14L G40 bonusbent (Allies+8) - Amon-Sul (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                5 infantry moved from Shensi to Hopei
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                1 infantry placed in Chahar
                2 infantry placed in Yunnan
                3 infantry placed in Kweichow
                Chinese undo move 3.
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                1 armour moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 armour moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Malaya
                1 fighter moved from India to 42 Sea Zone
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                1 armour moved from Yunnan to Malaya
                1 armour and 1 mech_infantry moved from Yunnan to Siam
                2 artilleries and 2 infantry moved from Yunnan to French Indo China
                3 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to French Indo China
                2 artilleries moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 2 artilleries and 6 infantry
                    Japanese defend with 1 aaGun
                    British win, taking Hunan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Malaya
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                    Japanese win with no units remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Siam
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Siam from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 42 Sea Zone
                    British attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Indo China
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                    British win, taking French Indo China from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 mech_infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                1 destroyer moved from 84 Sea Zone to 91 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Yunnan to Shan State
                8 infantry moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Burma
                1 aaGun, 8 infantry and 1 mech_infantry moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia
                1 fighter moved from 42 Sea Zone to Shan State
                3 armour moved from Belgian Congo to Ethiopia

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,3,6,3,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,1,6
                UK_Pacific collect 8 PUs (5 lost to blockades); end with 15 PUs total


  • Forgot to move my 2 inf from Brazil to Suriname. Will you please make the edit?

    Interesting development. I dont think the events in Asia changed so much. I was already concentrating on Europe again. I might be too late though.


  • ok


  • ukraine

    DiceRolls: 1@1 4@2; Total Hits: 01@1: (5)4@2: (4, 6, 6, 6)

    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)


  • DiceRolls: 1@1 4@2; Total Hits: 21@1: (1)4@2: (2, 6, 4, 3)

    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • sorry i forgot my ukraine move


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Northwest Persia
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Northwest Persia
                    Italians win, taking 97 Sea Zone from British, taking Northwest Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from Western Ukraine: 1 infantry
                EDIT: Changing ownership of Ukraine from Russians to Italians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                    EDIT: British takes Suriname from Dutch
                    EDIT: Turning off Edit Mode
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Northwest Persia to Egypt
                2 artilleries and 2 infantry moved from Syria to Iraq
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to Egypt
                1 mech_infantry moved from Archangel to Nenetsia
                4 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
                EDIT: 2 infantry moved from Brazil to Suriname

    Place Units - Italians
                3 artilleries placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    39 Sea Zone : 2 submarines
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Cyprus : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 infantry
        Syria : 1 flag, 1 aaGun, 1 armour and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Nenetsia : 1 mech_infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 4 aaGuns, 2 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Smolensk : 1 flag, 1 infantry
        95 Sea Zone : 1 cruiser
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 5 artilleries, 1 factory_minor and 8 infantry
        Northwest Persia : 1 flag, 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 25 / 27
        Japanese : 41 / 63
        Americans : 54 / 69
        Chinese : 12 / 18
        British : 29 / 30
        UK_Pacific : 13 / 15
        Italians : 27 / 41
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                4 fighters moved from Caroline Islands to 35 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                4 fighters moved from Caroline Islands to 35 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber and 4 fighters
                    Japanese defend with 2 carriers and 1 fighter
                    Units damaged: 2 carriers owned by the Japanese
                    ANZAC win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 carriers and 1 fighter
                    Casualties for ANZAC: 4 fighters

