Jet (Axis) vs Inno (Allies) 42 1E Game 02
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That bombing hurts… :x
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
1 infantry moved from Algeria to 12 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to French West Africa
1 bomber moved from Algeria to French West Africa
1 cruiser moved from 12 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
1 artillery moved from 23 Sea Zone to Belgian Congo
1 bomber moved from Russia to GermanyCombat - Americans
Battle in Belgian Congo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 cruiser in Belgian Congo, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Belgian Congo
Americans win, taking Belgian Congo from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in French West Africa
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 0/3 hits
Japanese roll dice for 1 armour in French West Africa, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 3 : 1/3 hits
Japanese roll dice for 1 armour in French West Africa, round 3 : 0/1 hits
1 armour owned by the Japanese lost in French West Africa
Americans win, taking French West Africa from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in GermanyNon Combat Move - Americans
1 destroyer moved from 12 Sea Zone to 23 Sea Zone
1 fighter moved from 3 Sea Zone to Algeria
1 armour moved from Norway to Archangel
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from 55 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from Norway to 3 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
5 infantry moved from 4 Sea Zone to Archangel
1 artillery moved from 4 Sea Zone to Archangel
1 bomber moved from French West Africa to Brazil
1 bomber moved from Germany to Norway
1 fighter moved from 55 Sea Zone to 1 Sea Zone
1 fighter moved from 3 Sea Zone to Algeria
2 submarines moved from 47 Sea Zone to 30 Sea Zone
1 submarine moved from 47 Sea Zone to 52 Sea Zone
3 infantry moved from 1 Sea Zone to Eastern Canada
1 artillery moved from 1 Sea Zone to Eastern Canada
2 infantry moved from Western United States to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Western United StatesPlace Units - Americans
1 bomber, 2 fighters and 4 infantry placed in Eastern United States
Americans undo move 1.
1 bomber and 4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
Americans undo move 2.
2 fighters placed in 55 Sea Zone
Americans undo move 2.
1 fighter placed in Eastern United States
Americans undo move 2.
2 fighters placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 artillery and 3 infantry
French West Africa : 2 infantry
Belgian Congo : 1 artillery
Archangel : 1 aaGun, 1 armour, 1 artillery and 5 infantry
Western United States : 1 factory and 2 infantry
Brazil : 1 bomber
Norway : 1 flag, 1 artillery, 1 bomber and 2 infantry
Solomon Islands : 1 flag
Algeria : 1 flag, 3 fighters
Wake Island : 1 flag, 1 aaGun
Libya : 1 flag
Eastern United States : 1 bomber, 1 factory and 4 infantry
Russia : 6 fighters
New Guinea : 1 flag
Western Canada : 1 infantry
23 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
30 Sea Zone : 2 submarines
4 Sea Zone : 3 transports
3 Sea Zone : 1 fighter
52 Sea Zone : 1 submarine
1 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
17 Sea Zone : 1 transport
55 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters and 1 transportProduction/PUs Summary :
Russians : 12 / 15
Germans : 39 / 41
British : 23 / 25
Japanese : 48 / 50
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 10 PUs;
Russians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Ukraine S.S.R.
Russians take Ukraine S.S.R. from GermansCombat - Russians
Non Combat Move - Russians
1 submarine moved from 47 Sea Zone to 30 Sea ZonePlace Units - Russians
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Ukraine S.S.R. : 1 flag, 1 armour
Russia : 2 aaGuns, 2 artilleries, 1 factory, 1 fighter and 13 infantry
30 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 15 / 15
Germans : 36 / 41
British : 23 / 25
Japanese : 48 / 50
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Germans
Germans repair 11 damage on 11 factories; Remaining resources: 30 PUs;
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 infantry moved from Eastern Europe to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
9 infantry moved from Eastern Europe to Karelia S.S.R.
