Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Kweichow
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
3 fighters moved from Hainan to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 armour, 1 harbour and 1 infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from 20 Sea Zone to Hainan
1 artillery and 2 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Malaya to 36 Sea Zone
4 fighters moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Kweichow to Shensi
1 fighter moved from Hunan to Shensi
1 bomber moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to 36 Sea Zone
4 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Shensi to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 fighter and 2 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,1,2,5
Japanese collect 42 PUs (3 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery, 1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Kiangsi to Kwangtung
Americans take Kwangtung from Japanese
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 10 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 transports moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery, 1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Kiangsi to Kwangtung
Americans take Kwangtung from Japanese
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
French loiter and taunt with ; British loiter and taunt with ; Americans attack with 3 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 3 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 3 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Denmark
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Denmark from Germans with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 0/5 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Southern France, round 3 : 1/3 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 3 : 0/3 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Southern France, round 4 : 1/3 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Southern France, round 4 : 1/2 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery and 1 bomber in Southern France, round 5 : 1/2 hits
Italians roll dice for 1 artillery in Southern France, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
2 fighters moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Western United States to Central United States
2 submarines moved from 6 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
2 submarines placed in 6 Sea Zone
1 armour placed in Korea
3 artilleries and 3 infantry placed in Central United States
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 14 submarines
20 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 submarines
Central United States : 2 aaGuns, 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 1 fighter
United Kingdom : 1 bomber
Morocco : 2 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 artillery
Libya : 1 flag, 1 mech_infantry
112 Sea Zone : 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
106 Sea Zone : 1 flag
109 Sea Zone : 4 transports
97 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 3 transports
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 54 / 98
Russians : 9 / 0
Japanese : 42 / 47
Americans : 73 / 98
Chinese : 15 / 18
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 8
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Place Units - Chinese
6 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Territory Summary for Chinese :
Kwangsi : 1 airfield and 10 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 54 / 98
Russians : 9 / 0
Japanese : 41 / 47
Americans : 73 / 98
Chinese : 16 / 16
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 8
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 bomber moved from Egypt to Ukraine
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
1 mech_infantry moved from Eastern Persia to Turkmenistan
2 fighters and 1 tactical_bomber moved from Eastern Persia to Turkmenistan
4 fighters moved from Samara to Turkmenistan
4 fighters moved from Northwest Persia to Turkmenistan
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Turkmenistan
British attack with 10 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 10 fighters, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 : 8/12 hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Turkmenistan
British win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
10 fighters and 1 tactical_bomber moved from Turkmenistan to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
3 artilleries and 1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
35 Sea Zone : 1 battleship
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 2 artilleries and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Syria : 1 flag
Norway : 1 aaGun, 1 fighter and 2 infantry
Ethiopia : 1 flag
Karelia : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 infantry
112 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 artillery
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 armour, 3 artilleries, 1 bomber, 10 fighters, 1 infantry and 1 tactical_bomber
Persia : 1 flag
98 Sea Zone : 1 battleship
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 51 / 98
Russians : 9 / 0
Japanese : 41 / 47
Americans : 73 / 98
Chinese : 16 / 16
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 14 / 8
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
One NCM. BB 98->92. Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Slovakia Hungary to Western Germany
Non Combat Move - Italians
1 aaGun moved from France to Northern Italy
2 fighters moved from Western Germany to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber moved from Slovakia Hungary to Southern Italy
2 fighters moved from Western Germany to Southern Italy
Non Combat Move - Italians
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,2
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total
Please edit Italy to 8 PU. The map crashed in uploading it so I had to roll convoy rolls twice - they hit 6 first and 5 after - so please edit it before you start.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Italians from 9 to 8
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 armour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
43 Sea Zone : 1 transport
35 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
20 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 51 / 98
Russians : 9 / 0
Japanese : 37 / 47
Americans : 73 / 98
Chinese : 16 / 16
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 14 / 8
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 infantry
Norway : 3 infantry
109 Sea Zone : 1 cruiser and 1 destroyer
Northwest Persia : 1 infantry
91 Sea Zone : 1 infantry
Production/PUs Summary :
Germans : 51 / 98
Russians : 9 / 0
Japanese : 37 / 47
Americans : 73 / 98
Chinese : 16 / 16
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 14 / 8
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 91 PUs;
Germans buy 3 armour, 1 destroyer, 7 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Suiyuyan to Chahar
1 mech_infantry moved from Tsinghai to Hopei
1 mech_infantry moved from Sikang to Kweichow
Germans take Kweichow from Chinese
1 bomber moved from Shensi to Hopei
2 bombers moved from Shensi to 20 Sea Zone
2 mech_infantrys moved from Rostov to Caucasus
2 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Novgorod to Caucasus
