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Scramble instructions to SZ111?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy nothing; Remaining resources: 30 PUs;
Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Greater Southern Germany to Yugoslavia
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to Southern France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter and 2 submarines
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits
1 cruiser owned by the British , 1 battleship owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 bombers and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 3/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits
2 infantry owned by the French , 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in France, round 3 : 5/15 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 0/9 hits
4 infantry owned by the French and 1 artillery owned by the British lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in France, round 4 : 6/15 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits
1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Germans: 4 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
1 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Southern France
Germans roll dice for 1 armour and 1 tactical_bomber in Southern France, round 3 : 2/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
1 infantry owned by the Germans , 3 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 2 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Slovakia Hungary
1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Denmark to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
3 aaGuns moved from Western Germany to Holland Belgium
3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 fighters moved from 109 Sea Zone to Holland Belgium
1 fighter moved from 111 Sea Zone to Western Germany
2 bombers moved from 111 Sea Zone to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Poland
3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Tobruk
1 tactical_bomber moved from Yugoslavia to Southern Italy
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Germans collect 38 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Production/PUs Summary :
Germans : 38 / 97
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 111 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Manchuria to Amur
4 infantry moved from Korea to Amur
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Jehol to Anhwe
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Production/PUs Summary :
Germans : 38 / 97
Russians : 36 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
no scramble
I forgot to walk in Finland … dunno if you’ll let me fix that or not.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 submarine
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Finland from Neutral_Axis to Germans
EDIT: Adding units owned by Germans to Finland: 5 infantry
EDIT: Removing units owned by Neutral_Axis from Finland: 4 infantry
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Changing PUs for Germans from 97 to 99
EDIT: Turning off Edit Mode
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from West India to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from 97 Sea Zone to Malta
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour and 2 infantry moved from Albania to Yugoslavia
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 battleship and 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Italians , 1 cruiser owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber, 2 fighters and 1 transport in 92 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians and 1 battleship owned by the British lost in 92 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 battleship and 1 cruiser
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 1/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Yugoslavia, round 2 : 3/6 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to Southern France
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 9 PUs (6 lost to blockades); end with 11 PUs total
Production/PUs Summary :
Germans : 40 / 99
Russians : 36 / 37
Japanese : 29 / 40
Americans : 52 / 56
Chinese : 10 / 16
British : 28 / 33
UK_Pacific : 20 / 20
Italians : 15 / 11
ANZAC : 10 / 10
French : 11 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Can’t see the map now, but if I recall right … I have a dd in 95 and a tact on SITA which could help defend it against your dd/cru.
I will gamble and scramble, max def. ool
Uh, I was lucky!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
French attack with 1 cruiser and 1 destroyer
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 19
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from 92 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 88 Sea Zone
Turn Complete - French
I forgot to move the french dd from madagascar to egypt. could you edit that for me please?
Yeah, I’ll edit that. Have to wait until I make it home though.
Frustrating I’m already in trouble with Europe before round 2 starts!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
4 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 97 Sea Zone
1 infantry moved from Bulgaria to Greece
1 fighter moved from Tobruk to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 5 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 5 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/4 hits
1 fighter owned by the British , 1 carrier owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
Germans roll dice for 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 6/7 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Greece
Germans attack with 2 bombers and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers and 5 infantry in Greece, round 2 : 2/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 bombers and 3 infantry in Greece, round 3 : 2/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 3/6 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 aaGuns moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
2 infantry moved from Norway to Finland
1 armour moved from Southern France to Yugoslavia
5 armour and 2 mech_infantrys moved from France to Germany
2 bombers moved from Greece to Southern Italy
1 fighter moved from 97 Sea Zone to Alexandria
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 submarine moved from 106 Sea Zone to 123 Sea Zone
3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Western Germany to Germany
Place Units - Germans
7 armour and 3 mech_infantrys placed in Germany
10 mech_infantrys placed in Western Germany
1 mech_infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Production/PUs Summary :
Germans : 44 / 55
Russians : 36 / 37
Japanese : 29 / 40
Americans : 52 / 56
Chinese : 10 / 16
British : 28 / 33
UK_Pacific : 20 / 20
Italians : 15 / 11
ANZAC : 14 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Timguska
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 3 infantry moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
2 infantry moved from Hunan to Yunnan
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 44 Sea Zone
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in Philippines
Japanese attack with 2 bombers and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/10 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 aaGun, 1 artillery and 11 infantry moved from Amur to Manchuria
3 artilleries and 4 infantry moved from Anhwe to Hunan
2 bombers moved from Philippines to Kwangsi
3 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter moved from Kwangtung to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 4 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 3 tactical_bombers moved from Yunnan to Shantung
1 fighter moved from Kwangtung to Hunan
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
Place Units - Japanese
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Shantung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Production/PUs Summary :
Germans : 44 / 55
Russians : 33 / 36
Japanese : 49 / 49
Americans : 50 / 56
Chinese : 8 / 16
British : 28 / 33
UK_Pacific : 9 / 20
Italians : 15 / 11
ANZAC : 14 / 17
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
1 bomber moved from Malta to Iraq
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 aaGuns and 2 infantry moved from Burma to India
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Iraq to Egypt
2 infantry moved from Rhodesia to Belgian Congo
Place Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
British collect 28 PUs (2 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,1,5,3,6,3,5,5,6,6,1,4,3,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
2 fighters moved from Southern France to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the French , 2 fighters owned by the Italians and 1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 2 fighters
Non Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern Italy
1 aaGun, 2 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 13 PUs (3 lost to blockades); end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 44 / 55
Russians : 33 / 36
Japanese : 47 / 49
Americans : 50 / 71
Chinese : 9 / 9
British : 29 / 31
UK_Pacific : 10 / 9
Italians : 16 / 29
ANZAC : 14 / 17
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Morocco to French Central Africa
1 infantry moved from Morocco to Algeria
1 cruiser moved from 88 Sea Zone to 101 Sea Zone
Turn Complete - French