any scrambles?
14L G40 Bjergmose (Allies + 10) vs JuanSpain (Axis)
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Replaced bb ´cos you might have kept that…then I killed my last sub assuming bb killed it.
If you want half ac instead of half bb than put sub back to hawaii and edit ac/bb switch.
I´ll hit sz with edit australian subs to create damaged ac or bb…then edit back.
sry for all the fork-ups :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 fighter and 1 infantry
British defend with 1 armour
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 armour and 1 factory_minor
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs; end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 fighter and 1 infantry
British defend with 1 armour
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 armour and 1 factory_minor
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs; end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 49 Sea Zone: 5 submarines
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
5 submarines moved from 49 Sea Zone to 30 Sea ZoneCombat - ANZAC
Battle in 30 Sea Zone
ANZAC attack with 5 submarines
Japanese defend with 1 battleship, 4 carriers and 8 fighters
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 submarine owned by the ANZAC retreated to 49 Sea Zone
Japanese win with 1 battleship, 4 carriers and 8 fighters remaining. Battle score for attacker is -24
Casualties for ANZAC: 4 submarines
2 fighters owned by the Japanese could not land and were killedNon Combat Move - ANZAC
1 infantry moved from Szechwan to Sikang
2 fighters moved from Russia to Bryansk
1 fighter moved from India to SamaraPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,3
ANZAC collect 11 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 49 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 30 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - French
French buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
1 infantry moved from France to Southern France
French take Southern France from GermansCombat - French
Non Combat Move - French
1 infantry moved from France to Northern ItalyPlace Units - French
1 mech_infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in FranceTurn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 infantry moved from Western Germany to France
6 mech_infantrys moved from Germany to France
9 bombers moved from Germany to France
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern PolandCombat - Germans
Battle in France
Germans attack with 9 bombers, 7 infantry and 6 mech_infantrys
French defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry; British defend with 1 aaGun and 1 fighter; Americans defend with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Germans captures 20PUs while taking French capital
Germans win, taking France from French with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Germans: 3 bombers, 7 infantry and 5 mech_infantrys
Casualties for French: 1 artillery, 2 fighters and 5 infantry
Casualties for British: 1 aaGun and 1 fighter
Casualties for Americans: 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 armour moved from Belarus to Bessarabia
3 artilleries moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
1 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
3 infantry moved from Germany to Western Germany
1 infantry moved from Greater Southern Germany to Slovakia Hungary
6 bombers moved from France to Western Germany
1 infantry moved from Norway to FinlandPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Western Germany
2 infantry and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 37 PUs (2 lost to blockades); end with 58 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Western Ukraine to Eastern Poland
2 armour moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Eastern Poland
2 armour moved from Bryansk to Bessarabia
1 fighter moved from Russia to Eastern Poland
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 armour moved from Bryansk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bessarabia
Russians attack with 4 armour
Germans defend with 1 armour
Russians win, taking Bessarabia from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armourNon Combat Move - Russians
1 fighter moved from Eastern Poland to Bryansk
3 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 artillery moved from Russia to BryanskPlace Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Urals to Novosibirsk
1 artillery moved from Urals to Novosibirsk
4 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 30 Sea Zone to 26 Sea Zone
4 carriers moved from 30 Sea Zone to 26 Sea Zone
8 fighters moved from 30 Sea Zone to Hawaiian Islands
2 carriers moved from 25 Sea Zone to 26 Sea Zone
4 submarines moved from 25 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship moved from 45 Sea Zone to 41 Sea Zone
1 cruiser moved from 45 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Sumatra
Japanese attack with 2 infantry
British defend with 2 infantry
UK_Pacific win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Japanese attack with 8 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
8 fighters moved from Hawaiian Islands to 26 Sea Zone
4 tactical_bombers moved from Hawaiian Islands to 26 Sea ZonePlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Urals to Novosibirsk
1 artillery moved from Urals to Novosibirsk
4 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 30 Sea Zone to 26 Sea Zone
4 carriers moved from 30 Sea Zone to 26 Sea Zone
8 fighters moved from 30 Sea Zone to Hawaiian Islands
2 carriers moved from 25 Sea Zone to 26 Sea Zone
4 submarines moved from 25 Sea Zone to 26 Sea Zone
4 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship moved from 45 Sea Zone to 41 Sea Zone
1 cruiser moved from 45 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Sumatra
Japanese attack with 2 infantry
British defend with 2 infantry
UK_Pacific win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Japanese attack with 8 fighters, 4 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 8 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
8 fighters moved from Hawaiian Islands to 26 Sea Zone
4 tactical_bombers moved from Hawaiian Islands to 26 Sea ZonePlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Marshall Islands: 1 bomber
EDIT: Adding units owned by Japanese to Philippines: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western GermanyCombat - Americans
Battle in Western Germany
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 6 bombers, 1 factory_minor, 1 harbour and 6 infantry; Italians defend with 3 mech_infantrys
Germans win with 5 bombers, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -31
Casualties for Germans: 1 aaGun, 1 bomber and 2 infantry
Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Americans
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Holland Belgium
1 fighter and 2 infantry placed in Northern Italy
1 transport placed in 101 Sea Zone
1 armour, 1 bomber and 1 fighter placed in Eastern United States
2 infantry placed in Western United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,5,5
Americans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
7 artilleries and 7 infantry moved from Anhwe to KiangsiPlace Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Manchuria
1 artillery and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 carriers and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Holland Belgium to Western Germany
3 infantry and 1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Ukraine to Romania
British take Romania from Germans
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 2 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Samara to Novosibirsk
1 armour moved from Kazakhstan to Novosibirsk
1 fighter moved from India to 43 Sea ZoneCombat - British
Battle in Western Germany
British attack with 1 armour, 4 fighters, 6 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 5 bombers, 1 factory_minor, 1 harbour and 4 infantry; Italians defend with 3 mech_infantrys
British win, taking Western Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 48
Casualties for Germans: 5 bombers and 4 infantry
Casualties for British: 1 fighter, 6 infantry and 2 mech_infantrys
Casualties for Italians: 3 mech_infantrys
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Novosibirsk
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Russia to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 submarines moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Albania to Yugoslavia
1 fighter moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Volgograd to Ukraine
1 fighter moved from Novosibirsk to Russia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from 43 Sea Zone to Borneo
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Sikang to KazakhstanPlace Units - British
2 carriers placed in 98 Sea Zone
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,4,2
British collect 46 PUs (5 lost to blockades); end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
1 bomber, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 bomber, 1 fighter and 1 infantry -
Yuo win!!
Good game!!
Juan
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thanks.
if you’ll need a rematch just write.kind regards
bjergmose





