scramble from carrier?
14L G40 Helmutpower (Axis) vs Bjergmose (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 3 submarines
Japanese defend with 1 battleship, 1 carrier and 3 transports
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 51
Casualties for Japanese: 1 battleship, 1 carrier and 3 transports
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Karelia
1 destroyer moved from 37 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
3 artilleries and 5 infantry moved from Western Ukraine to Bryansk
2 armour moved from Belarus to Archangel
2 artilleries and 11 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Novgorod
4 artilleries and 1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Germany to Novgorod
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Novgorod to Belarus
2 tactical_bombers moved from Novgorod to Belarus
2 tactical_bombers moved from Ukraine to Belarus
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Romania
3 infantry and 3 mech_infantrys placed in Western Germany
3 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 48 / 53
Russians : 26 / 47
Japanese : 34 / 40
Americans : 54 / 78
Chinese : 9 / 17
British : 30 / 37
UK_Pacific : 24 / 24
Italians : 22 / 34
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries, 2 fighters and 10 infantry moved from Russia to Bryansk
2 armour moved from Volgograd to Bryansk
1 tactical_bomber moved from Northwest Persia to Bryansk
6 infantry moved from Soviet Far East to SiberiaCombat - Russians
Battle in Siberia
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 4 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 5 infantry
6 infantry owned by the Russians , 2 armour owned by the Russians and 4 artilleries owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Norway to Finland
1 aaGun moved from Karelia to Finland
1 aaGun moved from Soviet Far East to SiberiaPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Buryatia to Yakut S.S.R.
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 bomber moved from Kiangsu to 17 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Hunan
3 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 3 tactical_bombers moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Jehol to ManchuriaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to Kwangtung
3 tactical_bombers moved from Yunnan to Kwangtung
1 bomber moved from Kiangsu to Japan
1 infantry moved from Sakha to Amur
1 bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
3 armour placed in Kiangsu
1 factory_minor placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6
Japanese collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Soviet Far East to Manchuria
1 fighter and 1 tactical_bomber moved from Soviet Far East to AmurCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the Italians
Italians win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -42
Casualties for Italians: 1 carrier and 2 cruisers
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Battle in Amur
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Japanese win, taking Southern France from Italians with 1 infantry remaining. Battle score for attacker is -21
Casualties for Americans: 1 fighter and 1 tactical_bomber
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
1 fighter owned by the Italians forced to land in Southern ItalyNon Combat Move - Americans
1 battleship and 2 cruisers moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 7 Sea Zone
1 bomber moved from Western United States to Siberia
1 bomber moved from Manchuria to Siberia
1 bomber moved from Manchuria to Siberia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 fighters moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 2 artilleries
Chinese win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
2 fighters moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in Yunnan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 bomber moved from India to Trans-Jordan
1 armour and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Northwest Persia to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Shan State to French Indo ChinaCombat - British
Battle in Holland Belgium
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery
British win, taking Iraq from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 bomber
Italians defend with 1 bomber
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Shan State to Yunnan
1 aaGun and 3 infantry moved from Burma to Yunnan
1 fighter moved from Iraq to Volgograd
1 bomber moved from Trans-Jordan to Northwest Persia
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry and 1 transport moved from 84 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Norway to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Shan State to YunnanPlace Units - British
1 artillery, 1 factory_minor and 2 infantry placed in United Kingdom
British undo move 1.
1 artillery and 2 infantry placed in United Kingdom
1 factory_minor placed in Persia
1 airfield placed in GibraltarTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 destroyer and 1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 80 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 cruiser and 2 transports
1 destroyer owned by the Italians retreated to 76 Sea Zone
British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Southern Italy
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern Italy
3 infantry placed in Southern Italy
3 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 45 / 53
Russians : 26 / 33
Japanese : 33 / 37
Americans : 58 / 87
Chinese : 10 / 18
British : 35 / 35
UK_Pacific : 24 / 25
Italians : 16 / 21
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Philippines to 7 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to Philippines
1 bomber moved from New South Wales to Shan State
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneCombat - French
Battle in 76 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from Karelia to RussiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
4 artilleries moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
7 armour and 2 mech_infantrys moved from Germany to Baltic States
2 armour and 1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
1 fighter and 3 tactical_bombers moved from Belarus to Western Germany
1 armour moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry and 1 mech_infantry
British win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Rostov to Western UkrainePlace Units - Germans
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 51 / 56
Russians : 22 / 33
Japanese : 33 / 37
Americans : 56 / 87
Chinese : 10 / 18
British : 35 / 35
UK_Pacific : 24 / 25
Italians : 16 / 21
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
3 infantry moved from Siberia to Amur
2 armour moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Finland to Karelia
2 artilleries, 1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Smolensk
1 armour, 3 artilleries, 1 fighter and 15 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 armour, 5 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
Germans defend with 1 armour, 6 artilleries and 12 infantry
11 infantry owned by the Russians , 2 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
Germans win with 1 armour, 6 artilleries and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 10 infantry
Casualties for Russians: 4 infantry
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 armour
Germans defend with 1 armour and 1 artillery
Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 armour
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
2 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 31 PUs;
Japanese buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 artilleries and 4 infantry moved from Manchuria to Amur
3 infantry moved from Anhwe to Kweichow
3 armour moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 fighter and 3 tactical_bombers moved from Kwangtung to Yunnan
2 bombers and 1 fighter moved from Japan to SiberiaCombat - Japanese
Battle in Siberia
Japanese attack with 2 bombers and 1 fighter
Russians defend with 1 aaGun and 1 infantry; Americans defend with 3 bombers
retreated to Siberia
Russians win with 2 bombers and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for Russians: 1 aaGun
Casualties for Americans: 1 bomber
Battle in Kweichow
Japanese attack with 3 armour and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 aaGun and 5 infantry; Chinese defend with 6 infantry
retreated to Yunnan
Chinese win with 10 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 3 artilleries and 4 infantry
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from Siberia to Japan
1 fighter moved from Yunnan to Kwangtung
3 tactical_bombers moved from Yunnan to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Japanese undo move 3.
2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Japanese collect 29 PUs (5 lost to blockades); end with 30 PUs totalProduction/PUs Summary :
Germans : 47 / 56
Russians : 26 / 34
Japanese : 34 / 30
Americans : 56 / 87
Chinese : 9 / 18
British : 35 / 35
UK_Pacific : 24 / 25
Italians : 16 / 21
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 bomber moved from Siberia to Manchuria
1 bomber moved from Siberia to Japan
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Shantung
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win, taking Shantung from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.Non Combat Move - Americans
1 bomber moved from Manchuria to Suiyuyan
1 fighter moved from 7 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Iwo Jima
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
Americans undo move 1.
1 armour and 1 infantry placed in Eastern United States
2 artilleries, 3 fighters and 2 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Eastern United States
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 cruiser placed in 10 Sea Zone
Americans undo move 5.
1 cruiser placed in 101 Sea Zone
Americans undo move 3.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Kweichow
2 fighters moved from Szechwan to Kweichow
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 2 fighters and 5 infantry
Japanese defend with 3 armour and 2 infantry
Chinese win, taking Kweichow from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
2 fighters moved from Kweichow to ShantungPlace Units - Chinese
3 artilleries and 2 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Northwest Persia to Egypt
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - British
Battle in Hainan
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Hainan from Japanese, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - British
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from Volgograd to Russia
1 armour moved from India to Yunnan
2 infantry moved from India to BurmaPlace Units - British
2 artilleries and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 bomber and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Non Combat Move - Italians
4 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 aaGuns moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 47 / 56
Russians : 26 / 34
Japanese : 28 / 30
Americans : 57 / 82
Chinese : 15 / 19
British : 37 / 37
UK_Pacific : 24 / 24
Italians : 13 / 18
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Shan State to KiangsuCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Strategic bombing raid in Kiangsu
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.Non Combat Move - ANZAC
1 fighter moved from Philippines to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from New South Wales to Shan State
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French





