L14 G40 Helmutpower (Axis) vs PGMatt (Allies+9)


  • Kamikazes order:

    1 on each of your aircraft carrier
    2 on your battleship
    1 on one of your cruiser

    And the OOL:

    1 hit on my battleship
    my subs
    1 hit on each of my aircraft carrier
    after, max def…
    destroyer, aircraft carrier, cruiser, …

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 bomber moved from Buryatia to 20 Sea Zone
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                1 artillery moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 artillery moved from Manchuria to Jehol

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 3 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 3 transports
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 submarines in 20 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  9/15 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports in 20 Sea Zone, round 2 :  8/12 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 3 carriers owned by the Americans , 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 20 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 :  7/14 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 fighters and 3 transports in 20 Sea Zone, round 3 :  7/10 hits
                        1 fighter owned by the Americans , 3 destroyers owned by the Americans , 2 cruisers owned by the Japanese , 2 carriers owned by the Japanese , 3 cruisers owned by the Americans and 3 fighters owned by the Japanese lost in 20 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 4 :  4/7 hits
                        Japanese roll dice for 2 battleships, 1 fighter and 3 transports in 20 Sea Zone, round 4 :  2/3 hits
                        2 fighters owned by the Americans , 1 transport owned by the Japanese , 1 fighter owned by the Japanese and 2 battleships owned by the Japanese lost in 20 Sea Zone
                        2 transports owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 3 transports
                    Casualties for Americans: 3 carriers, 3 cruisers, 4 destroyers, 3 fighters and 1 submarine

    Non Combat Move - Americans
                1 bomber, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
                4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 armour, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Korea : 1 flag, 1 artillery
        Jehol : 2 artilleries
        Kwangtung : 1 bomber, 2 fighters and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        20 Sea Zone : 1 flag, 1 battleship
        10 Sea Zone : 2 submarines
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malta : 1 fighter and 1 tactical_bomber
        Morocco : 5 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
        92 Sea Zone : 3 submarines
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        91 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 6 transports

    Production/PUs Summary :

    Germans : 62 / 104
        Russians : 12 / 0
        Japanese : 31 / 24
        Americans : 55 / 80
        Chinese : 10 / 15
        British : 34 / 39
        UK_Pacific : 24 / 24
        Italians : 11 / 11
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                4 artilleries and 18 infantry moved from Kweichow to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Jehol

    Place Units - Chinese
                2 infantry placed in Jehol
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Jehol : 1 fighter and 5 infantry
        Manchuria : 2 infantry
        Shensi : 1 infantry
        Hopei : 1 infantry
        Sikang : 1 infantry
        Anhwe : 4 artilleries and 19 infantry

    Production/PUs Summary :

    Germans : 62 / 104
        Russians : 12 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 34 / 39
        UK_Pacific : 24 / 24
        Italians : 11 / 11
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - British
                2 submarines moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser, 2 destroyers and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Tobruk to Libya
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya

  • '16

    Scramble 95?


  • No scramble!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 submarines moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser, 2 destroyers and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Tobruk to Libya
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya

    Combat - British
                Battle in Libya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 99 Sea Zone
                    British attack with 3 submarines
                    Italians defend with 1 destroyer
                        British roll dice for 3 submarines in 99 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                        British roll dice for 2 submarines in 99 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -4
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 destroyer
                Battle in 95 Sea Zone
                    British attack with 1 cruiser, 2 destroyers, 2 fighters and 4 submarines
                    Germans defend with 3 submarines; Italians defend with 1 destroyer
                        British roll dice for 4 submarines in 95 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 3 submarines in 95 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 cruiser, 2 destroyers and 2 fighters in 95 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        4 submarines owned by the British and 2 submarines owned by the Germans lost in 95 Sea Zone
                        Germans roll dice for 1 submarine in 95 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 cruiser, 2 destroyers and 2 fighters in 95 Sea Zone, round 3 :  2/5 hits
                        Germans roll dice for 1 destroyer in 95 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the Germans and 2 destroyers owned by the British lost in 95 Sea Zone
                    British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 submarines
                    Casualties for British: 2 destroyers and 4 submarines
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 95 Sea Zone to Malta
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 artillery and 1 infantry moved from Northwest Persia to Iraq

    Place Units - British
                2 transports placed in 81 Sea Zone
                British undo move 1.
                3 infantry placed in Egypt
                British undo move 1.
                1 armour and 2 infantry placed in Egypt
                British undo move 1.
                2 transports placed in 81 Sea Zone
                1 infantry placed in Egypt
                1 armour and 2 infantry placed in Quebec
                1 fighter placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 2 fighters
                EDIT: Removing units owned by British from Union of South Africa: 2 fighters and 1 mech_infantry
                EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                6 artilleries placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to Anhwe: 3 aaGuns
                EDIT: Removing units owned by British from Kweichow: 3 aaGuns
                EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
                EDIT: Removing units owned by British from Siam: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 6 artilleries

