@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Kilroynothere (Allies) vs rrankman (Axis) 1942v2
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Ron, as usual, forgot a move. Would you mind moving the Russian AA gun into Caucasus for me prior to the German move. Wanted both AA guns there. Sorry.
thanks
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
EDIT: Turning off Edit Mode
Germans repair 5 damage on 5 factories; Remaining resources: 40 PUs;
Germans buy 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to Ukraine S.S.R.
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Archangel
1 cruiser moved from 4 Sea Zone to 3 Sea Zone
5 submarines moved from 7 Sea Zone to 3 Sea Zone
2 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 armour moved from Belorussia to Archangel
1 bomber moved from Germany to Archangel
1 artillery moved from Libya to Algeria
2 infantry moved from Libya to Algeria
1 fighter moved from Southern Europe to Algeria
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 armour moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Egypt
1 infantry moved from 17 Sea Zone to Egypt
1 fighter moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.Combat - Germans
Battle in Egypt
Germans attack with 1 armour and 1 infantry
British defend with 1 artillery
Germans win, taking Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Archangel
Germans attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in West Russia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 artillery moved from Germany to Bulgaria Romania
1 armour moved from France to Northwestern Europe
1 bomber moved from Archangel to PolandPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 2 infantry placed in Germany
1 armour, 1 artillery and 1 fighter placed in Italy
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 3 Sea Zone
1 bomber moved from United Kingdom to 4 Sea Zone
3 infantry moved from India to Burma
2 fighters moved from India to Burma
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 13 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Belgian Congo
1 armour moved from French West Africa to Belgian Congo
1 cruiser moved from 25 Sea Zone to 28 Sea Zone
1 destroyer moved from 27 Sea Zone to 33 Sea Zone
1 carrier moved from 27 Sea Zone to 33 Sea Zone
1 transport moved from 27 Sea Zone to 28 Sea Zone
1 transport moved from 23 Sea Zone to 11 Sea Zone
2 fighters moved from Rhodesia to 33 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 4 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 4 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 3 Sea Zone
British attack with 3 fighters
Germans defend with 1 cruiser and 5 submarines
5 submarines owned by the Germans Submerged
British roll dice for 3 fighters in 3 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 cruiser in 3 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 3 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 4 Sea Zone to United Kingdom
2 fighters moved from 3 Sea Zone to United Kingdom
2 fighters moved from Burma to India
1 infantry moved from India to Persia
1 artillery moved from India to Persia
2 fighters moved from 33 Sea Zone to Persia
EDIT: 1 destroyer moved from 33 Sea Zone to 29 Sea Zone
EDIT: 1 carrier moved from 33 Sea Zone to 29 Sea ZonePlace Units - British
3 infantry placed in India
2 infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
6 Sea Zone : 2 destroyers and 1 transport
11 Sea Zone : 1 transport
24 Sea Zone : 1 transport
28 Sea Zone : 1 cruiser and 1 transport
29 Sea Zone : 1 carrier and 1 destroyer
37 Sea Zone : 1 submarine
Belgian Congo : 1 armour and 2 infantry
Burma : 2 infantry
Eastern Australia : 1 infantry
Eastern United States : 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry
Persia : 1 artillery, 2 fighters and 3 infantry
Union of South Africa : 1 factory and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 3 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 19 / 22
Germans : 45 / 45
British : 29 / 29
Japanese : 35 / 38
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.909
Median : 2.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.625
Median : 1.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 infantry moved from 64 Sea Zone to Alaska
1 artillery moved from Soviet Far East to 63 Sea Zone
1 infantry moved from Buryatia S.S.R. to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
1 armour moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from Szechwan to Sinkiang
Japanese take Sinkiang from Americans
1 artillery moved from Szechwan to Sinkiang
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Sinkiang
1 artillery moved from Kwangtung to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Burma
1 infantry moved from 36 Sea Zone to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 battleship, 1 carrier and 2 fighters moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to Burma
1 armour moved from Anhwei to Sinkiang
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to AlaskaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Japanese win, taking Burma from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from Burma to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
1 fighter moved from Burma to YunnanPlace Units - Japanese
1 armour, 2 artilleries, 1 fighter and 2 infantry placed in Japan
1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
1 armour and 3 infantry moved from Morocco to 13 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 13 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 53 Sea Zone to 64 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 56 Sea Zone to 64 Sea Zone
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.Combat - Americans
Battle in 64 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 carrier, 3 destroyers and 4 fighters remaining. Battle score for attacker is 83
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Casualties for Americans: 2 submarines
Battle in Kazakh S.S.R.
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Kazakh S.S.R. to Caucasus
2 fighters moved from 64 Sea Zone to 56 Sea Zone
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western United States
1 artillery and 1 infantry moved from Central United States to Western United States
1 infantry moved from Western Canada to Western United States
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries, 1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 41 PUs total
1 unit repaired. -
OK, forgot to bomb Germany. tried to do it through Edit, but it doesn’t work. So, going to roll dice through the forum
AA fire first
Rolls: 1@1; Total Hits: 01@1: (5)Then if survive that, damage
Rolls: 1@6; Total Hits: 11@6: (3)Then I’ll edit during the Russian phase.
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OK, so US bomber hits for 3 damage. I’ll show on Russiaan turn
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory = 8
EDIT: Turning off Edit Mode
3 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 fighter moved from Caucasus to Archangel
1 infantry moved from Russia to West Russia
3 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
1 submarine moved from 13 Sea Zone to 6 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Archangel, round 2 : 1/6 hits
Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 2 armour in Archangel, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 1 fighter in Archangel, round 4 : 1/2 hits
Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in West Russia
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in West Russia, round 2 : 3/5 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Caucasus
1 fighter moved from West Russia to CaucasusPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
6 Sea Zone : 1 submarine
Caucasus : 2 aaGuns, 3 armour, 3 artilleries, 1 factory, 2 fighters and 10 infantry
Russia : 1 artillery, 1 factory and 3 infantry
West Russia : 1 flag, 4 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 41 / 45
British : 28 / 29
Japanese : 40 / 42
Americans : 39 / 41Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.158
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 57Japanese Combat
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.875
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.059
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.208
Median : 3.000
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 24 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Germans repair 8 damage on 8 factories; Remaining resources: 37 PUs;
Germans buy 2 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
5 fighters moved from Ukraine S.S.R. to West Russia
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Egypt to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
1 submarine moved from 3 Sea Zone to 10 Sea Zone
4 submarines moved from 3 Sea Zone to 10 Sea Zone
2 artilleries moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Egypt
1 artillery moved from 17 Sea Zone to Egypt
1 armour moved from Italy to Northwestern Europe
1 fighter moved from Italy to Germany
1 fighter moved from Algeria to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 fighter moved from Germany to Northwestern EuropeCombat - Germans
Battle in West Russia
Germans attack with 1 armour, 1 artillery, 5 fighters and 2 infantry
Russians defend with 4 infantry
Germans win, taking West Russia from Russians with 1 armour, 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
5 fighters moved from West Russia to Ukraine S.S.R.
1 fighter moved from Ukraine S.S.R. to Germany
1 artillery moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to FinlandPlace Units - Germans
2 armour, 1 artillery and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Karelia S.S.R.
1 destroyer placed in 15 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Italian East Africa
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
2 infantry moved from Union of South Africa to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Italian East Africa
1 cruiser moved from 28 Sea Zone to 33 Sea Zone
2 fighters and 2 infantry moved from Persia to Trans-Jordan
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 5 and costs: 4 production.
Bombing raid costs 4 production in Karelia S.S.R.
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Italian East Africa
British attack with 1 armour and 2 infantry
Germans defend with 1 armour
British win, taking Italian East Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from India to Caucasus
1 artillery and 1 infantry moved from Persia to Caucasus
1 carrier and 1 destroyer moved from 29 Sea Zone to 33 Sea Zone
1 fighter moved from Trans-Jordan to 33 Sea Zone
1 fighter moved from Trans-Jordan to Caucasus
1 artillery moved from India to Persia
1 infantry moved from India to Persia
1 fighter moved from Burma to Caucasus
1 fighter moved from Burma to India
1 transport moved from 24 Sea Zone to 28 Sea Zone
1 submarine moved from 37 Sea Zone to 32 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to East MexicoPlace Units - British
1 carrier placed in 6 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in IndiaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Russians : 18 / 20
Germans : 44 / 46
British : 29 / 29
Japanese : 39 / 42
Americans : 38 / 41Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.211
Median : 5.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.154
Median : 5.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from 36 Sea Zone to Burma
1 bomber moved from Japan to Burma
1 fighter moved from Burma to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 60 Sea Zone
1 armour moved from Yakut S.S.R. to Vologda
Japanese take Evenki National Okrug from Russians
Japanese take Vologda from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakh S.S.R.
