@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Whackamatt (Allies + 10) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Guam to PhilippinesPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Kansu to Shensi
5 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 artillery and 6 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 4 infantry
British win, taking Iraq from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 4 infantry
Battle in 5 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Western Germany causes 5 damage total.Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 artillery and 8 infantry moved from India to Burma
4 aaGuns moved from India to Burma
1 fighter moved from India to Malaya
3 armour and 2 mech_infantrys moved from India to BurmaPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 7 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 80 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
2 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
3 fighters moved from Southern Italy to Iraq
1 armour moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour moved from Syria to IraqCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 4 artilleries, 8 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 5 infantry
Battle in Iraq
Italians attack with 1 armour, 3 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians win, taking Iraq from British with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in French Equatorial Africa
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking French Equatorial Africa from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 80 Sea Zone to Trans-Jordan
3 fighters moved from Iraq to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 cruiser and 1 destroyer moved from 46 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Formosa
Battle in MarianasNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to French
EDIT: Turning off Edit ModeNon Combat Move - French
3 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
13 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Slovakia Hungary to Eastern Poland
13 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 bombers moved from Western Germany to 95 Sea Zone
2 bombers moved from 95 Sea Zone to Libya
2 infantry moved from 96 Sea Zone to LibyaCombat - Germans
Battle in Libya
Germans attack with 2 bombers and 2 infantry
French defend with 3 infantry
Germans win, taking Libya from French with 1 bomber and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 infantry
Casualties for French: 3 infantryNon Combat Move - Germans
1 bomber could not land in Libya and was removed
1 fighter moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from 96 Sea Zone to Tobruk
3 infantry moved from Bulgaria to Romania
6 infantry moved from Finland to Norway
3 aaGuns moved from Poland to Eastern Poland
7 artilleries moved from Germany to Poland
3 artilleries moved from Western Germany to Germany
3 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Libya: 1 infantry
EDIT: Changing ownership of Libya from Italians to French
EDIT: Adding units owned by Germans to Tobruk: 2 bombers
EDIT: Turning off Edit Mode
10 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Greece: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
4 armour and 1 mech_infantry moved from Caucasus to Iraq
8 infantry moved from Karelia to Finland
3 armour moved from Karelia to Finland
3 infantry moved from Karelia to Finland
3 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Western Ukraine to Romania
2 fighters moved from Novgorod to RomaniaCombat - Russians
Battle in Romania
Russians attack with 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry; Italians defend with 2 infantry
Russians win, taking Romania from Germans with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
Russians attack with 4 armour and 1 mech_infantry
Italians defend with 1 armour and 2 infantry
Russians win, taking Iraq from Italians with 4 armour remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Finland
Russians attack with 3 armour and 11 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 3 armour and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour and 1 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 7 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 fighters moved from Romania to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan
1 aaGun moved from Western Ukraine to Bryansk
2 artilleries and 6 infantry moved from Western Ukraine to BryanskPlace Units - Russians
3 infantry placed in Ukraine
6 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Szechwan to Shensi
5 tactical_bombers moved from Hopei to Shensi
5 fighters moved from Hopei to Shensi
1 fighter moved from Hopei to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 3 carriers, 4 destroyers, 3 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Manchuria to 5 Sea Zone
1 tactical_bomber moved from Manchuria to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to Kiangsi
1 bomber moved from Kiangsi to Kwangtung
1 bomber moved from Japan to 16 Sea Zone -
Scramble?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Szechwan to Shensi
5 tactical_bombers moved from Hopei to Shensi
5 fighters moved from Hopei to Shensi
1 fighter moved from Hopei to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 3 carriers, 4 destroyers, 3 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Manchuria to 5 Sea Zone
1 tactical_bomber moved from Manchuria to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to Kiangsi
1 bomber moved from Kiangsi to Kwangtung
1 bomber moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 6 infantry
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 6 infantry
Battle in Philippines
Japanese attack with 1 artillery and 6 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 5 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 bomber and 1 fighter
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 mech_infantry moved from Amur to Jehol
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangtung to Kiangsi
1 bomber moved from Kwangtung to Kiangsu
4 fighters moved from Shensi to Jehol
5 tactical_bombers moved from Shensi to JeholPlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Gibraltar
Battle in Iwo JimaNon Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian IslandsPlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Tanganyika Territory
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Burma to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Burma to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Burma to Siam
UK_Pacific take Siam from Japanese
2 armour moved from Burma to Yunnan
1 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
1 bomber moved from United Kingdom to GibraltarCombat - British
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Tanganyika Territory to Union of South AfricaPlace Units - British
1 artillery, 1 infantry and 1 tactical_bomber placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by British to Yunnan: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 fighters and 3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Eastern Persia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 2 fighters and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
2 fighters moved from Southern Italy to Iraq
1 artillery moved from French Equatorial Africa to Nigeria
Italians take Nigeria from BritishCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 5 fighters and 1 mech_infantry
British defend with 1 fighter, 1 infantry and 2 tactical_bombers; Russians defend with 4 armour
Italians win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Russians: 4 armour
Casualties for British: 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Italians: 2 armour, 5 fighters and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
4 transports moved from 98 Sea Zone to 95 Sea Zone
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
3 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-JordanPlace Units - Italians
10 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Italians undo move 1.
1 artillery and 9 infantry placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 tactical_bomber; Remaining resources: 8 PUs;Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
2 aaGuns and 3 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 armour and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
ANZAC collect 14 PUs (1 lost to blockades); end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Tobruk to Caucasus
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
10 mech_infantrys moved from Germany to Romania
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Bessarabia from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Romania
Germans attack with 1 artillery and 10 mech_infantrys
Russians defend with 3 infantry and 1 mech_infantry
Germans win, taking Romania from Russians with 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 2 bombers
Russians defend with 2 fighters
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers
Casualties for Russians: 2 fightersNon Combat Move - Germans
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Tobruk to Southern Italy
1 tactical_bomber moved from Tobruk to Southern Italy
13 artilleries and 12 infantry moved from Baltic States to Belarus
3 aaGuns, 6 armour, 1 artillery, 6 infantry and 13 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Poland to Belarus
4 mech_infantrys moved from Poland to Belarus
7 artilleries moved from Poland to Eastern Poland
3 artilleries moved from Germany to PolandPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 23 PUs;Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Kazakhstan to Iraq
2 infantry moved from Yenisey to Timguska
8 infantry moved from Finland to Norway
2 armour moved from Finland to Novgorod
2 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 armour moved from Finland to NorwayCombat - Russians
Battle in Novgorod
Russians attack with 2 armour
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Norway
Russians attack with 1 armour and 11 infantry
Germans defend with 6 infantry
Russians win, taking Norway from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 6 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 2 infantry moved from Bryansk to Smolensk
1 aaGun, 4 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Bryansk to Russia
1 armour moved from Volgograd to Russia
1 artillery and 6 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 59 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 64 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 73 PUs





