@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
14L bmnielsen (Axis) vs. bjergmose (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 fighters and 1 mech_infantry moved from Southern France to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
7 artilleries and 7 infantry moved from Baltic States to Poland
2 mech_infantrys moved from Yugoslavia to Germany
4 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Southern France to Western Germany
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
6 infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 armour moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Ukraine to Romania
2 armour and 1 infantry moved from Turkey to Greece
1 submarine moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Turkey to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 bombers moved from Bryansk to 97 Sea Zone
2 fighters moved from Belarus to RomaniaCombat - Russians
Battle in Greece
Russians attack with 2 armour and 1 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Greece from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Russians attack with 2 bombers, 1 fighter and 2 submarines
Italians defend with 1 destroyer and 1 transport
Russians win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 9
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - Russians
2 bombers and 1 fighter moved from 97 Sea Zone to Turkey
1 armour moved from Persia to Turkey
2 infantry moved from Volgograd to Caucasus
1 artillery, 9 infantry and 1 mech_infantry moved from Belarus to Baltic States
1 armour, 4 infantry and 1 mech_infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
1 artillery and 3 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 fighters moved from Romania to BelarusPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
Russians collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 factory_upgrade, 3 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries moved from Manchuria to Jehol
3 mech_infantrys moved from Korea to Jehol
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 artillery moved from Timguska to Kansu
1 artillery moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
2 bombers moved from French Indo China to Kansu
2 fighters moved from Korea to 26 Sea Zone
3 bombers moved from Japan to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 battleships, 1 cruiser and 7 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Argentina to Brazil
Japanese take Brazil from British
2 infantry moved from Argentina to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New ZealandCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 1 cruiser, 7 destroyers, 2 fighters and 1 transport
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 3 bombers, 1 cruiser, 6 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 41
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier, 2 fighters, 1 submarine and 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in New Zealand
Japanese attack with 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Shantung
Battle in Kiangsu
Battle in Jehol
Japanese attack with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese, taking Jehol from Chinese with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Tsinghai
1 tactical_bomber moved from Jehol to Manchuria
2 carriers, 2 fighters, 2 tactical_bombers and 8 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Saudi Arabia
Japanese take Saudi Arabia from Neutral_True
1 bomber moved from French Indo China to Japan
1 artillery moved from Western Australia to Northern Territory
3 bombers moved from 26 Sea Zone to Marshall Islands
1 infantry moved from Argentina to Chile
Japanese take Chile from Neutral_True
1 infantry moved from Argentina to Brazil
1 carrier moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Korea
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Korea
3 artilleries and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 1.
1 artillery and 1 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 fighters, 2 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 armour, 1 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux
1 armour and 1 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
1 bomber moved from Spain to Brazil
1 bomber moved from Spain to Brazil
3 submarines moved from 12 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 7 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -34
Casualties for Japanese: 5 destroyers
Casualties for Americans: 1 bomber, 1 cruiser, 1 destroyer and 7 submarines
Battle in Brazil
Americans attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Brazil from Japanese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
2 fighters owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
1 aaGun moved from Spain to Normandy Bordeaux
2 bombers moved from Brazil to Southeast Mexico
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 armour and 2 infantry placed in Spain
1 transport placed in 101 Sea Zone
6 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to KiangsiPlace Units - Chinese
6 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,6,1,6,6,1,6
Chinese collect 13 PUs (1 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central America: 1 bomber
EDIT: Removing units owned by Americans from Southeast Mexico: 1 bomber
EDIT: Turning off Edit Mode
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Spain to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Northwest Persia to Eastern PersiaPlace Units - British
1 transport placed in 110 Sea Zone
1 armour and 1 infantry placed in United Kingdom
3 infantry placed in Scotland
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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Angriber Tyrkiet med 2 ftr 2 bmb, du forsvarer med 1 tank 1 ftr 2 bmb. Fik et hit i første runde. Hvad vil du tage?
Vedhæfter filen.
