@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
14L G40 wheatbeer (Axis) vs MrRoboto (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 9 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 armour and 1 mech_infantry moved from Shantung to Chahar
2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
1 bomber moved from Shantung to Yunnan
1 bomber moved from Shantung to Shan State
1 battleship moved from 60 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 artilleries and 2 transports moved from 54 Sea Zone to 62 Sea Zone
2 artilleries moved from 62 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 tactical_bomber moved from Shantung to Yunnan
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits
ANZAC roll dice for 1 armour and 1 infantry in New South Wales, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 armour owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
Japanese captures 16PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 38 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in South Australia
Battle in Chahar
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Chahar, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking South Australia from ANZAC, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters and 1 tactical_bomber
UK_Pacific defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Malaya
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/6 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 1/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
2 fighters moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Shantung to 6 Sea Zone
1 aaGun moved from Amur to Buryatia
1 artillery and 5 infantry moved from Shantung to Anhwe
3 carriers, 1 cruiser and 5 submarines moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
1 carrier moved from 60 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from 60 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to QueenslandPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,1,1,6,3,5,5,5,4,3,6,4,6,6,1,3,6,4,6,2,3,4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,4,2,5,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
Japanese collect 34 PUs (24 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 58 / 81
Russians : 6 / 0
Japanese : 58 / 56
Americans : 54 / 82
Chinese : 8 / 11
British : 33 / 40
UK_Pacific : 9 / 10
Italians : 22 / 14
ANZAC : 8 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Shan State
3 infantry moved from Burma to Shan State
1 bomber moved from Iraq to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 infantry moved from India to Burma
1 bomber moved from Shan State to Burma
1 armour, 2 artilleries, 18 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian Congo
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
3 artilleries placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
One NCM change
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Caucasus to Tsinghai
Italians take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Italians attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 3 : 3/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/8 hits
British roll dice for 4 infantry in Northwest Persia, round 2 : 0/4 hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Northwest Persia, round 3 : 1/8 hits
British roll dice for 3 infantry in Northwest Persia, round 3 : 0/3 hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Northwest Persia, round 4 : 0/8 hits
British roll dice for 2 infantry in Northwest Persia, round 4 : 1/2 hits
1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Northwest Persia, round 5 : 1/7 hits
British roll dice for 2 infantry in Northwest Persia, round 5 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Northwest Persia, round 6 : 2/6 hits
British roll dice for 1 infantry in Northwest Persia, round 6 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern Italy to France
2 aaGuns, 2 artilleries and 11 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Caucasus to Northwest PersiaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,6,6,5,6,6,4,3,2
Italians collect 14 PUs (10 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 56 / 81
Russians : 5 / 0
Japanese : 52 / 56
Americans : 60 / 88
Chinese : 8 / 15
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 24 / 25
ANZAC : 8 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 artilleries and 3 bombers moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 bombers and 3 mech_infantrys
French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 3 bombers and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/8 hits
Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 4/6 hits
2 infantry owned by the French , 1 infantry owned by the Americans , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 3 bombers in Normandy Bordeaux, round 3 : 3/4 hits
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
2 artilleries owned by the Americans , 2 bombers owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -20
Casualties for Germans: 1 artillery, 2 bombers and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
27 armour and 9 mech_infantrys moved from Volgograd to Caucasus
27 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
2 artilleries moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 artilleries moved from Tambov to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Volgograd
2 tactical_bombers moved from Russia to Northwest Persia
1 bomber moved from Normandy Bordeaux to Southern Italy
3 artilleries, 11 mech_infantrys and 4 tactical_bombers moved from Caucasus to Northwest PersiaPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,6,6,4,5,2,2,6,3
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 60 / 82
Russians : 5 / 0
Japanese : 52 / 56
Americans : 58 / 88
Chinese : 8 / 15
British : 31 / 38
UK_Pacific : 10 / 10
Italians : 24 / 25
ANZAC : 8 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Queensland to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 infantry moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 artillery moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shan State
2 bombers moved from French Indo China to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from French Indo China to 19 Sea Zone
2 tactical_bombers moved from French Indo China to 19 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 26 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 5/5 hits
