scramble from carrier?
14L bmnielsen (Axis) vs. bjergmose (Allies +12)
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hov nu skal du lige edit shan. der doede uk inf så landet er dit og india har en rupler mindre….en rupel…en ipc mindre.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 1 cruiser and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Northwest Persia to Greece
British take Greece from Italians
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
2 fighters moved from India to CeylonCombat - British
Battle in Holland Belgium
Battle in Ceylon
British attack with 2 fighters
Japanese defend with 1 artillery
British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Adding units owned by British to Ethiopia: 1 infantry
EDIT: Removing units owned by British from Kenya: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Shan State to India
2 fighters moved from Ceylon to India
1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from Burma to India
1 armour moved from Northwest Persia to Eastern Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Angola to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Mozambique to Tanganyika Territory
1 infantry moved from Mozambique to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Mozambique to Tanganyika Territory
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tunisia to Tobruk
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Kiangsi to India
1 mech_infantry moved from Kiangsi to ChaharPlace Units - British
1 cruiser placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,5,1,6,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Turning off Edit Mode -
Har redigeret kortet. IPCerne passede faktisk, convoy ramte kun for 2 IPC.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Politics - Italians
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 bomber moved from Egypt to Alexandria
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Eastern Poland to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry; Americans defend with 1 armour
Italians win with 2 bombers remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Alexandria to Southern Italy
1 bomber moved from Alexandria to Egypt
1 armour and 2 artilleries moved from Trans-Jordan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in 62 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 91 Sea Zone to SpainTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 fighter and 1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Romania to Greece
2 fighters moved from Southern Italy to Greece
7 bombers moved from Western Germany to 91 Sea Zone
3 submarines moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 7 bombers and 4 submarines
British defend with 1 destroyer; Americans defend with 2 carriers, 1 destroyer, 3 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
Germans win with 5 bombers remaining. Battle score for attacker is 44
Casualties for Germans: 2 bombers and 4 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters and 2 transports
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Greece
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Greece from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
5 bombers moved from 91 Sea Zone to France
2 fighters moved from Greece to Southern France
1 artillery moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Yugoslavia
3 infantry moved from Switzerland to France
7 artilleries and 7 infantry moved from Poland to Baltic States
1 fighter moved from Holland Belgium to Southern ItalyPlace Units - Germans
10 mech_infantrys placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 infantry moved from Turkey to Greece
1 armour, 1 artillery, 1 fighter and 4 infantry moved from Ukraine to Bessarabia
2 bombers moved from Russia to Romania
1 fighter moved from Caucasus to Greece
1 mech_infantry moved from Turkey to Trans-Jordan
British take Trans-Jordan from Italians
1 fighter moved from Bryansk to BessarabiaCombat - Russians
Battle in Greece
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Greece from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Romania
Russians attack with 2 bombers
Germans defend with 1 mech_infantry
Russians win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 artillery and 9 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Bessarabia to Belarus
1 armour moved from Norway to Karelia
1 artillery and 3 infantry moved from Russia to Bryansk
2 bombers moved from Romania to Bryansk
1 armour moved from Turkey to Persia
1 infantry moved from Caucasus to Turkey
1 fighter moved from Greece to Turkey
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
1 submarine placed in 100 Sea Zone
1 armour and 1 mech_infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
2 infantry placed in Volgograd
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
9 artilleries and 9 infantry moved from French Indo China to 36 Sea Zone
9 artilleries, 5 carriers, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
9 artilleries and 9 infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
2 bombers, 4 fighters and 6 tactical_bombers moved from Malaya to India
1 bomber moved from Sumatra to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 bomber and 1 tactical_bomber moved from Japan to Manchuria
1 bomber moved from Ulaanbaatar to Manchuria
2 fighters moved from 36 Sea Zone to Manchuria
1 artillery moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC -
Scramble?
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Nej tak. Imperiets juvel skal sælges så dyrt som muligt :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
9 artilleries and 9 infantry moved from French Indo China to 36 Sea Zone
9 artilleries, 5 carriers, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
9 artilleries and 9 infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
2 bombers, 4 fighters and 6 tactical_bombers moved from Malaya to India
1 bomber moved from Sumatra to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 bomber and 1 tactical_bomber moved from Japan to Manchuria
1 bomber moved from Ulaanbaatar to Manchuria
2 fighters moved from 36 Sea Zone to Manchuria
1 artillery moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZACCombat - Japanese
Battle in India
Japanese attack with 9 artilleries, 2 bombers, 6 fighters, 9 infantry and 6 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Japanese: 7 artilleries and 8 infantry
Casualties for British: 1 aaGun, 1 armour, 4 artilleries, 5 fighters, 11 infantry and 1 mech_infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 3 artilleries and 4 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 artilleries and 4 infantry
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 bomber moved from 39 Sea Zone to French Indo China
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 artilleries moved from French Indo China to Shan State
1 artillery moved from Evenkiyskiy to Timguska
1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters moved from Manchuria to Korea
2 bombers moved from Manchuria to Japan
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_TruePlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Korea
1 artillery, 1 bomber and 4 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6
Japanese collect 65 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
okay nu bliver jeg så i tvivl om ool.
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Doh, det var ikke så smart at lande dem der :)
Tag 2 bombere og 1 inf denne gang.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 2 bombers, 2 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Novgorod to France
2 bombers moved from Spain to France
1 fighter moved from Spain to FranceCombat - Americans
Battle in Hawaiian Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in France
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 airfield, 5 bombers, 1 factory_minor and 3 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Germans: 5 bombers and 3 infantry
Casualties for Americans: 2 bombers and 1 fighterNon Combat Move - Americans
1 bomber moved from France to Spain
1 infantry and 1 mech_infantry moved from Portugal to Spain
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 10 Sea Zone to 65 Sea ZonePlace Units - Americans
1 airfield, 1 armour, 1 bomber and 1 infantry placed in Spain
2 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Yunnan to HunanPlace Units - Chinese
9 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Spain to Normandy BordeauxCombat - British
Battle in Holland Belgium
British attack with 2 fighters
Germans defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantryNon Combat Move - British
3 fighters moved from Normandy Bordeaux to Spain
1 fighter moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Karelia to 110 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Chahar to DzavhanPlace Units - British
1 factory_minor placed in Scotland
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
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Ja de bombere har længe været en torn i öjet på mig :-)
Så skal vi bare have snöret saekken inden Japan gör det.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 3 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
British defend with 1 armour and 2 infantry; Americans defend with 1 artillery and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour and 2 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 armour and 1 infantry
Italians win, taking Greece from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
2 bombers moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eastern Poland to Romania
2 aaGuns and 2 infantry moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French





