Will have to come to this later.
14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Amur to Korea
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Smolensk to Belarus
2 armour moved from Russia to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 armour and 2 mech_infantrys moved from Smolensk to Belarus
2 fighters moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Amur to Korea
1 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Smolensk to Belarus
2 armour moved from Russia to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 armour and 2 mech_infantrys moved from Smolensk to Belarus
2 fighters moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 3 mech_infantrys
Russians roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 1/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 3 : 0/3 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 1/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 4 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 5 : 3/4 hits
Germans roll dice for 1 armour in Belarus, round 5 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 1 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns, 6 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber moved from Russia to Tambov
4 infantry moved from Volgograd to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Korea : 1 armour
Burma : 1 infantry
Buryatia : 1 infantry
Belarus : 1 armour
Bryansk : 1 infantry
Archangel : 2 armour
Russia : 1 airfield, 1 factory_major and 10 infantry
Tambov : 2 aaGuns, 6 artilleries, 3 fighters, 28 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Samara : 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 62
Russians : 26 / 31
Japanese : 40 / 47
Americans : 59 / 85
Chinese : 10 / 9
British : 36 / 41
UK_Pacific : 17 / 17
Italians : 10 / 7
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.378
Median : 3.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 37Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.083
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.520
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
3 mech_infantrys moved from Manchuria to Korea
3 mech_infantrys moved from Kweichow to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Malaya to Burma
1 fighter moved from Malaya to Szechwan
2 infantry moved from Yunnan to Szechwan
6 mech_infantrys moved from Yunnan to Shensi
1 tactical_bomber moved from Malaya to Burma
1 tactical_bomber moved from Malaya to SzechwanCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 7 submarines and 1 transport
7 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 armour; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Korea from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry; Americans defend with 2 infantry
Japanese win, taking Kiangsu from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 6 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Shensi from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
4 mech_infantrys moved from Shan State to Kweichow
1 infantry moved from French Indo China to Yunnan
4 armour moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Korea to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,3,2,2,1,5,1,4,6,3,1,2
Japanese collect 38 PUs (11 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 cruisers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
4 artilleries, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Algeria to Morocco
4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Morocco to Southern France -
Scramble orders for sea zone 6?
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Full scramble, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 cruisers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
4 artilleries, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Algeria to Morocco
4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Morocco to Southern FranceCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Southern France
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 bomber, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 : 3/4 hits
Germans roll dice for 1 bomber in Southern France, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 bomber
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Kiangsi
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 fighter
Americans roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 1 fighter in Kiangsi, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits
Japanese roll dice for 1 fighter in Kiangsi, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Kiangsi
Americans roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in Kiangsi, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits
Japanese roll dice for 1 fighter in Kiangsi, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Kiangsi, round 6 : 0/1 hits
Japanese roll dice for 1 fighter in Kiangsi, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Kiangsi, round 7 : 1/1 hits
Japanese roll dice for 1 fighter in Kiangsi, round 7 : 0/1 hits
1 fighter owned by the Japanese lost in Kiangsi
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 9 submarines and 2 transports
Japanese defend with 2 destroyers, 3 fighters and 1 submarine
Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 2/9 hits
Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers and 3 fighters in 6 Sea Zone, round 2 : 3/5 hits
3 submarines owned by the Americans, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
6 submarines owned by the Americans Submerged
Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Americans retreated to 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Iwo Jima
2 bombers moved from Southern France to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
3 carriers, 3 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Morocco to United Kingdom
1 destroyer moved from 92 Sea Zone to 93 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 armour and 2 fighters placed in Eastern United States
Americans undo move 3.
1 carrier placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 artillery and 1 fighter
Paulau Island : 1 flag
Marshall Islands : 1 flag
Kiangsi : 1 artillery
Jehol : 1 infantry
Marianas : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Johnston Island : 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
30 Sea Zone : 2 submarines
26 Sea Zone : 2 cruisers
20 Sea Zone : 1 flag, 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers and 2 transports
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
16 Sea Zone : 2 artilleries, 2 infantry and 2 transports
6 Sea Zone : 1 flag, 6 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters and 1 harbour
United Kingdom : 2 bombers and 3 fighters
Morocco : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Holland Belgium : 1 flag, 2 infantry
106 Sea Zone : 2 artilleries, 2 infantry and 2 transports
93 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 carrier
Brazil : 1 flag
91 Sea Zone : 1 submarine
110 Sea Zone : 3 carriers, 3 destroyers, 5 fighters and 6 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 62
Russians : 26 / 31
Japanese : 47 / 44
Americans : 64 / 89
Chinese : 7 / 9
British : 36 / 41
UK_Pacific : 16 / 17
Italians : 10 / 7
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.791
Median : 4.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 43Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.733
Median : 5.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.926
Median : 4.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Jehol : 3 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 48 / 62
Russians : 26 / 31
Japanese : 46 / 44
Americans : 64 / 89
Chinese : 8 / 8
British : 36 / 41
UK_Pacific : 16 / 17
Italians : 10 / 7
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.791
Median : 4.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 43Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.733
Median : 5.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.926
Median : 4.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
3 artilleries and 3 infantry moved from India to Burma
1 bomber moved from India to Malaya
1 fighter moved from Eastern Persia to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 3 infantry moved from India to Burma
1 bomber moved from India to Malaya
1 fighter moved from Eastern Persia to BurmaCombat - British
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Burma
British attack with 3 artilleries, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 3 artilleries, 1 fighter and 3 infantry in Burma, round 2 : 4/7 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Malaya to India
1 fighter moved from Burma to India
8 infantry moved from India to Burma