3 infantry moved from Caucasus to West Russia
2 fighters moved from Western Europe to West Russia
1 bomber moved from Western Europe to 17 Sea Zone
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
9 armour moved from Germany to Karelia S.S.R.Combat - Germans
Battle in 17 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West Russia
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in West Russia, round 2 : 2/5 hits
British roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
1 armour owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Germans
2 fighters moved from West Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Eastern Europe
1 bomber moved from 17 Sea Zone to Western Europe
1 infantry moved from Germany to Western EuropePlace Units - Germans
8 infantry placed in Germany
2 infantry placed in CaucasusTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 factory and 8 infantry
Southern Europe : 1 factory
Eastern Europe : 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 9 armour and 22 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Western Europe : 1 aaGun, 1 bomber and 13 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory, 2 fighters and 11 infantry
Ukraine S.S.R. : 1 armour, 1 artillery and 1 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 10 / 15
Germans : 43 / 43
British : 21 / 25
Japanese : 48 / 50
Americans : 44 / 44 -
I had to play the first battle twice; tripleA crahsed.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Algeria to West Russia
1 infantry moved from Russia to West Russia
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Archangel to West Russia
1 fighter moved from Russia to Novosibirsk
1 fighter moved from 3 Sea Zone to West Russia
1 fighter moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Russia to West RussiaCombat - British
Battle in Evenki National Okrug
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
British win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West Russia
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in West Russia, round 2 : 2/5 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in West Russia
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 carrier and 1 fighter moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from United Kingdom to 4 Sea Zone
3 transports moved from 4 Sea Zone to 3 Sea Zone
1 fighter moved from Evenki National Okrug to Russia
1 fighter moved from Novosibirsk to Russia
2 fighters moved from West Russia to Russia
1 bomber moved from West Russia to Russia
2 artilleries moved from Archangel to Russia
3 infantry moved from Archangel to Russia
3 infantry moved from United Kingdom to 3 Sea Zone
2 infantry moved from United Kingdom to 3 Sea Zone
5 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
5 infantry moved from 4 Sea Zone to ArchangelPlace Units - British
2 infantry placed in Union of South Africa
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 21 PUs totalTerritory Summary for British :
Union of South Africa : 1 artillery, 1 factory and 3 infantry
Australia : 2 infantry
Archangel : 5 infantry
Novosibirsk : 2 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Evenki National Okrug : 1 infantry
Russia : 2 artilleries, 1 bomber, 4 fighters and 3 infantry
4 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Russians : 13 / 15
Germans : 43 / 43
British : 21 / 21
Japanese : 45 / 50
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Borneo to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Australia
1 carrier moved from 48 Sea Zone to 38 Sea Zone
2 fighters moved from 48 Sea Zone to Australia
4 destroyers moved from 48 Sea Zone to 38 Sea Zone
1 infantry moved from Italian East Africa to Kenya
Japanese take Kenya from British
1 infantry moved from Anglo Egypt to Belgian Congo
1 infantry moved from Anglo Egypt to Libya
Germans take Libya from Americans
2 fighters moved from 34 Sea Zone to Belgian Congo
1 infantry moved from Sinkiang to Novosibirsk
1 artillery moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Caucasus to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Caucasus to Evenki National OkrugCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Evenki National Okrug, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the British lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belgian Congo
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Belgian Congo, round 2 : 0/3 hits
British roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 infantry in Belgian Congo, round 3 : 1/3 hits
British roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Australia
Japanese attack with 2 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Australia, round 2 : 1/4 hits
British roll dice for 2 infantry in Australia, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Australia
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
2 fighters owned by the Japanese retreated
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Novosibirsk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 bomber moved from Novosibirsk to Caucasus
1 bomber moved from Evenki National Okrug to Buryatia S.S.R.
1 aaGun moved from Manchuria to China
1 artillery moved from Manchuria to China
2 infantry moved from Manchuria to China
1 armour moved from Yakut S.S.R. to Kazakh S.S.R.
