@discalced use 2nd file if that’s okay – forgot to shift my sub from 101 to 106 to join dd
14L G40 Whackamatt (Allies+10) vs JuanSpain (Axis)
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Scramble in Tobruk?
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yes, 3 fighters pls.
OOL: Cruiser first, then italian, then germans.
Thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 infantry moved from Nigeria to French Central Africa
British take French Central Africa from Italians
1 infantry moved from Nigeria to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour and 1 mech_infantry moved from Persia to Syria
1 armour moved from Persia to Syria
1 artillery and 2 infantry moved from Burma to Yunnan
2 armour moved from India to Burma
1 transport moved from 66 Sea Zone to 85 Sea Zone
1 transport moved from 85 Sea Zone to 86 Sea Zone
1 fighter moved from Finland to RussiaCombat - British
Italians scrambles 3 units out of Alexandria to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Germans defend with 2 fighters and 2 transports; Italians defend with 1 cruiser, 1 fighter and 5 transports
British win with 1 fighter remaining. Battle score for attacker is 59
Casualties for Germans: 2 fighters and 2 transports
Casualties for British: 1 fighter and 2 tactical_bombers
Casualties for Italians: 1 cruiser, 1 fighter and 5 transports
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Syria from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 aaGun, 2 armour and 7 infantry moved from Burma to Shan StatePlace Units - British
1 submarine placed in 71 Sea Zone
2 fighters and 1 mech_infantry placed in Egypt
1 mech_infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 infantry
EDIT: Adding units owned by British to Burma: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 transports; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
1 infantry moved from Slovakia Hungary to YugoslaviaPlace Units - Italians
5 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
5 infantry moved from South Australia to New South WalesCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
2 aaGuns moved from South Australia to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
1 armour moved from Bryansk to Russia
8 mech_infantrys moved from Western Ukraine to Russia
4 bombers moved from Greece to Russia
2 tactical_bombers moved from Greece to Russia
2 fighters moved from Greece to Russia
3 artilleries moved from Ukraine to Rostov
1 artillery moved from Belarus to Archangel
Germans take Archangel from Russians
2 artilleries moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 tactical_bomber moved from Greece to Russia
1 fighter moved from Greece to RussiaCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Smolensk
Germans attack with 3 artilleries
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 3 artilleries
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 armour, 4 bombers, 3 fighters, 8 mech_infantrys and 3 tactical_bombers
British defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 factory_major and 6 infantry
Germans captures 43PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 8 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 3 aaGuns, 2 armour and 6 infantryNon Combat Move - Germans
2 artilleries moved from Belarus to Bryansk
3 tactical_bombers moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
6 infantry moved from Poland to Baltic States
1 carrier moved from 94 Sea Zone to 97 Sea Zone
3 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to UkrainePlace Units - Germans
3 mech_infantrys placed in Ukraine
1 carrier placed in 97 Sea Zone
1 carrier placed in 112 Sea Zone
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 95 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
6 infantry moved from Kansu to Timguska
6 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
5 infantry moved from Finland to Karelia
1 artillery moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
6 infantry moved from Samara to VolgogradCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Kansu to Suiyuyan
1 aaGun moved from Kansu to TimguskaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Kweichow to Yunnan
7 mech_infantrys moved from Hunan to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from Hunan to Shan State
1 fighter moved from Anhwe to Shan State
2 fighters moved from 42 Sea Zone to Shan State
1 artillery moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
4 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Shan State
1 armour moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Amur
6 fighters moved from 6 Sea Zone to AmurCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery and 10 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 bomber
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 4 infantry
British defend with 1 aaGun, 2 armour and 7 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 2 armour and 7 infantryNon Combat Move - Japanese
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Hunan
1 bomber moved from Shan State to Hunan
1 bomber moved from Hunan to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun moved from Anhwe to Hopei
5 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Hunan
6 fighters moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 carrier and 2 fighters placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea ZoneNon Combat Move - Americans
2 carriers, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 armour, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Wake IslandPlace Units - Americans
2 carriers placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 71 Sea Zone to 75 Sea Zone
3 infantry moved from Burma to India
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
7 armour, 3 fighters, 9 infantry and 2 mech_infantrys moved from Egypt to AlexandriaCombat - British
Battle in Gibraltar
Battle in 75 Sea Zone
British attack with 1 submarine
Japanese defend with 1 infantry and 1 transport
British win, taking Gibraltar from Italians with 1 submarine remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transport
Battle in Alexandria
British attack with 7 armour, 3 fighters, 9 infantry and 2 mech_infantrys
Germans defend with 3 armour and 4 infantry; Italians defend with 1 airfield, 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 3 armour and 4 infantry
Casualties for British: 7 armour, 1 fighter, 9 infantry and 2 mech_infantrys
Casualties for Italians: 3 armour, 2 artilleries, 6 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 fighter
EDIT: Adding units owned by British to Alexandria: 1 armour
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from Alexandria to Egypt
1 armour moved from Syria to Egypt
1 mech_infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Syria to IraqPlace Units - British
3 submarines placed in 98 Sea Zone
1 airfield placed in Egypt
1 mech_infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour and 2 infantry
British win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 artillery placed in Northern Italy
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Novgorod
Germans take Novgorod from Russians
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
Germans take Samara from Russians
6 infantry moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 artilleries moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 artillery moved from Bryansk to Tambov
Germans take Tambov from Russians
3 tactical_bombers moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Volgograd
4 bombers moved from Bryansk to Volgograd
1 battleship moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
1 battleship moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea ZoneCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Volgograd
Germans attack with 3 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 6 infantry
Germans win, taking 97 Sea Zone from British, taking Volgograd from Russians with 3 artilleries, 4 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 submarine
British defend with 1 transport
Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
4 bombers moved from Volgograd to Greece
2 artilleries moved from Smolensk to Vologda
2 artilleries moved from Bryansk to Belarus
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from France to Northern Italy
2 fighters moved from Volgograd to Rostov
3 tactical_bombers moved from Volgograd to RostovPlace Units - Germans
1 destroyer, 1 fighter and 1 transport placed in 112 Sea Zone
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
2 infantry placed in Greece
1 destroyer placed in 97 Sea Zone
2 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
2 armour, 2 artilleries and 6 infantry moved from Karelia to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 armour, 2 artilleries and 6 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Karelia
Germans win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 6 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Sikang
1 bomber moved from Anhwe to Sikang
1 fighter moved from Hunan to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transportNon Combat Move - Japanese
2 fighters moved from 42 Sea Zone to Philippines
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 4 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 bomber moved from Sikang to Shan State
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Kweichow
4 mech_infantrys moved from Yunnan to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Kiangsi
2 infantry moved from Hunan to YunnanPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in CelebesNon Combat Move - Americans
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Wake Island to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters, 2 infantry and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total





