14L G40 Degrasse (Allies +9) vs Shin Ji Take Two!

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Amur to Korea
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Novosibirsk to Samara
                1 infantry moved from Smolensk to Belarus
                2 armour moved from Russia to Archangel
                1 mech_infantry moved from Smolensk to Archangel
                1 armour and 2 mech_infantrys moved from Smolensk to Belarus
                2 fighters moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Belarus

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Amur to Korea
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Novosibirsk to Samara
                1 infantry moved from Smolensk to Belarus
                2 armour moved from Russia to Archangel
                1 mech_infantry moved from Smolensk to Archangel
                1 armour and 2 mech_infantrys moved from Smolensk to Belarus
                2 fighters moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Archangel, round 2 :  2/5 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  1/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 3 :  0/3 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 4 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 5 :  3/4 hits
                        Germans roll dice for 1 armour in Belarus, round 5 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 1 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                2 aaGuns, 6 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber moved from Russia to Tambov
                4 infantry moved from Volgograd to Tambov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Russians :

    Korea : 1 armour
        Burma : 1 infantry
        Buryatia : 1 infantry
        Belarus : 1 armour
        Bryansk : 1 infantry
        Archangel : 2 armour
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Tambov : 2 aaGuns, 6 artilleries, 3 fighters, 28 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 62
        Russians : 26 / 31
        Japanese : 40 / 47
        Americans : 59 / 85
        Chinese : 10 / 9
        British : 36 / 41
        UK_Pacific : 17 / 17
        Italians : 10 / 7
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.378
            Median : 3.000
            Variance : 0.472
            Standard Deviation : 0.687
            Total rolls : 37

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.083
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 1 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to Korea
                3 mech_infantrys moved from Manchuria to Korea
                3 mech_infantrys moved from Kweichow to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Malaya to Burma
                1 fighter moved from Malaya to Szechwan
                2 infantry moved from Yunnan to Szechwan
                6 mech_infantrys moved from Yunnan to Shensi
                1 tactical_bomber moved from Malaya to Burma
                1 tactical_bomber moved from Malaya to Szechwan

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 7 submarines and 1 transport
                    7 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Korea
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 armour; Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Korea from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 armour
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 1 infantry; Americans defend with 2 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shensi
                    Japanese attack with 6 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Shensi from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                4 mech_infantrys moved from Shan State to Kweichow
                1 infantry moved from French Indo China to Yunnan
                4 armour moved from Malaya to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 fighter moved from Kiangsu to Kiangsi
                1 fighter moved from Korea to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 bomber placed in Japan
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,3,2,2,1,5,1,4,6,3,1,2
                Japanese collect 38 PUs (11 lost to blockades); end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Iwo Jima to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                2 cruisers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                4 artilleries, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                6 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Algeria to Morocco
                4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                4 artilleries and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from Morocco to Southern France

  • '21 '19 '18 '17 '16

    Scramble orders for sea zone 6?

  • '15

    Full scramble, please.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Iwo Jima to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                2 cruisers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                4 artilleries, 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                6 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Algeria to Morocco
                4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                4 artilleries and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from Morocco to Southern France

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Southern France
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Germans defend with 1 bomber, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern France, round 2 :  3/4 hits
                        Germans roll dice for 1 bomber in Southern France, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Kiangsi
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 fighter
                        Americans roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Kiangsi
                        Americans roll dice for 1 artillery in Kiangsi, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Kiangsi, round 5 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Kiangsi, round 6 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Kiangsi, round 7 :  1/1 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 7 :  0/1 hits
                        1 fighter owned by the Japanese lost in Kiangsi
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 9 submarines and 2 transports
                    Japanese defend with 2 destroyers, 3 fighters and 1 submarine
                        Americans roll dice for 9 submarines in 6 Sea Zone, round 2 :  2/9 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 3 fighters in 6 Sea Zone, round 2 :  3/5 hits
                        3 submarines owned by the Americans, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    6 submarines owned by the Americans Submerged
                        Americans roll dice for 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer, 1 fighter and 3 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Iwo Jima
                2 bombers moved from Southern France to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                3 carriers, 3 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from Morocco to United Kingdom
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 armour and 2 fighters placed in Eastern United States
                Americans undo move 3.
                1 carrier placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 artillery and 1 fighter
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Kiangsi : 1 artillery
        Jehol : 1 infantry
        Marianas : 1 flag
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Johnston Island : 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        30 Sea Zone : 2 submarines
        26 Sea Zone : 2 cruisers
        20 Sea Zone : 1 flag, 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers and 2 transports
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        16 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        6 Sea Zone : 1 flag, 6 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters and 1 harbour
        United Kingdom : 2 bombers and 3 fighters
        Morocco : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag, 2 infantry
        106 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        93 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        97 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 carrier
        Brazil : 1 flag
        91 Sea Zone : 1 submarine
        110 Sea Zone : 3 carriers, 3 destroyers, 5 fighters and 6 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 26 / 31
        Japanese : 47 / 44
        Americans : 64 / 89
        Chinese : 7 / 9
        British : 36 / 41
        UK_Pacific : 16 / 17
        Italians : 10 / 7
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.791
            Median : 4.000
            Variance : 1.024
            Standard Deviation : 1.012
            Total rolls : 43

