14L G40 Mallery29(Axis) v. Capt. Walker(Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 armour moved from Greece to Romania
                1 armour moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                3 infantry moved from Greece to Bulgaria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                    Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Libya
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
                1 bomber moved from Algeria to Southern Italy
                1 infantry moved from Southern France to France
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern France to France
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 61 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 submarine
        61 Sea Zone : 1 transport
        Egypt : 1 infantry
        Tobruk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 35
        Japanese : 36 / 38
        Americans : 52 / 52
        Chinese : 7 / 6
        British : 31 / 31
        UK_Pacific : 25 / 30
        Italians : 15 / 27
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer and 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 4 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 35
        Japanese : 36 / 38
        Americans : 52 / 52
        Chinese : 7 / 6
        British : 31 / 31
        UK_Pacific : 25 / 30
        Italians : 15 / 27
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
                2 bombers moved from Southern Italy to Western Germany
                1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Morocco

    Non Combat Move - Germans
                5 armour and 9 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                10 artilleries placed in Germany
                3 infantry placed in Southern France
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                13 infantry moved from Buryatia to Sakha

    Combat - Russians
                Battle in Sakha
                    Russians attack with 13 infantry
                    Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                        Russians roll dice for 13 infantry in Sakha, round 2 :  1/13 hits
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Sakha, round 2 :  3/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                        Russians roll dice for 10 infantry in Sakha, round 3 :  2/10 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sakha, round 3 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Sakha
                        Russians roll dice for 8 infantry in Sakha, round 4 :  1/8 hits
                        Japanese roll dice for 1 armour in Sakha, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 7 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Sakha
                1 infantry moved from Kansu to Shensi
                2 infantry moved from Central Mongolia to Tsagaan Olom
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 artillery moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Samara
                3 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Sakha : 2 aaGuns and 7 infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 2 infantry
        Belarus : 1 aaGun and 8 infantry
        Karelia : 2 artilleries and 8 infantry
        Baltic States : 1 infantry
        Bryansk : 3 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
        Western Ukraine : 3 artilleries and 10 infantry
        Volgograd : 2 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 34
        Japanese : 35 / 38
        Americans : 52 / 52
        Chinese : 7 / 6
        British : 31 / 31
        UK_Pacific : 25 / 30
        Italians : 15 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 artillery and 1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Siberia to Sakha
                2 artilleries, 1 fighter and 6 infantry moved from Amur to Sakha
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery moved from Chahar to Central Mongolia
                1 infantry moved from Amur to Sakha

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 submarines and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Sakha
                    Japanese attack with 2 artilleries, 1 fighter and 8 infantry
                    Russians defend with 2 aaGuns and 7 infantry
                    retreated to Sakha
                    Russians win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 artilleries and 8 infantry
                    Casualties for Russians: 2 aaGuns and 4 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                Battle in Siam
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 1 artillery and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 fighters and 1 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 fighter and 1 tactical_bomber moved from Siam to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 bomber moved from 44 Sea Zone to French Indo China
                1 bomber moved from 45 Sea Zone to French Indo China
                1 fighter moved from Sakha to Amur
                1 artillery and 2 infantry moved from Manchuria to Amur

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Manchuria
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 34
        Japanese : 44 / 44
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 31 / 31
        UK_Pacific : 17 / 30
        Italians : 15 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 6 infantry
        Kweichow : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 34
        Japanese : 43 / 44
        Americans : 52 / 77
        Chinese : 7 / 13
        British : 31 / 31
        UK_Pacific : 17 / 30
        Italians : 15 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 :  5/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 tactical_bombers moved from Iraq to 81 Sea Zone
                2 fighters moved from Iraq to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Burma to Shan State
                1 aaGun and 2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                5 infantry moved from India to Burma

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                1 factory_minor placed in Persia
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,1
                UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry
        Shan State : 1 infantry
        Burma : 1 artillery and 5 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Malaya : 1 harbour and 4 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 2 transports
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 34
        Japanese : 43 / 44
        Americans : 52 / 77
        Chinese : 7 / 13
        British : 33 / 30
        UK_Pacific : 17 / 13
        Italians : 15 / 27
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Tobruk
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Libya to Tobruk
                1 artillery moved from Algeria to Tunisia
                2 armour and 1 artillery moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour and 2 artilleries
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Tobruk to Southern Italy
                5 infantry moved from Bulgaria to Romania
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the ANZAC lost in 33 Sea Zone
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 3 :  0/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/4 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                    1 cruiser owned by the ANZAC retreated to 46 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -24
                    Casualties for ANZAC: 1 destroyer, 1 fighter and 1 submarine
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Caroline Islands

    Non Combat Move - ANZAC
                2 fighters moved from 33 Sea Zone to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 2 fighters
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        46 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 submarine
        61 Sea Zone : 1 transport
        Egypt : 1 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 33 / 34
        Japanese : 43 / 44
        Americans : 52 / 77
        Chinese : 7 / 13
        British : 33 / 30
        UK_Pacific : 17 / 13
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 33 / 34
        Japanese : 43 / 44
        Americans : 52 / 77
        Chinese : 7 / 13
        British : 33 / 30
        UK_Pacific : 17 / 13
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 10 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 2 tactical_bombers moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Romania to Bessarabia
                2 bombers moved from Western Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia
                1 tactical_bomber moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Germans
                    Germans win, taking 101 Sea Zone from Neutral with 1 cruiser and 3 submarines remaining. Battle score for attacker is 54
                    Casualties for Germans: 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports
                Battle in Bessarabia
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Western Germany
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
                2 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
                3 aaGuns, 6 armour, 3 artilleries and 20 infantry moved from Poland to Eastern Poland
                10 artilleries moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                7 infantry moved from Finland to Norway

