L14 G40 Helmutpower (Axis) vs PGMatt (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                Italians collect 8 PUs (2 lost to blockades); end with 10 PUs total

    Production/PUs Summary :

    Germans : 62 / 104
        Russians : 12 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry
        95 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 104
        Russians : 12 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 battleship, 1 carrier, 5 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 armour moved from Russia to Archangel
                      Germans take Archangel from Russians
                25 armour moved from Russia to Rostov
                1 fighter moved from Western Germany to 95 Sea Zone
                1 bomber moved from Slovakia Hungary to 95 Sea Zone
                4 fighters moved from Western Ukraine to Western Germany
                5 tactical_bombers moved from Western Ukraine to Western Germany
                2 armour moved from Germany to Northern Italy
                3 artilleries moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser
                        Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 3 :  2/2 hits
                        French roll dice for 2 cruisers and 1 destroyer in 95 Sea Zone, round 3 :  1/3 hits
                        1 cruiser owned by the French , 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 95 Sea Zone
                        Germans roll dice for 1 bomber in 95 Sea Zone, round 4 :  1/1 hits
                        French roll dice for 1 cruiser in 95 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the British lost in 95 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from 95 Sea Zone to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 battleship, 1 carrier and 5 destroyers placed in 112 Sea Zone
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                2 armour and 2 mech_infantrys moved from Malaya to Burma

    Turn Complete - Russians

    Territory Summary for Russians :

    Burma : 2 armour and 2 mech_infantrys
        Timguska : 2 aaGuns and 18 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Formosa to 20 Sea Zone
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 infantry moved from Caucasus to Northwest Persia
                      Japanese take Northwest Persia from British
                4 mech_infantrys moved from Caucasus to Northwest Persia
                3 artilleries and 6 infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                      Japanese take Persia from British
                2 armour moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
                1 infantry moved from Tsinghai to Shensi
                5 infantry moved from Tsinghai to Kazakhstan
                1 tactical_bomber moved from Kiangsu to Shensi
                1 tactical_bomber moved from Kiangsu to Shensi
                2 fighters and 2 tactical_bombers moved from Kiangsu to Japan
                2 artilleries and 6 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 2 tactical_bombers
                    Americans defend with 1 battleship
                        Japanese roll dice for 2 tactical_bombers in 20 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 battleship in 20 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 battleship
                Battle in Kiangsi
                    Japanese attack with 2 artilleries and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 2 :  3/8 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shensi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Shensi to Tsinghai
                1 tactical_bomber moved from 20 Sea Zone to Japan

    Place Units - Japanese
                1 armour and 2 infantry placed in Volgograd
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 31 / 31
        Americans : 55 / 80
        Chinese : 12 / 20
        British : 33 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    I can’t upload a map file right now, do you want to intercept Japan ?  one US bomber, you have lots of fighters.


  • If you get there with only one US bomber, yes I intercept!


  • Everythings ok?

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Kwangtung to Japan

  • '16

    @Helmutpower:

    Everythings ok?

    Kinda yes :)  my PC at work just stopped working for axis and allies and my at home PC is shared with my family so getting game time is ridiculously hard.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Kwangtung to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 1 units heading to Japan
                    Japanese launches 4 interceptors out of Japan
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/4 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Japan causes 4 damage total.
                Battle in Formosa
                Battle in Okinawa
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Removing units owned by Americans from Japan: 1 bomber
                EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 0
                EDIT: Turning off Edit Mode
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                4 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag, 1 infantry and 1 mech_infantry
        Korea : 1 flag, 1 artillery
        Jehol : 2 artilleries
        Okinawa : 1 flag, 1 infantry and 1 mech_infantry
        Kwangtung : 2 fighters and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        20 Sea Zone : 1 flag, 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 submarines
        19 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Malta : 1 fighter and 1 tactical_bomber
        Morocco : 5 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        101 Sea Zone : 4 destroyers, 2 submarines and 3 transports
        91 Sea Zone : 2 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 8 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 29 / 31
        Americans : 57 / 82
        Chinese : 12 / 20
        British : 33 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                4 artilleries and 18 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from Jehol to Shensi
                1 infantry moved from Hopei to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 4 artilleries and 18 infantry
                    Japanese defend with 2 artilleries and 6 infantry
                        Chinese roll dice for 4 artilleries and 18 infantry in Kiangsi, round 2 :  6/22 hits
                        Japanese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 2 :  3/8 hits
                        6 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 artilleries and 15 infantry in Kiangsi, round 3 :  4/19 hits
                        Japanese roll dice for 2 artilleries in Kiangsi, round 3 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 4 artilleries and 15 infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 artilleries and 6 infantry
                    Casualties for Chinese: 3 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Szechwan
                3 infantry moved from Jehol to Manchuria
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 4 artilleries and 15 infantry
        Manchuria : 5 infantry
        Shensi : 1 infantry
        Szechwan : 2 artilleries, 1 fighter and 5 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 21 / 31
        Americans : 57 / 82
        Chinese : 20 / 26
        British : 33 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 aaGun, 7 artilleries and 12 infantry moved from India to West India
                1 aaGun moved from Anhwe to Chahar
                1 aaGun moved from Anhwe to Jehol
                1 aaGun moved from Anhwe to Kiangsi
                1 mech_infantry moved from Yunnan to Shensi
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Malta to Egypt
                1 mech_infantry moved from Libya to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 armour and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Union of South Africa to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                3 transports placed in 106 Sea Zone
                3 infantry placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                7 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 7 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 aaGun
        Jehol : 1 aaGun
        Siam : 1 flag
        Manchuria : 1 bomber
        Shensi : 1 mech_infantry
        Chahar : 1 aaGun
        India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Java : 1 flag, 2 infantry
        West India : 1 aaGun, 7 artilleries and 12 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Alexandria : 1 mech_infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 2 armour, 2 artilleries and 7 infantry
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag
        106 Sea Zone : 3 transports
        Eire : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 21 / 31
        Americans : 57 / 82
        Chinese : 20 / 26
        British : 33 / 38
        UK_Pacific : 24 / 30
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,3,4,1
                Italians collect 0 PUs (10 lost to blockades); end with 1 PU total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 21 / 31
        Americans : 57 / 82
        Chinese : 20 / 26
        British : 33 / 38
        UK_Pacific : 24 / 30
        Italians : 10 / 6
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                4 infantry moved from Queensland to New South Wales
                1 bomber moved from New South Wales to Shan State
                1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                2 destroyers moved from 54 Sea Zone to 44 Sea Zone
                1 artillery moved from Burma to India
                1 fighter moved from India to Ethiopia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Shan State : 1 bomber
        India : 1 artillery
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 bombers, 1 factory_minor, 1 harbour and 4 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        33 Sea Zone : 2 submarines
        62 Sea Zone : 1 transport
        Egypt : 2 infantry
        Ethiopia : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 21 / 31
        Americans : 57 / 82
        Chinese : 20 / 26
        British : 33 / 38
        UK_Pacific : 24 / 30
        Italians : 10 / 6
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from Tunisia to Libya
                EDIT: 1 fighter and 1 tactical_bomber moved from Malta to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Libya : 3 infantry