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.733
            Median : 5.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.926
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Jehol : 3 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 26 / 31
        Japanese : 46 / 44
        Americans : 64 / 89
        Chinese : 8 / 8
        British : 36 / 41
        UK_Pacific : 16 / 17
        Italians : 10 / 7
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.791
            Median : 4.000
            Variance : 1.024
            Standard Deviation : 1.012
            Total rolls : 43

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.733
            Median : 5.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.926
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                3 artilleries and 3 infantry moved from India to Burma
                1 bomber moved from India to Malaya
                1 fighter moved from Eastern Persia to Burma

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 3 infantry moved from India to Burma
                1 bomber moved from India to Malaya
                1 fighter moved from Eastern Persia to Burma

    Combat - British
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in Burma
                    British attack with 3 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 3 artilleries, 1 fighter and 3 infantry in Burma, round 2 :  4/7 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Malaya to India
                1 fighter moved from Burma to India
                8 infantry moved from India to Burma
                5 mech_infantrys moved from India to Burma
                2 armour moved from India to Burma
                1 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                3 mech_infantrys moved from Iraq to Northwest Persia
                3 armour moved from West India to Persia
                5 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                3 infantry placed in Iraq
                2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 armour, 3 artilleries, 10 infantry and 5 mech_infantrys
        India : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
        Gold Coast : 1 armour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 infantry and 11 mech_infantrys
        Persia : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
        110 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 26 / 31
        Japanese : 45 / 44
        Americans : 64 / 89
        Chinese : 8 / 8
        British : 36 / 41
        UK_Pacific : 17 / 17
        Italians : 10 / 7
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.566
            Standard Deviation : 0.752
            Total rolls : 54

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.500
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.926
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 3 fighters
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Italians win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 aaGun, 2 artilleries and 11 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,2
                Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                11 mech_infantrys moved from Rostov to Caucasus
                1 armour and 10 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Southern France
                4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Bryansk
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                4 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
                6 bombers moved from Southern Italy to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 21 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 20 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 10 bombers, 2 fighters and 4 mech_infantrys
                    Americans defend with 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 10 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 fighter and 3 mech_infantrys
                    Casualties for Americans: 4 artilleries, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 fighter moved from Southern France to Western Germany
                2 aaGuns moved from Rostov to Caucasus
                5 mech_infantrys moved from Eastern Poland to Novgorod
                10 bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Bryansk to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Western Germany
                3 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                11 mech_infantrys moved from Rostov to Caucasus
                1 armour and 10 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Southern France
                4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Bryansk
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                4 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
                6 bombers moved from Southern Italy to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 21 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 20 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 10 bombers, 2 fighters and 4 mech_infantrys
                    Americans defend with 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 10 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 fighter and 3 mech_infantrys
                    Casualties for Americans: 4 artilleries, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 fighter moved from Southern France to Western Germany
                2 aaGuns moved from Rostov to Caucasus
                5 mech_infantrys moved from Eastern Poland to Novgorod
                10 bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Bryansk to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Western Germany
                3 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yunnan: 10 armour and 4 mech_infantrys
                EDIT: Adding units owned by Germans to Sikang: 10 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                11 mech_infantrys moved from Rostov to Caucasus
                1 armour and 10 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Southern France
                4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Bryansk
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                4 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
                6 bombers moved from Southern Italy to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 21 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 20 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 10 bombers, 2 fighters and 4 mech_infantrys
                    Americans defend with 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 10 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 fighter and 3 mech_infantrys
                    Casualties for Americans: 4 artilleries, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                1 fighter moved from Southern France to Western Germany
                2 aaGuns moved from Rostov to Caucasus
                5 mech_infantrys moved from Eastern Poland to Novgorod
                10 bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Bryansk to Novgorod