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tag en bmb
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Turkey
2 bombers moved from Egypt to Turkey
3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
1 infantry owned by the Italians retreated to Northern Italy
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Turkey
Italians attack with 2 bombers and 2 fighters
Russians defend with 1 armour, 2 bombers and 1 fighter
retreated to Turkey
Russians win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -10
Casualties for Russians: 1 bomber
Casualties for Italians: 1 bomber and 1 fighterNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Turkey to Saudi Arabia
2 aaGuns and 1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Turkey to Egypt
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry
EDIT: Changing ownership of Eastern Poland from Russians to Italians
EDIT: Adding units owned by Italians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
1 artillery, 1 fighter and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Spain to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 mech_infantrys moved from Germany to Romania
3 fighters moved from Western Germany to Romania
1 fighter moved from Southern Italy to RomaniaCombat - Germans
Battle in Romania
Germans attack with 4 fighters and 6 mech_infantrys
Russians defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans win, taking Romania from Russians with 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Germans
4 fighters moved from Romania to Northern Italy
6 infantry and 4 mech_infantrys moved from Germany to Western Germany
7 artilleries and 6 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Egypt to Northern ItalyPlace Units - Germans
1 infantry placed in Germany
3 artilleries and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 28 PUs (2 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 destroyer, 7 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Baltic States to Poland
1 armour moved from Novgorod to Poland
1 armour and 1 mech_infantry moved from Belarus to Poland
1 artillery and 3 infantry moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 armour moved from Albania to Yugoslavia
Russians take Yugoslavia from Germans
1 armour moved from Turkey to Bulgaria
Russians take Bulgaria from Italians
1 bomber and 1 fighter moved from Turkey to Tsinghai
2 fighters moved from Belarus to RomaniaCombat - Russians
Battle in Tsinghai
Russians attack with 1 bomber and 1 fighter
Japanese defend with 2 bombers
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 bombers
Casualties for Russians: 1 fighter
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 4 armour, 1 artillery, 14 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 4 armour, 1 artillery, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 2 fighters and 2 mech_infantrys
Germans defend with 3 mech_infantrys
Russians win, taking Romania from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 bomber moved from Tsinghai to Volgograd
2 infantry moved from Caucasus to Turkey
3 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Romania to Baltic States
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Russia to SamaraPlace Units - Russians
1 destroyer and 1 transport placed in 115 Sea Zone
1 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Russians collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 20 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 units repaired.
1 infantry moved from Saudi Arabia to Iraq
Japanese take Iraq from Russians
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Saudi Arabia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
4 fighters and 4 tactical_bombers moved from 76 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Saudi Arabia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from French Indo China to Szechwan
Japanese take Yunnan from Chinese
Japanese take Szechwan from Chinese
1 mech_infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to Kiangsu
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 tactical_bomber moved from Manchuria to Kiangsu
1 bomber moved from Japan to Kiangsu -
Scramble?
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yessir 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 20 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 units repaired.
1 infantry moved from Saudi Arabia to Iraq
Japanese take Iraq from Russians
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Saudi Arabia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
4 fighters and 4 tactical_bombers moved from 76 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Saudi Arabia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from French Indo China to Szechwan
Japanese take Yunnan from Chinese
Japanese take Szechwan from Chinese
1 mech_infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to Kiangsu
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 tactical_bomber moved from Manchuria to Kiangsu
1 bomber moved from Japan to KiangsuCombat - Japanese
Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 2 fighters, 6 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 10 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 23
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 2 fighters, 6 submarines and 1 transport
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Persia
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 armour
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in EthiopiaNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Eastern Persia to 76 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from West India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 mech_infantry moved from French Indo China to Szechwan
3 mech_infantrys moved from Korea to Jehol
1 artillery moved from Jehol to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 carriers and 8 transports moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to Japan
3 bombers moved from Marshall Islands to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 artillery moved from Northern Territory to Queensland
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
2 destroyers placed in 6 Sea Zone
10 infantry placed in Korea
8 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 90 PUs; end with 91 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 106 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Brazil to Argentina
Americans take Argentina from Japanese
1 armour moved from Argentina to Brazil
1 bomber moved from Southeast Mexico to 10 Sea Zone
1 bomber moved from Central America to 10 Sea ZoneCombat - Americans
Battle in 10 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 battleship, 1 carrier and 2 fighters
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters
Casualties for Americans: 2 bombersNon Combat Move - Americans
1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 armour and 2 infantry moved from Spain to Southern France
1 submarine moved from 65 Sea Zone to 11 Sea ZonePlace Units - Americans
3 infantry placed in Spain
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Holland Belgium to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Southern France from Americans
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 fighters moved from Normandy Bordeaux to GermanyCombat - British
Battle in Germany
British attack with 3 fighters
Germans defend with 1 factory_major and 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
3 fighters moved from Germany to Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Spain
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to SpainPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 3 infantry
EDIT: Removing units owned by British from Union of South Africa: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
1 armour and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in ScotlandTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Northern Italy to Yugoslavia
1 bomber moved from Egypt to Yugoslavia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Trans-Jordan to Persia
Italians take Persia from Russians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from FrenchCombat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour
Italians win, taking Yugoslavia from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber and 1 fighter moved from Yugoslavia to Northern Italy
2 aaGuns and 1 infantry moved from Greater Southern Germany to Northern Italy
1 fighter moved from Saudi Arabia to EgyptPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Morocco to 91 Sea ZoneTurn Complete - French
French collect 16 PUs; end with 16 PUs total





