TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 artillery and 2 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Finland
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
2 fighters moved from 13 Sea Zone to Algeria
2 fighters moved from Western United States to 13 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 transport moved from 13 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Wake Island to 52 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 57 Sea Zone
2 infantry moved from 57 Sea Zone to Midway
2 fighters moved from 3 Sea Zone to West Russia
1 infantry moved from Caucasus to West Russia
1 bomber moved from Caucasus to West Russia
1 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
Combat - Americans
Battle in West Russia
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in West Russia, round 2 : 1/1 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in West Russia, round 3 : 2/1 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Americans win, taking West Russia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakh S.S.R.
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from West Russia to Caucasus
1 bomber moved from West Russia to Caucasus
2 fighters moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from Eastern Canada to Western Canada
Place Units - Americans
1 transport placed in 11 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
Territory Summary for Americans :
3 Sea Zone : 1 destroyer and 2 transports
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
13 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
57 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Algeria : 1 flag, 1 artillery, 2 fighters and 2 infantry
Caucasus : 1 bomber and 4 fighters
Eastern Canada : 1 armour, 1 artillery and 1 infantry
Eastern United States : 3 artilleries, 1 factory and 7 infantry
Finland : 1 artillery and 3 infantry
Hawaiian Islands : 1 infantry
Kazakh S.S.R. : 1 infantry
Libya : 1 flag, 1 infantry
Midway : 2 infantry
Morocco : 1 flag, 2 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag
West Russia : 1 flag, 1 infantry
Western Canada : 1 aaGun and 1 infantry
Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 20 / 26
Germans : 31 / 36
British : 25 / 30
Japanese : 49 / 51
Americans : 43 / 43