@VictoryFirst I’ll gamble, take the BB as a casualty please.
L14 G40 Vold vs MrRoboto (Allies +9)
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Volgograd to Russia
2 tactical_bombers moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Tambov
4 infantry moved from Samara to Tambov
2 infantry moved from Samara to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 artilleries and 12 infantry moved from Volgograd to Rostov
2 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Bessarabia to Western Ukraine
4 armour, 1 artillery and 8 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Novgorod to Finland
Germans take Finland from British
5 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from BritishCombat - Germans
Battle in Eastern Persia
Germans attack with 5 armour and 4 mech_infantrys
British defend with 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
Germans win, taking Eastern Persia from British with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber and 2 tactical_bombers killed by AA
Bombing raid in Russia rolls: 5,7,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Rostov
Germans attack with 2 artilleries and 12 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 4 armour, 1 artillery and 8 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 armour moved from Iraq to Caucasus
3 mech_infantrys moved from Baltic States to Karelia
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
4 bombers moved from Russia to Poland
2 mech_infantrys moved from Western Germany to Poland
4 submarines moved from 95 Sea Zone to 98 Sea Zone
6 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 tactical_bombers moved from Tambov to Caucasus
2 fighters moved from Trans-Jordan to CaucasusPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Iraq
1 factory_minor placed in Caucasus
3 infantry placed in Egypt
2 destroyers placed in 110 Sea Zone
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
4 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 artillery and 1 mech_infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
3 infantry moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery, 1 fighter and 2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Tambov to Russia
5 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Timguska
2 aaGuns and 5 infantry moved from Novosibirsk to Vologda
6 artilleries and 14 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Philippines
Battle in Alaska
Battle in Hawaiian IslandsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 aaGun and 4 infantry
EDIT: Adding units owned by Japanese to Ulaanbaatar: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to Siberia: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 1 Sea Zone
1 cruiser moved from 8 Sea Zone to 9 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 fighter moved from Korea to 6 Sea Zone
4 bombers moved from Amur to JapanPlace Units - Japanese
1 carrier and 1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 26 PUs; end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to FinlandCombat - British
Battle in Finland
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 3 mech_infantrys
British win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Finland to Norway
3 transports moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from India to West India
2 destroyers moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Kwangtung to KiangsiPlace Units - British
3 infantry placed in Norway
1 artillery and 2 infantry placed in Union of South Africa
British undo move 1.
British undo move 1.
1 armour and 2 infantry placed in Union of South Africa
3 infantry placed in Norway
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry -
Apologies in advance for any upcoming delays - the sun has been blazing and my honey-do list has grown considerably
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Persia to Syria
Italians take Syria from French
3 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries, 2 fighters and 4 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 2 fighters and 4 infantry
British defend with 1 harbour; Americans defend with 3 artilleries and 5 infantry
2 fighters owned by the Italians retreated
British win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
3 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Iraq to Southern Italy
3 artilleries and 5 infantry moved from France to Southern FrancePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,5
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
If I didn’t have bad luck, I’d probably have no luck at all :P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 24 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Poland to Baltic States
1 bomber moved from Western Germany to Finland
3 mech_infantrys moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
5 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
Germans take Turkmenistan from Russians
1 infantry moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from French Equatorial Africa to French West Africa
Germans take Nigeria from British
Germans take French West Africa from French
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Germans take French Central Africa from French
1 armour moved from Western Ukraine to Eastern Poland
4 bombers moved from Poland to Russia
1 fighter moved from Western Germany to Baltic States -
Moscow Intercepts?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 24 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Poland to Baltic States
1 bomber moved from Western Germany to Finland
3 mech_infantrys moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
5 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
Germans take Turkmenistan from Russians
1 infantry moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from French Equatorial Africa to French West Africa
Germans take Nigeria from British
Germans take French West Africa from French
1 mech_infantry moved from French Equatorial Africa to French Central Africa
Germans take French Central Africa from French
1 armour moved from Western Ukraine to Eastern Poland
4 bombers moved from Poland to Russia
1 fighter moved from Western Germany to Baltic StatesCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Eastern Poland
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 armour
Germans win, taking Finland from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Kazakhstan
Germans attack with 5 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Kazakhstan from Russians with 5 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Eastern Poland to Western Ukraine
3 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from Belgian Congo to Tanganyika Territory
1 artillery moved from Kenya to Tanganyika Territory
2 infantry and 6 mech_infantrys moved from Western Germany to Denmark
2 bombers moved from Russia to Western Ukraine
1 bomber moved from Finland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Kazakhstan to VolgogradPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Caucasus
3 infantry placed in Iraq
2 destroyers placed in 110 Sea Zone
9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Yenisey
4 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Yenisey
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 infantry
Russians win, taking Yenisey from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Karelia
6 artilleries and 14 infantry moved from Smolensk to Russia
2 aaGuns and 5 infantry moved from Vologda to Russia
1 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yenisey to Evenkiyskiy
1 infantry moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Novgorod
Russians undo move 1.
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 armour moved from Korea to Buryatia
1 aaGun and 4 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Korea to Amur
3 bombers moved from Japan to Buryatia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to AmurPlace Units - Japanese
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 fighters moved from 10 Sea Zone to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
5 destroyers moved from 109 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Aleutian Islands
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Nigeria
Battle in French West Africa
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 armour
Americans win, taking Nigeria from Germans, taking French West Africa from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 carriers, 6 destroyers, 4 fighters and 4 submarines
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 3 transports -
please give me an OOL. 2 hits already for the subs.
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It depends on the last round.
If the dice go your way then leave my carrier (2 hits) then planes until last.
If they go my way then the planes, then carrier (2 hits) last.
Otherwise standard OOL.
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you have to decide about the two sub hits now
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Subs please.