1 armour moved from Caucasus to West Russia
1 armour moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Persia to Trans-Jordan
2 fighters moved from Belgian Congo to Trans-Jordan
1 transport moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 battleship moved from 48 Sea Zone to 60 Sea Zone
1 destroyer moved from 48 Sea Zone to 60 Sea Zone
2 fighters moved from Australia to 38 Sea Zone
2 fighters moved from 61 Sea Zone to 60 Sea Zone
1 carrier moved from 61 Sea Zone to 60 Sea Zone
2 transports moved from 61 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.Place Units - Japanese
2 destroyers placed in 60 Sea Zone
1 artillery and 1 infantry placed in Sinkiang
3 infantry placed in India
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Kenya : 1 flag, 1 infantry
Persia : 1 flag
Belgian Congo : 1 flag, 1 infantry
India : 1 flag, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
Kazakh S.S.R. : 1 aaGun, 2 armour and 5 infantry
Trans-Jordan : 1 flag, 1 artillery and 2 fighters
French Equatorial Africa : 1 flag
Caucasus : 1 armour and 1 bomber
Sinkiang : 1 flag, 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 flag, 2 infantry
Libya : 1 infantry
West Russia : 1 armour
Buryatia S.S.R. : 1 flag, 1 armour, 1 bomber and 3 infantry
Anglo Egypt : 1 flag
China : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Japan : 1 factory and 9 infantry
Caroline Islands : 1 infantry
38 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 transport
36 Sea Zone : 1 carrier and 1 transport
60 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 10 / 15
Germans : 44 / 43
British : 19 / 21
Japanese : 50 / 50
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Archangel to Novosibirsk
4 fighters moved from Russia to Novosibirsk
1 infantry moved from Archangel to West Russia
2 fighters moved from Russia to West Russia
1 bomber moved from Norway to Germany
1 fighter moved from 4 Sea Zone to Novosibirsk
1 transport moved from 23 Sea Zone to 17 Sea Zone
1 infantry moved from French West Africa to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
1 bomber moved from Brazil to Belgian Congo
1 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from JapaneseCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Battle in West Russia
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 0/3 hits
Germans roll dice for 1 armour in West Russia, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 infantry in West Russia, round 3 : 3/3 hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in West Russia
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Belgian Congo
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Belgian Congo, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Belgian Congo
Americans win, taking Belgian Congo from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Americans attack with 1 armour and 5 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 5 fighters in Novosibirsk, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Novosibirsk
Americans win with 4 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 fighterNon Combat Move - Americans
4 fighters moved from Novosibirsk to Russia
2 fighters moved from West Russia to Russia
4 infantry moved from Archangel to Russia
1 aaGun moved from Archangel to Russia
1 artillery moved from Archangel to Russia
3 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to United Kingdom
3 infantry moved from 3 Sea Zone to United Kingdom
2 transports moved from 4 Sea Zone to 3 Sea Zone
1 carrier moved from 1 Sea Zone to 3 Sea Zone
1 fighter moved from 1 Sea Zone to 3 Sea Zone
1 destroyer moved from 1 Sea Zone to 3 Sea Zone
1 bomber moved from Germany to Russia
1 fighter moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from 1 Sea Zone to 3 Sea Zone
1 fighter moved from Algeria to 3 Sea Zone
1 bomber moved from Belgian Congo to Union of South Africa
2 fighters moved from Algeria to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Western Canada to Eastern Canada
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 artillery moved from Norway to 3 Sea Zone
1 artillery moved from 3 Sea Zone to United Kingdom
1 infantry moved from Norway to 3 Sea Zone
1 infantry moved from 3 Sea Zone to United Kingdom
2 submarines moved from 30 Sea Zone to 28 Sea Zone
1 submarine moved from 52 Sea Zone to 44 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 destroyer placed in 55 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 infantry
Union of South Africa : 1 bomber
Belgian Congo : 1 infantry
Western United States : 1 factory and 2 infantry
Norway : 1 flag, 1 infantry
United Kingdom : 2 artilleries, 1 bomber, 2 fighters and 4 infantry
French Equatorial Africa : 1 infantry
Solomon Islands : 1 flag
Algeria : 1 flag
Wake Island : 1 flag, 1 aaGun
Eastern United States : 1 factory, 1 fighter and 8 infantry
Russia : 1 aaGun, 1 artillery, 1 bomber, 6 fighters and 4 infantry
New Guinea : 1 flag
28 Sea Zone : 2 submarines
23 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
4 Sea Zone : 1 fighter
44 Sea Zone : 1 submarine
3 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
10 Sea Zone : 2 transports
55 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 transportProduction/PUs Summary :
Russians : 10 / 15
Germans : 44 / 43
British : 21 / 21
Japanese : 48 / 50
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from Germans
1 infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Evenki National Okrug
1 artillery moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Evenki National Okrug, round 4 : 0/3 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 4 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Evenki National Okrug, round 5 : 1/3 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 1 artillery and 1 fighter in Evenki National Okrug, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Evenki National Okrug to Russia
9 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 aaGun moved from Russia to NovosibirskPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 aaGun, 1 artillery and 10 infantry
Evenki National Okrug : 1 artillery
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 factory, 1 fighter and 4 infantry
30 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 15 / 15
Germans : 42 / 43
British : 21 / 21
Japanese : 45 / 50
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 40 PUs;
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia S.S.R. to Norway
6 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Western Europe to Archangel
2 fighters moved from Caucasus to Archangel
9 armour moved from Karelia S.S.R. to West Russia
13 infantry moved from Karelia S.S.R. to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 2 fighters and 6 infantry
British defend with 5 infantry
Germans roll dice for 1 bomber, 2 fighters and 6 infantry in Archangel, round 2 : 1/9 hits
Russians roll dice for 5 infantry in Archangel, round 2 : 2/5 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Archangel, round 3 : 3/7 hits
Russians roll dice for 4 infantry in Archangel, round 3 : 2/4 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Archangel, round 4 : 2/5 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for British: 5 infantry
Battle in Norway
Germans attack with 3 infantry
Americans defend with 1 infantry
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West Russia
Germans attack with 9 armour and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour and 13 infantry in West Russia, round 2 : 8/22 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 9 armour and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Karelia S.S.R. to West Russia
2 fighters moved from Archangel to Caucasus
1 bomber moved from Archangel to Western Europe
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Western EuropePlace Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Adding units owned by Germans to Caucasus: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 16 infantry
Southern Europe : 1 factory
Archangel : 1 flag, 1 infantry
Eastern Europe : 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 3 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Western Europe : 1 aaGun, 1 bomber and 14 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 factory, 2 fighters and 14 infantry
West Russia : 1 aaGun, 9 armour and 13 infantry
Belorussia : 1 infantryProduction/PUs Summary :
Russians : 11 / 15
Germans : 49 / 49
British : 21 / 21
Japanese : 45 / 50
Americans : 40 / 43 -
Seems like I am losing ground :x… will try few more rounds for last attempt…
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Union of South Africa to Kenya
2 infantry moved from Union of South Africa to Kenya
1 infantry moved from Union of South Africa to Kenya
3 transports moved from 4 Sea Zone to 3 Sea Zone
5 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
5 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 battleship moved from 4 Sea Zone to 3 Sea Zone
1 infantry moved from Russia to Archangel
4 fighters moved from Russia to Archangel
1 bomber moved from Russia to CaucasusCombat - British
Battle in Archangel
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Archangel, round 2 : 4/5 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Archangel
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kenya
British win, taking Kenya from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
British attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Norway, round 2 : 1/1 hits
British roll dice for 1 artillery and 5 infantry in Norway, round 2 : 0/6 hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British roll dice for 1 artillery and 4 infantry in Norway, round 3 : 1/5 hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British roll dice for 1 artillery and 3 infantry in Norway, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in CaucasusNon Combat Move - British
4 fighters moved from Archangel to Russia
1 bomber moved from Caucasus to Union of South Africa
1 fighter moved from 4 Sea Zone to Russia
1 artillery moved from United Kingdom to 3 Sea Zone
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to NovosibirskPlace Units - British
2 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
British undo move 1.
1 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTerritory Summary for British :
Union of South Africa : 1 bomber, 1 factory and 1 infantry
Australia : 1 infantry
Kenya : 1 artillery and 3 infantry
Novosibirsk : 2 artilleries and 2 infantry
Norway : 1 flag, 1 artillery and 2 infantry
United Kingdom : 1 aaGun, 1 factory and 6 infantry
Russia : 5 fighters
4 Sea Zone : 1 carrier and 1 destroyer
3 Sea Zone : 1 artillery, 1 battleship and 3 transportsProduction/PUs Summary :
Russians : 11 / 15
Germans : 46 / 49
British : 25 / 25
Japanese : 44 / 50
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Caucasus to Evenki National Okrug
1 bomber moved from Buryatia S.S.R. to Russia
1 infantry moved from Libya to Algeria
Germans take Algeria from Americans
4 destroyers moved from 38 Sea Zone to 30 Sea Zone
1 carrier moved from 38 Sea Zone to 30 Sea Zone
2 fighters moved from 38 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 carrier, 4 destroyers and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 4 destroyers and 2 fighters in 30 Sea Zone, round 2 : 1/7 hits
1 submarine owned by the Russians lost in 30 Sea Zone
Japanese win with 1 carrier, 4 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Russia
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Evenki National Okrug, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Evenki National Okrug, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Evenki National Okrug, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Russia to Buryatia S.S.R.
1 bomber moved from Evenki National Okrug to Caucasus
1 artillery moved from Trans-Jordan to Anglo Egypt
3 infantry moved from India to Persia
1 aaGun moved from Kazakh S.S.R. to Persia
1 artillery moved from China to Sinkiang
2 infantry moved from China to Sinkiang
1 aaGun moved from China to Sinkiang
1 armour moved from Kazakh S.S.R. to Trans-Jordan
1 armour moved from Kazakh S.S.R. to Sinkiang
5 infantry moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from Trans-Jordan to Sinkiang
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 transport moved from 36 Sea Zone to 60 Sea Zone
4 infantry moved from Japan to 60 Sea Zone
4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to China
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Trans-Jordan to GermanyPlace Units - Japanese
1 armour and 2 infantry placed in India
2 infantry placed in Sinkiang
1 fighter and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Germany : 1 fighter
Persia : 1 flag, 1 aaGun and 3 infantry
India : 1 flag, 1 armour, 1 factory and 2 infantry
Soviet Far East : 1 flag
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag, 3 infantry
French Indochina : 2 infantry
Trans-Jordan : 1 flag, 1 armour
Caucasus : 1 armour and 1 bomber
Sinkiang : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory, 1 fighter and 10 infantry
Algeria : 1 infantry
Evenki National Okrug : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, 1 bomber and 4 infantry
Anglo Egypt : 1 flag, 1 artillery
China : 1 flag, 1 armour
Japan : 1 factory, 1 fighter and 10 infantry
Caroline Islands : 1 infantry
30 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
36 Sea Zone : 2 transports
60 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 10 / 15
Germans : 47 / 49
British : 25 / 25
Japanese : 45 / 47
Americans : 39 / 43 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from French Equatorial Africa to Anglo Egypt
1 infantry moved from Belgian Congo to Anglo Egypt
1 bomber moved from Union of South Africa to Anglo Egypt
4 infantry moved from Eastern United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
4 infantry moved from 12 Sea Zone to Algeria
1 cruiser moved from 23 Sea Zone to 12 Sea Zone
1 destroyer moved from 23 Sea Zone to 12 Sea Zone
1 transport moved from 23 Sea Zone to 12 Sea Zone
2 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from United Kingdom to 3 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from Russia to Caucasus
1 artillery moved from United Kingdom to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from Russia to Evenki National Okrug
2 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 fighter moved from 4 Sea Zone to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 carrier moved from 3 Sea Zone to 1 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
3 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Archangel
Russians take Archangel from Germans
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from Eastern United States to 1 Sea Zone
1 fighter moved from United Kingdom to Russia
1 fighter moved from 3 Sea Zone to Russia
1 fighter moved from 3 Sea Zone to Russia
1 destroyer moved from 3 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in Evenki National Okrug
Americans attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Evenki National Okrug, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Americans roll dice for 3 fighters and 2 infantry in Evenki National Okrug, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Americans win, taking Evenki National Okrug from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Karelia S.S.R.
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 3/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/6 hits
Germans roll dice for 3 infantry in Kazakh S.S.R., round 2 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Algeria
Americans win, taking Algeria from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egypt
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 2 infantry in Anglo Egypt, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Anglo Egypt, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Caucasus
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in GermanyNon Combat Move - Americans
1 bomber moved from Anglo Egypt to Kenya
3 fighters moved from Evenki National Okrug to Russia
3 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 bomber moved from Caucasus to Russia
1 bomber moved from Germany to United Kingdom
2 infantry moved from Western United States to 55 Sea Zone
2 submarines moved from 28 Sea Zone to 27 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
1 fighter moved from 55 Sea Zone to 1 Sea Zone
1 submarine moved from 44 Sea Zone to 25 Sea ZonePlace Units - Americans
3 destroyers and 1 fighter placed in 55 Sea Zone
1 transport placed in 55 Sea Zone
Americans undo move 2.
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 4 infantry
Kenya : 1 bomber
Archangel : 1 infantry
Western United States : 1 factory
Karelia S.S.R. : 1 artillery
Kazakh S.S.R. : 1 artillery and 1 infantry
United Kingdom : 1 artillery and 1 bomber
Solomon Islands : 1 flag
Algeria : 1 flag, 4 infantry
Wake Island : 1 flag, 1 aaGun
Evenki National Okrug : 2 infantry
Eastern United States : 1 factory
Russia : 1 aaGun, 1 bomber and 10 fighters
Anglo Egypt : 2 infantry
New Guinea : 1 flag
Central United States : 1 infantry
27 Sea Zone : 2 submarines
4 Sea Zone : 1 fighter, 2 infantry and 3 transports
25 Sea Zone : 1 submarine
12 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
1 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
10 Sea Zone : 1 transport
55 Sea Zone : 1 battleship, 2 carriers, 6 destroyers, 3 fighters, 2 infantry and 1 transportProduction/PUs Summary :
Russians : 17 / 15
Germans : 40 / 49
British : 27 / 25
Japanese : 42 / 47
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 14 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Novosibirsk to Russia
1 artillery moved from Novosibirsk to RussiaNon Combat Move - Russians
1 aaGun moved from Novosibirsk to RussiaPlace Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 armour, 1 artillery, 1 factory, 1 fighter and 17 infantry
Production/PUs Summary :
Russians : 17 / 17
Germans : 40 / 49
British : 27 / 25
Japanese : 42 / 47
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Germans
Germans repair 7 damage on 7 factories; Remaining resources: 42 PUs;
Germans buy 1 armour, 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
2 infantry moved from West Russia to Archangel
1 fighter moved from Caucasus to Archangel
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 bomber moved from Western Europe to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.Combat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kazakh S.S.R.
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
10 infantry moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
1 fighter moved from Archangel to West Russia
1 fighter moved from Kazakh S.S.R. to Caucasus
1 bomber moved from Karelia S.S.R. to Western EuropePlace Units - Germans
4 artilleries placed in Caucasus
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 13 infantry
Southern Europe : 1 factory
Archangel : 1 flag, 2 infantry
Eastern Europe : 1 armour and 10 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Western Europe : 1 aaGun, 1 bomber and 14 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 1 factory, 1 fighter and 12 infantry
West Russia : 1 aaGun, 9 armour, 1 fighter and 11 infantryProduction/PUs Summary :
Russians : 11 / 17
Germans : 46 / 46
British : 27 / 25
Japanese : 42 / 47
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 infantry moved from Kenya to Italian East Africa
British take Italian East Africa from Japanese
1 bomber moved from Union of South Africa to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 artillery moved from 4 Sea Zone to Archangel
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Archangel
1 battleship moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to ArchangelCombat - British
Battle in Archangel
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Archangel, round 2 : 1/1 hits
British roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
British roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from Kazakh S.S.R. to Evenki National Okrug
2 artilleries moved from Novosibirsk to Evenki National Okrug
1 bomber moved from Kazakh S.S.R. to Russia
1 fighter moved from Archangel to Evenki National Okrug
1 fighter moved from Archangel to Evenki National Okrug
1 fighter moved from Karelia S.S.R. to Russia
4 infantry moved from United Kingdom to 3 Sea Zone
1 carrier and 1 fighter moved from 4 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
1 fighter moved from Karelia S.S.R. to Russia
1 infantry moved from Union of South Africa to Kenya
1 artillery moved from Kenya to Belgian CongoPlace Units - British
1 armour placed in Union of South Africa
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Kenya: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for British :
Union of South Africa : 1 armour and 1 factory
Australia : 1 infantry
Kenya : 1 artillery and 3 infantry
Archangel : 1 artillery and 1 infantry
Novosibirsk : 1 infantry
Italian East Africa : 1 infantry
Karelia S.S.R. : 1 artillery and 2 infantry
Norway : 1 flag, 4 infantry
Kazakh S.S.R. : 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Evenki National Okrug : 2 artilleries and 3 fighters
Russia : 1 bomber and 2 fighters
4 Sea Zone : 1 battleship, 1 destroyer and 1 transport
3 Sea Zone : 1 carrier and 2 transportsProduction/PUs Summary :
Russians : 17 / 17
Germans : 40 / 46
British : 28 / 29
Japanese : 41 / 47
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Anglo Egypt
1 armour moved from Trans-Jordan to Anglo Egypt
1 carrier moved from 30 Sea Zone to 34 Sea Zone
2 fighters moved from 30 Sea Zone to Anglo Egypt
4 destroyers moved from 30 Sea Zone to 34 Sea Zone
3 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from Caucasus to Kazakh S.S.R.
1 armour moved from Sinkiang to Novosibirsk
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Sinkiang to Kazakh S.S.R.
