@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 wheatbeer (Axis) vs Amon-Sul (Allies +12) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Shan State to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 : 1/6 hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Java
Japanese win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
2 fighters owned by the ANZAC retreatedNon Combat Move - ANZAC
2 aaGuns moved from South Australia to Northern Territory
1 mech_infantry moved from New South Wales to Northern Territory
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 2 aaGuns and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 carrier, 2 fighters and 2 transports
41 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 50 / 54
Russians : 24 / 29
Japanese : 34 / 40
Americans : 62 / 84
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 17 / 16
Italians : 17 / 14
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Iraq : 3 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 50 / 54
Russians : 24 / 29
Japanese : 34 / 40
Americans : 62 / 84
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 17 / 16
Italians : 17 / 14
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
the dice server appears to be down today :|
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
1 bomber moved from Bryansk to Romania
2 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Rostov
2 bombers moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Russia
1 fighter and 2 tactical_bombers moved from Novgorod to Belarus
19 artilleries and 20 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Belarus -
will roll when dice server is up again
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
1 bomber moved from Bryansk to Romania
2 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Rostov
2 bombers moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Russia
1 fighter and 2 tactical_bombers moved from Novgorod to Belarus
19 artilleries and 20 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits
Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 19 artilleries and 20 infantry
Russians defend with 1 infantry
Germans roll dice for 19 artilleries and 20 infantry in Smolensk, round 2 : 13/39 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 19 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 12 armour and 19 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from Rostov to Novgorod
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Belarus to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Romania to Novgorod
1 tactical_bomber moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Novgorod
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
2 mech_infantrys moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in United Kingdom
3 infantry and 4 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 53 PUs (11 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUsProduction/PUs Summary :
Germans : 64 / 97
Russians : 16 / 0
Japanese : 34 / 40
Americans : 59 / 84
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 17 / 16
Italians : 17 / 14
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Vologda to Urals
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
11 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Vologda to Novosibirsk
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Samara to NovosibirskCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Urals
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 12 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
AA fire in Novosibirsk : 0/3 hits
Russians roll dice for 12 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 11/22 hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 5/9 hits
1 armour owned by the Japanese , 4 infantry owned by the Japanese , 5 mech_infantrys owned by the Russians , 1 aaGun owned by the Japanese , 2 mech_infantrys owned by the Japanese and 2 artilleries owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 12 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Casualties for Russians: 5 mech_infantrys
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
4 aaGuns, 21 artilleries and 15 infantry moved from Vologda to Samara
3 fighters and 1 tactical_bomber moved from Novosibirsk to SamaraTurn Complete - Russians
Territory Summary for Russians :
Evenkiyskiy : 1 airfield and 1 infantry
Soviet Far East : 1 harbour
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 2 infantry
Nenetsia : 1 infantry
Urals : 1 artillery and 1 infantry
Archangel : 1 artillery and 1 infantry
Novosibirsk : 12 armour and 1 mech_infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 4 aaGuns, 21 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 97
Russians : 24 / 0
Japanese : 30 / 40
Americans : 59 / 84
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 17 / 16
Italians : 16 / 14
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
What a game :) :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Sakha to Amur
2 transports moved from 6 Sea Zone to 25 Sea Zone
4 infantry moved from Midway to 25 Sea Zone
4 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 bomber moved from Ukraine to Greece
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to VologdaCombat - Japanese
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits
Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Greece causes 4 damage total.
Battle in Vologda
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Vologda
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Battle in Amur
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Hawaiian Islands from Americans, taking Amur from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Philippines
1 bomber and 1 fighter moved from Vologda to Russia
4 fighters and 5 tactical_bombers moved from Ukraine to Southern Italy
1 bomber moved from Greece to Southern Italy
2 fighters and 1 tactical_bomber moved from Midway to Caroline Islands
2 fighters moved from Java to Philippines
2 tactical_bombers moved from Java to Philippines
2 submarines moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,6,6,6,3,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5,4,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,4,4
Japanese collect 23 PUs (10 lost to blockades); end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 61 / 97
Russians : 22 / 0
Japanese : 33 / 33
Americans : 58 / 84
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 17 / 16
Italians : 16 / 14
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
and chile
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (6)2@2: (4, 5)1@3: (1)1@4: (3)
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans repair 4 damage on 4 factory_minors; Remaining resources: 80 PUs;
Americans buy 4 artilleries, 2 factory_minors, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
5 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 110 Sea Zone
Americans attack with 5 fighters and 2 submarines
Germans defend with 1 destroyer and 3 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 5 fighters in 110 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 0/1 hits
2 transports owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
1 transport owned by the Germans lost in 110 Sea Zone
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits
Americans win with 5 fighters and 2 submarines remaining. Battle score for attacker is 29
Casualties for Germans: 1 destroyer and 3 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Chile from Neutral_True to Americans
EDIT: Removing units owned by Neutral_True from Chile: 2 infantry
EDIT: Turning off Edit Mode
2 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Venezuela to 89 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 65 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 65 Sea Zone to Chile
1 bomber moved from Western United States to Chile
1 bomber moved from Chile to Brazil
1 mech_infantry moved from Western United States to Alaska
4 aaGuns, 1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
5 fighters moved from 110 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Brazil
1 transport placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 factory_minor placed in Spain
1 factory_minor placed in Venezuela
3 submarines placed in 97 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
42 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
14 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
10 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
7 Sea Zone : 1 submarine
8 Sea Zone : 1 submarine
4 Sea Zone : 1 submarine
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 4 aaGuns, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
Chile : 1 flag, 1 armour, 1 artillery and 2 infantry
65 Sea Zone : 2 transports
89 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 2 submarines
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 9 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 transport
Brazil : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Venezuela : 1 flag, 1 factory_minor
Spain : 1 flag, 1 factory_minor and 5 fighters
91 Sea Zone : 3 carriers, 1 cruiser and 10 transports
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 56 / 97
Russians : 22 / 0
Japanese : 33 / 33
Americans : 65 / 80
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 17 / 16
Italians : 16 / 14
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
3 infantry moved from Sikang to Shensi
5 artilleries, 1 fighter and 5 infantry moved from Shensi to Hopei
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Yunnan to KwangsiPlace Units - Chinese
3 artilleries placed in Shensi
1 infantry placed in Yunnan
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,4,6,3,1
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 28 to 29
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 1 infantry
Manchuria : 9 artilleries and 9 infantry
Shensi : 3 artilleries and 3 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Hunan : 1 artillery
Kansu : 1 infantry
Hopei : 5 artilleries, 1 fighter and 5 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 2 artilleries and 2 infantry
Burma : 1 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 56 / 97
Russians : 22 / 0
Japanese : 33 / 33
Americans : 65 / 80
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 17 / 16
Italians : 16 / 14
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Suiyuyan to Timguska
UK_Pacific take Timguska from Japanese
1 infantry moved from Korea to Amur
1 artillery and 1 bomber moved from Manchuria to Amur
2 fighters and 1 tactical_bomber moved from Chahar to AmurCombat - British
British creates battle in territory 42 Sea Zone
Battle in Borneo
Battle in Sumatra
Battle in Amur
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/6 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 2 : 0/4 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Amur, round 3 : 4/6 hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
British win, taking 42 Sea Zone from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese, taking Amur from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Manchuria to Jehol
1 aaGun moved from Korea to Amur
2 aaGuns moved from Manchuria to Amur
1 bomber moved from Manchuria to Shensi
1 aaGun and 4 infantry moved from Shensi to Tsinghai
6 mech_infantrys moved from Suiyuyan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Yunnan to Szechwan
2 artilleries moved from Shan State to Yunnan
1 aaGun moved from India to West India
3 infantry moved from West India to Eastern Persia
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Samara to Caucasus
3 artilleries moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from 91 Sea Zone to SpainPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,1,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,5
UK_Pacific collect 21 PUs (6 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Korea : 1 flag
Jehol : 2 fighters and 1 tactical_bomber
Siam : 1 flag
Shensi : 1 bomber and 1 mech_infantry
Yunnan : 2 artilleries and 1 infantry
Hunan : 1 infantry
Tsinghai : 1 aaGun and 4 infantry
Szechwan : 1 aaGun and 1 infantry
