@fasthard Thanks!
No scrambles
106 sub will fight first round
If it hits first round, fight until the end
If not, and you hit first w/ 1 hit, take destroyer and submerge sub
Scramble 3 Fighters please!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Romania to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Finland to Karelia
1 infantry moved from Karelia to Novgorod
7 armour, 13 artilleries and 25 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 cruiser, 3 destroyers and 4 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 carrier and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 90 Sea Zone
1 destroyer moved from 93 Sea Zone to 103 Sea Zone
2 fighters and 1 tactical_bomber moved from Morocco to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 3 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
British defend with 3 destroyers, 3 fighters and 1 transport; Russians defend with 1 submarine; Americans defend with 1 submarine
Germans win with 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 destroyer and 4 submarines
Casualties for British: 3 destroyers, 3 fighters and 1 transport
Casualties for Russians: 1 submarine
Casualties for Americans: 1 submarine
Battle in 113 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 3 armour
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 7 armour, 13 artilleries and 25 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 7 armour, 13 artilleries and 24 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
2 infantry moved from 98 Sea Zone to Alexandria
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to France
Place Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 infantry placed in Southern France
3 infantry placed in Novgorod
3 infantry placed in Romania
2 infantry placed in France
4 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 8 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Reseting Bonus Movement of Units
2 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Evenkiyskiy to Western Ukraine
2 infantry moved from Bryansk to Ukraine
2 armour moved from Smolensk to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 113 Sea Zone to 112 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Russians attack with 1 submarine; British loiter and taunt with ; Americans loiter and taunt with
Germans defend with 1 destroyer, 1 fighter and 2 tactical_bombers
Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 bomber moved from Western Ukraine to Bryansk
2 fighters moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
3 mech_infantrys moved from Smolensk to Bryansk
4 armour moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Bryansk
6 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Russia
3 armour and 3 mech_infantrys moved from Archangel to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Sir, just realized you did let Berlin undefended, I could just walk in. If you like feel free to change some NonCom.
bump
Servers are full, so I can’t upload right now. :|
File sent to your email. I’m screwed in this game either way, but I’ll limp it out for another round or two. At least all the bad luck is happening in one game. lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 infantry moved from Slovakia Hungary to Germany
EDIT: 4 armour moved from Western Germany to Germany
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from New Guinea to Dutch New Guinea
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 90 Sea Zone
1 submarine moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western United States to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from Eastern United States to 90 Sea Zone
2 fighters moved from Eastern United States to 103 Sea Zone
1 fighter moved from 106 Sea Zone to 110 Sea Zone
1 fighter moved from 106 Sea Zone to 110 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Midway to 46 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans win, taking 119 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 cruiser and 2 destroyers
Americans win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 28
Casualties for Germans: 1 cruiser and 2 destroyers
Battle in 103 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 90 Sea Zone to British Guiana
1 tactical_bomber moved from 110 Sea Zone to Scotland
1 mech_infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
2 infantry moved from Quebec to 106 Sea Zone
2 mech_infantrys moved from Quebec to 106 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 mech_infantrys moved from 109 Sea Zone to United Kingdom
2 fighters moved from 103 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from Iceland to 123 Sea Zone
1 aaGun moved from Iceland to 123 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from 109 Sea Zone to United Kingdom
1 bomber moved from 46 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Central United States
1 bomber and 1 fighter placed in Eastern United States
2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery and 2 infantry placed in Anhwe
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 artillery and 1 infantry placed in Yunnan
1 infantry placed in Kwangsi
1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Scotland to Southern France
1 mech_infantry moved from Iraq to Syria
British take Syria from Germans
1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 mech_infantry moved from Manchuria to Korea
UK_Pacific take Korea from Japanese
1 armour moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 armour moved from Buyant-Uhaa to Manchuria
Combat - British
Battle in Southern France
British attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 artilleries
British win, taking Trans-Jordan from Italians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Non Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
2 transports moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
5 mech_infantrys moved from Eastern Persia to Iraq
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Yunnan
Place Units - British
2 infantry placed in United Kingdom
3 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Union of South Africa
British undo move 1.
1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
British undo move 2.
1 infantry placed in Union of South Africa
1 artillery and 2 fighters placed in United Kingdom
British undo move 3.
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Jehol: 1 aaGun and 4 infantry
EDIT: Adding units owned by British to Manchuria: 1 aaGun and 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3,1,4
British collect 35 PUs (7 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
2 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 2 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Italians win, taking Normandy Bordeaux from British with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
Casualties for British: 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to France
2 aaGuns and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Sumatra
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 artillery moved from South Australia to New South Wales
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Italians win, taking Normandy Bordeaux from British with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
Casualties for British: 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Turning a 30% battle into that result is top 0,3% outcome:D
But you had several disasters so far and I had none yet, so I’d say you were rather due for such a result although I guess having such a battle in earlier rounds instead of one of the disasters would have been better of course!
Yep, at this point it doesn’t make a difference. Such a battle in the early rounds are game changers. I’ve already lost this one, so there’s really no point. I could roll aces from here on out and still lose due to being so out produced.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Karelia to Novgorod
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Belarus
4 infantry moved from Western Germany to Denmark
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from France to Southern France
2 fighters moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Denmark
2 armour moved from Germany to Denmark
2 armour moved from Germany to Baltic States
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
Combat - Germans
Battle in Denmark
Germans attack with 2 armour, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery and 1 infantry
Germans win, taking Denmark from Americans with 2 armour, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Southern France to France
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from France to Western Germany
1 fighter and 2 tactical_bombers moved from Denmark to Germany
Place Units - Germans
2 artilleries placed in Romania
1 artillery and 1 infantry placed in France
1 armour, 3 artilleries and 3 infantry placed in Western Germany
2 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Reseting Bonus Movement of Units
4 armour, 18 artilleries, 1 bomber, 2 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
4 armour moved from Russia to Belarus
4 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Ukraine to Belarus
2 armour moved from Ukraine to Belarus
2 infantry moved from Vologda to Smolensk
2 artilleries moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 10 armour, 18 artilleries, 1 bomber, 2 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 6 aaGuns, 8 armour, 12 artilleries and 22 infantry
Russians win, taking Belarus from Germans with 10 armour, 15 artilleries, 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 104
Casualties for Germans: 6 aaGuns, 8 armour, 12 artilleries and 22 infantry
Casualties for Russians: 3 artilleries, 1 fighter and 22 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 bomber moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Ukraine
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Ukraine to Bryansk
Place Units - Russians
1 armour and 1 infantry placed in Ukraine
1 artillery placed in Ukraine
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Korea from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Korea to Japan
Place Units - Japanese
1 armour, 1 infantry and 1 tactical_bomber placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 24 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
2 infantry moved from United Kingdom to 109 Sea Zone
2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
1 fighter moved from United Kingdom to Denmark
1 tactical_bomber moved from Scotland to Denmark
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 mech_infantry moved from British Guiana to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from British Guiana to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes