@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
14 G40 L Unknownsoldier (Allies + 11) vs JuanSpain (Axis) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 98 Sea Zone to Greece
2 bombers moved from 98 Sea Zone to Southern Italy
2 infantry moved from Greece to Bulgaria
10 artilleries moved from Germany to Poland
7 artilleries moved from Western Germany to Germany
3 artilleries moved from France to Western Germany
3 armour moved from France to Germany
1 mech_infantry moved from Holland Belgium to Germany
1 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea ZonePlace Units - Germans
2 transports placed in 93 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
I will be out for a week. Happy gaming
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
6 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
5 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 3 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber
Bryansk : 6 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 22 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 58
Russians : 37 / 37
Japanese : 32 / 48
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 29
UK_Pacific : 21 / 21
Italians : 15 / 25
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kiangsi to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Anhwe to Shan State
1 fighter moved from Anhwe to Shan State
2 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Celebes
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to KwangtungCombat - Japanese
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Sumatra
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Kwangtung to 35 Sea Zone
2 bombers moved from Philippines to Kiangsi
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Yunnan
3 fighters moved from Anhwe to Japan
1 tactical_bomber moved from Anhwe to Japan
1 fighter moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Suiyuyan to AnhwePlace Units - Japanese
1 artillery placed in Manchuria
2 carriers placed in 19 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kiangsi to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Anhwe to Shan State
1 fighter moved from Anhwe to Shan State
2 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Celebes
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to KwangtungCombat - Japanese
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Sumatra
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Kwangtung to 35 Sea Zone
2 bombers moved from Philippines to Kiangsi
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Yunnan
3 fighters moved from Anhwe to Japan
1 tactical_bomber moved from Anhwe to Japan
1 fighter moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Suiyuyan to AnhwePlace Units - Japanese
1 artillery placed in Manchuria
2 carriers placed in 19 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 7 infantry
EDIT: Adding units owned by Japanese to Korea: 7 infantry
EDIT: Turning off Edit Mode -
Had a root canal today…I am done for the night sir. Have a good night.
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You too!! See you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 2 tactical_bombers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
101 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 46 / 58
Russians : 37 / 37
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 4 / 6
British : 28 / 29
UK_Pacific : 6 / 21
Italians : 15 / 25
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 14 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 2 artilleries, 8 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 2/15 hits
Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Shensi, round 2 : 3/11 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 3 : 1/12 hits
Japanese roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Shensi, round 3 : 2/9 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 2/10 hits
Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Shensi, round 4 : 3/8 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 5 : 1/7 hits
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 5 : 3/6 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 6 : 2/4 hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Shensi, round 6 : 1/5 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 7 : 0/3 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 7 : 1/3 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 8 : 1/2 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 8 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
retreated to Shensi
Japanese win with 2 artilleries remaining. Battle score for attacker is -14
Casualties for Japanese: 8 infantry and 1 mech_infantry
Casualties for Chinese: 14 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 46 / 58
Russians : 37 / 37
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 4 / 4
British : 28 / 29
UK_Pacific : 6 / 21
Italians : 15 / 25
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarine and 1 transport
Casualties for British: 1 destroyer
Battle in Ethiopia
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Alexandria to Egypt
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 armour placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 23 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Union of South Africa : 2 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 artillery and 1 infantry
80 Sea Zone : 1 transport
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
106 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
Iraq : 1 flag, 3 infantry
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 58
Russians : 37 / 37
Japanese : 57 / 63
Americans : 50 / 70
Chinese : 4 / 4
British : 32 / 32
UK_Pacific : 7 / 6
Italians : 13 / 25
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
3 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 armour moved from Romania to Eastern Poland
1 artillery moved from Libya to Tobruk
Italians take Tobruk from British
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 99 Sea Zone
5 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Alexandria
Battle in SyriaNon Combat Move - Italians
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
3 fighters moved from Algeria to Southern Italy
2 aaGuns moved from Romania to Eastern PolandPlace Units - Italians
4 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 36 / 37
Japanese : 57 / 63
Americans : 50 / 70
Chinese : 4 / 4
British : 32 / 32
UK_Pacific : 7 / 6
Italians : 15 / 30
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West AfricaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
French West Africa : 1 fighterProduction/PUs Summary :
Germans : 46 / 58
Russians : 36 / 37
Japanese : 57 / 63
Americans : 50 / 70
Chinese : 4 / 4
British : 33 / 32
UK_Pacific : 7 / 6
Italians : 14 / 30
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 13 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Trans-JordanNon Combat Move - Germans
1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
5 aaGuns, 13 artilleries and 13 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Greece to Romania
1 fighter moved from Greece to Romania
11 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Germany to Eastern Poland
7 artilleries moved from Germany to Poland
3 artilleries moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
3 tactical_bombers moved from Western Germany to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern PolandPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
2 aaGuns, 3 artilleries and 20 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 2 tactical_bombers
Archangel : 1 artillery
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 51
Russians : 35 / 40
Japanese : 57 / 63
Americans : 50 / 70
Chinese : 4 / 4
British : 32 / 32
UK_Pacific : 7 / 6
Italians : 14 / 30
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Suiyuyan to Kansu
1 fighter moved from Anhwe to Kansu
1 tactical_bomber moved from Anhwe to Tsinghai
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from French
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 bomber moved from Kiangsi to Tsinghai
1 bomber moved from Kiangsi to KansuCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 fighter
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Chinese: 1 fighter
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kansu to Shensi
1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Kweichow
1 bomber moved from Kansu to Kweichow
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
2 fighters moved from Burma to Kwangsi
2 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kwangsi
2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
3 fighters moved from 18 Sea Zone to 35 Sea Zone
5 artilleries moved from Manchuria to Jehol
7 infantry moved from Korea to Manchuria
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
Sorry I forgot to let you know I was going away for the long holiday weekend.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 4/4 hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in 10 Sea Zone
1 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Malaya : 1 artillery
Queensland : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Gibraltar : 1 armour, 1 artillery and 1 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
101 Sea Zone : 2 transports
91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 48 / 51
Russians : 35 / 40
Japanese : 59 / 68
Americans : 51 / 71
Chinese : 2 / 4
British : 32 / 32
UK_Pacific : 9 / 6
Italians : 13 / 30
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 48 / 51
Russians : 35 / 40
Japanese : 59 / 68
Americans : 51 / 71
Chinese : 2 / 3
British : 32 / 32
UK_Pacific : 9 / 6
Italians : 13 / 30
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