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Tambov to Volgograd
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Karelia
2 tactical_bombers moved from Novgorod to Karelia
2 tactical_bombers moved from Novgorod to Finland
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Germany to 114 Sea Zone
2 fighters moved from Germany to Denmark
1 armour moved from Rostov to Caucasus
Combat - Germans
Battle in 20 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Hopei
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Germans attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Karelia
Germans attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Caucasus
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Caucasus from British with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
5 infantry moved from Russia to Samara
17 infantry moved from Tambov to Samara
11 artilleries moved from Tambov to Samara
1 bomber moved from 20 Sea Zone to French Indo China
1 bomber moved from Hopei to Russia
1 armour moved from Russia to Samara
5 armour moved from Tambov to Samara
25 mech_infantrys moved from Tambov to Samara
1 mech_infantry moved from Tambov to Samara
9 armour and 8 mech_infantrys moved from Rostov to Volgograd
3 aaGuns, 1 armour and 2 mech_infantrys moved from Tambov to Volgograd
1 tactical_bomber moved from Caucasus to Rostov
2 tactical_bombers moved from Karelia to Novgorod
1 fighter moved from 114 Sea Zone to Germany
1 fighter moved from Denmark to Germany
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Finland to Germany
1 tactical_bomber moved from Finland to Western Germany
1 fighter moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in France
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 armour placed in Russia
3 mech_infantrys placed in Ukraine
4 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Germans
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 9 artilleries and 62 infantry moved from Novosibirsk to Kansu
2 aaGuns and 9 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to Amur
1 armour moved from Tobruk to Egypt
Turn Complete - Russians
Territory Summary for Russians :
Kwangsi : 2 aaGuns and 9 infantry
Kansu : 4 aaGuns, 9 artilleries and 63 infantry
Tsinghai : 1 infantry
Anhwe : 1 infantry
Amur : 3 infantry
Timguska : 1 infantry
Egypt : 1 armour
Tobruk : 1 flag
Italian Somaliland : 1 flag
Novosibirsk : 1 infantry
Iraq : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 62 / 82
Russians : 7 / 0
Japanese : 36 / 47
Americans : 66 / 98
Chinese : 17 / 16
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 14 / 8
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 bomber moved from French Indo China to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from French Indo China to Kwangtung
2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 artillery moved from Sakha to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 2 submarines
Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 harbour and 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
3 fighters moved from Shensi to French Indo China
2 fighters moved from Hainan to 36 Sea Zone
1 fighter moved from Hainan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
2 artilleries and 1 infantry placed in India
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Korea to Sakha
Americans take Sakha from Japanese
2 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Norway to Finland
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
3 transports moved from 112 Sea Zone to 109 Sea Zone
3 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
5 fighters moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 110 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Finland
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Finland, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 20 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 20 Sea Zone to Philippines
5 fighters moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Finland to Norway
1 tactical_bomber moved from Finland to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from Eastern United States to Quebec
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Libya to Alexandria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 fighter and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Korea
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Americans collect 73 PUs (2 lost to blockades); end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Sakha : 1 flag, 1 armour
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters and 13 submarines
20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 3 submarines
Central United States : 1 factory_major
Eastern United States : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Quebec : 1 aaGun, 3 artilleries and 4 infantry
Alexandria : 1 mech_infantry
United Kingdom : 1 artillery, 1 bomber and 1 infantry
Morocco : 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
106 Sea Zone : 1 flag, 4 transports
109 Sea Zone : 1 carrier and 4 transports
97 Sea Zone : 2 submarines
Brazil : 1 flag
91 Sea Zone : 3 transports
Finland : 1 flag, 2 infantry
110 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 57 / 82
Russians : 6 / 0
Japanese : 36 / 37
Americans : 75 / 98
Chinese : 17 / 16
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 11 / 8
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Germans
1 infantry moved from Kwangsi to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
9 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
5 infantry placed in Kiangsi
Chinese undo move 1.
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total
Territory Summary for Chinese :
Kwangsi : 1 airfield
Kiangsi : 5 infantry
Yunnan : 10 infantry
Suiyuyan : 1 infantry
Production/PUs Summary :
Germans : 56 / 82
Russians : 6 / 0
Japanese : 35 / 37
Americans : 75 / 98
Chinese : 19 / 20
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 11 / 8
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
8 fighters moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Caucasus
British attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 7/11 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 3/3 hits
1 infantry owned by the British, 1 armour owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters moved from Northwest Persia to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 aaGun, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Northwest Persia to Iraq
2 artilleries moved from Northwest Persia to Iraq
7 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 bomber moved from Volgograd to Iraq
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
35 Sea Zone : 1 battleship
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 6 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Normandy Bordeaux : 1 armour, 1 artillery and 2 infantry
Syria : 1 flag
Norway : 1 aaGun, 1 fighter and 2 infantry
Ethiopia : 1 flag
Karelia : 1 flag
93 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 aaGun, 1 armour, 5 artilleries, 1 bomber, 7 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 56 / 82
Russians : 6 / 0
Japanese : 35 / 37
Americans : 75 / 98
Chinese : 19 / 20
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 11 / 8
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from British
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,4
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total