vyborg
5 infantry moved from Archangel to Smolensk
1 aaGun moved from Archangel to Smolensk
5 infantry moved from Russia to Smolensk
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Vyborg to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Northwest Persia to PersiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 45 / 54
Russians : 34 / 39
Japanese : 32 / 33
Americans : 52 / 54
Chinese : 9 / 15
British : 31 / 34
UK_Pacific : 21 / 21
Italians : 12 / 14
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from French Indo China to Yunnan
2 bombers and 2 fighters moved from Kwangsi to Szechwan
3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Jehol to Yunnan
1 artillery and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Central Mongolia
2 fighters and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 tactical_bomber moved from Jehol to Ulaanbaatar
1 fighter moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Jehol to Central MongoliaCombat - Japanese
Battle in Ulaanbaatar
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Central Mongolia
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 2 fighters
Chinese defend with 1 infantry
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns and 1 infantry moved from Japan to 6 Sea Zone
2 aaGuns and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Amur to Manchuria
1 aaGun and 7 infantry moved from Amur to Buyant-Uhaa
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 bombers and 2 fighters moved from Szechwan to Anhwe
1 fighter moved from Okinawa to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Central Mongolia to Anhwe
2 fighters and 2 tactical_bombers moved from Ulaanbaatar to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 transport placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 2 fighters moved from 30 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 46 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 fighters moved from Hawaiian Islands to Wake IslandPlace Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalProduction/PUs Summary :
Germans : 45 / 54
Russians : 30 / 39
Japanese : 40 / 40
Americans : 52 / 53
Chinese : 5 / 15
British : 31 / 34
UK_Pacific : 21 / 21
Italians : 12 / 14
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
4 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalProduction/PUs Summary :
Germans : 45 / 54
Russians : 30 / 39
Japanese : 38 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 31 / 34
UK_Pacific : 21 / 21
Italians : 12 / 14
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Kenya
British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 3/5 hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 infantry moved from Persia to Northwest Persia
4 mech_infantrys moved from India to Eastern Persia
3 fighters moved from Gibraltar to Malta
1 submarine moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 125 Sea Zone to 123 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from West India to India
1 battleship moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
4 infantry moved from Brazil to Suriname
British take Suriname from DutchPlace Units - British
2 destroyers and 1 submarine placed in 106 Sea Zone
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,5,4
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Some Units in India change ownership: 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 45 / 54
Russians : 30 / 39
Japanese : 38 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 11 / 14
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
5 infantry moved from Bulgaria to Greece
2 armour moved from Albania to GreeceCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Greece
Italians attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Italians
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Poland
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Java to India
1 cruiser and 1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs totalProduction/PUs Summary :
Germans : 45 / 54
Russians : 30 / 39
Japanese : 38 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Vyborg
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Production/PUs Summary :
Germans : 45 / 54
Russians : 30 / 39
Japanese : 38 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Vyborg
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Vyborg
1 bomber moved from Holland Belgium to Vyborg
1 fighter moved from Western Germany to Vyborg
2 fighters moved from Western Germany to 115 Sea Zone
1 bomber moved from Southern Italy to 115 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Baltic States to Belarus
5 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 armour and 1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
Russians defend with 1 submarine
Germans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
French defend with 1 fighter; Russians defend with 1 aaGun and 1 armour
Germans win, taking Vyborg from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter and 2 infantry
Casualties for French: 1 fighter
Casualties for Russians: 1 aaGun and 1 armour
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 2 destroyers and 2 submarines
British win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 2 submarines
Battle in Belarus
Germans attack with 6 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Vyborg to Finland
2 fighters moved from 115 Sea Zone to Finland
3 tactical_bombers moved from Holland Belgium to Finland
1 bomber moved from 115 Sea Zone to Finland
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Hang on. Small NCM coming up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Vyborg
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Vyborg
1 bomber moved from Holland Belgium to Vyborg
1 fighter moved from Western Germany to Vyborg
2 fighters moved from Western Germany to 115 Sea Zone
1 bomber moved from Southern Italy to 115 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 armour, 3 artilleries, 9 infantry and 4 mech_infantrys moved from Baltic States to Belarus
5 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 armour and 1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
Russians defend with 1 submarine
Germans win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Vyborg
Germans attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
French defend with 1 fighter; Russians defend with 1 aaGun and 1 armour
Germans win, taking Vyborg from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter and 2 infantry
Casualties for French: 1 fighter
Casualties for Russians: 1 aaGun and 1 armour
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 2 destroyers and 2 submarines
British win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 2 submarines
Battle in Belarus
Germans attack with 6 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Vyborg to Finland
2 fighters moved from 115 Sea Zone to Finland
3 tactical_bombers moved from Holland Belgium to Finland
1 bomber moved from 115 Sea Zone to Finland
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 bomber and 3 tactical_bombers
EDIT: Adding units owned by Germans to Baltic States: 1 bomber and 3 tactical_bombers
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Baltic States: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode -
I miscounted spaces between two things, so I had to change my NCM.
You can redo whatever you’ve planned with russia if what I did changed it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
18 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Buryatia, round 2 : 4/18 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
1 aaGun, 12 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 aaGuns, 1 armour, 1 artillery and 7 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 submarine moved from 124 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 34
Japanese : 37 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I haven’t looked at the adjustments yet … one minute.
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okidok. I don’t think it would change anything :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
18 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Buryatia, round 2 : 4/18 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Buryatia
2 infantry moved from Timguska to Novosibirsk
1 aaGun, 12 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 aaGuns, 1 armour, 1 artillery and 7 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 submarine moved from 124 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 bomber and 3 tactical_bombers
EDIT: Adding units owned by Germans to Baltic States: 1 bomber and 3 tactical_bombers
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Baltic States: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 34
Japanese : 37 / 40
Americans : 52 / 53
Chinese : 7 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Works for me (just double check that I copied your edits properly).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Hopei
1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry moved from Manchuria to Amur
1 mech_infantry moved from Sakha to Amur
1 armour moved from Soviet Far East to Amur
2 infantry moved from Buyant-Uhaa to Manchuria
6 infantry moved from Buyant-Uhaa to Amur
2 bombers, 4 fighters and 2 tactical_bombers moved from Anhwe to Hopei
1 transport moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 aaGuns moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
1 aaGun moved from Buyant-Uhaa to Amur
2 fighters moved from Jehol to Amur
1 tactical_bomber moved from Jehol to Amur
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Jehol to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Hopei to Kwangsi
2 bombers moved from Hopei to French Indo ChinaPlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 mech_infantrys placed in Manchuria
1 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 46 Sea Zone to 55 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Wake Island to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 34
Japanese : 40 / 40
Americans : 52 / 80
Chinese : 4 / 7
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to Hopei
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 8 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalProduction/PUs Summary :
Germans : 48 / 60
Russians : 28 / 34
Japanese : 37 / 40
Americans : 52 / 80
Chinese : 7 / 8
British : 32 / 34
UK_Pacific : 21 / 23
Italians : 13 / 13
ANZAC : 17 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