    Place Units - Germans
                3 mech_infantrys placed in Western Germany
                3 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yunnan: 10 armour and 4 mech_infantrys
                EDIT: Adding units owned by Germans to Sikang: 10 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Sikang: 10 armour and 4 mech_infantrys
                EDIT: Adding units owned by Germans to Shensi: 10 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode

  • '15

    Heh.  Just forgot to move my lost Chinese/German tanks.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 artillery and 2 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Russia to Bryansk
                2 armour moved from Archangel to Belarus
                3 fighters and 1 tactical_bomber moved from Tambov to Belarus
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 artillery and 2 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Russia to Bryansk
                2 armour moved from Archangel to Belarus
                3 fighters and 1 tactical_bomber moved from Tambov to Belarus
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 6 infantry in Bryansk, round 2 :  3/7 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 armour, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Belarus, round 2 :  5/6 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 :  2/3 hits
                        2 armour owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 armour

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Belarus to Russia
                2 aaGuns, 4 artilleries and 25 infantry moved from Tambov to Rostov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Buryatia : 1 infantry
        Bryansk : 1 artillery and 5 infantry
        Rostov : 2 aaGuns, 4 artilleries and 26 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 13 infantry and 1 tactical_bomber
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 25 / 30
        Japanese : 45 / 44
        Americans : 59 / 89
        Chinese : 8 / 8
        British : 36 / 41
        UK_Pacific : 17 / 17
        Italians : 10 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.850
            Standard Deviation : 1.360
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.438
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 16 Sea Zone
                1 bomber moved from Japan to 20 Sea Zone
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese
                1 mech_infantry moved from Shensi to Anhwe
                1 mech_infantry moved from Shensi to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 artilleries, 2 infantry and 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Americans: 2 artilleries, 2 infantry and 2 transports
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 mech_infantry moved from Korea to Manchuria
                1 tactical_bomber moved from Kiangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                4 mech_infantrys moved from Kweichow to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                2 mech_infantrys moved from Shensi to Yunnan
                1 fighter moved from Anhwe to Manchuria
                1 tactical_bomber moved from Anhwe to Yunnan
                1 bomber moved from 20 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 fighter placed in Japan
                2 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,5,1,4,4,4,5,5,6,6
                Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 5 artilleries, 3 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 transports moved from 110 Sea Zone to 107 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                3 carriers, 3 destroyers, 5 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 101 Sea Zone to 107 Sea Zone
                      Americans take 106 Sea Zone from Germans
                2 fighters moved from Eastern United States to 107 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from Iwo Jima to Midway
                1 artillery, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                4 submarines moved from 6 Sea Zone to 25 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from 107 Sea Zone to 109 Sea Zone

    Place Units - Americans
                2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                3 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to Southern France: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 artillery
        Paulau Island : 1 flag
        Marshall Islands : 1 flag
        Marianas : 1 flag
        Chahar : 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Johnston Island : 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 artillery, 1 fighter and 3 infantry
        25 Sea Zone : 2 cruisers, 2 destroyers, 4 submarines and 2 transports
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        United Kingdom : 2 artilleries, 2 bombers, 3 fighters and 2 infantry
        Morocco : 1 flag, 1 airfield and 2 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 3 carriers, 3 destroyers, 6 fighters and 3 transports
        97 Sea Zone : 1 flag, 3 submarines
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        107 Sea Zone : 1 carrier, 1 fighter and 5 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 25 / 30
        Japanese : 51 / 56
        Americans : 59 / 84
        Chinese : 2 / 8
        British : 36 / 41
        UK_Pacific : 17 / 17
        Italians : 10 / 8
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 17
  • 55
  • 185
  • 37
  • 46
  • 90
  • 212
  • 162
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts