14L G40 Degrasse (Allies +9) vs Shin Ji Take Three!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 9 / 30
        Japanese : 77 / 80
        Americans : 59 / 79
        Chinese : 0 / 3
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 17 / 25
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 fighter moved from Novgorod to Western Germany
                1 fighter moved from Novgorod to Western Germany
                1 fighter moved from Novgorod to Western Germany
                2 fighters and 1 tactical_bomber moved from Novgorod to Denmark
                1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Caucasus to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 mech_infantry moved from Samara to Volgograd
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                2 mech_infantrys moved from Volgograd to Bryansk
                2 mech_infantrys moved from Caucasus to Bryansk
                1 mech_infantry moved from Northwest Persia to Volgograd
                2 mech_infantrys moved from Poland to Western Ukraine
                2 infantry moved from France to Southern France
                4 mech_infantrys moved from Western Germany to Southern France
                3 aaGuns and 3 mech_infantrys moved from Western Germany to Northern Italy
                3 artilleries moved from France to Northern Italy
                2 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Karelia to Belarus

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 artilleries placed in France
                3 mech_infantrys placed in Novgorod
                2 bombers and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 57 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Tambov
                    Russians win, taking Tambov from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 25 PUs

    Territory Summary for Russians :

    Trans-Jordan : 2 mech_infantrys
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 2 fighters, 46 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 10 / 25
        Japanese : 76 / 80
        Americans : 59 / 79
        Chinese : 0 / 3
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 17 / 25
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Novosibirsk to Smolensk
                      Japanese take Smolensk from Russians
                1 mech_infantry moved from India to West India

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in West India
                    Japanese attack with 1 mech_infantry
                    British defend with 1 aaGun
                    Japanese win, taking 6 Sea Zone from Americans, taking West India from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                5 armour and 1 mech_infantry moved from India to West India
                9 mech_infantrys moved from Burma to West India
                3 mech_infantrys moved from Yunnan to India
                3 mech_infantrys moved from Hunan to Burma
                2 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from Amur to Manchuria
                1 mech_infantry moved from Siberia to Manchuria
                1 armour moved from Yakut S.S.R. to Amur
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                3 fighters moved from Celebes to Philippines
                1 fighter moved from Celebes to Borneo
                1 tactical_bomber moved from Celebes to Borneo
                1 tactical_bomber moved from Celebes to Borneo
                1 fighter and 1 tactical_bomber moved from Celebes to Sumatra

    Place Units - Japanese
                2 submarines placed in 37 Sea Zone
                2 carriers and 3 transports placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
                Japanese collect 76 PUs (3 lost to blockades); end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
                3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

  • '21 '19 '18 '17 '16

    Need various scramble decisions

    1.  Scramble from Rome to 95?
    2.  Loss order in Rome?  default would be AA guns, bomber, infantry, art, tac, fighters
    3.  Sea zone 6?  No DDs though and default loss order is cripple, cripple, kill, kill
    4.  Sea zone 37 off Malaya?  Submerge or fight with the 2 subs?

  • '15

    I’ve got no good options in 6, so default is fine I suppose.

    For Rome, keep the bomber unless you’re getting really good rolls.  And no scramble.

    So if you get 5 or more hits in the first round of combat in Rome, default loss applies (lose the bomber).  Otherwise, lose it just before the Tac, but after the Art.

    Submerge the subs off Malaya.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
                3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery in Iwo Jima, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Iwo Jima
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Malaya
                Battle in 6 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 2 carriers and 3 transports
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 carriers and 3 transports in 6 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 2 carriers and 3 transports in 6 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 4 :  3/3 hits
                        1 transport owned by the Japanese and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        2 transports owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 5 :  2/3 hits
                    Americans win, taking Malaya from Japanese, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 47
                    Casualties for Japanese: 2 carriers and 3 transports
                    Casualties for Americans: 1 submarine
                Battle in Southern Italy
                    Americans attack with 4 artilleries and 8 infantry
                    Italians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        Americans roll dice for 4 artilleries and 8 infantry in Southern Italy, round 2 :  3/12 hits
                        Italians roll dice for 4 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 :  3/8 hits
                        3 aaGuns owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 4 artilleries and 5 infantry in Southern Italy, round 3 :  4/9 hits
                        Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 3 :  2/8 hits
                        1 aaGun owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 4 artilleries and 3 infantry in Southern Italy, round 4 :  1/7 hits
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Southern Italy, round 4 :  3/5 hits
                        1 artillery owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 4 artilleries in Southern Italy, round 5 :  2/4 hits
                        Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Southern Italy, round 5 :  2/4 hits
                        2 artilleries owned by the Americans, 1 bomber owned by the Italians and 1 tactical_bomber owned by the Italians lost in Southern Italy
                        Americans roll dice for 2 artilleries in Southern Italy, round 6 :  1/2 hits
                        Italians roll dice for 2 fighters in Southern Italy, round 6 :  1/2 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 artillery in Southern Italy, round 7 :  0/1 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 7 :  0/1 hits
                        Americans roll dice for 1 artillery in Southern Italy, round 8 :  1/1 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 8 :  0/1 hits
                        1 fighter owned by the Italians lost in Southern Italy
                    Americans captures 25PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 artillery remaining. Battle score for attacker is 41
                    Casualties for Italians: 4 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 3 artilleries and 8 infantry

    Non Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                4 fighters moved from Western United States to 10 Sea Zone
                2 carriers, 4 fighters and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to Hawaiian Islands
                1 mech_infantry moved from Dutch New Guinea to New Guinea
                1 mech_infantry moved from New Guinea to Dutch New Guinea

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Americans collect 63 PUs (2 lost to blockades); end with 88 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New South Wales : 2 artilleries and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        Java : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 mech_infantry
        37 Sea Zone : 3 submarines and 1 transport
        26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
        10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        17 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 3 submarines
        62 Sea Zone : 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 6 transports
        93 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 armour and 2 mech_infantrys
        101 Sea Zone : 1 destroyer and 2 submarines
        Brazil : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 9 / 25
        Japanese : 76 / 81
        Americans : 65 / 108
        Chinese : 0 / 3
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 14 / 0
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 22 times
                3 was rolled 21 times
                4 was rolled 14 times
                5 was rolled 31 times
                6 was rolled 19 times
            Average roll : 3.621
            Median : 4.000
            Variance : 1.398
            Standard Deviation : 1.183
            Total rolls : 124

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.968
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 31

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Italians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.968
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 31

    Americans Combat
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.288
            Median : 3.000
            Variance : 0.745
            Standard Deviation : 0.863
            Total rolls : 52

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 5 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour and 1 mech_infantry moved from Egypt to Syria
                1 infantry moved from Persia to Eastern Persia
                1 bomber moved from Union of South Africa to Persia
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 5 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour and 1 mech_infantry moved from Egypt to Syria
                1 infantry moved from Persia to Eastern Persia
                1 bomber moved from Union of South Africa to Persia
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Syria
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Syria, round 2 :  0/4 hits
                        Italians roll dice for 2 infantry in Syria, round 2 :  0/2 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Syria, round 3 :  0/4 hits
                        Italians roll dice for 2 infantry in Syria, round 3 :  2/2 hits
                        2 infantry owned by the British lost in Syria
                        British roll dice for 1 armour and 1 mech_infantry in Syria, round 4 :  1/2 hits
                        Italians roll dice for 2 infantry in Syria, round 4 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                        British roll dice for 1 armour in Syria, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Syria, round 5 :  0/1 hits
                        British roll dice for 1 armour in Syria, round 6 :  1/1 hits
                        Italians roll dice for 1 infantry in Syria, round 6 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 aaGuns moved from Eastern Persia to Persia
                3 mech_infantrys moved from Iraq to Persia
                2 fighters moved from Iraq to Persia
                1 infantry moved from Iraq to Persia

    Place Units - British
                3 artilleries placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 fighters
                EDIT: Adding units owned by British to Russia: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
        Syria : 1 flag, 1 armour
        Russia : 1 bomber, 2 fighters and 1 tactical_bomber
        80 Sea Zone : 1 cruiser
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 infantry
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 transport
        71 Sea Zone : 1 transport
        81 Sea Zone : 2 transports
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 aaGuns, 3 artilleries, 1 bomber, 1 factory_minor, 3 infantry and 8 mech_infantrys

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 9 / 25
        Japanese : 76 / 81
        Americans : 65 / 108
        Chinese : 0 / 3
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 13 / 0
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 24 times
                3 was rolled 23 times
                4 was rolled 22 times
                5 was rolled 36 times
                6 was rolled 24 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.927
            Standard Deviation : 0.963
            Total rolls : 152

    Null / Other
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.872
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    British Combat
                1 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.917
            Median : 4.000
            Variance : 2.364
            Standard Deviation : 1.537
            Total rolls : 12

    Italians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.872
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    Americans Combat
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.288
            Median : 3.000
            Variance : 0.745
            Standard Deviation : 0.863
            Total rolls : 52

  • '21 '19 '18 '17 '16

    Ouch, the dice come through for me in Italy.  It was tense sitting there waiting on the dice server to see if your last fighter hit that last artillery.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Tambov
                1 armour moved from Volgograd to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy

    Turn Complete - Italians

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 tactical_bomber moved from Java to 62 Sea Zone
                2 fighters moved from Queensland to Java
                1 fighter moved from Queensland to 62 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 artillery moved from South Australia to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 aaGun, 2 armour and 4 infantry
        Java : 1 artillery, 3 fighters and 1 infantry
        62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 8 / 25
        Japanese : 76 / 81
        Americans : 65 / 108
        Chinese : 0 / 3
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 14 / 0
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 8 / 25
        Japanese : 76 / 81
        Americans : 65 / 108
        Chinese : 0 / 3
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 14 / 0
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries and 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Southern France to France
                3 artilleries moved from Northern Italy to France
                2 mech_infantrys moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Northern Italy to Southern Italy
                4 mech_infantrys moved from Southern France to Southern Italy
                2 bombers and 3 fighters moved from Western Germany to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Denmark to 95 Sea Zone
                1 bomber moved from Novgorod to 95 Sea Zone
                3 tactical_bombers moved from Bryansk to Samara
                1 mech_infantry moved from Nenetsia to Samara
                1 mech_infantry moved from Turkmenistan to Samara

    Combat - Germans
                Battle in Southern Italy
                    Germans attack with 9 mech_infantrys
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Southern Italy from Americans with 9 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Samara
                    Germans attack with 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers, 5 fighters and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 6 transports
                    2 submarines owned by the Americans Submerged
                    Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
                    Casualties for Germans: 3 fighters
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 6 transports

    Non Combat Move - Germans
                1 bomber moved from 95 Sea Zone to Northern Italy
                2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
                2 bombers moved from 95 Sea Zone to Western Germany
                3 artilleries moved from Ukraine to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                5 mech_infantrys moved from Volgograd to Bryansk
                3 mech_infantrys moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 tactical_bombers moved from Samara to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                2 mech_infantrys moved from Trans-Jordan to Northwest Persia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 23 PUs

    Territory Summary for Russians :

    Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 2 fighters, 51 infantry and 1 tactical_bomber
        Vologda : 1 infantry
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 2 mech_infantrys

    Production/PUs Summary :

    Germans : 57 / 75
        Russians : 8 / 23
        Japanese : 76 / 81
        Americans : 62 / 108
        Chinese : 0 / 3
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 17 / 0
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '15

    Forgot to post the combat move, but i’ve got 2 Ftrs and 2 Tacs in the Java sea zone.  I’d assume you wouldn’t want to scramble your 3 fighters under those circumstances?

    I’m attacking Java itself with 2 Inf, 2 Art, and 4 bmb.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 destroyers, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from UK_Pacific
                1 tactical_bomber moved from Sumatra to Malaya
                1 fighter moved from Sumatra to Malaya
                3 mech_infantrys moved from Burma to Malaya
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                3 submarines moved from 35 Sea Zone to 37 Sea Zone
                4 bombers moved from Philippines to Java
                1 fighter moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 fighter moved from Borneo to 42 Sea Zone
                1 tactical_bomber moved from Borneo to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                5 armour and 11 mech_infantrys moved from West India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                2 artilleries moved from Burma to India
                1 armour moved from Amur to Manchuria
                1 fighter moved from Japan to 17 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Borneo to 41 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 3 submarines
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    British defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 5 submarines
                    Americans defend with 3 submarines and 1 transport
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 4 submarines remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 3 submarines and 1 transport
                Battle in Malaya
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win, taking Malaya from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 5 armour and 14 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 5 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 2 artilleries, 4 bombers and 2 infantry
                    ANZAC defend with 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Java from Americans with 1 artillery and 4 bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                4 bombers moved from Java to Shan State
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
                1 tactical_bomber moved from 41 Sea Zone to Sumatra
                1 fighter moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                2 carriers, 3 destroyers and 3 transports placed in 6 Sea Zone
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 bomber, 2 destroyers, 4 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                      Russians take Caucasus from Germans
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone

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