@surfer Scramble? You have 6 planes!
14L G50 hobo (axis) vs juanspain (allies +10)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 artillery moved from Szechwan to Shensi
1 artillery moved from Szechwan to Sikang
2 bombers moved from Szechwan to 42 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea -
3 hits on z42, need ool, you have 1 battleship, 1 carrier, and 2 fighters
I attached with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tac, 1 fighter, and 2 bombers
-
1 hit on battleship and 2 on carrier.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 artillery moved from Szechwan to Shensi
1 artillery moved from Szechwan to Sikang
2 bombers moved from Szechwan to 42 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 battleship, 1 carrier and 2 fighters
Units damaged: 1 battleship owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Japanese , 1 carrier owned by the Japanese and 1 battleship owned by the Japanese retreated to 43 Sea Zone
ANZAC win with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 carrier
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
2 fighters owned by the ANZAC could not land and were killedNon Combat Move - Japanese
1 infantry moved from Central Mongolia to Suiyuyan
1 aaGun and 1 infantry moved from Kwangsi to Kiangsi
1 aaGun moved from Hunan to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 bombers moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to BorneoPlace Units - Japanese
2 carriers and 4 fighters placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Japanese collect 69 PUs (1 lost to blockades); end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries, 1 battleship, 8 carriers, 3 cruisers, 2 destroyers, 15 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from 6 Sea Zone to Japan
7 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Gibraltar to 98 Sea Zone -
Scramble in Egypt or Japan?
-
yes scramble all for egypt and japan, and use all 6 kamikazes, 2 each on each of your 3 cruisers
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries, 1 battleship, 8 carriers, 3 cruisers, 2 destroyers, 15 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from 6 Sea Zone to Japan
7 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Gibraltar to 98 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Trans-Jordan to defend against the attack in 98 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,4
Battle in 98 Sea Zone
Americans attack with 2 fighters
Italians defend with 2 destroyers, 2 fighters and 1 tactical_bomber
Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 fighters
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 1 bomber, 8 carriers, 3 cruisers, 2 destroyers, 19 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 14 fighters, 6 submarines and 3 tactical_bombers
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 7 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 cruisers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 14 fighters, 6 submarines and 3 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Americans: 8 carriers, 2 destroyers, 17 fighters and 2 submarines
Battle in Japan
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Americans captures 75PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 2 aaGuns, 3 infantry and 2 mech_infantrys
Casualties for Americans: 1 artillery, 1 fighter and 4 infantry
Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan
Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan
Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-JordanNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to Aleutian Islands
1 tactical_bomber moved from 6 Sea Zone to Aleutian Islands
1 bomber moved from 6 Sea Zone to Aleutian IslandsPlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
3 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 135 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 140 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 145 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 155 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier and 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 3 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 battleship moved from 96 Sea Zone to 98 Sea Zone
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese -
Scramble in Egypt?
-
wow seriously? damn my dicing is truly crappy… but it shouldn’t matter anyways, unless… well I guess I still have more dice to roll and fail… even China was horrific :|
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 battleship moved from 96 Sea Zone to 98 Sea Zone
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
British win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Italians defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 38
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
2 fighters moved from Egypt to Tobruk
1 fighter moved from Iraq to Persia
1 infantry moved from Yunnan to Shan State
1 artillery moved from India to West India
2 infantry moved from India to West India
5 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to SzechwanPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
British undo move 2.
1 transport placed in 71 Sea Zone
1 artillery and 2 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Removing units owned by British from Tobruk: 2 fighters
EDIT: Adding units owned by British to Alexandria: 2 fighters
EDIT: Turning off Edit Mode -
why am I not surprised anymore…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Caucasus to Iraq
1 bomber moved from Rostov to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
2 fighters and 1 tactical_bomber moved from Trans-Jordan to EgyptCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 cruiser
British defend with 1 transport
Italians win, taking 80 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Italians attack with 2 armour and 1 bomber
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Iraq from British with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 aaGun moved from Belarus to NovgorodPlace Units - Italians
3 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,1
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from 45 Sea Zone to Queensland
1 battleship moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Combat - French
Non Combat Move - French
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to Persia
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 11 artilleries, 30 infantry and 24 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 mech_infantry moved from Tambov to Russia
3 armour moved from Ukraine to Russia
1 armour and 7 mech_infantrys moved from Western Ukraine to Russia
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
3 bombers moved from Western Germany to AlexandriaCombat - Germans
Battle in Russia
Germans attack with 16 armour, 11 artilleries, 33 infantry and 32 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 2 fighters, 58 infantry and 2 mech_infantrys
Germans captures 6PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 6 artilleries and 32 mech_infantrys remaining. Battle score for attacker is 141
Casualties for Germans: 5 artilleries and 33 infantry
Casualties for Russians: 4 aaGuns, 3 armour, 5 artilleries, 2 fighters, 58 infantry and 2 mech_infantrys
Battle in Alexandria
Germans attack with 3 bombers
British defend with 2 fighters
British win with no units remaining. Battle score for attacker is -16
Casualties for Germans: 3 bombers
Casualties for British: 2 fightersNon Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Western Germany to Iraq
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Vologda to Russia
2 fighters moved from Novgorod to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
4 bombers and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs -
well that should do it since it’s impossible for you to take back a vc in europe in the next turn.
-
welldone, very consistent game. I don´t see a lot of chances even with no VC rule even with Tokyo impossible to liberate for Japan.