10 infantry moved from Sinkiang to Novosibirsk
2 artilleries moved from Sinkiang to Novosibirsk
1 bomber moved from Buryatia S.S.R. to Russia
1 armour moved from China to NovosibirskCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Russia
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour, 2 artilleries and 13 infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 13 infantry in Novosibirsk, round 2 : 6/17 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egypt
Japanese attack with 1 armour, 2 fighters and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 4 infantry in Anglo Egypt, round 2 : 1/7 hits
British roll dice for 2 infantry in Anglo Egypt, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Anglo Egypt, round 3 : 2/6 hits
British roll dice for 1 infantry in Anglo Egypt, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Anglo Egypt to 34 Sea Zone
1 armour moved from India to Trans-Jordan
1 aaGun moved from Persia to India
1 bomber moved from Russia to Buryatia S.S.R.
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
4 infantry moved from Japan to 60 Sea Zone
4 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from Caucasus to Novosibirsk
1 bomber moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Japan to Buryatia S.S.R.Place Units - Japanese
3 infantry placed in India
1 artillery and 1 infantry placed in Sinkiang
1 armour, 1 fighter and 3 infantry placed in Japan
1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Germany : 1 fighter
Persia : 1 flag
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 3 armour, 2 artilleries and 12 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Trans-Jordan : 1 flag, 1 armour
Caucasus : 1 bomber and 1 fighter
Sinkiang : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Buryatia S.S.R. : 1 flag, 1 bomber, 1 fighter and 4 infantry
Anglo Egypt : 1 flag, 1 armour and 2 infantry
China : 1 flag
Japan : 1 armour, 1 factory, 1 fighter and 9 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
60 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 13 / 17
Germans : 40 / 46
British : 26 / 29
Japanese : 47 / 47
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from Kenya to Caucasus
1 bomber moved from Russia to Caucasus
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Algeria to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
4 infantry moved from Eastern Canada to 1 Sea Zone
4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
2 infantry and 1 transport moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 infantry moved from Central United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Eastern Canada
2 infantry moved from Algeria to 12 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 carrier moved from 1 Sea Zone to 2 Sea Zone
1 cruiser moved from 12 Sea Zone to 1 Sea Zone
1 destroyer moved from 12 Sea Zone to 1 Sea Zone
1 infantry moved from 14 Sea Zone to Southern Europe
Americans take Southern Europe from Germans
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Norway
1 carrier moved from 2 Sea Zone to 3 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 fighter moved from 1 Sea Zone to 3 Sea Zone
1 fighter moved from 1 Sea Zone to 3 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 1 Sea Zone
1 transport moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from Evenki National Okrug to RussiaCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/2 hits
1 bomber killed by AA
Bombing raid in Caucasus rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Caucasus
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in GermanyNon Combat Move - Americans
1 bomber moved from Caucasus to Union of South Africa
2 carriers moved from 55 Sea Zone to 51 Sea Zone
6 destroyers moved from 55 Sea Zone to 51 Sea Zone
3 fighters moved from 55 Sea Zone to 58 Sea Zone
3 fighters moved from 58 Sea Zone to 51 Sea Zone
1 battleship moved from 55 Sea Zone to 51 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Wake Island
1 submarine moved from 25 Sea Zone to 27 Sea Zone
1 bomber moved from Germany to NorwayPlace Units - Americans
1 bomber placed in Western United States
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
Americans undo move 2.
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 48 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 infantry
Union of South Africa : 1 bomber
Southern Europe : 1 flag, 1 factory and 1 infantry
Western United States : 1 artillery, 1 bomber, 1 factory and 1 infantry
Norway : 1 artillery, 1 bomber and 6 infantry
Solomon Islands : 1 flag
Algeria : 1 flag
Wake Island : 1 flag, 1 aaGun and 2 infantry
Libya : 1 flag, 1 infantry
Eastern United States : 1 armour, 1 artillery, 1 factory and 2 infantry
Russia : 1 aaGun, 11 fighters and 2 infantry
New Guinea : 1 flag
27 Sea Zone : 3 submarines
51 Sea Zone : 1 battleship, 2 carriers, 6 destroyers, 3 fighters and 1 transport
3 Sea Zone : 1 carrier, 2 fighters and 5 transports
1 Sea Zone : 1 cruiser, 2 destroyers, 2 infantry and 2 transports
10 Sea Zone : 2 transports
14 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 13 / 17
Germans : 33 / 46
British : 26 / 29
Japanese : 47 / 47
Americans : 47 / 48 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 16
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 armour, 1 artillery, 1 factory, 1 fighter and 21 infantry
Production/PUs Summary :
Russians : 13 / 13
Germans : 33 / 46
British : 26 / 29
Japanese : 47 / 47
Americans : 47 / 48