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Manchuria : 1 bomber
        Yunnan : 1 mech_infantry
        Anhwe : 3 aaGuns
        India : 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour and 12 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Java : 1 flag, 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 armour and 1 mech_infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 2 fighters
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 1 armour, 2 artilleries and 3 infantry
        Syria : 1 artillery and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        96 Sea Zone : 1 transport
        95 Sea Zone : 1 cruiser
        106 Sea Zone : 2 transports
        86 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 1 infantry
        81 Sea Zone : 2 transports
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 62 / 104
        Russians : 12 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 11
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    Unreal dice from the German submarine fleet!  nice job there, good crews.

    just a heads up that it’s fiscal and quarter month end so I’ll probably be spotty for the next five days or so, usually around Wednesday or Thursday to catch up.


  • No problem, I’ll wait!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                Italians collect 8 PUs (2 lost to blockades); end with 10 PUs total

    Production/PUs Summary :

    Germans : 62 / 104
        Russians : 12 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry
        95 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 62 / 104
        Russians : 12 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 battleship, 1 carrier, 5 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 armour moved from Russia to Archangel
                      Germans take Archangel from Russians
                25 armour moved from Russia to Rostov
                1 fighter moved from Western Germany to 95 Sea Zone
                1 bomber moved from Slovakia Hungary to 95 Sea Zone
                4 fighters moved from Western Ukraine to Western Germany
                5 tactical_bombers moved from Western Ukraine to Western Germany
                2 armour moved from Germany to Northern Italy
                3 artilleries moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser
                        Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 3 :  2/2 hits
                        French roll dice for 2 cruisers and 1 destroyer in 95 Sea Zone, round 3 :  1/3 hits
                        1 cruiser owned by the French , 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 95 Sea Zone
                        Germans roll dice for 1 bomber in 95 Sea Zone, round 4 :  1/1 hits
                        French roll dice for 1 cruiser in 95 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the British lost in 95 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from 95 Sea Zone to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 battleship, 1 carrier and 5 destroyers placed in 112 Sea Zone
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                2 armour and 2 mech_infantrys moved from Malaya to Burma

    Turn Complete - Russians

    Territory Summary for Russians :

    Burma : 2 armour and 2 mech_infantrys
        Timguska : 2 aaGuns and 18 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 27 / 24
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 35 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Formosa to 20 Sea Zone
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 infantry moved from Caucasus to Northwest Persia
                      Japanese take Northwest Persia from British
                4 mech_infantrys moved from Caucasus to Northwest Persia
                3 artilleries and 6 infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                      Japanese take Persia from British
                2 armour moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
                1 infantry moved from Tsinghai to Shensi
                5 infantry moved from Tsinghai to Kazakhstan
                1 tactical_bomber moved from Kiangsu to Shensi
                1 tactical_bomber moved from Kiangsu to Shensi
                2 fighters and 2 tactical_bombers moved from Kiangsu to Japan
                2 artilleries and 6 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 2 tactical_bombers
                    Americans defend with 1 battleship
                        Japanese roll dice for 2 tactical_bombers in 20 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 battleship in 20 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 battleship
                Battle in Kiangsi
                    Japanese attack with 2 artilleries and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 2 :  3/8 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shensi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Shensi to Tsinghai
                1 tactical_bomber moved from 20 Sea Zone to Japan

    Place Units - Japanese
                1 armour and 2 infantry placed in Volgograd
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 31 / 31
        Americans : 55 / 80
        Chinese : 12 / 20
        British : 33 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    I can’t upload a map file right now, do you want to intercept Japan ?  one US bomber, you have lots of fighters.


  • If you get there with only one US bomber, yes I intercept!


  • Everythings ok?

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Kwangtung to Japan

  • '16

    @Helmutpower:

    Everythings ok?

    Kinda yes :)  my PC at work just stopped working for axis and allies and my at home PC is shared with my family so getting game time is ridiculously hard.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Kwangtung to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 1 units heading to Japan
                    Japanese launches 4 interceptors out of Japan
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/4 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Japan causes 4 damage total.
                Battle in Formosa
                Battle in Okinawa
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Removing units owned by Americans from Japan: 1 bomber
                EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 0
                EDIT: Turning off Edit Mode
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                4 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag, 1 infantry and 1 mech_infantry
        Korea : 1 flag, 1 artillery
        Jehol : 2 artilleries
        Okinawa : 1 flag, 1 infantry and 1 mech_infantry
        Kwangtung : 2 fighters and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        20 Sea Zone : 1 flag, 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 submarines
        19 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Malta : 1 fighter and 1 tactical_bomber
        Morocco : 5 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        101 Sea Zone : 4 destroyers, 2 submarines and 3 transports
        91 Sea Zone : 2 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 8 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 9 / 0
        Japanese : 29 / 31
        Americans : 57 / 82
        Chinese : 12 / 20
        British : 33 / 40
        UK_Pacific : 24 / 29
        Italians : 10 / 10
        ANZAC : 14 / 31
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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