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                2 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                5 infantry moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 9 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 9 infantry in Bessarabia, round 2 :  3/10 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Bryansk
                1 fighter and 1 tactical_bomber moved from Baltic States to Russia
                1 armour and 1 artillery moved from Ukraine to Bryansk
                3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                2 infantry moved from Samara to Novosibirsk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                5 infantry moved from Russia to Bryansk
                1 aaGun and 8 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                6 infantry moved from Novgorod to Archangel
                2 artilleries and 1 infantry moved from Karelia to Novgorod
                5 infantry moved from Karelia to Novgorod
                2 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Sakha to Buryatia

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Sakha : 1 infantry
        Yakut S.S.R. : 1 infantry
        Siberia : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag, 2 infantry
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 3 armour, 4 artilleries, 1 fighter, 20 infantry and 2 mech_infantrys
        Rostov : 2 infantry
        Archangel : 6 infantry
        Bessarabia : 8 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 4 infantry and 1 tactical_bomber
        Ukraine : 1 aaGun, 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 armour, 2 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 36 / 44
        Japanese : 42 / 44
        Americans : 52 / 77
        Chinese : 7 / 13
        British : 33 / 30
        UK_Pacific : 17 / 13
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    That was an interesting attack on the US fleet…should hold them back for a couple of turns.


  • I debated it, but when I kept looking at 5 transports off the EUS, I knew the sacrifice of my Krauts would not be in vain….we’ll see how it pays off…

    Just got to work so it will be awhile before I get to Japan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 unit repaired.
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                1 artillery and 1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Amur to Siberia
                1 artillery and 1 fighter moved from Amur to Sakha
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Borneo to 43 Sea Zone
                1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from French Indo China to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Suiyuyan to Central Mongolia
                1 infantry moved from Siam to French Indo China
                3 transports moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Siberia
                    Japanese attack with 2 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from Sakha to Manchuria
                1 aaGun moved from Amur to Manchuria
                2 bombers moved from Kweichow to French Indo China

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                2 infantry placed in Manchuria
                3 infantry placed in French Indo China
                1 artillery placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                2 bombers moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Borneo
                Battle in 101 Sea Zone
                    Americans attack with 3 bombers
                    Germans defend with 1 cruiser and 3 submarines
                    3 submarines owned by the Germans Submerged
                        Americans roll dice for 3 bombers in 101 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 cruiser in 101 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans and 1 bomber owned by the Americans lost in 101 Sea Zone
                    Americans win, taking Borneo from Japanese with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from 101 Sea Zone to Hawaiian Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Wake Island to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from 101 Sea Zone to United Kingdom
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 37 Sea Zone to Malaya

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,5,4,4,1,2
                Americans collect 44 PUs (6 lost to blockades); end with 44 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Americans :

    Malaya : 2 fighters
        Borneo : 1 artillery and 1 infantry
        Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        United Kingdom : 1 bomber
        101 Sea Zone : 1 carrier, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 34 / 44
        Japanese : 43 / 47
        Americans : 50 / 64
        Chinese : 6 / 13
        British : 33 / 30
        UK_Pacific : 21 / 13
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Burma to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 1 fighter and 5 infantry
        Kweichow : 3 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 34 / 44
        Japanese : 40 / 47
        Americans : 50 / 64
        Chinese : 9 / 16
        British : 33 / 30
        UK_Pacific : 21 / 13
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 106 Sea Zone to 101 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Gibraltar
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Italians defend with 1 destroyer and 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    British win, taking Gibraltar from Germans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in 101 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine; Americans loiter and taunt with
                    Germans defend with 3 submarines
                        British roll dice for 1 submarine in 101 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 101 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 101 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the British and 2 submarines owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 101 Sea Zone, round 3 :  2/4 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 101 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 submarines
                    Casualties for British: 1 destroyer and 1 submarine

    Non Combat Move - British
                1 bomber moved from 101 Sea Zone to Eastern United States
                2 fighters moved from 98 Sea Zone to Egypt
                2 tactical_bombers moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Yunnan
                4 infantry moved from Burma to Yunnan
                1 artillery and 4 infantry moved from India to Burma

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 4 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun, 1 fighter, 6 infantry and 1 mech_infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 1 artillery and 4 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Malaya : 1 harbour and 4 infantry
        Kwangtung : 1 harbour and 1 mech_infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        Eastern United States : 1 bomber
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 artillery and 3 infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 4 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 2 fighters
        71 Sea Zone : 2 transports
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 tactical_bombers
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 34 / 44
        Japanese : 36 / 47
        Americans : 50 / 64
        Chinese : 9 / 16
        British : 33 / 38
        UK_Pacific : 25 / 31
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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