5 mech_infantrys moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from West India to Persia
5 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest PersiaPlace Units - British
3 destroyers placed in 110 Sea Zone
3 infantry placed in Iraq
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 armour, 3 artilleries, 10 infantry and 5 mech_infantrys
India : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Gold Coast : 1 armour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 infantry and 11 mech_infantrys
Persia : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 48 / 62
Russians : 26 / 31
Japanese : 45 / 44
Americans : 64 / 89
Chinese : 8 / 8
British : 36 / 41
UK_Pacific : 17 / 17
Italians : 10 / 7
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.667
Median : 4.000
Variance : 0.566
Standard Deviation : 0.752
Total rolls : 54Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.500
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.926
Median : 4.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 11 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,2
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
11 mech_infantrys moved from Rostov to Caucasus
1 armour and 10 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Southern France
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Western Germany to Southern France
4 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
6 bombers moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 21 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 20 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 10 bombers, 2 fighters and 4 mech_infantrys
Americans defend with 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 10 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for Americans: 4 artilleries, 5 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
2 aaGuns moved from Rostov to Caucasus
5 mech_infantrys moved from Eastern Poland to Novgorod
10 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Bryansk to NovgorodPlace Units - Germans
3 mech_infantrys placed in Western Germany
3 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
11 mech_infantrys moved from Rostov to Caucasus
1 armour and 10 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Southern France
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Western Germany to Southern France
4 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
6 bombers moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 21 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 20 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 10 bombers, 2 fighters and 4 mech_infantrys
Americans defend with 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 10 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for Americans: 4 artilleries, 5 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
2 aaGuns moved from Rostov to Caucasus
5 mech_infantrys moved from Eastern Poland to Novgorod
10 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Bryansk to NovgorodPlace Units - Germans
3 mech_infantrys placed in Western Germany
3 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yunnan: 10 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Sikang: 10 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
11 mech_infantrys moved from Rostov to Caucasus
1 armour and 10 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Southern France
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Western Germany to Southern France
4 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
6 bombers moved from Southern Italy to Normandy BordeauxCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 21 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 20 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 10 bombers, 2 fighters and 4 mech_infantrys
Americans defend with 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 10 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for Americans: 4 artilleries, 5 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
2 aaGuns moved from Rostov to Caucasus
5 mech_infantrys moved from Eastern Poland to Novgorod
10 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Bryansk to NovgorodPlace Units - Germans
3 mech_infantrys placed in Western Germany
3 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yunnan: 10 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Sikang: 10 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sikang: 10 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Shensi: 10 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode -
Heh. Just forgot to move my lost Chinese/German tanks.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 artillery and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Russia to Bryansk
2 armour moved from Archangel to Belarus
3 fighters and 1 tactical_bomber moved from Tambov to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 artillery and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Russia to Bryansk
2 armour moved from Archangel to Belarus
3 fighters and 1 tactical_bomber moved from Tambov to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 6 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 6 infantry in Bryansk, round 2 : 3/7 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Belarus, round 2 : 5/6 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 2/3 hits
2 armour owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 armourNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns, 4 artilleries and 25 infantry moved from Tambov to RostovPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Russians :
Kazakhstan : 1 infantry
Buryatia : 1 infantry
Bryansk : 1 artillery and 5 infantry
Rostov : 2 aaGuns, 4 artilleries and 26 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 13 infantry and 1 tactical_bomber
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 75
Russians : 25 / 30
Japanese : 45 / 44
Americans : 59 / 89
Chinese : 8 / 8
British : 36 / 41
UK_Pacific : 17 / 17
Italians : 10 / 8
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 7 times
Average roll : 3.333
Median : 3.000
Variance : 1.850
Standard Deviation : 1.360
Total rolls : 21Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 6 times
Average roll : 3.438
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 mech_infantry moved from Shensi to Anhwe
1 mech_infantry moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 artilleries, 2 infantry and 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 2 artilleries, 2 infantry and 2 transports
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 mech_infantry moved from Korea to Manchuria
1 tactical_bomber moved from Kiangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
4 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
2 mech_infantrys moved from Shensi to Yunnan
1 fighter moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Yunnan
1 bomber moved from 20 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to JapanPlace Units - Japanese
1 fighter placed in Japan
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,5,1,4,4,4,5,5,6,6
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 carriers, 3 destroyers, 5 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 101 Sea Zone to 107 Sea Zone
Americans take 106 Sea Zone from Germans
2 fighters moved from Eastern United States to 107 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Iwo Jima to Midway
1 artillery, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
4 submarines moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 107 Sea Zone to 109 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Western United States
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Southern France: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag
Marshall Islands : 1 flag
Marianas : 1 flag
Chahar : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Johnston Island : 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield, 1 artillery, 1 fighter and 3 infantry
25 Sea Zone : 2 cruisers, 2 destroyers, 4 submarines and 2 transports
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
United Kingdom : 2 artilleries, 2 bombers, 3 fighters and 2 infantry
Morocco : 1 flag, 1 airfield and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 3 carriers, 3 destroyers, 6 fighters and 3 transports
97 Sea Zone : 1 flag, 3 submarines
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
107 Sea Zone : 1 carrier, 1 fighter and 5 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 75
Russians : 25 / 30
Japanese : 51 / 56
Americans : 59 / 84
Chinese : 2 / 8
British : 36 / 41
UK_Pacific : 17 / 17
Italians : 10 / 8
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0