    Non Combat Move - ANZAC
                1 bomber moved from 35 Sea Zone to Queensland
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
                ANZAC collect 14 PUs; end with 16 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 25 / 27
        Japanese : 37 / 63
        Americans : 54 / 69
        Chinese : 12 / 18
        British : 29 / 30
        UK_Pacific : 13 / 15
        Italians : 27 / 41
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour and 1 infantry moved from Novgorod to Belarus
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone
                1 fighter and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                6 aaGuns, 11 armour, 20 artilleries, 14 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                9 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Germany to Yugoslavia
                6 armour moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod
                2 armour moved from Novgorod to Eastern Poland
                1 transport moved from 125 Sea Zone to 113 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Greece to Iraq
                1 armour moved from Iraq to Egypt
                1 fighter moved from Egypt to Gibraltar
                1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
                2 bombers moved from 109 Sea Zone to Gibraltar
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                1 artillery and 1 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                4 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        41 Sea Zone : 1 destroyer
        Gibraltar : 2 bombers, 2 fighters and 2 tactical_bombers
        Egypt : 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Germany : 1 factory_major and 6 mech_infantrys
        Belarus : 1 flag, 1 armour and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 2 infantry
        Eastern Poland : 8 armour
        Ukraine : 6 aaGuns, 20 armour, 20 artilleries, 14 infantry and 5 mech_infantrys
        Western Ukraine : 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 1 destroyer
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        104 Sea Zone : 1 submarine
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 carrier and 1 transport
        Iraq : 1 fighter and 3 tactical_bombers
        Yugoslavia : 1 flag, 1 armour and 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 20 / 27
        Japanese : 37 / 63
        Americans : 54 / 69
        Chinese : 12 / 18
        British : 29 / 30
        UK_Pacific : 13 / 15
        Italians : 27 / 41
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour and 1 infantry moved from Novgorod to Belarus
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone
                1 bomber moved from Gibraltar to 109 Sea Zone
                1 fighter and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                6 aaGuns, 11 armour, 20 artilleries, 14 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                9 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Germany to Yugoslavia
                6 armour moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod
                2 armour moved from Novgorod to Eastern Poland
                1 transport moved from 125 Sea Zone to 113 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Greece to Iraq
                1 armour moved from Iraq to Egypt
                1 fighter moved from Egypt to Gibraltar
                1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar
                2 bombers moved from 109 Sea Zone to Gibraltar
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                1 artillery and 1 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                4 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from 41 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        42 Sea Zone : 1 destroyer
        Gibraltar : 2 bombers, 2 fighters and 2 tactical_bombers
        Egypt : 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Germany : 1 factory_major and 6 mech_infantrys
        Belarus : 1 flag, 1 armour and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 2 infantry
        Eastern Poland : 8 armour
        Ukraine : 6 aaGuns, 20 armour, 20 artilleries, 14 infantry and 5 mech_infantrys
        Western Ukraine : 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 1 destroyer
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        104 Sea Zone : 1 submarine
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 carrier and 1 transport
        Iraq : 1 fighter and 3 tactical_bombers
        Yugoslavia : 1 flag, 1 armour and 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 20 / 27
        Japanese : 37 / 63
        Americans : 54 / 69
        Chinese : 12 / 18
        British : 29 / 30
        UK_Pacific : 13 / 15
        Italians : 27 / 41
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Someone is in a hurry to get to Moscow, aye?  :lol:

    I think I got to Europe too late. Still havent got a decent navy to do anything against you, but you shall at least get to feel my evil breath in your neck  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry moved from Amur to Manchuria
                1 fighter moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 10 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                4 infantry moved from Kazakhstan to Samara
                1 armour moved from Kazakhstan to Samara
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                4 aaGuns, 18 artilleries and 50 infantry moved from Bryansk to Russia
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Siberia to Amur
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Amur to Korea

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • @bonusbent:

    Someone is in a hurry to get to Moscow, aye?  :lol:

    I think I got to Europe too late. Still havent got a decent navy to do anything against you, but you shall at least get to feel my evil breath in your neck  :-)

    you re still a favorite in this one ;)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 8 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 8 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 aaGuns and 2 armour moved from Anhwe to Shantung
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,3,5
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,4
                Japanese collect 26 PUs (8 lost to blockades); end with 26 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 2 aaGuns, 2 armour and 2 infantry
        Formosa : 1 armour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Jehol : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Alaska : 1 flag, 1 artillery and 1 infantry
        Aleutian Islands : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 2 submarines
        63 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 24 / 24
        Japanese : 34 / 26
        Americans : 54 / 69
        Chinese : 15 / 18
        British : 29 / 30
        UK_Pacific : 13 / 15
        Italians : 27 / 41
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I think I am going to attack Japan SZ 6 with my 7 subs and air support. Not sure how I should roll the battle. I suppose your subs should fire first. How do I roll the battle?

    The odds will be slightly in your favor, but I will probably go through with it anyway since my subs will be helpless next round.


  • U can do it here manually or u can do it in triple a

    i dont have problems with any choice

    dont forget i have kamikaze

    so i ll sink ur surface warships :D

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