Sikang : 6 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Borneo : 2 infantry
Kwangtung : 1 harbour
Amur : 1 flag, 3 aaGuns, 1 artillery and 1 infantry
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 mech_infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 submarines
41 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 destroyer and 1 transport
West India : 1 aaGun
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 3 infantry
Spain : 1 artillery, 1 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 56 / 97
Russians : 22 / 0
Japanese : 23 / 33
Americans : 65 / 80
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 27 / 26
Italians : 16 / 14
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
1 artillery moved from Albania to GreeceCombat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
2 aaGuns, 3 artilleries and 16 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2,4,6,4,5,4,2,4,3,2,3,2,6,1,1
Italians collect 6 PUs (12 lost to blockades); end with 6 PUs totalProduction/PUs Summary :
Germans : 56 / 97
Russians : 22 / 0
Japanese : 23 / 33
Americans : 63 / 80
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 27 / 26
Italians : 18 / 6
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
10th round here we come :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 1 mech_infantry in Java, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 2 aaGuns
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 1 mech_infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
44 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Trans-Jordan : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 56 / 97
Russians : 22 / 0
Japanese : 16 / 33
Americans : 63 / 80
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 27 / 26
Italians : 18 / 6
ANZAC : 17 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Caucasus : 1 infantry
Northwest Persia : 3 infantryProduction/PUs Summary :
Germans : 56 / 97
Russians : 22 / 0
Japanese : 16 / 33
Americans : 63 / 80
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 27 / 26
Italians : 18 / 6
ANZAC : 17 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
please move my des and cru from NSW to Queensland
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 91 PUs;
Germans buy 7 artilleries, 1 destroyer, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 5 mech_infantrys moved from Smolensk to Novosibirsk
Germans take Vologda from Russians
3 bombers, 1 fighter and 3 tactical_bombers moved from Novgorod to Novosibirsk
1 infantry moved from Russia to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern France
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
2 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
2 armour moved from Smolensk to ArchangelCombat - Germans
Battle in 112 Sea Zone
Germans attack with 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 3 armour, 1 artillery and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Archangel, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Archangel, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Bryansk, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Germans attack with 5 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 12 armour and 1 mech_infantry
Germans roll dice for 5 armour, 3 bombers, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Novosibirsk, round 2 : 7/17 hits
Russians roll dice for 12 armour and 1 mech_infantry in Novosibirsk, round 2 : 8/13 hits
6 armour owned by the Russians , 3 armour owned by the Germans , 1 mech_infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novosibirsk
Germans roll dice for 2 armour, 3 bombers, 1 fighter and 3 tactical_bombers in Novosibirsk, round 3 : 4/9 hits
Russians roll dice for 6 armour in Novosibirsk, round 3 : 2/6 hits
4 armour owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk
retreated to Novosibirsk
Russians win with 2 armour remaining. Battle score for attacker is 14
Casualties for Germans: 5 armour and 5 mech_infantrys
Casualties for Russians: 10 armour and 1 mech_infantryNon Combat Move - Germans
3 bombers, 1 fighter and 3 tactical_bombers moved from Novosibirsk to Russia
19 artilleries and 19 infantry moved from Smolensk to Russia
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Novgorod to Archangel
3 artilleries and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Romania to Greece
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 artillery and 6 infantry moved from Sweden to 113 Sea Zone
1 artillery and 6 infantry moved from 113 Sea Zone to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Switzerland to Western Germany
2 infantry moved from Switzerland to Northern Italy
1 tactical_bomber moved from Ukraine to Russia
2 mech_infantrys moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Smolensk to Bryansk
1 armour and 6 mech_infantrys moved from Smolensk to RussiaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
3 mech_infantrys placed in Novgorod
3 artilleries placed in Russia
4 artilleries and 6 infantry placed in Western Germany
1 infantry and 4 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 4.
6 artilleries and 4 infantry placed in Western Germany
Germans undo move 5.
7 artilleries and 3 infantry placed in Western Germany
3 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,4,6
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 3 bombers
EDIT: Adding units owned by Germans to Novgorod: 3 bombers
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 63 / 75
Russians : 18 / 0
Japanese : 16 / 33
Americans : 60 / 80
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 27 / 26
Italians : 18 / 6
ANZAC : 17 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Samara to Ukraine
2 fighters moved from Samara to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
2 fighters moved from Tambov to Volgograd
2 armour moved from Novosibirsk to Volgograd
1 infantry moved from Samara to Novosibirsk
4 aaGuns, 20 artilleries and 12 infantry moved from Samara to Volgograd
1 artillery moved from Urals to Timguska
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Yakut S.S.R. to UlaanbaatarTurn Complete - Russians
Territory Summary for Russians :
Evenkiyskiy : 1 airfield
Soviet Far East : 1 harbour
Timguska : 1 artillery and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Rostov : 1 fighter and 1 tactical_bomber
Nenetsia : 1 infantry
Tambov : 1 artillery and 1 infantry
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 4 aaGuns, 2 armour, 20 artilleries, 1 factory_minor, 2 fighters and 12 infantry
Samara : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 75
Russians : 22 / 0
Japanese : 16 / 33
Americans : 60 / 80
Chinese : 23 / 29
British : 22 / 0
UK_Pacific : 27 / 26
Italians : 16 / 6
ANZAC : 17 / 27
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0