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 21 / 31
        Americans : 57 / 82
        Chinese : 20 / 26
        British : 33 / 38
        UK_Pacific : 24 / 30
        Italians : 10 / 6
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                      Germans take Yenisey from Russians
                3 mech_infantrys moved from Ukraine to Caucasus
                25 armour moved from Rostov to Northwest Persia
                1 battleship, 1 carrier and 5 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 armour moved from Archangel to Bryansk
                4 armour moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
                1 artillery and 2 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Western Germany to France

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier and 5 destroyers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 carrier and 5 destroyers in 110 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier and 5 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 104 Sea Zone to France

    Place Units - Germans
                3 infantry placed in Russia
                3 armour placed in Ukraine
                1 destroyer placed in 93 Sea Zone
                2 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                1 artillery, 1 fighter and 1 tactical_bomber placed in Western Germany
                Germans undo move 6.
                1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,4,1
                Germans collect 60 PUs (7 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 67 / 80
        Russians : 7 / 0
        Japanese : 21 / 31
        Americans : 57 / 82
        Chinese : 20 / 26
        British : 33 / 38
        UK_Pacific : 24 / 30
        Italians : 10 / 6
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Combat Move - Russians
                3 infantry moved from Timguska to Yenisey
                15 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Burma : 2 armour and 2 mech_infantrys
        Novosibirsk : 2 aaGuns and 15 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 infantry
        115 Sea Zone : 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 bomber; Remaining resources: 0 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Japan to 19 Sea Zone
                1 bomber moved from Japan to 20 Sea Zone
                4 armour, 3 artilleries, 7 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
                5 infantry moved from Kazakhstan to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Northwest Persia
                1 fighter and 3 tactical_bombers moved from Tsinghai to Northwest Persia

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Iraq
                    Japanese attack with 4 armour, 3 artilleries, 7 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 armour, 3 artilleries, 7 infantry and 6 mech_infantrys in Iraq, round 2 :  6/20 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Iraq
                    Japanese win, taking Iraq from British with 4 armour, 3 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 20 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to Japan

    Place Units - Japanese
                2 armour and 1 bomber placed in Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
                Japanese collect 20 PUs (2 lost to blockades); end with 27 PUs total

    Production/PUs Summary :

    Germans : 67 / 80
        Russians : 8 / 0
        Japanese : 22 / 27
        Americans : 57 / 82
        Chinese : 20 / 26
        British : 31 / 38
        UK_Pacific : 24 / 30
        Italians : 10 / 6
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 destroyers, 6 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                2 carriers, 3 destroyers and 8 transports moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangtung to Korea
                2 artilleries moved from Jehol to Chahar

    Place Units - Americans
                3 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag, 1 infantry and 1 mech_infantry
        Korea : 1 flag, 1 artillery, 2 fighters and 1 tactical_bomber
        Okinawa : 1 flag, 1 infantry and 1 mech_infantry
        Chahar : 2 artilleries
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 2 fighters and 1 tactical_bomber
        Morocco : 5 armour, 3 artilleries, 12 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 3 submarines
        92 Sea Zone : 2 carriers, 3 destroyers, 1 tactical_bomber and 8 transports
        101 Sea Zone : 3 destroyers, 3 submarines and 3 transports
        91 Sea Zone : 3 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 67 / 80
        Russians : 8 / 0
        Japanese : 22 / 27
        Americans : 57 / 83
        Chinese : 20 / 26
        British : 31 / 38
        UK_Pacific : 24 / 30
        Italians : 10 / 6
        ANZAC : 18 / 28
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 46
  • 69
  • 39
  • 158
  • 64
  • 210
  • 342
  • 952
Axis & Allies Boardgaming Custom Painted Miniatures

67

Online

17.8k

Users

40.4k

Topics

1.8m

Posts