note that i posted an update, plz use the latest. thanks
14L G40 wheatbeer (Axis) vs Rasmustb (Allies +16) no tech, LL
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Hi Wheat
Thank you very much for your admirable display of patience.
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:-D
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Hi wheat
Do you know when you’ll be able to continue our game? I’m considering starting up a new game but only because our game is inactive.
cheers
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I apologize for the delay … I simply lost track since I was the last one to post a message.
I will get on this immediately and you shouldn’t expect any delays like this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 armour moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 carriers and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 2 carriers, 1 cruiser and 2 fighters
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 2 carriers, 1 cruiser and 2 fighters in 114 Sea Zone, round 2 : 3/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 2 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
2 aaGuns, 2 armour, 7 artilleries and 16 infantry moved from Poland to Baltic States
2 armour and 3 mech_infantrys moved from Germany to Baltic States
2 artilleries and 13 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to Baltic States
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
2 bombers moved from 114 Sea Zone to Eastern Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Normandy Bordeaux to France
1 tactical_bomber moved from Southern Italy to Eastern PolandPlace Units - Germans
1 destroyer placed in 114 Sea Zone
2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 47 / 57
Russians : 32 / 37
Japanese : 47 / 48
Americans : 50 / 72
Chinese : 6 / 6
British : 32 / 40
UK_Pacific : 10 / 10
Italians : 14 / 19
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 2 mech_infantrys moved from Caucasus to IraqCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 fighter and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
4 artilleries and 4 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
4 aaGuns, 2 armour, 3 artilleries and 24 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Russia
1 infantry moved from Bryansk to Belarus
1 fighter moved from Iraq to Northwest Persia
2 armour moved from Bryansk to Russia
1 mech_infantry moved from Caucasus to SamaraPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
I apologize for the delay … I simply lost track since I was the last one to post a message.
I will get on this immediately and you shouldn’t expect any delays like this.
Excellent!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Shan State to Burma
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Kwangsi to Kansu
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/1 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/1 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/1 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 artillery owned by the UK_Pacific and 1 infantry owned by the UK_Pacific lost in Burma
Japanese win, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for UK_Pacific: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Chahar
1 aaGun and 1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kiangsu to Chahar
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
3 artilleries and 5 infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Hunan
1 artillery moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangsi
3 infantry moved from Jehol to Anhwe
4 tactical_bombers moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Philippines
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 45 / 57
Russians : 36 / 39
Japanese : 61 / 66
Americans : 50 / 72
Chinese : 3 / 6
British : 32 / 40
UK_Pacific : 6 / 10
Italians : 14 / 19
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi Wheat
My girlfriend just gave birth to our son! Im planning to keep my games going at a reasonable pace but most likely with some irregularities.
cheers
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Congratulations :-)
Don’t worry about any irregularity, that’s perfectly understandable.
I pretty much never post an official bump anyways.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 6 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 125 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 107 Sea Zone to 109 Sea Zone
3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 infantry placed in Eastern United States
4 infantry placed in Central United States
4 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter and 1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 4 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
1 bomber moved from Persia to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Ethiopia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Ethiopia to Eastern Persia
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
2 infantry moved from British Somaliland to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Union of South Africa to 81 Sea Zone
1 fighter moved from Union of South Africa to Egypt
3 fighters moved from Malta to Iraq
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to Suriname
1 destroyer moved from 107 Sea Zone to 109 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
2 transports placed in 109 Sea Zone
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Non Combat Move - Italians
2 artilleries moved from Romania to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Greece to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Greece to Bulgaria
5 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 artillery placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 45 / 57
Russians : 36 / 39
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 6 / 6
British : 33 / 40
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 armour, 2 artilleries, 13 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
4 armour, 7 artilleries, 16 infantry and 3 mech_infantrys moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Vyborg to Novgorod
2 bombers moved from Eastern Poland to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 7 armour, 9 artilleries, 29 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 9 artilleries, 29 infantry and 12 mech_infantrys in Belarus, round 2 : 15/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 9 artilleries, 29 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Novgorod
2 bombers moved from 115 Sea Zone to Eastern Poland
2 fighters moved from 114 Sea Zone to Western Germany
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
1 fighter moved from Eastern Poland to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from Eastern Poland to Western GermanyPlace Units - Germans
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 1.
1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,2,3
Germans collect 46 PUs (6 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 52 / 56
Russians : 29 / 39
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 6 / 6
British : 33 / 40
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Samara to Kansu
1 infantry moved from Timguska to Kansu
1 fighter moved from Russia to KansuCombat - Russians
Battle in Kansu
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 7 artilleries and 21 infantry moved from Bryansk to Tambov
2 aaGuns and 19 infantry moved from Bryansk to Russia
1 fighter moved from Kansu to Novosibirsk
5 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Northwest Persia to Russia
2 mech_infantrys moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
2 bombers moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Yunnan to Hopei
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
6 fighters moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 44 Sea Zone, round 2 : 3/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
1 aaGun moved from Chahar to Anhwe
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
6 fighters moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Korea to Manchuria
2 bombers moved from Suiyuyan to YunnanPlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
3 artilleries placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 50 / 56
Russians : 30 / 39
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 5 / 6
British : 33 / 40
UK_Pacific : 5 / 6
Italians : 13 / 13
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from United Kingdom to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 infantry placed in Central United States
2 fighters placed in Western United States
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