2 artilleries moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Alaska to Western Canada
Japanese take Western Canada from BritishCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese win, taking Burma from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 2 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Burma to Yunnan
1 fighter moved from Burma to SzechwanPlace Units - Japanese
2 armour, 2 artilleries and 2 infantry placed in Japan
1 destroyer and 1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry moved from Norway to Finland
2 fighters moved from 6 Sea Zone to Finland
1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 64 Sea Zone to 60 Sea Zone
2 fighters moved from 56 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Eastern Canada to Western Canada
1 artillery, 1 fighter and 4 infantry moved from Western United States to Western Canada
1 bomber moved from United Kingdom to Western United States
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Canada
Americans attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 1 fighter and 5 infantry in Western Canada, round 2 : 1/8 hits
Japanese roll dice for 1 infantry in Western Canada, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada
Americans win, taking Western Canada from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 60 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers and 4 fighters
Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 4 fighters in 60 Sea Zone, round 2 : 3/9 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 60 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 4 fighters in 60 Sea Zone, round 3 : 2/7 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 60 Sea Zone, round 3 : 1/4 hits
1 destroyer owned by the Americans and 2 fighters owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 1 battleship, 1 carrier and 4 fighters in 60 Sea Zone, round 4 : 2/6 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 60 Sea Zone, round 4 : 0/2 hits
1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 60 Sea Zone
1 transport owned by the Japanese lost in 60 Sea Zone
Americans win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 53
Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Casualties for Americans: 3 destroyersNon Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 56 Sea Zone to 59 Sea Zone
2 fighters moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from Western Canada to Midway
2 fighters moved from Finland to 6 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 56 Sea Zone
1 fighter placed in Western United States
1 factory placed in NorwayTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
1 unit repaired.Territory Summary for Americans :
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
56 Sea Zone : 1 destroyer and 1 transport
59 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
60 Sea Zone : 1 battleship, 1 carrier and 2 fighters
Caucasus : 1 fighter
Central United States : 1 aaGun
Eastern United States : 1 factory
Finland : 1 flag, 3 infantry
Iwo Jima : 1 flag, 1 artillery
Midway : 1 fighter
Norway : 1 flag, 1 armour and 1 factory
Wake Island : 1 flag, 1 infantry
Western Canada : 2 artilleries and 4 infantry
Western United States : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantryProduction/PUs Summary :
Russians : 12 / 20
Germans : 43 / 46
British : 28 / 29
Japanese : 46 / 48
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 1 fighter and 4 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Vologda
2 armour moved from Caucasus to Vologda
1 infantry moved from Caucasus to West Russia
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Caucasus to Novosibirsk
1 artillery moved from Russia to NovosibirskCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in West Russia, round 3 : 1/6 hits
Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 2 armour and 1 infantry in Vologda, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Caucasus
1 fighter moved from West Russia to CaucasusPlace Units - Russians
1 artillery and 1 infantry placed in Caucasus
1 artillery and 3 infantry placed in Russia
Russians undo move 1.
1 artillery and 1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
6 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 1 armour, 3 artilleries, 1 factory, 2 fighters and 6 infantry
Novosibirsk : 1 artillery and 1 infantry
Russia : 1 artillery, 1 factory and 3 infantry
Vologda : 2 armour and 1 infantry
West Russia : 1 flag, 1 artillery and 4 infantryProduction/PUs Summary :
Russians : 18 / 18
Germans : 40 / 46
British : 28 / 29
Japanese : 43 / 48
Americans : 39 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Germans
Germans repair 4 damage on 4 factories; Remaining resources: 42 PUs;
Germans buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 bomber moved from Poland to Archangel
2 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Egypt to 17 Sea Zone
1 artillery moved from Egypt to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Trans-Jordan
1 infantry moved from 17 Sea Zone to Trans-Jordan
1 destroyer moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Russians defend with 1 artillery and 4 infantry
Germans win, taking West Russia from Russians with 1 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 artillery and 4 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 2 infantry
Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
4 fighters moved from West Russia to Ukraine S.S.R.
1 bomber moved from Archangel to Belorussia
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic StatesPlace Units - Germans
1 fighter and 1 infantry placed in Karelia S.S.R.
3 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from Germans
1 transport moved from 28 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Italian East Africa to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan
1 submarine moved from 32 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from India to Yunnan
1 artillery and 1 infantry moved from Persia to Kazakh S.S.R.
1 armour, 1 artillery, 1 fighter and 1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Caucasus to Trans-Jordan
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
5 infantry moved from India to Burma
1 bomber moved from United Kingdom to ItalyCombat - British
Battle in Burma
British attack with 5 infantry
Japanese defend with 1 artillery
British roll dice for 5 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 36 Sea Zone
British attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
British roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Kazakh S.S.R.
British attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 armour, 2 artilleries and 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 4/6 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 fighter
Japanese defend with 1 bomber
British roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 bomber
Casualties for British: 1 fighter
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in ItalyNon Combat Move - British
1 bomber moved from Italy to United Kingdom
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Norway
1 armour and 1 infantry moved from Norway to Finland
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kazakh S.S.R. to India
1 fighter moved from Trans-Jordan to 35 Sea Zone
1 infantry moved from East Mexico to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 56 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 transport placed in 35 Sea Zone
1 artillery and 1 infantry placed in India
1 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter and 3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to West Russia
1 artillery and 4 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 5 infantry
Battle in Belorussia
Russians attack with 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belorussia to Caucasus
1 aaGun and 2 armour moved from Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Archangel to Evenki National OkrugPlace Units - Russians
1 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser, 2 submarines and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
3 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Baltic States to Belorussia
1 armour moved from Baltic States to Belorussia
2 infantry moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Germany to 14 Sea Zone
2 submarines moved from 9 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from Germany to 17 Sea Zone
1 armour moved from Poland to Belorussia
1 armour moved from Bulgaria Romania to BelorussiaCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 cruiser
Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 1 fighter, 2 submarines and 1 transport
British defend with 1 battleship and 1 transport
Germans win with 1 cruiser, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 3 armour, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belorussia from Russians with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 17 Sea Zone
Germans attack with 1 battleship and 1 bomber
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from 14 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 transport moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from 17 Sea Zone to Germany
1 fighter moved from 7 Sea Zone to Northwestern Europe
1 armour moved from Northwestern Europe to Bulgaria Romania
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
3 infantry moved from Germany to Bulgaria Romania
2 armour moved from France to Bulgaria Romania
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.Place Units - Germans
1 artillery and 2 infantry placed in Italy
1 artillery and 4 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 destroyer and 1 transport placed in 15 Sea Zone
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Egypt to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 7 Sea ZoneCombat - British
Battle in 7 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 cruiser, 2 submarines and 1 transport
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans, 1 cruiser owned by the Germans and 2 submarines owned by the Germans lost in 7 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 1 cruiser, 2 submarines and 1 transport
Battle in 17 Sea Zone
British attack with 1 cruiser and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 cruiser and 2 fighters in 17 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 battleship owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 cruiserNon Combat Move - British
1 infantry moved from Western Canada to Eastern Canada
1 bomber and 2 fighters moved from 7 Sea Zone to United Kingdom
1 infantry moved from India to 35 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Burma to India
1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in India
1 factory placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
7 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
33 Sea Zone : 1 carrier, 2 fighters and 1 transport
41 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Eastern Australia : 2 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 1 factory, 1 fighter and 5 infantry
New Zealand : 1 infantry
Rhodesia : 2 infantry
Trans-Jordan : 1 armour, 1 artillery and 3 infantry
Union of South Africa : 1 factory
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 24 / 29
Germans : 41 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from 63 Sea Zone to Soviet Far East
1 transport moved from 61 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 61 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
1 fighter moved from Japan to Yunnan
3 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Anhwei
2 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to Buryatia S.S.R.Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from Anhwei to Kwangtung
1 infantry moved from Kiangsu to Kwangtung
1 destroyer moved from 60 Sea Zone to 50 Sea Zone
1 battleship moved from 60 Sea Zone to 50 Sea Zone
1 bomber moved from Japan to Malaya
1 submarine moved from 44 Sea Zone to 50 Sea Zone
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from 35 Sea Zone to 50 Sea Zone
1 fighter moved from Yunnan to KwangtungPlace Units - Japanese
1 artillery and 4 infantry placed in Japan
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 2 infantry moved from Szechwan to Yunnan
1 fighter moved from 53 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in Yunnan
Americans attack with 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Americans roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Yunnan
Americans roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Americans: 1 infantry
Battle in 63 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 63 Sea Zone to 64 Sea Zone
1 fighter moved from Yunnan to Caucasus
1 carrier and 1 destroyer moved from 53 Sea Zone to 64 Sea Zone
1 submarine moved from 53 Sea Zone to 58 Sea Zone
1 fighter moved from Hawaiian Islands to 64 Sea Zone
1 destroyer and 2 transports moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 bomber moved from Eastern United States to Alaska
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
1 battleship moved from 56 Sea Zone to 64 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
1 cruiser moved from 19 Sea Zone to 56 Sea ZonePlace Units - Americans
1 carrier, 2 submarines and 1 transport placed in 56 Sea Zone
1 destroyer placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total