Americans roll dice for 2 fighters and 2 transports in 26 Sea Zone, round 3 : 0/2 hits
2 fighters owned by the Americans and 2 transports owned by the Americans lost in 26 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 6/8 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 battleship, 3 carriers, 2 cruisers, 5 submarines and 2 transports moved from 62 Sea Zone to 30 Sea Zone
2 fighters and 3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from 19 Sea Zone to Japan
2 artilleries, 2 infantry and 7 mech_infantrys moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 artillery and 5 infantry moved from Anhwe to Kiangsi
2 armour moved from Chahar to Kiangsi
1 mech_infantry moved from Shantung to Kiangsi
1 aaGun, 2 artilleries and 9 infantry moved from Buryatia to Amur
2 bombers moved from Shan State to Kiangsi
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
3 infantry placed in New South Wales
1 infantry placed in Queensland
2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,4,3,2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 60 / 82
Russians : 5 / 0
Japanese : 56 / 55
Americans : 58 / 88
Chinese : 8 / 15
British : 31 / 38
UK_Pacific : 9 / 10
Italians : 24 / 25
ANZAC : 5 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
4 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia
1 bomber and 2 infantry moved from Burma to Shan StateCombat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Persia
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 bomber moved from Shan State to India
2 fighters and 1 tactical_bomber moved from India to IraqPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Novosibirsk to Turkmenistan
Italians take Turkmenistan from Russians
1 mech_infantry moved from Tsinghai to Sikang
Italians take Sikang from Chinese
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
1 infantry moved from Northwest Persia to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Persia, round 2 : 2/4 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Persia to Kazakhstan
1 aaGun moved from Northern Italy to Southern Italy
8 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from France to Northern Italy
2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Kazakhstan
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 4 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,5,1,5,5,6,6,6,6
Italians collect 23 PUs (4 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 58 / 82
Russians : 5 / 0
Japanese : 52 / 55
Americans : 59 / 84
Chinese : 10 / 17
British : 31 / 38
UK_Pacific : 9 / 9
Italians : 27 / 27
ANZAC : 5 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 6 artilleries, 4 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 bomber moved from Southern Italy to GibraltarCombat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.Non Combat Move - Germans
27 armour and 19 mech_infantrys moved from Northwest Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
6 mech_infantrys moved from Caucasus to Turkmenistan
1 aaGun moved from Caucasus to Kazakhstan
1 artillery moved from Normandy Bordeaux to France
1 artillery and 5 infantry moved from Western Germany to France
1 bomber moved from Gibraltar to Southern France
3 artilleries moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
3 artilleries moved from Volgograd to Caucasus
2 fighters moved from Caucasus to Turkmenistan
6 tactical_bombers moved from Northwest Persia to Turkmenistan
2 fighters moved from Western Germany to Caucasus
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
2 tactical_bombers placed in Russia
1 artillery and 1 infantry placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
2 artilleries placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,4,2,5,2,5,1,2,1,4
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 58 / 78
Russians : 5 / 0
Japanese : 52 / 55
Americans : 59 / 84
Chinese : 10 / 17
British : 31 / 38
UK_Pacific : 9 / 9
Italians : 27 / 27
ANZAC : 5 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to IndiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
1 battleship and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Shantung to Anhwe
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
6 mech_infantrys moved from Kwangsi to Anhwe
1 mech_infantry moved from Kwangsi to Anhwe
2 bombers moved from Kiangsi to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 bombers moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/8 hits
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits
1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 artillery and 3 infantry
Battle in Philippines
Battle in 20 Sea Zone
Japanese attack with 4 bombers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 bombers in 20 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win, taking Philippines from Americans with 4 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour, 1 artillery, 7 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 7 infantry and 8 mech_infantrys in Anhwe, round 2 : 5/18 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour, 1 artillery, 7 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
3 carriers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
4 bombers moved from 20 Sea Zone to Paulau Island
2 artilleries and 1 infantry moved from Kwangsi to Kiangsi
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Paulau Island
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 2 artilleries and 9 infantry moved from Amur to Manchuria
2 transports moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Hunan to French Indo China
1 fighter and 2 tactical_bombers moved from Hunan to Kiangsi
1 artillery moved from Victoria to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - Japanese
2 fighters and 1 infantry placed in New South Wales
1 artillery and 2 infantry placed in Queensland
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,2
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 58 / 78
Russians : 5 / 0
Japanese : 56 / 62
Americans : 56 / 84
Chinese : 9 / 17
British : 31 / 38
UK_Pacific : 9 / 9
Italians : 27 / 27
ANZAC : 5 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I give up. Even if I manage to liberate Sydney - European victory is very close and Pacific victory as well. Very well played, once more.
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Thanks. I thought I was in serious trouble three rounds ago. Taking Cairo was looking very difficult.





